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Search - "css design patterns"
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*Me feeling productive on a day
Today I am going to start working on the complex part of my proect. Spends 1 hour deciding what all technologies to use , how to implement it, which design patterns to use .
Let's do it
*15 min later
Making some tiny css corrections
*3 hrs later
Making some tiny css corrections
*An eternity later
REALISED DIDN'T SET THE SIZE OF THE PARENT CONTAINER TO 100%
So much for thinking about being productive for today :(((5 -
I shit you not. This this a job qualifications qualifications entry level on LinkedIn.
7+ years working as part of a development team and with the following technologies:
Node.js Typescript and Java-based, microservice-driven applications using Spring Boot or similar framework
RESTful API design / microservice architectures
MongoDB or any other NoSQL DB
Message queues e.g. RabbitMQ, Kafka etc.
Modern MV*(MVC, MVVM, etc..) frameworks e.g. React, Angular, Vue etc.
JavaScript and design patterns, CSS and HTML
Modern CSS and view libraries e.g. RxJS, Angular Material, Typescript, JS ES6 etc.
Unit and UI testing using third party tools e.g. Jest, Cucumber, Groovy & Spock, etc.
Bachelor's degree in computer science or related field6 -
FYI. Copied from my FB stalked list.
Web developer roadmap 2018
Common: Git, HTTP, SSH, Data structures & Algorithms, Encoding
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Front-end: HTML, CSS, JavaScript > ES6, NPM, React, Webpack, Responsive Web, Bootstrap
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Back-end: PHP, Composer, Laravel > Nginx, REST, JWT, OAuth2, Docker > MariaDB, MemCached, Redis > Design Patterns, PSRs
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DevOps: Linux, AWS, Travis-CI, Puppet/Chef, New Relic > Docker, Kubernetes > Apache, Nginx > CLI, Vim > Proxy, Firewall, LoadBalancer
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https://github.com/kamranahmedse/...2 -
My life! What has it come to ?
(I'm primarily backend but I'm broke so I can't hire the frontend devs)3 -
Thought I'd print a useful article on JS design patterns....
Looks like I'll be messing with the CSS for a while!1 -
https://remotelyawesomejobs.com/job...
Looking at the "ideally you should" sections doesn't make me feel this is a junior position:
You are passionate about making data useful to the lay-person, there is no data you couldn’t derive visual meaning from. D3.js is your go to and Canvas is your friend.
You build components in your sleep, rock solid and performant using atomic design patterns.
You bend CSS processors to your will or throw them out and code by hand.1 -
UX and Game Design: "Keep It Simple" Is Stupid.
Presentation, Content, and Structure
Often when designing a UI, I stumble across blogs and articles that discuss it and focus far too much on the structure. Wordpress is terribly guilty of this and I see it fairly often in the game industry.
In web design you might use flexbox for a content-centric design and not worry too much about the layout, or css grid if structure seems important. But the broader question is why? Why is structure important and why is it wrong to focus on structure over content?
First, structure *comes* from content. Even where over many years, we've taken certain kinds of content, be they the various genres of games, or the sundry type of websites or apps, we've learned to take all the various patterns and categorize them, to extract the commonly repeating idioms into what we call structure.
But if you're experienced, and a fan of UI design in general, then I bet you that you can name a number of counter-examples, those that broke the mould, or broke the 'rules' of good design and still somehow worked. And that follows *because* structure is derived from content. This is the same reason idioms, patterns, and best practices change over time, as we codify exceptions into their "own" rules, new best practices emerge which mostly everyone follows, and then yet more exceptions break them. And so it goes.
So we see content before structure. But isn't there something to be said of style? Why yes, there is.
To read the full article, all 14k words of it, head over to medium for more:
https://swcs.medium.com/ux-and-game...5 -
I'd like to ask peoples opinions on building cross platform apps. So basically I'm on windows, and these insatiably annoying project leads (I fell for the "you code make me an app" one) want it to be cross platform. My first thought was PWAs, but then read that apple are dicks and some of the most important features are not actually supported (#!@?). So then it's ionic or Cordova, but who likes CSS? Or Angular 2? And for a native experience, I'd want to follow both iOS and android design patterns in the same codebase which is way beyond my pay grade. React native comes from Facebook, so I already hate it. Should I just build an android app and cross the iOS bridge later or build a not very native feeling, not vertically centred cross platform Cordova thing? Anyone who's had experience using Cordova care to comment on their successes / failures?13