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Search - "code lessons"
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I want to pay respects to my favourite teacher by far.
I turned up at university as a pretty arrogant person. This was because I had about 6 years of self-taught programming experience, and the classes started from the ansolute basics. I turned up to my first classes and everything was extremely easy. I felt like I wouldn't learn anything for at least a year.
Then, I met one of my lecturers for the first time. He was about 50~60 years old and had been programming for all of his career. He was known by everyone to be really strict and we were told by other lecturers that it could be difficult for some people to be his student.
His classes were awesome. He was friendly, but took absolutely no shit, and told everything as it was. He had great stories from his life, which he used to throw out during the more boring computer science topics. He had extremely strict rules for our programming style, and bloody good reasons for all of them. If we didn't follow a clear rule on an assignment, he'd give us 0%. To prove how well this worked, nobody got 0%.
We eventually learned that he was that way because he used to work on real-time systems for the military, where if something didn't work then people could die.
This was exactly what I needed. In around one semester I went from a capable self-taught kid, to writing code that was clear, maintainable and fast, without being hacky.
I learned so much in just that small time, and I owe it all to him. So often when I write code now I think back to his rules. Even if I disagree with some, I learned to be strict and consistent.
Sadly, during the break between our first and second year, he passed away due to illness. There was so many lessons still to be learned from him, and there's now no teachers with enough knowledge to continue his best modules like compiler writing.
He is greatly missed, I've never had greater respect for a teacher than for him.21 -
I'm at my seat during the regular morning routine of checking emails, planning the things I need to complete/study when my phone rings.
HR: Good Morning, can you come over to the conference room please ?
Me: Sure
I enter the conference room and on the other side of the table, I see a group of 3 HR Managers (not a very nice feeling), especially when it was 10 months into my first job as a Trainee Software Developer.
HR: The company hasn't been performing as expected. For this reason, we've been told to cut down our staff. We're sorry but we have to let you go. You've been doing a great job all along. Thank you.
Me: ---- (seriously ?!)
The security-in-chief 'escorts' me out of the premises and I hand over the badge. I'm not allowed to return to my desk.
This happened about 16 years ago. But it stuck with me throughout my programming career.
A couple of Lessons Learnt which may help some of the developers today :
- You're not as important as you think, no matter what you do and how well you do it.
- Working hard is one thing, working smart is another. You'll understand the difference when your appraisals comes around each year.
- Focus on your work but always keep an eye on your company's health.
- Be patient with your Manager; if you're having a rough time, its likely he/she is suffering more.
- Programming solo is great fun. However it takes other skills that are not so interesting, to earn a living.
- You may think the Clients sounds stupid, talks silly and demands the stars; ever wonder what they think about you.
- When faced with a tough problem, try to 'fix' the Client first, then look for a solution.
- If you hate making code changes, don't curse the Client or your Manager - we coders collectively created a world of infinite possibilities. No point blaming them.
- Sharing your ideas matter.
- Software Development is a really long chain of ever-growing links that you may grok rather late in your career. But its still worth all the effort if you enjoy it.
I like to think of programming as a pursuit that combines mathematical precision and artistic randomness to create some pretty amazing stuff.
Thanks for reading.14 -
My programming teacher is a freaking degenerate. He spend 7 months teaching us basic stuff like if-clauses, while-loops and stuff like that over and over again - everyone was annoyed but he didn't listen to us because "some people still don't get it". (The reason for this could be their total absence during lessons but who am I to tell.)
Beginning of 2018 he realised we hadn't much time left to prepare for our final exam so he tried self-taught learning. 8 sorting algorithms, recursion, how to write classes and objects in less than a week. And of course there was a classtest about this - needless to say that like nobody passed it. He still has no clue why we are "so lazy and dumb".
One of his favourite code examples is a calculator. I don't know how many i've programmed and they've gotten more and more ridiculous. (Who the hell would want interfaces like IComparer in a calculator?)
He even wanted to convince us that for-loops can't count down (and that things like "i--" doen't exist.)
I could go on and on about this guy and his craziness.27 -
HE:"Hey I improved my code"
ME:
*opens the file*
*Sees random static allocations*
*Code is as verbose as before*
*Down to 2600 lines from 2800ish*
*Still doesn't do shit properly*
"Uuuh what exactly did you do?"
*Starts noticing the lack of namespaces*
HE: "I used this using namespace std to write a bit less"
ME: "Can I pay you yoga lessons so you can taste your own cock and show your parents how good you are at it?"3 -
So yeah, the name change is done. Me making a joke out of being called a code slut clearly backfired and people just started calling me a slut or inferring I was a slut or something unsavory because of an online username. Lesson learned. A few lessons, in fact.
Anyway thanks for allowing the name change @dfox and @trogus. Now, back to ranting.39 -
DevRant rant:
I am on DevRant for quite a while now and I really enjoy it here. The overall atmosphere is great, as well as the community. (Yes, that includes you!)
Since I came here I've learned some very valuable lessons regarding work (conditions), annoying coworkers and programming itself. I like to think of DevRant as a huge ball of experience by very talented people, as well as a great place for discussions about a topic we all love: code. But lately I am seeing more and more memes on here, with titles like "I think everybody know this", "I think everybody can relate" and "Soo true". Those posts have no value at all and are (most of the time) reposted from 9gag or similar networks. Sometimes those "rants" don't even have anything to do with devs anymore, but are only here to farm ++'es. In the beginning I really enjoyed funny "rants", but now the majority of them just annoy me. It becomes especially annoying when you see the same meme three times in 15 minutes.
I'd be in for some kind of DevFun section, where everybody is able to post his or hers jokes/memes/etc, but the current situation just really gets on my nerves.
I hope that I am not the only one who thinks like that, because I really feel uncomfortable ranting about something I actually love.
end rant12 -
Sooo, in my 5 years of high school, I had 5 different IT teachers...
Now, in Italy Highschool goes from 14 to 19 years old, I started programming some days after becoming 13, and "programming" classes begin on the third year, so I had quite a headstart on my classmates...
Now, for the third year, I had an awesome teacher, he noticed I was ahead and... Bored, so he gave me some extra stuff to study, he's the only teacher I've learnt anything from, it was awesome, very stingy with grades, but getting a perfect score with him was so satisfying.
Fourth year, the new guy was old, very old, at least 70, his lessons were just him talking about how programming was when he was young.
But then... During the second half of the fourth year I changed class due to bullying under a teacher's advice, and HE happened...
My new IT teacher, one of the most ignorant, awful people I ever met...
He's literally the reason I only went back to that school once, because another teacher needed help with a course...
One day I made the HUGE mistake to say that his "while(i <10000000000000);" wasn't very efficient for making a delay, because it didn't free the CPU, and since then:
- I never got more than 7 out of 10 at his tests
- He insulted me in front of the whole class
- He sabotaged the oral part of my final exam, shouting that he hated D'Annunzio when he saw he was in the literature part of my thesis (needed him to connect to WW2, and the Memex, that then allowed me to start talking about PCs and programming, my thesis was about the influence of lisp on modern programming languages), loudly chatting with other teachers when I was trying to keep calm (a teacher who knows me quite well, and was there to see my "performance" thought I was going to snap at some point), distracting the english teacher when I was exposing the english part of my thesis and pressuring the commission to give me 99 instead of 100 out of 100
So yeah, he almost made me hate the only thing I'm good at, undervaluing my work and my skills, undervaluing and humiliating me as a person, and I think that if I meet him again I might spit on his face...
So yeah, my biggest "programmer enemy" was a person that then did everything in his power to make my last year and a half of highschool hell
Now I can gladly say that with the help of my tutoring, some of my university colleagues are starting to appreciate programming, and my engineer friends ask for my help when they need advices about their code, and it's giving me motivation to keep doing it and becoming a better programmer to keep up with their expectations4 -
"Enigma machine kep private the communications done by Nazi. It was a really difficult code to break because it changed each day. There was a man in England, Alan Turing, who broke it. He's nowadays known as one of the fathers of the Computer Science. I will show in the next lessons how you can simulate Enigma coder just with an easy C program of 60-70 lines. In the WW2 this was considered a military-level safe code. Thanks to mathematicians, computer scientist and analyst and thanks to their work in the last 60 year, you have access to a systems of several orders of magnitude more efficient and secure when you buy a videogame online."
That really fucking inspired me.8 -
I once reviewed a Pull Request made by a fairly junior developer. They had joined recently, and this was one of the first times they had to touch a bigger part of the code.
Due to a mix of inexperience, new (to them) coding standards and lack of git knowledge, they ended up with a mess of a PR, with a few thousand lines changed, and no way to split it off.
I ended up spending the best part of a day reviewing the whole thing and requesting changes.
Even with the long list of improvements, however, I wasn't sure they would get the magnitude of their fuckup.
So I decided to use a real-world, palpable way to show them what they had done: I went and printed the github diff for that PR. It rendered the glorious amount of 73 pages.
I'll never forget their face, and those of their teammates, when I barged into the room with a thick wad of paper and deposited them on their desk.
At least it worked. I never saw another big, ill-thought pull request from them again.3 -
My second year of high-school, we started having class in computer science. I was really looking forward to it cause I always wanted to learn programming.
On first sight it appeared that the professor which taught the class knew something, he looked like a genuine geek with those dorky glasses, briefcase and pants like Steve Urkel, but after couple of his lessons you could see he had no real dev experience and just basic understanding of programming in theory. He was more reading stuff from the book than he was trying to explain them to students and give some real world examples.
So it was just one these days, everybody got back from vacation, it's hot outside, the guy is just reading sentences from his book, half of students talk with each other and other half doesn't give a fuck about him or his class. Pretty sure I was the only one trying to listen to him and learn something from his recitals.
All of a sudden he notices the atmosphere in the classroom, slams the book shut, gives out couple of F-s to the loudest students and yells out loud "NONE OF YOU IN THIS ROOM WILL EVER ACCOMPLISH ANYTHING IN YOUR LIFE, BARE ALONE IN PROGRAMMING"
At first I felt like shit, but soon after that I started thinking "who the hell are you to tell me what I could or will accomplish in my life". Couple weeks later I've bought myself a first book in programming and started learning C++ late at night since I understood that I won't learn anything about programming in that school. Two years later I was correcting this same professor with his claims on a whiteboard in front of a whole class.
Today, seven years after his words I'm a developer living in foreign country with what I could say somewhat a solid experience and understanding of how both software and web are build, while that same professor still recites to his pupils difference between assembly and object code, while praying nobody asks him where and how these are used. For maybe a quarter of my paycheck. So much about his psychic powers..4 -
This spring I was working on a library for an algorithm class at uni with some friends and one of the algorithm was extremely slow, we were using Python to study graphs of roads on a map and a medium example took about 6-7h of commission to finish (I never actually waited for so long, so maybe more).
I got so pissed of for that code that I left the lab and went to eat. Once I got back I rewrote just the god-damned data structure we were using and the time got down to 300ms. Milliseconds!
Lessons learned:
- If you're pissed go take a walk and when you'll come back it will be much easier;
- Don't generalize to much a library, the data structure I write before was optimized for a different kind of usage and complete garbage for that last one;
- Never fucking use frozen sets in Python unless you really need them, they're so fricking slow!3 -
Okay so here are a few lessons that I have learned from being an intern to a junior developer (who’s just 2 years out of college).
- every ninja engineer starts off as a noob. There’s nothing to be ashamed of if you don’t know “everything” about coding
- Respect everyone’s opinion (including the one that shouts your design is crap in a meeting). Don’t process them too much.
- leave things that happen at work, in the workplace
- Keep yourself up to date even after you’ve bagged the 100,000$ offer. Never.stop.learning.
- Be polite to your interns (been there). They look up to you and treat their juniors the way you treat them.
- Be honest. Including your tiny scrum updates. If you need more time, tell it. If you’ve screwed up something , own it up.
- Never blame or point fingers.
- Nothing is irreversible.(except things like sudo rm -rf/)
- There’s always a way out(of any mess).
- Respect what came before.
- Respect what comes after (before you push badly written code)
- It’s ok to point out mistakes but Be kind. (Else you’ll end up in someone else’s rant ;-) )3 -
Back in the day, I joined a little agency in Cape Town, small team small office with big projects, projects they weren’t really supposed to take on but hey when the owner of a tech business is not a tech person they do weird things.
A month had passed and it was all good, then came a project from Europe, Poland to be specific. The manager introduced me to the project, it was a big brand - a segment of Lego, built on Umbraco (they should change the name to slowbraco or uhmmm..braco somewhere there) the manager was like so this one is gonna be quite a challenge and I remember you said you are keen on that, I was like hell yeah bring it on (genuinely I got excited) now the challenge was not even about complexity of the problem or code or algorithms etc you get my point… the challenge was that the fucking site was in polish - face palm 1 - so I am like okay code is code, its just content, and I already speak/familiar with 13 human languages so I can’t fail here ill get around it somehow. So I spin up IIS, do the things and boom dev environment is ready for some kick ass McCoding. I start to run through the project to dig into the previous dev’s soul. I could not relate, I could not understand. I could not read, I could not, I could not. - face palm 2 - This dude straight up coded this project in polish variable names in polish, class names in polish, comments in freaking polish. Look, I have no beef with the initial guy, its his language so why not right? sure. But not hey this is my life and now I should learn polish, so screw it, new tab - google translate, new notes, I create a dictionary of variables and class etc 3 days go by and I am fucking polish bro. Come at me. I get to read the previous devs soul through his comments, what a cool dude, his code wasn’t shit either - huge relief. So I rock on and make the required changes and further functionality. The project manager is like really, you did it? I am like yeah dude, there it is. Then I realise I wasn’t the first on this, this dude done tried others and it didn’t go down well, they refused. - face palm 3 -
Anyway, now I am a rock star in the office, and to project managers this win means okay throw him in the deep - they move me to huge project that is already late of course and apparently since I am able to use google translate, I can now defeat time, let the travelling begin. - face palm 4 - I start on the project and they love me on it as they can see major progress however poland was knocking on the door again, they need a whole chunk of work done. I can’t leave the bigger project, so it was decided that the new guy on Monday will start his polish lessons - he has no idea, probably excited to start a new job, meanwhile a shit storm is being prepared for him.
Monday comes, hello x - meet the team, team meets x
Manager - please join our meeting.
I join the meeting, the manager tells me to assist the new dev to get set up.
Me: Sure, did you tell him about he site?
Manager: Yes, I told him you knocked it out the park and now we just need to keep going
Me: in my head (hmm… that’s not what I was asking but cool I guess he will see soon enough -internal face palm 5 - ) New dev is setup, he looks at the project, I am ask him if he is good after like an hour he is like yeah all good. But his face is pink so I figured, no brother man is not okay. But I let him be and give him space.
Lunch time comes, he heads out for lunch. 1hr 15mins later, project manager is like, is the new dude still at lunch.
We are all like yeah probably. 2hrs pass 3hrs pass Now we are like okay maybe something happened to him, hit by a car? Emergency? Something… So I am legit worried now, I ask the manager to maybe give him a ring. Manager tries to call. NOTHING, no response. nada.
Next day, 8am, 9am, 10am no sign of the dude. I go to the manager, ask him what’s up. Manager: he is okay. However he said he is not coming back.7 -
!rant
A rather long(it's 8 hrs long to be precise) story
So I just finished an amazing homework assignment. The goal was to open a new shell on Linux using a C program. We were asked to follow instructions from http://phrack.org/issues/49/14.html . However the instructions given were for 32 bit processors and we had to do same for 64 bit machines. In a nutshell we had to write a 64 bit shell code and use buffer-overflow technique to change the return address if the function to our shell code.
I was able to write my own shellcode within 1hr and was able to confirm that it's working by compiling with nasm and all. Also the "show-off-dev" inside me told me to execute "/bin/bash" instead of "/bin/sh"(which everyone else was going to do). After my assembly code was properly executing shellcode, I was excited to put it in my C code.
For that, I needed opcodes of assembly code in a string. Following again the "show-off-dev" inside me, I wrote a shell script which would extract the exact opcodes out of objdump output. After this I put it in my C code, call my friend and tell him that "hell yeah bro, I did it. Pretty sure sir is gonna give me full marks etc etc etc". I compiled the code and BOOM, IT SEGFAULTS RIGHT IN FRONT OF MY FRIEND. Worst, friend had copied a "/bin/sh" code from shellstorm and already had it working.
Really burned my ego, I sat continuously for 8 hrs in front of my laptop and didn't talk to anyone. I was continuously debugging the code for 8 hrs. Just a few minutes ago, I noticed that the shellcode which I'm actually putting in my C code is actually 2 bytes shorter than actual code length. WHAT THE F. I ran objdump manually and copied the opcodes one by one into the string (like a noob) and VOILA ! IT WORKED !!!
TURNS OUT I DIDN'T CUT THE LAST COLUMN OF OPCODES IN MY SHELL SCRIPT. I FIXED THAT AND IT WORKED !!
THE SINGLE SHITTY NUMBER MADE ME STRUGGLE 8 HRS OF MY LIFE !! SMH
Lessons learnt :
1)Never have such an ego that makes you think you're perfect, cuz you're retarded not perfect
2)Examine your scripts properly before using them
3)Never, I repeat NEVER!! brag about your code before compiling and testing it.
That's it!
If you've read this long story, you might as well press the "++" button.6 -
Tl;Dr - It started as an escape, carried on as fun, then as a way to be lazy, and finally as a way of life. Coding has defined and shaped my entire life from the age of nine.
When I was nine I was playing a game on my ZX spectrum and accidentally knocked the keyboard as I reached over to adjust my TV. Incredibly parts of it actually made a little sense to me and got my curiosity. I spent hours reading through that code, afraid to turn the Spectrum off in case I couldn't get back to it. Weeks later I got hold of a book of example code to copy out to do various things like making patterns on the screen. I was amazed by it. You told it what to do, and it did it! (don't you miss the days when coding worked like that?) I was bitten by the coding bug (excuse the pun) and I'd got it bad! I spent many late nights on that thing, escaping from a difficult home life. People (especially adults) were confusing, and in my experience unpredictable. When you did things wrong they shouted at you and threatened to take you away, or ignored you completely. Code never did that. If you did something wrong, it quietly let you know and often told you exactly what was wrong. It wasn't because of shifting expectations or a change of mood or anything like that. It was just clean logic, simple cause and effect.
I get my first computer a year later: an IBM XT that had been discarded by a company and was fitted with a key on the side to turn it on. With the impressive noise it made it really was like starting an engine. Whole most kids would have played with the games, I spent my time playing with batch scripts and writing very simple text adventures. And discovering what "format c:" does. With some abuse and threatened violence I managed to get windows running on it. Windows 2.1 I think it was.
At 12 I got a Gateway 75 running Windows 95. Over the next few years I do covered many amazing games: ROTT, Doom, Hexen, and so on. Aside from the games themselves, I was fascinated by the way computers could be linked together to play together (this was still early days for the Web and computers networked in a home was very unusual). I also got into making levels for Doom, Heretic, and years later Duke Nukem 3D (pretty sure it was heretic; all I remember is the nightmare of trying to write levels entirely by code!). I enjoyed re-scripting some of the weapons and monsters to behave differently. About this time I also got into HTML (I still call this coding, but not programming), C, and java. I had trouble with C as none of the examples and tutorial code seemed to run properly under a Windows environment. Similar for my very short stint with assembly. At some point I got a TI-83 programmable calculator and started rewriting my old batch script games on it, including one "Gangster Lord" game that had the same mechanics as a lot of the Facebook games that appeared later (do things, earn money, spend money to buy stuff to do more things). Worried about upcoming exams, I also made a number of maths helper apps, including a quadratic equation solver that gave the steps, and a fake calculator reset to smuggle them into my exams. When the day came I panicked and did a proper reset for fear of being caught.
At 18 I was convinced I was going to be a professional coder as I started a degree in Computer Science. Three months later I dropped out after a bunch of lectures teaching what input and output devices were and realising we were only going to be taught Java and no C++. I started a job on the call centre of a big company, but was frustrated with many of the boring and repetitive tasks we had to do. So I put my previous knowledge to use, and quickly learned VBA to automate tasks. It wasn't long before I ended up promoted to Business Analyst where I worked on a great team building small systems in Office, SAS, and a few other tools.
I decided to retrain in psychology, so left the job I was in and started another degree. During my work and placements my skills came in use a number of times to simplify and automate tasks. I finished my degree, then took a job as a teaching assistant while I worked out what I wanted to do next and how to pay for it. Three years later I've ended up IT technican at the school, responsible for the website, teaching a number of Computing lessons each week, and unofficial co-coordinator for Computing as a subject. I also run a team of ten year old Digital Leaders who I am training in online safety and as technical experts; I am hoping to inspire them to a future in coding. In September I'll be starting teacher training with a view to becoming a Computing specialist teacher. Oh, and I'm currently doing a course in Android Development in my free time.
And this all started with an accidental knock on the keyboard of a ZX Spectrum.6 -
While working on my one of the first project in java i ended up using deprecated Calendar API for the date. Since deadline was near i thought it would be a good idea to use the JCalendar API for as date picker (which is a third party API).BAD IDEA. It was the night before the submission round about 11pm when i realized that there is no way to convert JCal object into Calendar and it turned out it is not working as expected you have to subtract a particular number from the year to get date right.
To convert JCal into Calendar i used the toString function to get the date in string sliced it using substring into year,month,day then had to assign date to Calendar object via constructor.
Had to write 70 lines of code just to convert JCal into Calendar...
And then there were other complications related to this problem. Had tu pull an all nighter just to solve date related problems
LESSONS LEARNED :
NEVER USE A DEPRECATED API
NEVER USE THIRD PARTY APIs WITHOUT RESEARCH7 -
!rant
... so... maybe not that much of a thing, but i think it is:
a gal (27 years old) i started teaching programming two weeks ago, who had literally no previous experience with programming, algoritmization nor c#...
... just now, after 3 lessons of 6 hours altogether, and after yesterday when i explained to her what arrays are and reminded her what loops do...
... invented bubble sort. on her own. no googling. on paper. no "trial and error code typing and running".
i'm actually pretty proud of her :)
... putting the algo concept into actual code will still be a bit of a struggle, but yeah, hell, can't help thinking that she's actually pretty smart :)
(p. s. fist lesson was i drew uml of a fibonacci algo and forced her to understand what it does, second lesson was i explained the minimum required c# syntax for her to be able to implement it and forced her to write it (with as little help as i could), third lesson was the concept of array and "okay, now here's array of numbers, make a function that will sort them")
looking forward to what will happen when i explain recursion and nudge her towards quicksort O:-)8 -
Well, I was Always into Computers and Games and stuff and at some point, I started wondering: "why does Computer Go brrr when I Hit this Button?".
It was WinAPI C++ and I was amazed by the tons of work the programmers must have put into all this.
13 year old me was Like: "I can make a Game, cant be too hard."
It was hard.
Turns out I grabbed a Unity Version and tried Things, followed a tutorial and Made a funny jet Fighter Game (which I sadly lost).
Then an article got me into checking out Linux based systems and pentesting.
*Promptly Burns persistent Kali Live to USB Stick"
"Wow zhis koohl".
Had Lots of fun with Metasploit.
Years pass and I wrap my head around Javascript, Node, HTML and CSS, I tried making a Website, worked Out to some extent.
More years pass, we annoy our teacher so long until he opens up an arduino course at school.
He does.
We built weather stations with an ESP32 and C++ via Arduino Software, literally build 3 quadrocopter drones with remote Control and RGB lighting.
Then, Cherry on the top of everything, we win the drone flying Contest everyone gets some nice stuff.
A couple weeks later my class teacher requests me and two of my friends to come along on one of their annual teacher meetings where there are a bunch of teachers from other schools and where they discuss new technology and stuff.
We are allowed to present 3D printing, some of our past programming and some of the tech we've built.
Teachers were amazed, I had huge amounts of fun answering their questions and explaining stuff to them.
Finally done with Realschulabschluss (Middle-grade-graduation) and High school Starts.
It's great, we finally have actual CS lessons, we lesen Java now.
It's fuckton of fun and I ace all of it.
Probably the best grades I ever had in any class.
Then, in my free time, I started writing some simple programs, firstvI extended our crappy Greenfoot Marsrover Project and gave it procedural Landscape Generation (sort of), added a Power system, reactors, Iron and uranium or, refineries, all kinds of cool stuff.
After teaching myself more Java, I start making some actual projects such as "Ranchu's bag of useful and not so useful stuff", namely my OnyxLib library on my GitHub.
More time passes, more Projects are finished, I get addicted to coding, literally.
My days were literally Eat, Code, sleep, repeat.
After breaking that unhealthy cycle I fixed it with Long Breaks and Others activities in between.
In conclusion I Always wanted to know what goes on beneath the beautiful front end of the computer, found out, and it was the most amazing thing ever.
I always had constant fun while coding (except for when you don't have fun) and really enjoyed it at most times.
I Just really love it.
About a year back now I noticed that I was really quite good at what I was doing and I wanted to continue learning and using my programming.
That's when I knew that shit was made for me.
...fuck that's a long read.5 -
When you work hard for something and you are sure that you gonna get it, but some ass licking guy who doesn't even know how to code gets it. Yes, it happened to me. I was working for an open source organization called PROBOT. I was working my ass off to get into GSoC with that organization. I created PR(pull request) after PR and solved most of their issues. But later on, I came to know they didn't even saw my single PR. Life surely teaches you some hard lessons but it's you who should not give up I would say. I do not regret working my ass off and writing those code and not getting into GSoC but I cherish those moments where I learnt many new things. And as for that organization, I would say they don't even know how to manage. This was my exact reaction when the result came3
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So at this startup i was single iOS dude age 34, android had 1.5 dudes, one older, one you ger. That 0.5 younger was tech director, really good, so they churned for two guys. Millenial, nice guy, never making conflict, just being sleazebag.
Nobody explained to boss why iOS was always late with features, even when i complained. So i got help, 10 months later, project was unpolished but stable, codewise. Now i interview and hire a guy, age 27, who was all yeah dude no problem, and that being my first interview, i fell under his friendly appearance. I ignored a fact that he didn’t know 90% of stuff i was asking him, because he was so friendly and outgoing and we will do anything attitude.
The guy knew very little, was childish and irresponisble. He showed at work at noon. He started telling me what to do, his senior collegue who started the project. He argued about everything that i would tell him. So i spent three to four hours a day charting with him, because we were in different cities. He had two uears of experence, but he was below junior level. And he refused any of my advices for learning in free time. No, he said, thats my free time, you will not tell me what to do. Well, how do you plan on being better, i asked. He said, i learn by doing. But, since he was at his job only six hours a day, instead of eight, and since he was productive only for 2, i guess he was lazy.
He would deliver a UI he would make, without business logic, and tell it is done. Then clients would call me and ask why text fields are not saved..
This all took me month to understand. I lost time, i lost trust, and soon he was fired.
But, soon i was fired also, replaced by another two devs who i had interviewd and formed a team. I was discarded as trash, just like that. I have even worked overtime to catch up with android guys, unpaid.
Took me year to recover mentally from this.
Lessons learned: be objective when interviewing. Job is business, not friendship, trust no one, keep neutral on work. Leave honesty for someone else, honesty will be used against you. Never criticize two girls in office who disturb developers by talking about sex and dicks all the time, dressed sexy, they are girlfriends of people ranked above you. Leave code perfection for your projects.3 -
Bugs in code are like heartbreaks in humans. They suck, but they also teach you some important lessons 🤷♂️4
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Lessons I've learnt so far on programming
-- Your best written code today can be your worst tomorrow (Focus more on optimisation than style).
-- Having zero knowledge of a language then watching video tutorials is like purchasing an arsenal before knowing what a gun is (Read the docs instead).
-- It's works on my machine! Yes, because you built on Lenovo G-force but never considered the testers running on Intel Pentium 0.001 (Always consider low end devices).
-- "Programming" is you telling a story and without adding "comments" you just wrote a whole novel having no punctuation marks (Always add comments, you will thank yourself later for it I promise).
-- In programming there is nothing like "done"! You only have "in progress" or "abandoned" (Deploy progressively).
-- If at this point you still don't know how to make an asynchronous call in your favourite language, then you are still a rookie! take that from me. (Asynchronous operation is a key feature in programming that every coder should know).
-- If it's more than two conditions use "Switch... case" else stick with "If... else" (Readability should never be under-rated).
-- Code editors can MAKE YOU and BREAK YOU. They have great impact on your coding style and delivery time (Choose editors wisely).
-- Always resist the temptation of writing the whole project from scratch unless needs be (Favor patching to re-creation).
-- Helper methods reduces code redundancy by a large chunk (Always have a class in your project with helper methods).
-- There is something called git (Always make backups).
-- If you don't feel the soothing joy that comes in fixing a bug then "programming" is a no-no (Coding is fun only when it works).
-- Get angry with the bugs not the testers they're only noble messengers (Bugs are your true enemy).
-- You would learn more than a lot reading the codes of others and I mean a lot! (Code review promotes optimisation and let's you know when you are writing macaroni).
-- If you can do it without a framework you have yourself a big fat plus (Frameworks make you entirely dependent).
-- Treat your code like your pet, stop taking care of it and it dies! (Codes are fragile and needs regular updates to stay relevant).
Programming is nothing but fun and I've learnt that a long time ago.6 -
I have a guy sitting next to me in class. We were working on the same project. It's about rewriting a functioning mergesort algorithm in C and doing a presentation about that topic.
Now... the thing is that I was ill on that specific day when we got that project assigned. And he didn't tell me it either. I asked the whole class.
They just said that there was nothing special about that day. These fuckers.
Anyway...
Thé following week we had the same lesson again. Actually there were more than both of us. We were a group of 5 dudes.
3 of them barely have anything to do with programming at all. They just learn for the exams and have bad grades in programming.
Luckily, they already wrote the functioning sorting algorithm.
Since that is the case, I chose to review it to get deeper into that topic.
There were comments in English (we live in Germany) and these comments were written in a different style. My classmates would never comment in such a way.
It was a modified version copied from the internet. The whole source code.
The variables had names like j,k,b,u and so on. It was perfectly obfuscated.
Yesterday, I wasn't at college either.
I had to show up to a given time at a government bureau. They have been working on that project that day. So, I decided to ask them via a messenger, if they can give me the newest presentation files after 1 pm.
They said that they barely have anything to present. They would like to improvise they said.
"Fuck you all" I thought.
I'm done with these fucking illiterate humans.
I hope they all die in hell with satan having a ride on them. Stabbing them from behind right into their assholes and eating their ball sacks (if they have any).
Today is the presentation.
That's when I decided not to drive there during these specific lessons.1 -
Boss wanted me to make changes in company's website which was based on wordpres s.
I knew it could be done by tweaking some JS code, but I have very less experience with wordpress
But wordpress is easy man(Internet told me).
Give me 5 minutes, you will see the changes in production.
Being lazy af I directly logged in to ftp, checked out some files, updated some code, I was good to go.
Before pushing it, I opened the website and it was GONE ٩(๑´0`๑)۶
Now there was no public_html in the root.
I was fucked. I have accidentally deleted the website that had no backup.
And the best part I was on leave from
next day.
I was looking everywhere for backups, looked into google cache to get the contents. I have to recreate the complete site now.
Just when I was asking questions on choice of my profession and simultaneously looking here and there in FTP for backups,
I found the jewel "public_html".
It happens out that I have accidentally moved the folder to some other directory.
Phewww.
Moved it back to root. Site was up and running.
Reassured myself that I deserve to be a dev.
Backed up complete site, made the changes.
Uploaded it.
And the best part, amount of wordpress I learned in those three hours was way more than I could have learnt in many weeks.
Lessons Learnt :
A) ALWAYS keep backups.
B) You SHOULD NOT make changes on prod directly
C) You become superhuman when your brain know you are going to be fucked 😂3 -
Few years ago as a junior android dev with couple years of self taught experience of working in startups I submitted a simple android app assignment for a junior android dev role. Assignment had only like 8 requirements so I followed them to the letter. That didn't end well.
App was simple just 3 screens. Login screen with username and password input fields, login button.
Had to call a login endpoint after login button was clicked, redirecting to home screen, calling items endpoint, displaying a list of items and when an item was clicked passing item data and redirect to item details screen.
Needless to say big swinging dick senior was not impressed. UI was not perfect, I forgot to display a loading animation when fetching data, didnt handle back button properly.
I agreed with some points but other comments were clearly just nitpicking: his preferred variable naming conventions, his opinions on architecture that was not up to his standard (official google arch at the time was not up to his standard).
He also was mad that app wasn't prepared for release to googleplay (another out of the ass requirement). Like I would prepare a 3 screen app for prod release that he will forget ever existed after 20min of his review.
Lots more of nitpicking, encapsulation this encapsulation that, omg now hes shocked that there are a few warnings after the project is built.
Regardless my self confidence was destroyed at that point and after few more negative experiences I dropped android dev alltogether for a couple years and switched to game dev.
After game dev ran its course I went back to android dev and found a supportive place where I could grow.
Looking back, they were actually hiring atleast a mid level for a junior position but I was grilled as a senior. The guy literally didnt wrote any single positive thing in that review about my code even tho my senior peers said my project was decent back then, its just that I didnt handle a few edge cases and that's all.
I looked up the guy in linkedin, turns out hes a uni dropout who posts all books that he red about software dev in his education section of his linkedin profile. Found a bunch of other narcissistic stuff on his profile. Guy was a fucking idiot. Even if I worked under him it would have probably sucked.
Learned some important lessons I guess. Always get a second, 3rd and 4th opinion and dont take criticism too seriously. Always check what kind of person is providing feedback.4 -
My lessons both come from my current side project (I will share it with you in a week or two, the website isn't finished yet):
1. Every project comes to the point where it hurts to continue. Keep pushing, the result is worth it.
2. You aren't as good as you thought you were when you started, but you'll be better than you ever were when you finish.
3. Sometimes, there's more points to a list than you'd expect.
4. One hour per day is easier than five hours a week.
How?
Well. I started out my project knowing some C#, but Jack shit about unity. I know most of what I might build will end up being shit I'm gonna regret, refactor and recycle later. But I don't give a fuck. Doing it is better than planning it.
It sometimes hurts to get rid of a carefully planned algorithm that took hours to build because it fails in practice. But it's the right thing to do.
Never plan too much. If I'd have planned this project out, I wouldn't even have started with what I'm good at: write code, break shit and experiment.
It's easier to progress slowly but steady. Look at some awesome games that have been worked on for ages while the public had their say (RimWorld, Project Zomboid, Dwarf Fortress...) as opposed to those that are developed behind closed doors and rushed to the market before Christmas or some other major event (Mafia 3, Fallout 76, Fallout 4 VR...). Progress slowly, deploy early, push often. And the one hour per day approach is a good way to do this. -
We were a small startup with only 5-6 developers. I had to design the UI and develop most of the Android frontend, It was quite an easy and fun job for me because I don't get to see people rant about the design that needed to be implemented so, usually I design something that can be easily implemented.
We got 2 projects with a tight deadline and I took care of both project's design part and after completing the design I took the entire frontend of one project and rest of em started working with the other one. Usually we were a strong team and was able to deliver things real quick because we were expert in our intrested fields, I had a fast start in my project where the other project lagged a lot because of the desifn which was hard to implement by them, and the frontend was bo where near to get completed by the deadline and I couldn't help them out because it was all messed up shit handling both projects together.
Finally we were in a situation where none of our project are ready and the deadline was about to hit within a week, so we halted the other project and asked them to join me to complete the project am Working on, I had built most of the Android part and these fellows had a hard time figuring out stuff I made up (yeah, documentation was shit while you go agile), and finally things messed up and I had to work 2 continuous day and night without any sleep just to get the app ready 10 minutes before the official proto presentation.
The best part is I couldn't even get up from my chair and had a headache, fainted instantly when I took a few steps, but the product launch went good.
We fucked uo the code and both the projects just because we weren't available for each other considering the size of the team. Anyway we completed the project but It was a huge failure for us being first time to manage a startup.
Learned a lot of lessons,
Always make a team with people who are good at each of the aspect of development and never divide it to get shit done faster. -
MENTORS - MY STORY (Part II)
The next mentor was my first boss at my previous job:
2.- Manager EA
So, I got new in the job, I had a previous experience in other company, but it was no good. I learned a lot about code, but almost nothing about the industry (project management, how to handle requirements, etc.) So in this new job all I knew was the code and the structure of the enterprise system they were using (which is why the hired me).
EA was BRILLIANT. This guy was the Manager at the IT department (Software Development, Technology and IT Support) and he was all over everything, not missing a beat on what was going on and the best part? He was not annoying, he knew how to handle teams, times, estimations, resources.
Did the team mess something up? He was the first in line taking the bullets.
Was the team being sieged by users? He was there attending them to avoid us being disturbed.
Did the team accomplished something good? He was behind, taking no credit and letting us be the stars.
If leadership was a sport this guy was Michael Jordan + Ronaldo Nazario, all in one.
He knew all the technical details of our systems, and our platforms (Server Architectures both software and hardware, network topology, languages being used, etc, etc). So I was SHOCKED when I learned he had no formation in IT or Computer Science. He was an economist, and walked his way up in the company, department from department until he got the job as IT Manager.
From that I learned that if you wanna do things right, all you need is the will of improving yourself and enough effort.
One of the first lessons he taught me: "Do your work in a way that you can go on holidays without anyone having to call you on the phone."
And for me those are words to live by. Up to that point I thought that if people needed to call me or needed me, I was important, and that lessons made me see I was completely wrong.
He also thought me this, which became my mantra ever since:
LEARN, TEACH AND DELEGATE.
Thank you master EA for your knowledge.
PART I: https://devrant.com/rants/1483428/...1 -
Over the summer I was recruited to be a supplement instructor for a data structures course. As a result of that I was asked (separately by the professor) to be a grader for the course. Because of pay limitations I've mostly been grading homework project assignments. In any case, it's a great job to get my foot into the department and get recognized.
Over the course of the semester I've had this one person, OSX, named after their operating system of choice, who has been giving me awkward submissions. On the first assignment they asked the professor for extra time for some reason or the other, and that's perfectly fine.
So I finally receive OSX's submission, and it's a .py file as per course of the course. So I pop up a terminal in the working directory and type "python OSX_hw1.py". Get some error spit out about the file not being the right encoding. I know that I can tell python to read it in a different encoding, so I open it up in a text editor. To my surprise it's totally not a text file, but rather a .zip file!
I've seen weirder things done before, so no big deal. I rename the file extension, and open it up to extract the files when I see that there's no python files. "Okay, what's goin on here OSX..." I think to myself.
Poking around in the files it appears to be some sort of meta-data. To what, I had no clue, but what I did find was picture files containing what appeared to be some auto-generated screenshots of incomplete code. Since I'm one to give people the benefit of doubt even when they've long exhausted other peoples', I thought that it must be some fluke, and emailed OSX along with the professor detailing my issue.
I got back a rather standard reply, one of which was so un-notable I could not remember it if my life depended on it. However, that also meant I didn't have to worry about that anymore. Which when you're juggling 50 bazillion things is quite a relief. Tragically, this relief was short lived with the introduction of assignment 2.
Assignment 2 comes around, and I get the same type of submission from OSX. At this time I also notice that all their submissions are *very* close to the due time of 11:59pm (which I don't care about as long as it's in before people start waking up the next morning). I email OSX and the professor again, and receive a similar response. I also get an email from OSX worried about points being deducted. I reply, "No issue. You know what's wrong. Go and submit the right file on $CentralGradingCenter. Just submit over your old assignment".
To my frustration OSX claimed to not know how to do this. I write up a quick response explaining the process, and email it. In response OSX then asks if I can show them if they comes to my supplemental lesson. I tell OSX that if they are the only person, sure, otherwise no because it would not be a fair use of time to the other students.
OSX ends up showing up before anyone else, so I guide them through the process. It's pretty easy, so I'm surprised that they were having issues. Another person then shows up, so I go through relevant material and ask them if they have any questions about recent material in class. That said, afterwards OSX was being somewhat awkward and pushy trying to shake my hand a lot to the point of making me uncomfortable and telling them that there's no reason to be so formal.
Despite that chat, I still did not see a resubmission of either of those two assignments, and assignment 3 began to show it's head. Obviously, this time, as one might expect after all those conversations, I get another broken submission in the same format. Finally pissed off, I document exactly how everything looks on my end, how the file fails to run, how it's actually a zip file, etc, all with screenshots. That then gets emailed to the professor and OSX.
In response, I get an email from OSX panicking asking me how to submit it right, etc, etc. However, they also removed the professor from the CC field. In response I state that I do not know how to use whatever editor they are using, and that they should refer to the documentation in order to get a proper runnable file. I also re-CC the professor, making sure OSX's email to me is included in my reply.
OSX then shows up for one of my lessons, and since no one had shown up yet, I reiterate through what I had sent in the email. OSX's response was astonished that they could ever screw up that bad, but also admits that they had yet to install python(!!!). Obviously, the next thing that comes from my mouth is asking OSX how they write their code. Their response was that they use a website that lets them run python code.
At this point I'm honestly baffled and explain that a lot of websites like those can have limitations which might make code run differently then it should (maybe it's a simple interpreter written on JavaScript, or maybe it is real python, but how are you supposed to do file I/O?) .
After that I finally get a submission for assignment 1! -
Coding for me has been such a heartache and a relief at the same time. Having an outlet for my brain activities has improved my mental and emotional health significantly.
It also thought me a couple of valuable lessons:
1. With enough efford you can accomplish pretty much anything
2. You're not the only one struggling with issues, life or code related.
3. Moronic people can be found everywhere you look.
4. Patience is key to grow as a human being. -
So at our company, we use Google Sheets to for to coordinate everything, from designs to bug reporting to localization decisions, etc... Except for roadmaps, we use Trello for that. I found this very unintuitive and disorganized. Google Sheets GUI, as you all know, was not tailored for development project coordination. It is a spreadsheet creation tool. Pages of document are loosely connected to each other and you often have to keep a link to each of them because each Google Sheets document is isolated from each other by design. Not to mention the constant requests for permission for each document, wasting everybody's time.
I brought up the suggestion to the CEO that we should migrate everything to GitHub because everybody already needed a Github account to pull the latest version of our codebase even if they're not developers themselves. Gihub interface is easier to navigate, there's an Issues tab for bug report, a Wiki tab for designs and a Projects tab for roadmaps, eliminating the need for a separate Trello account. All tabs are organized within each project. This is how I've seen people coordinated with each other on open-source projects, it's a proven, battle-tested model of coordination between different roles in a software project.
The CEO shot down the proposal immediately, reason cited: The design team is not familiar with using the Github website because they've never thought of Github as a website for any role other than developers.
Fast-forward to a recent meeting where the person operating the computer connected to the big TV is struggling to scroll down a 600+ row long spreadsheet trying to find one of the open bugs. At that point, the CEO asked if there's anyway to hide resolved bugs. I immediately brought up Github and received support from our tester (vocal support anyway, other devs might have felt the same but were afraid to speak up). As you all know, Github by default only shows open issues by default, reducing the clutter that would be generated by past closed issues. This is the most obvious solution to the CEO's problem. But this CEO still stubbornly rejected the proposal.
2 lessons to take away from this story:
- Developer seems to be the only role in a development team that is willing to learn new tools for their work. Everybody else just tries to stretch the limit of the tools they already knew even if it meant fitting a square peg into a round hole. Well, I can't speak for testers, out of 2 testers I interacted with, one I never asked her opinion about Github, and the other one was the guy mentioned above. But I do know a pixel artist in the same company having a similar condition. She tries to make pixel arts using Photoshop. Didn't get to talk to her about this because we're not on the same project, but if we were, I'd suggest her use Aseprite, or (at least Pixelorama if the company doesn't want to spend for Aseprite's price tag) for the purpose of drawing pixel arts. Not sure how willing she would be at learning new tools, though.
- Github and other git hosts have a bit of a branding problem. Their names - Github, BitBucket, GitLab, etc... - are evocative of a tool exclusively used by developers, yet their websites have these features that are supposed to be used by different roles other than developers. Issues tabs are used by testers as well as developers. Wiki tabs are used by designers alongside developers. Projects and Insights tabs are used by project managers/product owners. Discussion tabs are used by every roles. Artists can even submit new assets through Pull Requests tabs if the Art Directors know how to use the site interface (Art Directors' job is literally just code review, but for artistic assets). These websites are more than just git hosts. They are straight-up Jira replacement with git hosting as a bonus feature. How can we get that through the head of non-developers so that we don't have to keep 4+ accounts for different websites for the same project?4 -
The school I went to, and this was really the only benefit of the school, gave all it students lifetime memberships to digital tutors, which was bought out by pluralsight, which then bought code School. So I basically got free membership to three different sites, all of which have a good amount of technical training with videos, guides, and work along lessons on them.
For what school cost to me, it will have paid for itself as long as I live for another Thousand Years.1 -
I love learning by doing.
Building MVPs and prototypes is the best way. Even better if you have a chance to show and share them in front of an audience (peer pressure can be good!).
Share the lessons you've learned and what you've done wrong, it will help many more people than just yourself.
I've been working for an eLearning company for the last 4 years (CloudAcademy.com) and I'm in love with the idea of learning something new every day. And not just coding. Code is "only" a tool to solve problems, and learning something about those problems and fields will make you a better developer. -
I was thinking about the problems one of our clients faced with the launch of their project the other day, because things were rushed, stuff was omitted and in the end they could not meet the launch date, and I started making a list of hard lessons I learned over the years that would have helped them avoid this situation.
Feel free to add yours in the comments.
- Never deploy on Friday
- Never make infrastructure changes right before a launch
- Always have backups. Always!
- Version control is never optional
- A missed deadline is better than a failed launch
- If everything is urgent, nothing is important
- Fast and cheap, cheap and quality, quality and fast. Only one pair at a time can be achieved
- Never rush the start or the end of a project
- Stability is always better that speed
- Make technical decisions based on the needs of the project two years from now
- Code like you will be the only maintainor of the project two years from now. You probably will...
- Always test before you deploy
- You can never have too many backups (see above)
- Code without documentation is a tool without instructions
- Free or famous does not necessarily mean useful or good
- If you need multiple sentences to explain a method, you should probably refactor
- If your logic is checked beforehand, writing the code becomes way easier
- Never assume you understand a request the first time around. Always follow up and confirm
There are many more that should be on this list, but this is what came to mind now.2 -
Other peoples' code... (in C++)
I am finding what some people consider good code is not as described. I found a class that provides strings. Great it gives me paths and stuff. I incorporated it in a new project.
segfaults
Hmmm, it must have an init function... It does, but not in the class. It has a friended init function:
friend init_function(). If this function is not created and called external to the class then the class will segfault...
okay...
I implement this. I use code from another project that implements this correctly. The friend class allows the private constructor to be called to create the main instance of the class. So its a fucking cryptic ass singleton. I look at this class. It uses a macro to decide what to function call in the class. The class already has function names for each call it needs to make. The class is literally a string lookup table. I vow to redo this shitty code, someday...
I start to wonder what other fragile code I will find. Not long later I keep getting errors on malloc. Like any malloc that is called results in a segfault. The malloc is not at fault though. I run valgrind and find a websocket library is returning an object a different size than the header file describes.
WTF...
Somebody has left an old ass highly modified definition of the websocket header in a location in that I include headers (partly my fault). I eliminate that from my include path. All is well, everything behaves. I will be making sure this fucking header is not used and it is going to die. Wasted a bunch of time.
Lessons learned: some code is just fucked and don't leave old ass shit you tried laying around.5 -
So, funny story with a bit of self promotion at the end.
I was recently checking out some apps on playstore and found that my first ever , "launched just to experiment" app (released 1.5 years ago) has received more than 5k downloads . I was very happy about that so posted a small message on LinkedIn .
Now , my LinkedIn profile consists of 98% people who are totally strangers and never met me ( is it just me or do you also get a lot of stranger connect requests there?). So my usual post rarely ever goes beyond 5 or 6 likes.
Bit idk how there too my post got 35+ likes and now i was on cloud9.
So i finally decided to kick my ass and release some update to that app ( it had around 70% pity comments like "nice first app,but it should have this x feature",. "overall nice but it could use an x feature " etc.
And boy what my journey was in the last 72hours.
Firstly my madhead laptop started killing me with the battery failures and constant hang.
Then my past asshole self tried to give me a middle finger. So i have this whole partition in my memory where i keep my Android stuff and apps. It has a special folder named published zone and i keep all my published app codes and related files there.
I was fairly certain that this app's code eill be also there,so i opened it, found the code and tried running it.
Turns out my asshole self had tried to mess around the code so much that all the db layer WAS fucked up, all the ui WAS changed and no code was working.
"Not to worry", i thought. I always use git and there would be a correct version some commits before. WRONG. I HAD CHANGED THE WHOLE FUCKING WORKING PRODUCTION CODE AND DIDN'T MAINTAIN A VCS!
Also this was the verbose and shitty java code my 1.5 year before self so loved to write, so it was taking me way more time to figure out what's happening in an already fucked up code.
So i tried a couple of ways to get back my working code :
- I tried looking for a google recommended solution. Those guys take my whole app code build and distribute via playstore, but they provide no means to retrieve back the original code.
- i checked my (occasionally) back up hard disk but no. My hard disk would have 100s of movies from 2016 , but not a useful piece of fuckin code.
- i also tried to get my apk and decompile it via some online decompiler. Here the google again fucks up and don't allow me to get my apk directly. Meanwhile i found a ton of shady websites which are hosting an apk of my app without my knowledge O_o . I tried to decompile on of them but code was even more non understandable than my fuck up code.
So i ended up looking at both the mess up code and decompiled code and coded the whole app from scratch ( well not scratch, i extracted the resources and some undamaged activities from the mess up code . Also github was down for more than 3 hours yesterday , at the same time when i was trying to look onto some repositories)
Lessons learned:
- DON'T FUCK UP WITH THE PRODUCTION CODE
- MAINTAIN VCS
- Your laptop is shit reliable, github is also shit reliable , so save code at multiple places.
- there are way more copies of your code lying on the internet than you think.
Checkout my app here :https://play.google.com/store/apps/...2 -
One of the great lessons I've learned in this career was to: "Stop rewriting up that code to perfection and start moving on to better things. Keep moving ahead. That code will be replaced and get messy again anyway."
But that doesn't mean you should write bad-designed or sloppy code.2 -
Tbh this is more about education in general... Introduce the same system i had, no fixed lessons just a project and a time frame. Eg : create your own MVC framework and a site to show it off
Time frame : 5 weeks
(dont expect fully fletched frameworks but a site that uses the MVC data flow and the code is reusable)3 -
First job while in college... Was working for web dev team lamp set up before lamp was lamp (year was 2000).
Had deadline one week after summer vacation. Worked non stop a couple of days to get shit done and didn't make it. Got in a conflict with my manager in front of the team and I blew my steam off. Quit on the spot.
Lessons learned:
1. Don't be a fucking idiot when estimating work.
2. Be cool with other teammates, nobody cares about drama and nobody has to feel sorry for you.
3. Uhm, plan? Had entire fucking vacation to get work done. I was a fucking moron.
4. Burning out is stupid and unproductive.
5. Your manager can be as poor in management as you are. Your job is to try to make them better at it, as they have less visibility in the details.
Next job in grad school. Worked for a security company. Direct manager had the bright idea to make execs sign the change requests. WTF. Code was in Perl/php, a mess. Team rewrote back end DB access , taking over six months, or more, failing twice the deadline. After a final 48 hour burn out, we ship and get laid off the week after.
Lessons learned:
1. Don't work for dicks.
2. Don't be a dick yourself.
3. Don't work for dicks.
Third job was in silicon valley. It was a great company, and I stayed there for five years. -
Hey guys, first time writing here.
Around 8 months ago I joined a local company, developing enterprise web apps. First time for me working in a "real" programming job: I've been making a living from little freelance projects, personal apps and private programming lessons for the past 10 years, while on the side I chased the indie game dev dream, with little success. Then, one day, realized I needed to confront myself with the reality of 'standard' business, where the majority of people work, or risk growing too old to find a stable job.
I was kinda excited at first, looking forward to learning from experienced professionals in a long-standing company that has been around for decades. In the past years I coded almost 100% solo, so I really wanted to learn some solid team practices, refine my automated testing skills, and so on. Also, good pay, flexible hours and team is cool.
Then... I actually went there.
At first, I thought it was me. I thought I couldn't understand the code because I was used reading only mine.
I thought that it was me, not knowing well enough the quirks of web development to understand how things worked.
I though I was too lazy - it was shocking to see how hard those guys worked: I saw one guy once who was basically coding with one hand, answering a mail with another, all while doing some technical assistance on the phone.
Then I started to realize.
All projects are a disorganized mess, not only the legacy ones - actually the "green" products are quite worse.
Dependency injection hell: it seems like half of the code has been written by a DI fanatic and the other half by an assembly nostalgic who doesn't really like this new hippy thing called "functions".
Architecture is so messed up there are methods several THOUSANDS of lines long, and for the love of god most people on the team don't really even know WHAT those methods are for, but they're so intertwined with the rest of the codebase no one ever dares to touch them.
No automated test whatsoever, and because of the aforementioned DI hell, it's freaking hard to configure a testing environment (I've been trying for two days during my days off, with almost no success).
Of course documentation is completely absent, specifications are spread around hundreds of mails and opaquely named files thrown around personal shared folders, remote archives, etc.
So I rolled my sleeves up and started crunching as the rest of the team. I tried to follow the boy-scout rule, when the time and scope allowed. But god, it's hard. I'm tired as fuck, I miss working on my projects, or at least something that's not a complete madness. And it's unbearable to manually validate everything (hundreds of edge cases) by hand.
And the rest of the team acts like it's all normal. They look so at ease in this mess. It's like seeing someone quietly sitting inside a house on fire doing their stuff like nothing special is going on.
Please tell me it's not this way everywhere. I want out of this. I also feel like I'm "spoiled", and I should just do like the others and accept the depressing reality of working with all of this. But inside me I don't want to. I developed a taste for clean, easy maintainable code and I don't want to give it up.3 -
israel population = ~10 mil
uk population ~70 mil
popular vote uk = 0
popular vote israel = 325
huh?????? i finally believe the conspiracy theory... there is total bullshit moving through the undercurrents of international society. actually the entire media and everything on the planet is shifted by angry retards with an IQ of approximately 27 who read something on twitter and therefore they must of course conform and do it
rich hands of influence reach far across this modern world....
my twitter dies on wednesday, I think i'm quitting this platform too... i'm just so sick of wasting time 'discussing' with people who literally have informed their entire lives by sources of media that all have an agenda, and yet said reader can't recognize that. go to bot school you fucking 🤡
also inb4 eurovision is a clown event, i know it is, but the fact that 'israel' as a country was for a good 10 minutes at 1st place of the vote is simply mind boggling to me (and to be fair, switzerland, france, israel, portugal, and croatia acts in terms of art and musical talent were all shit IMO) but what do i know? apparently the 700 mio people who live in europe don't agree - but even then, who knows anything about anything as to the actual 'numbers' that are posted on these 'votes' - could all be fake, or, even worse, the entire WORLD could be fake and i'm just typing to a fucking reflection of my own conciousness on this box
ach i'm very close to just turning it all off, its just rubes on top of rubes, derivatives on top of derivatives all more retarded than the next, and each night
then i get people like kiki who rage at me for getting drunk, then 'brag' they ran 5k. i ran more and drank more than you today, get over it.
i didn't need pills to do any of it either.
or i get sid the it kid, who gives non ironic lessons in fucking PHP 😂😂😂😂 in 2024 on youtube, and yet acts like he's a badass because he pointed out a 'redundant' 'const' in my code 😂😂😂😂 actually i don't know why in the first place i listened to any of it... going my own way has ALWAYS been the best way
by 2030 i will sell my saas(es) for 500k(+) and wonder why i even gave clowns on this platform the time of day
you know what? fuck it, it's been fun devrant, as of today i become a hermit, sick of this planet, and these apes
read books, go running, learn math (or any skill at that matter) and stay calm.
i can't describe in words to all of you how much a fucking abysmal waste it all is... just build useful stuff that helps people. the enormous (and trust me, it is absolutely eclipsingly enormous) discussion about everything around everything else is truly and utterly mind numbing and time wasting to the absolute core
farewell14 -
I could probably continue on long enough to reach the character limit, but then... you know... "tl;dr".
So here's just the first three that came to mind.
1. Never get too attached to your code. Sooner or later, by intention or tragedy, it will be gone. Instead, hold value in the lessons you learned when writing it.
2. Always be experimenting. Don't be afraid to try new languages, frameworks, technologies, etc. However, when it comes to projects intended to eventually reach production, stick with what you already know.
3. Ask questions whenever you have them. The explanation of your ignorance can sometimes alone be enough to shed light on some related technical paradigm.1 -
had been working on a code for 10 hours and when i thought it was finally ready, without any errors, the compiler bi#ch killed my satisfaction for a f#@king ';'
never miss the semicolon, lessons from day 1. ://4 -
At university: Error 404
But as I say: you can learn from everything, from good how to do the things, from bad how to not do the things.
One example: don't copy code directly from a PowerPoint presentation, it will change the " to other symbol and make you look like a fool when the compiler throws errors and you don't figure it out why -
I've gotten started with web dev in the past and learned HTML and CSS and started learning JS but I never could understand what I could use for a code editor to practice and pretty much forgot all of that stuff. Now I'm trying to learn Python, but what's pissing me off is paying for a phone app that doesn't teach you to write code in these lessons, rather interactive multiple choice questions and "put this in the right order". sequences. This is not learning for me, this is informing. Which is info I don't retain. And If i'm paying for it why is there so little to these lessons? Barely covering anything. I've done every lesson Mimo had for python but it didn't really explain the practicality of what it was teaching me and they skipped a lot of shit. Changing the pace of the lesson from Print this and that and heavily explain the most basic stuff 3x over to only explaining the more advanced stuff one fucking time.
I would really like learning python while being walked through a project as a lesson. Teach the terminology, structure, application, process, rinse and repeat, and outcome all in one. With a project target to look forward to. I need a goal to keep my interest.
So far all I know about python is its a programming language used to create Youtube. And I'm trying to learn it because I keep reading that its the recommended starting line. But I need to be able to visualize what this code can be used for. Explanations in terminology I haven't been taught yet just frustrates me. And I read everyone's posts and see many people mention being frustrated, but I haven't even started coding yet. Feel free to comment and redirect me to page that can help. Links are appreciated. Nay, encouraged!7 -
And here it comes bois, the famous Monday Morning Mumbling is back, for everyone's pleasure.
Do you remember your uni years, when you had wonderful coding lessons, and you learned sick languages ?
I do aswell, since I'm still in uni.
But why, WHY, IN ALL OF GOD THOUGHTS, DO I STILL HAVE TO TAKE MATHS LESSONS ?
It's my fourth fucking uni year, and I'm still supposed to deal with math lessons which are about what I learned 6 years ago. And guess what ? I still failed the test since I fucking don't understand a single shit in maths.
"Uuuuh if yu wan tu derivate a function u hav to multiply ur derivated function basic expression with the derivate itself lul xDDD so funi"
FUCK OFF DUDES I DON'T GIVE A SINGLE SICK BIRD SHIT ABOUT MATHS. I WASTED THREE YEARS OF MY LIFE LEARNING ABOUT BINARY TREES, MATHEMATICALS WAYS OF SPILLING YOUR CEREAL BOWL WHEN YOU HAVE TO LEAVE IN FIVE MINUTES, NUMERIC WAY OF OPTIMIZE YOUR SINK SPACE WHEN YOU'RE TOO LAZY TO DO THE DISHES, JUST LET ME FUCKING WRITE CODE INSTEAD OF ANNOYING ME WITH UNEXPLAINABLE MATHS SHIT NOW !
I know maths are important, okay ? But I'm so fucking tired of learning this shit again and again and still failing those shitty tests where they only give you maths problems without any other goal than messing with your grades.
Fuck this shit I'm pissed off on so many levels, I wasted tons of money on a private school to enhance my résumé history, and now I'm stuck with some strange "f'(x)" boi that will ruin my year.
RT's appreciated, if you recognised yourself in this story, don't forget to send some biscuits to my postal address.
TL;DR : Why wasting your time on theoritical lessons when you could use your time to learn new dynamic technos, like C++98 ?2 -
At 7, I found the ZX-81 of my dad in the attic, then learn BASIC with books. I got some LOGO lessons at school, then we got internet at home around '96, and discover web programming... many years and langages later, I am freelance web developer and teach code in High School. :)
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Relatively often the OpenLDAP server (slapd) behaves a bit strange.
While it is little bit slow (I didn't do a benchmark but Active Directory seemed to be a bit faster but has other quirks is Windows only) with a small amount of users it's fine. slapd is the reference implementation of the LDAP protocol and I didn't expect it to be much better.
Some years ago slapd migrated to a different configuration style - instead of a configuration file and a required restart after every change made, it now uses an additional database for "live" configuration which also allows the deployment of multiple servers with the same configuration (I guess this is nice for larger setups). Many documentations online do not reflect the new configuration and so using the new configuration style requires some knowledge of LDAP itself.
It is possible to revert to the old file based method but the possibility might be removed by any future version - and restarts may take a little bit longer. So I guess, don't do that?
To access the configuration over the network (only using the command line on the server to edit the configuration is sometimes a bit... annoying) an additional internal user has to be created in the configuration database (while working on the local machine as root you are authenticated over a unix domain socket). I mean, I had to creat an administration user during the installation of the service but apparently this only for the main database...
The password in the configuration can be hashed as usual - but strangely it does only accept hashes of some passwords (a hashed version of "123456" is accepted but not hashes of different password, I mean what the...?) so I have to use a single plaintext password... (secure password hashing works for normal user and normal admin accounts).
But even worse are the default logging options: By default (atleast on Debian) the log level is set to DEBUG. Additionally if slapd detects optimization opportunities it writes them to the logs - at least once per connection, if not per query. Together with an application that did alot of connections and queries (this was not intendet and got fixed later) THIS RESULTED IN 32 GB LOG FILES IN ≤ 24 HOURS! - enough to fill up the disk and to crash other services (lessons learned: add more monitoring, monitoring, and monitoring and /var/log should be an extra partition). I mean logging optimization hints is certainly nice - it runs faster now (again, I did not do any benchmarks) - but ther verbosity was way too high.
The worst parts are the error messages: When entering a query string with a syntax errors, slapd returns the error code 80 without any additional text - the documentation reveals SO MUCH BETTER meaning: "other error", THIS IS SO HELPFULL... In the end I was able to find the reason why the input was rejected but in my experience the most error messages are little bit more precise.2 -
Hi guys, If you are front end dev (especially react dev) please read this and share your thoughts.
I recently started with react.js. But I didn't like the idea of nesting components. I know this is too early to talk about it. I'm not halfway through tutorials. But I'm loosing motivation to learn react.js
This never happened to me. I learned few frameworks in past. Django and codeigniter. They follow MVC/MVT architecture. And writing code in it looks cleaner and simpler.
In react JSX is confusing at first. You have to read same line twice or thrice to understand. I'm not saying JSX is bad, but it's not readable enough.
In early lessons I learnt that in react everything is component. And every component comes under one root component. Don't you guys think this well get messy for large application. You are dealing with number of nested components from one file into another.
I'm not against react. But the way react is forcing you to write code, is not something I enjoy. Let me know your thoughts. Maybe I'll get some kinda booster to continue react.1 -
That feeling you get when starting a new scala project. Fresh start! Lessons I have learned:
1) Add a linting tool before the code gets inconsistent to the point where it has thousands of style errors.
2) use test driven development from the start so that refactoring later is a breeze.
3) Write top down, no matter how much I want to implement the algorithms first.
4) write the tests first! -
The thirst for revenge got me to learn Batch, making fancy CLI programs. It wasn't until I got into Web Dev with self-directed lessons to learn HTML4, CSS2 and JS ES4 where I started programming more and more.
And apart from the high school course and uni it was mostly self-direction that got me to know how to program and code.