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Search - "hand written code"
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I find it amazing how she was able to write all that code by hand, without any tools to assist her. I don't even want to think about the enormous amount of time she spend debugging that.21
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I have the habit of immediately closing parentheses after opening them, then insert the code.
The problem is, this applies to hand writing as well. Because you cannot move characters in a hand written exam I spend half of the time writing, then removing parentheses.
Whyyy brain5 -
For an ostensibly security-focused financial company, these people really don't know what they're doing. Everything I've seen thus far is so hacked-together that I feel like i'm looking at code written by high schoolers.
Seriously, some of API Guy's code is better than this.
And they even make a point to remind me of ultra basics like `.to_a`, `.map`, or "a good command to keep on hand is `rake db:migrate`" -- like seriously? Those are in bloody "Intro to Rails" tutorials (and it's `rails db:migrate` as of Rails 5). For an ostensibly all-senior team, these devs are awfully junior.5 -
Last year I applied for a similar position to that I have now (Front-end Dev), but with a higher salary and less responsibility.
The interview went fairly well I thought, but I was also given a short written exam, where I was supposed to point out errors in the code provided. I'm certain I got everything right but I took too long (about 20 minutes for 20 questions) and they got inpatient pressing me several times.
My excuse was that I haven't used a pen in about 3 years. My hand didn't know what was happening! Who even writes anything anymore nowadays?!6 -
I just tried to sign up to Instagram. I made a big mistake.
First up with Facebook related stuff is data. Data, data and more data. Initially when you sign up (with a new account, not login with Facebook) you're asked your real name, email address and phone number. And finally the username you'd like to have on the service. I gave them a phone number that I actually own, that is in my iPhone, my daily driver right now (and yes I have 3 Androids which all run custom ROMs, hold your keyboards). The email address is a usual for me, instagram at my domain. I am a postmaster after all, and my mail server is a catch-all one. For a setup like that, this is perfectly reasonable. And here it's no different, devrant at my domain. On Facebook even, I use fb at my domain. I'm sure you're starting to see a pattern here. And on Facebook the username, real name and email domain are actually the same.
So I signed up, with - as far as I'm aware - perfectly valid data. I submitted the data and was told that someone at Instagram will review the data within 24 hours. That's already pretty dystopian to me. It is now how you block bots. It is not how Facebook does it either, at least since last time I checked. But whatever. You'd imagine that regardless of the result, they'd let you know. Cool, you're in, or sorry, you're rejected and here's why. Nope.
Fast-forward to today when I recalled that I wanted to sign up to Instagram to see my girlfriend's pictures. So I opened Chromium again that I already use only for the rancid Facebook shit.. and it was rejected. Apparently the mere act of signing up is a Terms of Service violation. I have read them. I do not know which section I have violated with the heinous act of signing up. But I do have a hunch.
Many times now have I been told by ignorant organizations that I would be "stealing" their intellectual property, or business assets or whatever, just because I sent them an email from their name on my domain. It is fucking retarded. That is MY domain, not yours. Learn how email works before you go educate a postmaster. Always funny to tell them how that works. But I think that in this case, that is what happened.
So I appealed it, using a random link to something on Instagram's help section from a third-party blog. You know it's good when the third-party random blog is better. But I found the form and filled it in. Same shit all over again for info, prefilling be damned I guess. Minor convenience though, whatever.
I get sent an email in German, because apparently browsing through a VPS in Germany acting as a VPN means you're German. Whatever... After translating it, I found that it asks me to upload a picture of myself, holding a paper in my hands, on which I would have a confirmation code, my username, and my email address.. all hand-written. It must not be too dark, it must be clear, it must be in JPEG.. look, I just wanted to fucking sign up.
I sent them an email back asking them to fix all of this. While I was writing it and this rant, I thought to myself that they can shove that piece of paper up their ass. In fact I would gladly do it for them.
Long story short, do not use Instagram. And one final thing I have gripes with every time. You are not being told all the data you'll have to present from the get-go. You're not being told the process. Initially I thought it'd just be email, phone, username, and real name. Once signed up (instantly, not within 24 hours!) I would start setting up my account and adding a profile picture. The right way to ask for a picture of me! And just do it at my own pace, as I please.
And for God's sake, tackle abuse when it actually happens. You'll find out who's a bot and who isn't by their usage patterns soon enough. Do not do any of this at sign-up. Or hell, use a CAPTCHA or whatever, I don't fucking care. There's so many millions of ways to skin this cat.
Facebook and especially Instagram. Both of them are fucking retarded.6 -
TL;DR you suck, I suck and everybody sucks, deal with it....
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Let me let off some steam, since I've had enough of people hating on languages "just because"
Every language has it's drawbacks and quirks, BUT they have their strengths also. Saying "I hate {language}" is just you being and ignorant prick and probably your head is so far up your ass that you look like an ass hat. With that being said, every language is either good or bad depending on the developer writing in it. Let's give you an example:
If I ware to give you a brick and ask you to put a nail in a plank, can you do it? Yes, it will be easier if you do it with a hammer, but you have a brick, so hammer is out of the question. If you hit your thumb while doing it... well... sorry, but it is not the bricks fault - it is YOU!
JavaScript, yes it has a whole lot of problems, but it works, you can do a ton of stuff and does a good job at that, it is evolving through node and typescript (and others, just a personal pref), BUT if you used js when you ware debugging that jquery (1.0) plugin written in the free time of a 13 yo, who copy pasted a bunch from SO, well, it is not js' problem - deal with it. Same goes for PHP, i've been there where you had a single `index.php` with bazillion lines of code, did a bunch of eval and it was called MVC, but it also is evolving.. thing is all languages allow you to do some dumb stuff so YOU have to be responsible to not fuck it up (which you always DO btw, we all do). Difference is PHP/JS roll with it because the assumption is that you know what you are doing, which again - newsflash - you don't.
More or less I would blame that shit on businesses which decided to go with undergrads to save money instead of investing in their product, hell, I am in a major company that does not invest that doesn't care a whole lot about dev /tech stuff and now everybody's mother is an engineer - they care about money, because investors care about money (ROI) and because clean code does not pay the bills, but money does.
If we get all of the good practices and apply them to each language every one of them has it's place, that is why there is no "The Language", even if there was, we STILL ware going to fuck it up and probably it was going to be even worse than where we are now.
Study, improve, rinse and repeat... There are SENIORS and LEADS out there that are about 25-30 and have no fucking clue about the language, because they have stuck up their heads up the ass of frameworks and refuse to take a breath of clean air and consider something different than their dogmatic framework "way" of doing things.. That is the result you are seeing. Let me give you a fresh example to illustrate where I am at atm:
Le me works with ZendFramework 2.3-2.5 (why not, which is PHP5+ running on PHP7 [fancy, eh]), and little me writes a module for said project, and tries to contain it in its own space, i.e not touching anything outside of the folder of the module so it is SELF-CONTAINED (see, practices), during 2-3-4 iterations of code review, I've had to modify 4 different modules with `if (somthing === self::SOMETHING_TYPE)` as requested by my TL, which resulted in me not covering 3 use-cases after the changes and not adding a new event (the fw is event-driven, cuz.. reasons) so I have to use a bunch of ifs in the code, to check a config value and do shit. That is the way of I am asked to do things I hate what I've done and the fact that because of CR I have lost case-coverage, a week of work and the same TL will be on my ass on monday that things are now "perfect".
The biggest things is "we care about convention and code style"... right.... That is not because of the language, not because of me, not because of the framework - it is some dude's opinion that you hate, not the language.
New stuff are better, reinventing the wheel is also good, if it wasn't you would've had a few stone circular things on your car and things ware going to be like that - we need to try and try, that is the only way we actually learn shit.
Until things change in the trade, we will be on the same boat, complaining about the same shit over and over, you and me won't be alive probably but things will not change a bit.
We live in a place where state is considered good, god objects necessary (can you believe it, I've got kudos for using the term 'God Object'... yep, let that sink in). If you really hate something, please, oh god I beg you, show me how you will do it better and I will shake your hand and buy you a beer, but until then, please keep your ass-hurt fanboy opinion to your self, no one gives a shit about what you think, we will die and the world will not notice...6 -
Was forced to do some work on Windows this week (CAD tools that runs only on Windows). I spent a few days just setting up the tools. There were quite a few things I realized I forgot about Windows (as compared to Linux).
1) Installation times are down right horrific. What exactly are the installer doing for 10 minutes?
2) .NET is a cluster fuck. Not even Microsofts repair tool can fix it, but rather just hangs. I ended up using another tool to nuke it and reinstall.
3) Windows binary installs are insanely huge, thus, takes forever to download.
4) The registry is a pointless database that must have been written in hell with the single intent of destroying users will to live. The sole existence of the registry is another proof that completely incompetent engineers designed Windows.
5) Rebooting is the only way to solve many problems. This is another sure sign of a fundamentally fucked up OS design.
6) What the heck is wrong with the GUIs designers? The control panel must be the worst design ever. There are so many levels to get to a particular setting I'm getting dizzy. Nothing gets better by the illogical organisation.
7) Windows networking. A perversion of the tcp/ip stack that makes it virtually impossible to understand a damn thing about the current network configuration. There are at least 3 different places that effects the settings.
8) Windows command prompt. Why did they even bother to leave it in? The interpreter is as intelligent as retarded donut. You can't do anything with it, except typing "exit" and Google for another solution.
8) Updates. Why does it takes hundreds of updates per month to keep that thing safe?
9) Despite all updates that is flying out of Redmond like confetti, it is still necessary to install antivirus to keep the damn thing safe. That cost extra money, and further cost you by degrading performance of your hardware.
10) Window performance. Software runs like it was swimming in molasses. The final stab in the back on your hardware investment, and pretty much sends performance on your hardware back a few hundred bucks more.
11) Closed source is evil. If something crash consistently, you might find a forum that address the issues you have. Otherwise you're out of luck. On the other hand, it might be for the better. I imagine reading the code for Windows can lead to severe depression.
I'm lucky to be a Linux dev, and should probably not complain too much... But really, Windows, go get yourself hit by a truck and die. I won't miss you.14 -
Over the past week I've been working on a game written in JavaScript (in the browser) which can be played with hand gestures seen by a camera (wanted to use an IR camera but couldn't get one in the time I had). It is the well-know Shell Game!
Blood, sweat and tears went into this because I wrote my code extremely bad so it became a huge clutter.
Will refactor some day, but I'm happy with the result!4 -
Everyone and their dog is making a game, so why can't I?
1. open world (check)
2. taking inspiration from metro and fallout (check)
3. on a map roughly the size of the u.s. (check)
So I thought what I'd do is pretend to be one of those deaf mutes. While also pretending to be a programmer. Sometimes you make believe
so hard that it comes true apparently.
For the main map I thought I'd automate laying down the base map before hand tweaking it. It's been a bit of a slog. Roughly 1 pixel per mile. (okay, 1973 by 1067). The u.s. is 3.1 million miles, this would work out to 2.1 million miles instead. Eh.
Wrote the script to filter out all the ocean pixels, based on the elevation map, and output the difference. Still had to edit around the shoreline but it sped things up a lot. Just attached the elevation map, because the actual one is an ugly cluster of death magenta to represent the ocean.
Consequence of filtering is, the shoreline is messy and not entirely representative of the u.s.
The preprocessing step also added a lot of in-land 'lakes' that don't exist in some areas, like death valley. Already expected that.
But the plus side is I now have map layers for both elevation and ecology biomes. Aligning them close enough so that the heightmap wasn't displaced, and didn't cut off the shoreline in the ecology layer (at export), was a royal pain, and as super finicky. But thankfully thats done.
Next step is to go through the ecology map, copy each key color, and write down the biome id, courtesy of the 2017 ecoregions project.
From there, I write down the primary landscape features (water, plants, trees, terrain roughness, etc), anything easy to convey.
Main thing I'm interested in is tree types, because those, as tiles, convey a lot more information about the hex terrain than anything else.
Once the biomes are marked, and the tree types are written, the next step is to assign a tile to each tree type, and each density level of mountains (flat, hills, mountains, snowcapped peaks, etc).
The reference ids, colors, and numbers on the map will simplify the process.
After that, I'll write an exporter with python, and dump to csv or another format.
Next steps are laying out the instances in the level editor, that'll act as the tiles in question.
Theres a few naive approaches:
Spawn all the relevant instances at startup, and load the corresponding tiles.
Or setup chunks of instances, enough to cover the camera, and a buffer surrounding the camera. As the camera moves, reconfigure the instances to match the streamed in tile data.
Instances here make sense, because if theres any simulation going on (and I'd like there to be), they can detect in event code, when they are in the invisible buffer around the camera but not yet visible, and be activated by the camera, or deactive themselves after leaving the camera and buffer's area.
The alternative is to let a global controller stream the data in, as a series of tile IDs, corresponding to the various tile sprites, and code global interaction like tile picking into a single event, which seems unwieldy and not at all manageable. I can see it turning into a giant switch case already.
So instances it is.
Actually, if I do 16^2 pixel chunks, it only works out to 124x68 chunks in all. A few thousand, mostly inactive chunks is pretty trivial, and simplifies spawning and serializing/deserializing.
All of this doesn't account for
* putting lakes back in that aren't present
* lots of islands and parts of shores that would typically have bays and parts that jut out, need reworked.
* great lakes need refinement and corrections
* elevation key map too blocky. Need a higher resolution one while reducing color count
This can be solved by introducing some noise into the elevations, varying say, within one standard div.
* mountains will still require refinement to individual state geography. Thats for later on
* shoreline is too smooth, and needs to be less straight-line and less blocky. less corners.
* rivers need added, not just large ones but smaller ones too
* available tree assets need to be matched, as best and fully as possible, to types of trees represented in biome data, so that even if I don't have an exact match, I can still place *something* thats native or looks close enough to what you would expect in a given biome.
Ponderosa pines vs white pines for example.
This also doesn't account for 1. major and minor roads, 2. artificial and natural attractions, 3. other major features people in any given state are familiar with. 4. named places, 5. infrastructure, 6. cities and buildings and towns.
Also I'm pretty sure I cut off part of florida.
Woops, sorry everglades.
Guess I'll just make it a death-zone from nuclear fallout.
Take that gators!5 -
One of my professors made us submit Hand Written codes. I mean writing, compiling, executing on the machine, and then writing by hand on paper to submit.
It was so irritating.2 -
Is your code green?
I've been thinking a lot about this for the past year. There was recently an article on this on slashdot.
I like optimising things to a reasonable degree and avoid bloat. What are some signs of code that isn't green?
* Use of technology that says its fast without real expert review and measurement. Lots of tech out their claims to be fast but actually isn't or is doing so by saturation resources while being inefficient.
* It uses caching. Many might find that counter intuitive. In technology it is surprisingly common to see people scale or cache rather than directly fixing the thing that's watt expensive which is compounded when the cache has weak coverage.
* It uses scaling. Originally scaling was a last resort. The reason is simple, it introduces excessive complexity. Today it's common to see people scale things rather than make them efficient. You end up needing ten instances when a bit of skill could bring you down to one which could scale as well but likely wont need to.
* It uses a non-trivial framework. Frameworks are rarely fast. Most will fall in the range of ten to a thousand times slower in terms of CPU usage. Memory bloat may also force the need for more instances. Frameworks written on already slow high level languages may be especially bad.
* Lacks optimisations for obvious bottlenecks.
* It runs slowly.
* It lacks even basic resource usage measurement.
Unfortunately smells are not enough on their own but are a start. Real measurement and expert review is always the only way to get an idea of if your code is reasonably green.
I find it not uncommon to see things require tens to hundreds to thousands of resources than needed if not more.
In terms of cycles that can be the difference between needing a single core and a thousand cores.
This is common in the industry but it's not because people didn't write everything in assembly. It's usually leaning toward the extreme opposite.
Optimisations are often easy and don't require writing code in binary. In fact the resulting code is often simpler. Excess complexity and inefficient code tend to go hand in hand. Sometimes a code cleaning service is all you need to enhance your green.
I once rewrote a data parsing library that had to parse a hundred MB and was a performance hotspot into C from an interpreted language. I measured it and the results were good. It had been optimised as much as possible in the interpreted version but way still 50 times faster minimum in C.
I recently stumbled upon someone's attempt to do the same and I was able to optimise the interpreted version in five minutes to be twice as fast as the C++ version.
I see opportunity to optimise everywhere in software. A billion KG CO2 could be saved easy if a few green code shops popped up. It's also often a net win. Faster software, lower costs, lower management burden... I'm thinking of starting a consultancy.
The problem is after witnessing the likes of Greta Thunberg then if that's what the next generation has in store then as far as I'm concerned the world can fucking burn and her generation along with it.6 -
Since my first post was a success, here's another shameless hack-- in this case, ripping a "closed" database I don't usually have access to and making a copy in MySQL for productivity purposes. That was at a former job as an IT guy at a hardware store, think Lowes/Rona.
We had an old SCO Unix server hosting Informix SQL (curious, anyone here touched iSQL?), which has terminal only forms for the users to handle data, and has keybindings that are strangely vi based (ESC does commit changes. Mindfsck for the users!). To add new price changes to our products, this results to a lengthy procedure inside a terminal form (with ascii borders!) with a few required fields, which makes this rather long. Sadly, only I and a colleague had access to price changes.
Introducing a manager who asks a price change for a brand- not a single product, but the whole product line of a brand we sell. Oh and, those price changes ends later after the weekend (twice the work, back at regular price!)
The usual process is that they send me a price change request Excel document with all the item codes along with the new prices. However, being non technical, those managers write EVERYTHING at hand, cell by cell (code, product name, cost, new price, etc), sometimes just copy pasted from a terminal window
So when the manager asked me to change all those prices, I thought "That's the last time I manually enter all of this sh!t- and so does he". Since I already have a MySQL copy of the items & actual (live) price tables, I wrote a PHP backend to provide a basic API to be consumed to a now VBA enhanced Excel sheet.
This VBA Excel sheet had additional options like calculating a new price based on user provided choices ("Lower price by x $ or x %, but stay above cost by x $ or x %"), so the user could simply write back to back every item codes and the VBA Excel sheet will fetch & display automatically all relevant infos, and calculate a new price if it's a 20% price cut for example.
So when the managers started using that VBA sheet, I had also hidden a button which simply generate all SQL inserts for the prices written in the form, including a "back to regular price" if the user specified an end date, etc.
No more manual form entry for me, no more keyboard pecking for the managers with new prices calculated for them. It was a win/win :)1 -
I once failed a subject during my masters (complex analytics and measure theory).
Next year I decided to give it everything I've got. I had grown to love it and could solve most problems they threw at me. Hand written an 80 pages long "book" distilled from all the notes, proofs and visualisations from all the lectures that year.
I only exerted this effort (even though I could've just "passed" this subject) because the lecturer was so damn enthusiastic about maths. Even though he wasn't a CS teacher this course was my best experience of a teacher at uni. He loved the beauty of the maths he was teaching and managed to make me love it too.
He was a maths geek and when I aced my final he told me he actually writes code too. He showed me some simulations he wrote while he worked on some theoretical nuclear physics stuff, because that's what he was into. Really cool guy. I wish more CS lecturers were as good teachers.1 -
[vent]
I am java dev with 5 yoe at a place which has really good engineering talent.
Was assigned a feature request.
Feature request requires me and one more older dev(in age, not in exp at company) to write the code. My piece is really super complex because of the nature of the problem and involves caching, lazy loading and tonne of other optimization. Naturally it makes up 90% of the tasks in the feature request. On the other hand, the older dev simply has to write a select query (infact he only needs to call it since a function is already written).
Older dev takes up all the credit, gives the demo, knows nothing but wrongly answers in meetings with higher ups and was recently awarded employee of qtr.
It looks as if I do the easy work whereas he is the one pulling in all the hard work.
Need advice to justify my work and make others realise it's significance, nuances of area and complexity of it.
Do not expect monetary benefits, just expect credit and recognition for the worth of work I am doing.14 -
Over the summer I was recruited to be a supplement instructor for a data structures course. As a result of that I was asked (separately by the professor) to be a grader for the course. Because of pay limitations I've mostly been grading homework project assignments. In any case, it's a great job to get my foot into the department and get recognized.
Over the course of the semester I've had this one person, OSX, named after their operating system of choice, who has been giving me awkward submissions. On the first assignment they asked the professor for extra time for some reason or the other, and that's perfectly fine.
So I finally receive OSX's submission, and it's a .py file as per course of the course. So I pop up a terminal in the working directory and type "python OSX_hw1.py". Get some error spit out about the file not being the right encoding. I know that I can tell python to read it in a different encoding, so I open it up in a text editor. To my surprise it's totally not a text file, but rather a .zip file!
I've seen weirder things done before, so no big deal. I rename the file extension, and open it up to extract the files when I see that there's no python files. "Okay, what's goin on here OSX..." I think to myself.
Poking around in the files it appears to be some sort of meta-data. To what, I had no clue, but what I did find was picture files containing what appeared to be some auto-generated screenshots of incomplete code. Since I'm one to give people the benefit of doubt even when they've long exhausted other peoples', I thought that it must be some fluke, and emailed OSX along with the professor detailing my issue.
I got back a rather standard reply, one of which was so un-notable I could not remember it if my life depended on it. However, that also meant I didn't have to worry about that anymore. Which when you're juggling 50 bazillion things is quite a relief. Tragically, this relief was short lived with the introduction of assignment 2.
Assignment 2 comes around, and I get the same type of submission from OSX. At this time I also notice that all their submissions are *very* close to the due time of 11:59pm (which I don't care about as long as it's in before people start waking up the next morning). I email OSX and the professor again, and receive a similar response. I also get an email from OSX worried about points being deducted. I reply, "No issue. You know what's wrong. Go and submit the right file on $CentralGradingCenter. Just submit over your old assignment".
To my frustration OSX claimed to not know how to do this. I write up a quick response explaining the process, and email it. In response OSX then asks if I can show them if they comes to my supplemental lesson. I tell OSX that if they are the only person, sure, otherwise no because it would not be a fair use of time to the other students.
OSX ends up showing up before anyone else, so I guide them through the process. It's pretty easy, so I'm surprised that they were having issues. Another person then shows up, so I go through relevant material and ask them if they have any questions about recent material in class. That said, afterwards OSX was being somewhat awkward and pushy trying to shake my hand a lot to the point of making me uncomfortable and telling them that there's no reason to be so formal.
Despite that chat, I still did not see a resubmission of either of those two assignments, and assignment 3 began to show it's head. Obviously, this time, as one might expect after all those conversations, I get another broken submission in the same format. Finally pissed off, I document exactly how everything looks on my end, how the file fails to run, how it's actually a zip file, etc, all with screenshots. That then gets emailed to the professor and OSX.
In response, I get an email from OSX panicking asking me how to submit it right, etc, etc. However, they also removed the professor from the CC field. In response I state that I do not know how to use whatever editor they are using, and that they should refer to the documentation in order to get a proper runnable file. I also re-CC the professor, making sure OSX's email to me is included in my reply.
OSX then shows up for one of my lessons, and since no one had shown up yet, I reiterate through what I had sent in the email. OSX's response was astonished that they could ever screw up that bad, but also admits that they had yet to install python(!!!). Obviously, the next thing that comes from my mouth is asking OSX how they write their code. Their response was that they use a website that lets them run python code.
At this point I'm honestly baffled and explain that a lot of websites like those can have limitations which might make code run differently then it should (maybe it's a simple interpreter written on JavaScript, or maybe it is real python, but how are you supposed to do file I/O?) .
After that I finally get a submission for assignment 1! -
Boss assigned code cleanup to me. We put up eslint and fixed a couple of issues, all nice and cute. Now, he wants me to find any redundant code and remove it (redundant fields in config objects). Sounds doable right?
WRONG!
Because we're writing fucking ExtJS. This abomination that is still called a "web framework" in lieu of its former glory supports no typescript, no code intel, no JSDoc, no nothing. Absolutely heinous and deplorable. Add insult to injury, our code on it is even worse. NO single component reused except from a couple REALLY fucking badly written ones, because every component queries for shit outside its jurisdiction so it's all a dependency spaghetti. Everything else is just copy-paste. Barely anything works as intended anymore in this bloody joke of an app.
I tell him in a meeting, I can prepare an automated solution. Some script or something that runs on a file watcher. All nice and dandy. A weekend and a Monday later, I get tired and do something else to clear up my mind. Show him some progress in that other thing. He's like:
Boss: that's good and all but did you remove *insert misused config that got everywhere during copy paste* like I told you to?
Me: I'm still working on it. I switched cause I got tired a bit with the automation.
Boss: automation?
Me: We were talking about in the meeting. *Explains again*
Boss: That's not what we agreed upon
Mfw I've been rambling uselessly on the meeting about it just for you to put me down and make me remove all that copy pasted GUNK from the melting hot garbage that is our codebase BY HAND? All the 150 occurrences of it? What do you think I am, a fucking robot?2 -
If you've ever tried using Go plugins raise your hand.
If you've ever tried doing plugins in Go, raise your hand.
If you think that the following rant will be interesting, raise your hand.
If you raised your hand, press [Read More]:
This is a tale of pain and sorrow, the sorrow of discovering that what could be a wonderful feature is woefully incomplete, and won't be for a very long time...
Go plugins are a cool feature: dynamically load pre-compiled code, and interact with it in a useful and relatively performant way (e.g. for dynamically extending the capabilities of your program). So far it sounds great, I know right?
Now let me list off some issues (in order of me remembering them):
1. You can't unload them (due to some bs about dlopen), so you need to restart the application...
2. They bundle the stdlib like a regular Go binary, despite the fact that they're meant to be dynamic!
3. #2 wouldn't be so bad if they didn't also require identical versions of all dependencies in both binaries (meaning you'd need to vendor the dependencies, and also hope you are using the right Go version).
4. You need to use -trimpath or everything dies...
All in all, they are broken and no one is rushing to fix it (literally, the Go team said they aren't really supporting it currently...).
So what other options are there for making plugins in Go?
There's the Hashicorp method of using RPC, where you have two separate applications one the plugin, one the plugin server, and they communicate over RPC. I don't like it. Why? Because it feels like a hack, it's not really efficient and it carries a fear of a limitation that I don't like...
Then we come to a somewhat more clever approach: using Lua (or any other scripting language), it's well known, it's what everyone uses (at least in games...). But, it simply is too hard to use, all the Go Lua VMs I could find were simply too hard to set up...
Now we come to the most creative option I've seen yet: WASM. Now you ask "WASM!? But that's a web thing, how are you gonna make that work?" Indeed, my son, it is a web thing, but that doesn't mean I can't use it! Someone made a WASM VM for Go, and the pros are that you can use any WASM supporting language (i.e. any/all of them). Problem inefficient, PITA to use, and also suffers from the same issues that were preventing me from using Lua.
Enter Yaegi, a Go interpreter created by the same guys who made (and named) Traefik. Yes, you heard me right, an INTERPRETER (i.e. like python) so while it's not super performant (and possibly suffering from large inefficiency issues), it's very easy to set up, and it means that my plugins can still be written in Go (yay)! However, don't think this method doesn't have its own issues, there's still the problem of effectively abstracting different types of plugins without requiring too much boilerplate (a hard problem that I'm actively working on, commits coming soon). However, this still feels to be the best option.
As you can see, doing plugins in Go is a very hard problem. In the coming weeks (hopefully), I'm going to (attempt to at least) benchmark all the different options, as well as publish a library that should help make using Yaegi based plugins easier. All of this stuff will go (see what I did there 😉) in a nice blog post that better explains the issues and solutions. But until then I have some coding to do...
Have a good night(/day)!13 -
On the most serious of notes, and i need yall to think hard about this.
What makes you a good developer whether Backend or Frontend or Web or mobile.
What qualities actually make you a good developer?
I mean, we all use google, github, stack overflow etc. So what makes Programmer A better than Programmer B.
and in a more practical sense, ive been coding for two years now and i have deployed an API written in node and an instagram automation tool in PHP (which is down now due to lack of funds), i lack frontend knowldge (but i want to make up for that) and i have projects that when i finish, with my connections can and will blow up in terms of income. now you on the other hand, what makes you better than me?
and lastly, how much code do you have to change from an existing project, lets say from github for you to comfortably say, yes this is mine.question node php developers github api frontend mobile backend what makes you better stack overflow web8 -
About half an year ago, I literally fought with my DS teacher for half an hour in front of whole class,
REASON:
That dude couldn't saw the infinite while loop on his BINARY SEARCH algo hand written on board...
I mean come on dude, binary search is one of the simplest algo, and he didn't agreed with me until he dry run his written code(PS: the only thing I liked about him...HE KNOWS HOW TO DRY RUN)....
Scariest part: He was supposed to teach us trees and graphs in about a month
And it was my first day in that class -
Writing unit tests on a weekend and catching up on work that needs to be done because I m too busy on weekdays to have time to think about this...
The sad thing is test coverage is shit in the entire code base as boss just decided to start enforcing requirements now... And I have this huge migrating from legacy system project that needs to be merged. And we'll the legacy system is even shittier
So I have to write unit tests for shit code that was never written with testing in mind...
On the other hand I reworked some testing utilities to make it easier... For everyone... I want a huge bonus.... That I probably won't get...2 -
Hey guys, first time writing here.
Around 8 months ago I joined a local company, developing enterprise web apps. First time for me working in a "real" programming job: I've been making a living from little freelance projects, personal apps and private programming lessons for the past 10 years, while on the side I chased the indie game dev dream, with little success. Then, one day, realized I needed to confront myself with the reality of 'standard' business, where the majority of people work, or risk growing too old to find a stable job.
I was kinda excited at first, looking forward to learning from experienced professionals in a long-standing company that has been around for decades. In the past years I coded almost 100% solo, so I really wanted to learn some solid team practices, refine my automated testing skills, and so on. Also, good pay, flexible hours and team is cool.
Then... I actually went there.
At first, I thought it was me. I thought I couldn't understand the code because I was used reading only mine.
I thought that it was me, not knowing well enough the quirks of web development to understand how things worked.
I though I was too lazy - it was shocking to see how hard those guys worked: I saw one guy once who was basically coding with one hand, answering a mail with another, all while doing some technical assistance on the phone.
Then I started to realize.
All projects are a disorganized mess, not only the legacy ones - actually the "green" products are quite worse.
Dependency injection hell: it seems like half of the code has been written by a DI fanatic and the other half by an assembly nostalgic who doesn't really like this new hippy thing called "functions".
Architecture is so messed up there are methods several THOUSANDS of lines long, and for the love of god most people on the team don't really even know WHAT those methods are for, but they're so intertwined with the rest of the codebase no one ever dares to touch them.
No automated test whatsoever, and because of the aforementioned DI hell, it's freaking hard to configure a testing environment (I've been trying for two days during my days off, with almost no success).
Of course documentation is completely absent, specifications are spread around hundreds of mails and opaquely named files thrown around personal shared folders, remote archives, etc.
So I rolled my sleeves up and started crunching as the rest of the team. I tried to follow the boy-scout rule, when the time and scope allowed. But god, it's hard. I'm tired as fuck, I miss working on my projects, or at least something that's not a complete madness. And it's unbearable to manually validate everything (hundreds of edge cases) by hand.
And the rest of the team acts like it's all normal. They look so at ease in this mess. It's like seeing someone quietly sitting inside a house on fire doing their stuff like nothing special is going on.
Please tell me it's not this way everywhere. I want out of this. I also feel like I'm "spoiled", and I should just do like the others and accept the depressing reality of working with all of this. But inside me I don't want to. I developed a taste for clean, easy maintainable code and I don't want to give it up.3 -
Im taking an AP class for Java at my school. (AP is like an honors class). But there is an standardized test throughout the US that everyone takes. But it's so annoying because you are not allowed computers on the test so you have to HANDWRITE all of your code. So the way we "practice" for the test is in our class is we use a buggy ass program called greenfoot which is worse than writting in notepad because it crashes every 5 mins but only on Windows computers and since I go to a school and everyone it a retarded they all have Macs so my Windows laptop is a "non issue" like wtf. So now I just use intelij and tell the teacher to fix it but our school has a code where teachers are not allowed to touch laptops so he's just stuck right now.
Forgot to mention that the reason why we use greenfoot is because there is no auto fill features not even closing brackets automatically which "makes us learn better".
Also all of our tests are hand written which is annoying.3 -
Just finished moving all my python code documenation from hand-written wikis to API docstrings and set it up to autodeploy to github pages with each commit. Feeling really hopeful about this, although its going to be frustrating going back to other languages that dont have inline docstrings.1
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Cross post from /r/cscareerquestions
Hey guys how are you all doing!?
I got into university this September (Computer Engineering & Informatics).
Although I've been programming java since I was 14 (github.com/zarkopafilis), discussions with a friend who is a dot net guy and has been working full-time C# for 2 years now got me thinking.
Alright, Java's good. I've learned to love and hate the language. I also like Spring Boot and whole this ecosystem of stuff including Scala and the other Java based languages. Currently I'm in the proccess of completing some personal project of mine.
Alright, here's the big question: Assuming I am going to graduate (and start working) in 5-7-8 years (Masters, PhD - who knows), which language would you suggest I stick with and start learning? - for backend programming of course.
Don't tell me JavaScript. Although I don't like it I've digested the fact that I'll have to learn some of it for sure.
Currently that's what I'm thinking: Invest some more time learning how the JVM works (and probably keep improving my code quality). Also learn some more stuff regarding Spring Boot (and/or Web Services in general). Then advance onto Scala till couple of years pass. In that time I shall keep improving my SQL skills.
On the other hand I may start learning C# along with .NETcore .
Sidenote: Personally I prefer statically typed languages, that's why I dislike stuff like js and python although I occasionally find myself fiddling with small projects like some laser tracker written with python + opencv.
Sorry if this reads like a big disorganized dump of thoughts. Thanks in advance! :)3 -
Oh man I sure do love having three separate code generators in one project with some additional hand written versions of the data containers so that every time the system engineers decide we need to change something about a data structure I have to update 1-3 hand written mapping functions. (Kill me please)4
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#Suphle Rant 6: Deptrac, phparkitect
This entry isn't necessarily a rant but a tale of victory. I'm no more as sad as I used to be. I don't work as hard as I used to, so lesser challenges to frustrate my life. On top of that, I'm not bitter about the pace of progress. I'm at a state of contentment regarding Suphle's release
An opportunity to gain publicity presented itself last month when cfp for a php event was announced last month. I submitted and reviewed a post introducing suphle to the community. In the post, I assured readers that I won't be changing anything soon ie the apis are cast in stone. Then php 7.4 officially "went out of circulation". It hit me that even though the code supports php 8 on paper, it's kind of a red herring that decorators don't use php 8 attributes. So I doubled down, suspending documentation.
The container won't support union and intersection types cuz I dislike the ambiguity. Enums can't be hydrated. So I refactored implementation and usages of decorators from interfaces to native attributes. Tried automating typing for all class properties but psalm is using docblocks instead of native typing. So I disabled it and am doing it by hand whenever something takes me to an unfixed class (difficulty: 1). But the good news is, we are php 8 compliant as anybody can ask for!
I decided to ride that wave and implement other things that have been bothering me:
1) 2 commands for automating project setup for collaborators and user facing developers (CHECK)
2) transferring some operations from runtime to compile/build TIME (CHECK)
3) re-attempt implementing container scopes
I tried automating Deptrac usage ie adding the newly created module to the list of regulated architectural layers but their config is in yaml, so I moved to phparkitect which uses php to set the rules. I still can't find a library for programmatically updating php filed/classes but this is more dynamic for me than yaml. I set out to implement their library, turns out the entire logic is dumped into the command class, so I can neither control it without the cli or automate tests to it. I take the command apart, connect it to suphle and run. Guess what, it detects class parents as violations to the rule. Wtflyingfuck?!
As if that's not bad enough, roadrunner (that old biatch!) server setup doesn't fail if an initialization script fails. If initialization script is moved to the application code itself, server setup crumbles and takes the your initialization stuff down with it. I ping the maintainer, rustacian (god bless his soul), who informs me point blank that what I'm trying to do is not possible. Fuck it. I have to write a wrapper command for sequentially starting the server (or not starting if initialization operations don't all succeed).
Legitimate case to reinvent the wheel. I restored my deleted decorators that did dependency sanitation for me at runtime. The remaining piece of the puzzle was a recursive film iterator to feed the decorators. I checked my file system reader for clues on how to implement one and boom! The one I'd written for two other features was compatible. All I had to do was refactor decorators into dependency rules, give them fancy interfaces for customising and filtering what classes each rule should actually evaluate. In a night's work (if you're discrediting how long writing the original sanitization decorators and directory iterator), I coupled the Deptrac/phparkitect library of my dreams. This is one of the those few times I feel like a supreme deity
Hope I can eat better and get some sleep. This meme is me after getting bounced by those three library rejections