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Search - "simpler times"
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You know who sucks at developing APIs?
Facebook.
I mean, how are so high paid guys with so great ideas manage to come up with apis THAT shitty?
Let's have a look. They took MVC and invented flux. It was so complicated that there were so many overhyped articles that stated "Flux is just X", "Flux is just Y", and exactly when Redux comes to the stage, flux is forgotten. Nobody uses it anymore.
They took declarative cursors and created Relay, but again, Apollo GraphQL comes and relay just goes away. When i tried just to get started with relay, it seemed so complicated that i just closed the tab. I mean, i get the idea, it's simple yet brilliant, but the api...
Immutable.js. Shitload of fuck. Explain WHY should i mess with shit like getIn(path: Iterable<string | number>): any and class List<T> { push(value: T): this }? Clojurescript offers Om, the React wrapper that works about three times faster! How is it even possible? Clojure's immutable data structures! They're even opensourced as standalone library, Mori js, and api is great! Just use it! Why reinvent the wheel?
It seems like when i just need to develop a simple react app, i should configure webpack (huge fuckload of work by itself) to get hot reload, modern es and jsx to work, then add redux, redux-saga, redux-thunk, react-redux and immutable.js, and if i just want my simple component to communicate with state, i need to define a component, a container, fucking mapStateToProps and mapDispatchToProps, and that's all just for "hello world" to pop out. And make sure you didn't forget to type that this.handler = this.handler.bind(this) for every handler function. Or use ev closure fucked up hack that requires just a bit more webpack tweaks. We haven't even started to communicate to the server! Fuck!
I bet there is savage ass overengineer sitting there at facebook, and he of course knows everything about how good api should look, and he also has huge ass ego and he just allowed to ban everything that he doesn't like. And he just bans everything with good simple api because it "isn't flexible enough".
"React is heavier than preact because we offer isomorphic multiple rendering targets", oh, how hard want i to slap your face, you fuckface. You know what i offered your mom and she agreed?
They even created create-react-app, but state management is still up to you. And react-boierplate is just too complicated.
When i need web app, i type "lein new re-frame", then "lein dev", and boom, live reload server started. No config. Every action is just (dispatch) away, works from any component. State subscription? (subscribe). Isolated side-effects? (reg-fx). Organize files as you want. File size? Around 30k, maybe 60 if you use some clojure libs.
If you don't care about massive market support, just use hyperapp. It's way simpler.
Dear developers, PLEASE, don't forget about api. Take it serious, it's very important. You may even design api first, and only then implement the actual logic. That's even better.
And facebook, sincerelly,
Fuck you.17 -
We can compile, transpile, and do all sorts of fucky internet things through an entire development pipeline and then troubleshoot through all sorts of hackery and dev sorcery to output html.
Or I can just index.php and be done with it.
I dunno man, I dig frontend and using the popular js libs to put shit online and be done without having to deal with the fuckery that is wasm or use something similar to Rust to bring shit to my clients.
9 times out of 10, these dudes have been well served with the php or node or even golang that i give them.
Seems that a lot of tools coming up just make shit harder.
Even VBScript seems simpler compared to the amount of web fuckery going on right now.
Yeah I keep current, but fuck, every day it seems as if shit was just getting more and more complex16 -
Seriously? Javascript is the best?Javascript is the future?
Dont get me wrong. I have to use angularjs and nodejs in my work so I am quiet familiar with them. Js csn be usefull and make things easier and simpler but it comes with a price... You can do someting in third amount of effort but you have to debug three times more. Yes you can use typescript but thats not an option always. What about single threaded design yes you can use callback and promises but really? Thats the way it is should be working? And what about that if you need one functionality than you dowbload a module but with that you are started to depend from other 737373737 packages.
I am just simply not getting this hype around JS.24 -
I just remembered something I did like freshman year of high school lol
So our school system had just adopted a new site blocking program. It did even better than the one we had used before it.
Literally every good site to play games was blocked, and it really pissed me the fuck off. I had an easy class that was in a lab, and I finished my work early literally everyday, so I played the games to kill time.
Finally I got fucking fed up, and I made a site using weebly where I put the games I wanted to play on it. This way I was in control of it, and I had all the game files on a flash drive, so if it got blocked, I could just keep making new ones.
It actually got to the point that after a week, a few of my friends were using the site daily as well, and they kept asking for games to be put on it.
Simpler times man, simpler times.2 -
"Graphics don't matter."
I ranted a while back about gamedev being hard to get into for me, and, today, user @DOSnotCompute posted a similar experience.
I had a couple more thoughts, so thought should post them here (FUCK! It ended up being too fucking long! sorry!)
So I was watching the making of mortal kombat 3 on yt, which was pretty amazing btw because I got to see the actors of the sprites in game which were engraved in my and thousands of others kids minds.
Anyhow, the creators of the series, John Tobias and Ed Boon, were interviewed and what not. And it hit me that while both were the designers, John was the main artist and Ed was the programmer (at least for MK1). Another game that comes to mind Super Meat Boy, and I bet hundreds of others did the same.
And it got me thinking, maybe that's my problem, I just need an artist.
And I think the reason why I never thought of that is because of this idea that graphics don't matter.
"you don't need an artist. You don't need graphics. The most important thing is the gameplay."
What a load of shit.
A lot of people believe that because they got tired of polished AAA games with automatic and predictible gameplay.
People started parrotting this knee jerk of a conclusion since then.
It's dumb. Imagine if Infiminer, one of the games Minecraft was based on, which btw looks terrible, had all the same features Minecraft had.
I would still not touch that shit with a pole.
Graphics ARE important. Games are on the VISUAL medium.
That doesn't mean you're sucking Sony's dick on every AAA release or that every game should be made with UnreUnityCocksReloadedEngine.
Some level of visual craft is required for a game ro be considered such.
(btw, I think most of you guys here get this, not trying to pander, just that I want to make it clear that I'm not accusing this community of being guilty of this)
If a game looks bad (given, bad can be subjective), if it gives the impression that it wasn't seriously made, then you kinda lower your expectations.
People get hyped on games that look good, because it means that the game could be good. Games that look unoriginal or terrible won't get played, wether they're good or not. And I think it's a reasonable reaction.
How many times did I hear things like "Look at x video game from the 90s, the graphics are terrible but it's fun as hell".
That is an absurd statement. The level of production some NES games went through is insane. We're talking millions of dollars for games that today might look primitive.
The graphics weren't shit back then, and even today you could say that they are simpler but also of excellent craftsmanship.
I'm not into creating art, I hate it in fact because you can't quantify the success of produced art.
So, duh, find an artist. Ok, how? This is the part where I have no fucking idea how.
You start spamming shit like "I need an artist" online? I dunno, something for another post I guess.
I guess the most healthy thing I could do is making demos that might look like shit just to get experience so that when I get to find an artist, I have practice already.7 -
Has been a long time since I'm appreciating working with GRPC.
Amazingly fast and full-featured protocol! No complaints at all.
Although I felt something was missing...
Back in the days of HTTP, we were all given very simple tools for making requests to verify behaviours and data of any of our HTTP endpoints, tools like curl, postman, wget and so on...
This toolset gives us definitely a nice and quick way to explore our HTTP services, debug them when necessary and be efficient.
This is probably what I miss the most from HTTP.
When you want to debug a remote endpoint with GRPC, you need to actually write a client by hand (in any of the supported language) then run it.
There are alternatives in the open source world, but those wants you to either configure the server to support Reflection or add a proxy in front of your services to be able to query them in a simpler way.
This is not how things work in 2018 almost 2019.
We want simple, quick and efficient tools that make our life easier and having problems more under control.
I'm a developer my self and I feel this on my skin every day. I don't want to change my server or add an infrastructure component for the simple reason of being able to query it in a simpler way!
However, This exact problem has been solved many times from HTTP or other protocols, so we should do something about our beloved GRPC.
Fine! I've told to my self. Let's fix this.
A few weeks later...
I'm glad to announce the first Release of BloomRPC - The first GRPC Client GUI that is nice and simple,
It allows to query and explore your GRPC services with just a couple of clicks without any additional modification to what you have running right now! Just install the client and start making requests.
It has been built with the Electron technology so its a desktop app and it supports the 3 major platforms, Mac, Linux, Windows.
Check out the repository on GitHub: https://github.com/uw-labs/bloomrpc
This is the first step towards the goal of having a simple and efficient way of querying GRPC services!
Keep in mind that It is in its first release, so improvements will follow along with future releases.
Your feedback and contributions are very welcome.
If you have the same frustration with GRPC I hope BloomRPC will make you a bit happier!3 -
Is your code green?
I've been thinking a lot about this for the past year. There was recently an article on this on slashdot.
I like optimising things to a reasonable degree and avoid bloat. What are some signs of code that isn't green?
* Use of technology that says its fast without real expert review and measurement. Lots of tech out their claims to be fast but actually isn't or is doing so by saturation resources while being inefficient.
* It uses caching. Many might find that counter intuitive. In technology it is surprisingly common to see people scale or cache rather than directly fixing the thing that's watt expensive which is compounded when the cache has weak coverage.
* It uses scaling. Originally scaling was a last resort. The reason is simple, it introduces excessive complexity. Today it's common to see people scale things rather than make them efficient. You end up needing ten instances when a bit of skill could bring you down to one which could scale as well but likely wont need to.
* It uses a non-trivial framework. Frameworks are rarely fast. Most will fall in the range of ten to a thousand times slower in terms of CPU usage. Memory bloat may also force the need for more instances. Frameworks written on already slow high level languages may be especially bad.
* Lacks optimisations for obvious bottlenecks.
* It runs slowly.
* It lacks even basic resource usage measurement.
Unfortunately smells are not enough on their own but are a start. Real measurement and expert review is always the only way to get an idea of if your code is reasonably green.
I find it not uncommon to see things require tens to hundreds to thousands of resources than needed if not more.
In terms of cycles that can be the difference between needing a single core and a thousand cores.
This is common in the industry but it's not because people didn't write everything in assembly. It's usually leaning toward the extreme opposite.
Optimisations are often easy and don't require writing code in binary. In fact the resulting code is often simpler. Excess complexity and inefficient code tend to go hand in hand. Sometimes a code cleaning service is all you need to enhance your green.
I once rewrote a data parsing library that had to parse a hundred MB and was a performance hotspot into C from an interpreted language. I measured it and the results were good. It had been optimised as much as possible in the interpreted version but way still 50 times faster minimum in C.
I recently stumbled upon someone's attempt to do the same and I was able to optimise the interpreted version in five minutes to be twice as fast as the C++ version.
I see opportunity to optimise everywhere in software. A billion KG CO2 could be saved easy if a few green code shops popped up. It's also often a net win. Faster software, lower costs, lower management burden... I'm thinking of starting a consultancy.
The problem is after witnessing the likes of Greta Thunberg then if that's what the next generation has in store then as far as I'm concerned the world can fucking burn and her generation along with it.6 -
I want to write something in PHP.
Yes, coming from me, it sounds like stockholm syndrome, but for me PHP is reminiscent of simpler times.
I want to get a server right where I bought the domain, with CPanel, log in with FTP and ~~push~~ (excuse me, _send_) index.php and other files there. I want to open phpmyadmin and throw some stupid fields together that won't work at scale, but "scale" will never happen.
I want to design websites without normalize.css, without any kind of javascript but some silly UI stuff, I want to send emails with sendmail and not sendgrid. I want my gradient buttons back.
Symphony and Laravel can kiss my ass.9 -
Just because OO exists, it's not mandatory.
Some code would be 10(+) times simpler, more readable and more maintainable without it.7 -
I'm really not sure. When I was 7-8 years old, I liked to view source in IE, then I somehow managed to use Javascript in the browser. First only some dumb opening of windows. And I liked Batch, so I made some files for copying, backup and stuff.
Then I got to PHP during the years from some online tutorial about making dynamic websites. My website was more static than stone, but yeah, I did page loading with PHP! Awful experience anyway, because I had to install Xampp, get it work and other stuff. 11 years old or so. (and I used Xampp only as a fileserver between laptop and desktop later, because.. PHP4... just no.)
As 12 years old or so I experienced my first World of Warcraft (vanilla) on a custom server in an internet cafe and I thought it's a singleplayer game. When I found out that no, I googled how to make my own server (hated multiplayer back then and loved good games with huge storylines). Failed miserably with ManGOS, got something to work with ArcEMU. There I learned some C++ basic stuff, which I hoped would helped me to fix some bugs. When I opened the code I was like: "Suuure." and left it like that. I learned what a MySQL database is, broke it like four times when I forgot WHERE and still rather played with websites i.e. html, css, js and optionally php when I wanted to repair a webpage for the server. With a friend we managed to get the server work via Hamachi, was fun, the server died too soon. Then I got ManGOS to work, but there wasn't really any interest to make a server anymore, just singleplayer for the lore. (big warcraft fan, don't kick me :D )
I think it was when I was 13y.o. I went to Delphi/Pascal course, which I liked a lot from the beginning, even managed to use my code on old Knoppix via Lazarus(Pascal). At this age I really liked thoae Flash games which were still common to see everywhere. So I downloaded .swfs, opened and tried to understand it. Managed to pull some stuff from it and rewrite in Pascal. Nope, never again that crap.
About the same time I got to Flash files I discovered Java. It was kind of popular back then, so I thought let's give it a try. I liked Flash more. Seriously. I've never seen so much repetitiveness and stupid styling of a code. I had either IDE for compiling C++ or Pascal or notepad! You think I wanted my code kicked all over the place in multiple folders and files? No.
So back to Pascal. I made some apps for my old hobby, was quite satisfied with the result (quiz like app), but it still wasn't the thing. And I really thought I'd like to study CS.
I started to love PHP because of phpBB forums I worked on as 15 y.o. I guess. At the same time I think there was an optional subject at school, again with Pascal. I hated the subject, teacher spoke some kind of gibberish I didn't really understand back then at all and now I find it only as a really stupid explanation of loops and strings.
So I started to hate Pascal subject, but not really the lang itself. Still I wanted something simpler and more portable. Then I got to Python as hm, 17y.o. I think and at the same time to C++ with DevC++. That was time when I was still deciding which lang to choose as my main one (still playing with website, database and js).
Then I decided that learning language from some teacher in a class seriously pisses me off and I don't want to experience it again. I choose Python, but still made some little scripts in C++, which is funny, because Python was considered only as a scripting lang back then.
I haven't really find a cross-platform framework for C++, which would: a) be easy to install b) not require VisualStudio PayForMe 20xy c) have nice license if I managed to make something nice and distribute it. I found Unity3D though, so I played with Blender for models, Audacity for music and C# for code. Only beautiful memories with Unity. I still haven't thought I'm a programmer back then.
For Python however I found Kivy and I was playing with it on a phone for about a year. Still I haven't really know what to do back then, so I thought... I like math, numbers, coding, but I want to avoid studying physics. Economics here I go!
Now I'm in my third year at Uni, should be writing thesis, study hard and what I do? Code like never before, contribute, work on a 3D tutorial and play with Blender. Still I don't really think about myself as a programmer, rather hobby-coder.
So, to answer the question: how did I learn to program? Bashing to shit until it behaved like I desired i.e. try-fail learning. I wouldn't choose a different path.2 -
Tell me you're a media-obsessed rube drone without telling me you're a media-obsessed rube drone. I'll start:
"SoFtWaRe JoB mArKeT iS hOrRiBlE aNd ShOwS nO sIgN oF rEcOvErY!!!"
hah, you mean those layoffs from that handful of frothed-over tech giants which had, I don't know, approximately ONE HUNDRED TIMES the amount of engineers they actually needed? I swear if i see this trope one more time i'm about to rage. can't wait until 2023 when this 'scare' will be but a memory. yes i'm muad'dib, golden path, worm god, whatever
but it's even simpler, you don't have to drink the spice:
- there are an estimated 205,741 people affected by the LaYoFfs (https://www.trueup.io/layoffs, actually a really cool site I just found)
- there are an estimated 3.87 MILLION software engineers, and that's just in the US, so it's safe to say less than 5% of the industry has been affected
so in short yes, you are a rube, i'll enjoy my multiple job offerings
should have been working on your craft instead of reading all those "news" articles. sheesh, i'd scare to hire anyone for a software position who can't get a grip on simple numbers anyway6 -
One of the best times I had coding was when my friend and I were coding our very first program at University. Both of us had no prior experience with coding and really had nothing to do besides school. So we naturally became friends through coding.
Sometimes just thinking about those sorts of memories can take a great deal of stress of your shoulders, because one can think back to a simpler time. -
Dad's coworker (he was a software engineer, I guess it runs in the family) was selling his pentium 2 computer for 100$ and my dad bought it for me to play chicken invaders. Those were simpler times...1
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Windows 7 could be installed without a Microsoft account.
Windows 8 required it, but had a “Skip” button.
Windows 10 also had a skip button, though obscured and inaccessible for those who just click through the process (95% of people).
Windows 11 home doesn’t have a skip button. You have to press Alt + F4 when Windows installer asks you for network connection to avoid it asking to create a Microsoft account.
My girlfriend, a linguist who has nothing to do with programming and computers in general, successfully transferred to a Linux distro after I told her about Microsoft supporting ICE. She says Linux is simpler, she had no problem installing additional software and she liked that cooling fans are never spinning now and that battery life is now solid two times better.
Think about it.6 -
15 years back when I was in my highschool I was taught HTML. I created a 3x3 table of images with border without using any CSS while other kids were looking around confused what to do. Opened the same in IE and felt I was a professional web developer. Simpler times!1
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Trying out the new version of fasm, I realize it's good, and conclude I should update my code to work with it as there's small incompatibilities with the syntax.
So, quick flat assembler lesson: the macro system is freaking nuts, but there are limitations on the old version.
One issue, for instance, is recursive macros aren't easily possible. By "easily" I mean without resorting to black magic, of course. Utilizing the arcane power of crack, I can automatically define the same macro multiple times, up to a maximum recursion depth. But it's a flimsy patch, on top of stupid, and also has limitations. New version fixes this.
Another problem is capturing lines of code. It's not impossible, again, but a pain in the ass that requires too much drug-addled wizardry to deal with. Also fixed in new version.
Why would you want to capture lines of code? Well, because I can do this, for instance:
macro parse line {
··match a =+ b , line \{
····add a,b;
··\}
};
You can process lines of code like this. The above is a trivial example that makes no fucking sense, but essentially the assembler allows you define your own syntax, and with sufficient patience, you can use this feature to develop absolutely super fucking humongous galactic unrolls, so it's a fantastic code emitter.
Anyway, the third major issue is `{}` curlies have to be escaped according to the nesting level as seen in the example; this is due to a parser limitation. [#] hashes and [`] backticks, which are used to concatenate and stringify tokens respectively, have to be escaped as well depending on the nesting level at which the token originates. This was also fixed.
There's other minor problems but that gives you sufficient context. What happens is the new version of fasm fixes all of these problems that were either annoying me, forcing me to write much more mystical code than I'd normally agree to, and in some rare cases even limiting me in what I could do...
But "limiting" needs to be contextualized as well: I understand fasm macros well enough to write a virtual machine with them. Wish I was kidding. I called it the Arcane 9 Machine, A9M for short. Here, bitch was the prototype for the VM my fucking compiler uses: https://github.com/Liebranca/forge/...
So how am I """limited""", then? You wouldn't understand. As much as I hate to say it, that which should immediately be called into question, you're gonna have to trust me. There are many further extravagant affronts to humanity that I yearn to commit with absolute impunity, and I will NOT be DENIED.
Point is code can be rewritten in much simpler, shorter, cleaner form.
Logic can be much more intricate and sophisticated.
Recursion is no longer a problem.
Namespaces are now a thing.
Capturing -- and processing -- lines of code is easier than ever...
Nearly every problem I had with fasm is gone with this update: thusly, my power grows rather... exponentially.
And I SWEAR that I will NOT use it for good. I shall be the most corrupt, bloodthirsty, deranged tyrant ever known to this accursed digital landscape of broken souls and forgotten dreams.
*I* will reforge the world with black smoldering flame.
*I* will bury my enemies in ill-and-damned obsidian caskets.
And *I* will feed their armies to a gigantic, ravenous mass grave...
Yes... YES! This is the moment!
PREPARE THE RITUAL ROOM (https://youtube.com/watch/...)
Couriers! Ride towards the homeland! Bring word of our success.
And you, page, fetch me my sombersteel graver...
I shall inscribe the spell into these very walls...
in the ELEVENTH degree!
** MANIACAL EVIL LAUGHTER ** -
I am fucking out of shape. I hate it. I also dislike gyms and exercising doing some repetitive boring set of things. I feel like exercise should be a functional thing. My mind has issues so I end up not exercising. I walk every day 2 to 3 times a day at work. So I am getting some exercise, but not enough. I also like to play games. I saw a reference to a "Skyrim workout". I thought, hey I should look into that. So I found a couple of workouts tied to game mechanics. I am going to start with the simpler one until I see how this will "work out"... If this is successful I think I will create a mod that people can customize their workouts. Less fatty gamers unite!
I have also changed my diet to mostly non carbs. I allow some carbs, but not most. I feel better in general. I just need to actually move more. Have found I don't really get hungry anymore, or not as much.
Anyway, here is the simpler workout I found:17 -
I remember that when I was about 8 years old, my dad brought a desktop computer home one day.
I don’t remember any specs, but it had a huge ass CRT monitor, a very loud clicky keyboard, a mouse with a real ball inside, and a CPU that uses floppy discs and CDs. Nope, CDs, not DVDs. And on that computer, it ran Windows 95. There’s was no internet most of the time (it was still quite expensive and unnecessary and dial up was troublesome to set up back then).
I remembered playing bootlegged games sold in CDs that my dad bought during his trips to China back then. Duke nukem, Command and Conquer Red Alert 2, Microsoft solitaire and GTA 3. Those were the games I played.
As a kid, it was glorious, looking through a box on a table, seeing and interacting with so many different worlds, stories, characters and games. I really miss those simpler times.
These days, every time I open my laptop, and I see that new mail that need to be dealt with, that homework that’s about to be due and a reminder of my next class in 15 min. Well shit.1 -
Just need to vent out a bit. There's already been a few times at work where the senior developer asks me why I take so long to do something, and I'm unable to fully explain why.
Now, I could think of several reasons. Maybe it's my lack of experience; I just start researching on Google for solutions, start putting things together, and then I guess things start to get too complicated for me to be able to explain clearly. Maybe I end up "over-engineering" to solve problems that could be solved in a simpler way.
And this leads to my second reason, and that is there's no code review going on. I've wanted to just tell him, "If you'd just take a long look at my code, you'd understand why it's taking me so long! So you can tell me if I'm doing it right or wrong, or if I'm making it too complicated!" But, of course, being the junior developer, I also think that when he's explaining how to do something, I'm just not understanding it right.
I could ask for clarifications, and believe I've done that on some things, but my third reason is that he's just not good at explaining things, or that there's some miscommunication happening. English isn't his first language. His English is ok, but I know there's a lot of room for improvement. I also notice that our other co-workers are also having a bit of a hard time but it seems they already developed some sort of adaptation to communicate with him.
So yeah, there's my rant, and I'd love to know everyone's input on this. -
So I'm having this return to the 70s mood. Not for the 70s themselves but for the pack of tech in everyday life.
Like besides email or worldwide message exchange and wikipedia, what have been the last true innovations?
Media streaming just killed and monopolized other industries. Sure, everything is cheaper, but let's be honest, how much music do we consume? Pretty sure like 80% of people listen to the same 100 songs in their whole lifetime. Do we need limitless streaming? Did it help us somehow beyond giving some dopamine shots?
Social media are and have always been crap for posers, advertising and bots. Small communities make sense, when properly taken care of. The actual issue with social media is the replacement of the so called "Third place". The place you go after work that is not your home. We don't know each other anymore, loneliness is apparently becoming pandemic and people are struggling with this. How is this innovative? For the real time news that are making people freak out?
And then, as I ranted before, AI. It's just... Statistics. Well applied statistics. Is it an actual innovation? No. Serves nothing beyond taking someone's job.
And before some retarded dickhead starts no, it will never create the same amount of jobs as a factory would've done 100 years ago, and prompt engineering is a lie told by the very guys who SELL those products to convince you that their crap is harmless.
Maybe it's about time to hit the brakes for a second and think if the simpler things (NOT the times!) were better, if maybe if we're getting lonely is actually our fault, it's our fault for not calling that old friend for a drink, it's our fault if we keep getting some dopamine shot every minute and are barely able to look people in the eyes, it's our fault for not behaving like human beings?
I hope any engineer will understand how this rant is about consumer-oriented tech and not tech in general.10 -
How can anybody use virtualization on Windows? Seriously! My second experience with Hyper-V. Not only it can't do basic stuff like forward devices into VM. And CPU and network configuration is simply a joke with almost no settings. But even those few stop working after a while! Aaarrrgh! Spend hour clicking like crazy trying to get network working. I wanted just a simple network between host and guest. Willing to setup static IP. Can't be simpler. But no, can't do. Somehow started working after ten times trying the same. And stoped after few seconds. Are you kidding me? And there are people using this peice of crap seriously and even call this production? Screw it. My brother will have to learn to have VMs in Linux.5
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hey folks, what are your thoughts on different kinds of insurances?
I recently went through a major accident that would have impacted our finances significantly , if i didn't had a corporate insurance. And this led to me researching a lot into different kinds of insurances : health, motor, home, travel, life, term life,... there are so many of these.
And they have a significant cost! they do cover benefits (claims) of even bigger amount but some1 with my salary and 12 different insurance will be shelving out approx 4 months of salary as premium every year. at the same time, our dear ol govt is taking 30% (4 months worth) as taxes.
and then we have a simpler generation that was my parents, who lived their 50+ years without any of these insurances and taxes. their income sources were very less to be taxed (or make considerable savings) , they will rush to govt hospitals for free treatment and prey to never get a major disease, and not leave the world without making their dependents independent.
so this is a weird philosophical question. should i live knowing am secured from stranger companies which may help at times ,while i try to manage my live with 40% of my salary?
or should i live like my parents(& billion others), trusting the govt and system to help me in times of need while i feed them my 30% salary an try to stay alive with the remaining 70%?4 -
I'm currently a fresher and just got an offer for support reliability engineer( tech support in simpler terms) and it pays 5 times the average in my country with lots of perks. Also it involves no programming. I'm interested in programming, should I settle for a developer profile which pays less or a tech support which pays almost the double?9