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Search - "subjective"
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Short personal Code Editor Review:
Atom (web-based)
Speed 👎
Packages 👍 (relatively up-to-date)
Features 👍
Visual Studio Code (web-based)
Speed 👉
Packages 👍
Features 👍
Sublime Text (native)
Speed 🚀
Packages 👉 (not as up-to-date)
Features 👍
Verdict:
Having worked with all of those editors for at least three weeks each I have come to the following conclusion:
I liked Sublime Text most primarily for it's performance, but was a little disappointed by the fact that the packages were not updated as frequently, not available or VSCode had some that have better support.
Second would be my current editor, Visual Studio Code, which I only use because I need certain packages that were not present on Sublime Text.
Atom is not bad either, it just happens to be the least recent editor I used, it was quite slow but an overall solid editor.
If I had to choose to use one for the rest of my life, I would probably go with Sublime.
I think there is little margin between features across all of those editors, only exception being performance for Sublime Text. I also quite liked the file organisation design of it (which I can't really say about VSCode).
Those are my subjective opinions on the editors, hope it helps some of you decide which one to give a shot next!36 -
Them: Root, you take too long to get tickets out. You only have a few simple ones. You really need to rebuild your reputation.
Also them: Hey, could you revisit this ticket? Could you help ____ with this other ticket? Hey Root, how do you do this? Root, someone had a suggestion on one of your tickets; could you implement that by EoD? Hey Root, i didn't read your ticket notes; how do you test it? Hey, could you revisit this ticket for the fourth time and remove some whitespace? Hey Root, someone has non-blocking code review comments you need to address before we can release the ticket. Hey Root, we want to expand that ticket scope by 5-6 times; still labeled a trivial feature though.
Also them: Super easy ticket for you. Make sure you talk with teams A, B, C, D, E and get their input on the ticket, talk with ____ and ____ and ____ about it, find a solution that makes them all happy and solves the problem too, then be sure to demo it with everyone afterward. Super easy; shouldn't take you more than a couple days. Oh, and half of them are on vacation.
Also them: Hey, that high-priority ticket you finished months ago that we ignored? Yeah, you need to rewrite it by tomorrow. Also, you need to demo it with our guy in India, who's also on vacation. Yes, tomorrow is the last day. (The next day:) You rewrote it, but weren't able to schedule the demo? Now you've missed the release! It's even later! This reflects very poorly on you.
Also them: Perfect is the enemy of good; be more like the seniors who release partially-broken code quickly.
Also them: Here's an non-trivial extreme edgecase you might not have covered. Oh, it would have taken too much time and that's why you didn't do it? Jeez, how can you release such incomplete code?
Also them: Yeah, that ticket sat in code review for five months because we didn't know it was high-priority, despite you telling us. It's still kinda your fault, though.
Also them: You need to analyze traffic data to find patterns and figure out why this problem is happening. I know you pushed the fix for it 8 months ago, and I said it was really solid, but the code is too complex so I won't release it. Yeah I know it's just a debounce with status polling and retrying. Too complex for me to understand. Figure out what the problem is, see if another company has this same problem, and how they fixed it.
-------------
Yep. I'm so terrible for not getting these tickets out, like wow. Worst dev ever. Much shame.
LF work, PST.13 -
I had a coworker used to write PHP pages in this way:
<?php
echo "<html>";
echo "<head>";
// 2000+ lines of un-indented nightmares
I tried suggesting him to keep the HTML outside php tags as much as possible and I stressed out that adding some indentation to the code would have improved readability. I also sent him an example of my code created using an IDE with auto-indent functionality.
His creepy answer was: «Readability is subjective. Anyway I'll try to get used to the sinusoidal trend of your code.»11 -
Let me preface this by saying I'm not a designer.
While I can make individual bits of a site look good, and I'm actually pretty skilled with CSS/Sass, overall design completely escapes me. I can't come up with good designs, nor do I really understand *why* good designs are good. It's just not something I can do, which feels really weird to say. but it's true.
So, when I made the Surfboard site (that's the project's internal name), I hacked everything together and focused on the functionality, and later did a branding and responsive pass. I managed to make the site look quite nice, and made it scale well across sizes/devices despite being completely new to responsiveness. (I'm proud, okay? deal.)
After lots of me asking (in response to people loudly complaining that the UI doesn't have X feature, scale properly on Y device, and doesn't look as good as Z site), the company finally reached out to its UI contractor who does their design work. After a week or two, he sent a few mockups.
The mockups consisted of my existing design with a darker background, much better buttons, several different header bars (a different color) with different logo/text placements, and several restyled steppers. He also removed a couple of drop shadows and made some very minor styling changes (bold text, some copy edits). Oh, he also changed the branding colors. Nothing else changed. It's basically the same exact site but a few things look a little better. and the branding is different.
My intermediary with the designer asked for "any feedback before finalizing the designs" -- which I thought odd because he sent mocks for two out of the ten pages (nine plus a 404 page). (Nevermind most of the mocks showed controls from the wrong page...).
So, I typed up a full page of feedback. Much of it was asking for specifics such as responsive sizing on the new header layout, how the new button layout would work for different button counts, asking for the multitude of missing pages/components, asking why the new colors don't match the rest of our branding, etc. I also added a personal nitpick about flat-looking controls because I fucking hate them. Everything I wrote was very friendly and professional.
... His response was full of gems. Let me share a few.
1. "Everything about the current onboarding site looks like a complete after-thought." (After submitting a design basically identical to mine! gg!)
2. "Yes [the colors match our current branding]." (No. They don't. I checked. The dark grey is different, the medium grey is different, the silver is different, the light blue is different. He even changed the goddamn color of the goddamn LOGO for fuck's sake! How the fuck is that "matching"?!)
3. "Appreciate the feedback [re: overlapping colored boxes, aka 'flat'], design is certainly subjective. However, this is the direction we are going." (yet it differs from the rest of our already-redesigned sites you're basing this off. and it's ugly as shit. gg again :/)
4. "Just looked at the 404 page. It looks pretty bad, and reflects very poorly on the [brand name] brand. Definitely will make a change here!" (Hey! I love that thing. It's a tilted, dotted outline of a missing [brand product] entirely drawn with CSS. It has a light gray "???" underlay and some 404 text inside. Everyone I showed it to, coworkers and otherwise, loved it. "Looks pretty bad". fuck you.)
I know I shouldn't judge someone so quickly, but what the fuck. This guy reminds me of one of those pompous artists/actors who's better than everyone and who can never be wrong, even while they're contradicting themselves.
just.
asfjasfk;ajsg;klsadfhas;kldfjsdl.undefined surfboard another rant about the same project long rant pompous designer apples and asteroids design8 -
I love devRant. But the people constantly saying "Python is shit" OR "Windows is for idiots" OR "Never use C it's ancient" OR "Microsoft sucks" OR any other fucking subjective opinion that's absolutely worthless drive me crazy.
I see many people here asking "Should I do [option1] or [option2]?" And the only responses are "[option3 which is not a fucking option you degraded fuck who thinks his/her opinions somehow matter in this discussion while they are clearly NOT helping]"
Sorry but this place has "Rant" in it's name so I thought this would be appropriate.22 -
I have seen it. They say it doesn't exist; just a story we tell our children so that their innocence does not lead them down into a nightmarish adulthood from which there is no salvation. But the evil lives. So vile that were you to look inside its soul, all you would find is a terrible desperation for suffering. To cause it. To revel in it. To bathe in the tears of those it considers less than human and feed off the emotional detritus.
It was 2009. The financial crisis. I was one of the lucky, having found refuge in a large company right before the jobs dried up. General IT: system administration, documentation, project management, telephony, software training, second level help desk. No software development, but with a two-year-old at home and Ph.D.s lining up outside the local Olive Garden whenever a help wanted sign was posted, I grabbed the health insurance and entered into darkness.
The Thing did not need to hunt it's prey. A manager title with 21 reports brought it new opportunities for fresh meat by the hour. But I was special. I resisted. I needed to know my place.
My first mistake was incomprehension. I did not understand the Thing's lust to be right at all costs. I was reviewing some documentation it had brought forth from its bowels. I mentioned that two spaces were being used between sentences. That proportional type made that unnecessary. It insisted, I was wrong. It insisted that Microsoft itself, the purveyor of all good technical writing, required two spaces. I opened the Microsoft Manual of Style for Technical Publications that it demanded its staff use and showed it that the spec was one space. It was livid. I was a problem.
From that point on my work life became exponentially more wretched. I was given three Outlook calendars to maintain: one with my schedule, one with the team's schedule and one with the Thing's schedule. Every time I had an appointment, I was to triple schedule it. If I was going to be away from my desk for more than 15 minutes triple schedule. Triple schedule my lunch, vacations, phone conferences.
Whenever it held a meeting, I and a colleague would be taken off mission critical IT projects to set tables with name tents and to serve as greeters as attendees arrived.
I was called into its crypt to be told never to say anything in a meeting unless I told the Thing beforehand what I was going to say. Naive, I mentioned that I often don't know what I will say as it is often in reply to someone else. Of course the response was that I should not say anything.
I would get emails 10-20 times a day asking about a single project. I would regularly complete work that was needed to be completed ASAP, only to have the Thing rake me over the coals for not completing it a week later. And upon resending the emails proving I notified it of the work being competed, disparaged at length a second time for not sending repeated notifications of the competed work.
I would have to sit in two-hour meetings to watch it type. Literally watch it try to create cogent thoughts. In silence.
I received horrendous annual reviews. At one, it created a development plan that stated a colleague would begin giving me lessons on the proper ways to socially interact with personnel. I pointed out to HR that this violated privacy concerns and would make the business liable in many areas, not least of which would be placing a help desk person in the role of defining proper business practice. HR made the Thing remove this from my review. She started planning to remove me.
I had given a short technical training to a group of personnel months earlier. Called into its tomb I was informed that feedback surveys on my talk were disturbing. One person stated that they did not think I was funny. Another wrote that I made an offensive statement. That person did not say what the offensive statement was. Just that I had said something he or she didn't like.
The Thing interviewed the training attendees. Gathered facts. Held three inquest-like meetings where multiple directors peppered me with questions trying to get me to confess to my offensiveness. In the end the request to fire me was brought to the man who ran the business at the time. The statement on high: "Humor is a subjective thing. Please tell This to be sensitive to that."
The Thing had failed, but would no doubt redouble its efforts. I had to find a new job. I sent hundreds of resumes. Talked to dozens of recruiters. But there were no jobs. And I had a family. And the wolf was at the door.
So I didn't say a word to the creature. For six months. Silence. At one group meeting it shrieked at me "what are you smirking at? If you've got something to say then say it!" I just shrugged. For my salvation was revealed. The Thing could not stand to be ignored. And at the end of my penance I was transferred to another group: Software Development.
I am one with the Force. The Force is with me. I am one with the Force. The Force is with me.4 -
I see a trend here.
Posts of people with good number of ++’s get more ++’s than the posts of people with less number of ++’s. Even if the post of person with good number of ++’ is just a normal conversation starter and post of person with less number of ++’s is an actual good fucking rant.
It’s not a bad thing, per se. I hope nobody gets offended. All in good spirit.
To people with good number of ++’s:
Let’s not hold back and ++ the good content of people with less number of ++’s.
To people with less number of ++’s:
Don’t hold back your thoughts. Be free. Write free. Don’t try to make your rant to look a certain way to get more ++’s. We are all here to support.
Let’s grow together and spread positivity.
Peace.18 -
PM talked me into comming into the office because of some subjective "culture" reason. He worked from home that day (didn't state a particular reason)
Would you be mad?9 -
Anyone else has this feeling that every tutorial ever explains basic things in minutae details and then in parts that are actually unintuitive and hard it does not explain anything?
Case in point Angular 1.X
Now, i feel pretty confident with my ng knowledge, but it still looks like there is lack of balance to docs/tuts, it shows up in questions ppl ask on irc etc.
So I don't think it is a question of my subjective viewpoint.4 -
"I don't want to offend you but well clearly you're not an artist. "
From the client i tell repeatedly "Web design is not my strong point so if there is a design you want we should bring on a designer"
And actually i was an artist. But i didn't like all the subjective criticism. Criticise my code when it doesn't work. I didn't ever sell you Web design -
"Graphics don't matter."
I ranted a while back about gamedev being hard to get into for me, and, today, user @DOSnotCompute posted a similar experience.
I had a couple more thoughts, so thought should post them here (FUCK! It ended up being too fucking long! sorry!)
So I was watching the making of mortal kombat 3 on yt, which was pretty amazing btw because I got to see the actors of the sprites in game which were engraved in my and thousands of others kids minds.
Anyhow, the creators of the series, John Tobias and Ed Boon, were interviewed and what not. And it hit me that while both were the designers, John was the main artist and Ed was the programmer (at least for MK1). Another game that comes to mind Super Meat Boy, and I bet hundreds of others did the same.
And it got me thinking, maybe that's my problem, I just need an artist.
And I think the reason why I never thought of that is because of this idea that graphics don't matter.
"you don't need an artist. You don't need graphics. The most important thing is the gameplay."
What a load of shit.
A lot of people believe that because they got tired of polished AAA games with automatic and predictible gameplay.
People started parrotting this knee jerk of a conclusion since then.
It's dumb. Imagine if Infiminer, one of the games Minecraft was based on, which btw looks terrible, had all the same features Minecraft had.
I would still not touch that shit with a pole.
Graphics ARE important. Games are on the VISUAL medium.
That doesn't mean you're sucking Sony's dick on every AAA release or that every game should be made with UnreUnityCocksReloadedEngine.
Some level of visual craft is required for a game ro be considered such.
(btw, I think most of you guys here get this, not trying to pander, just that I want to make it clear that I'm not accusing this community of being guilty of this)
If a game looks bad (given, bad can be subjective), if it gives the impression that it wasn't seriously made, then you kinda lower your expectations.
People get hyped on games that look good, because it means that the game could be good. Games that look unoriginal or terrible won't get played, wether they're good or not. And I think it's a reasonable reaction.
How many times did I hear things like "Look at x video game from the 90s, the graphics are terrible but it's fun as hell".
That is an absurd statement. The level of production some NES games went through is insane. We're talking millions of dollars for games that today might look primitive.
The graphics weren't shit back then, and even today you could say that they are simpler but also of excellent craftsmanship.
I'm not into creating art, I hate it in fact because you can't quantify the success of produced art.
So, duh, find an artist. Ok, how? This is the part where I have no fucking idea how.
You start spamming shit like "I need an artist" online? I dunno, something for another post I guess.
I guess the most healthy thing I could do is making demos that might look like shit just to get experience so that when I get to find an artist, I have practice already.7 -
Looking back on 2022 from a developer's perspective, even without talking politics, war, climate, health, and injustice, despite CSS updates and AI progress, it feels like two steps forward, one step back. I used to curse ReactJS and Webpack, but we can have breaking changes everywhere else, like PHP 8 vs. WordPress. Oh yeah, and why do customers still love WordPress so much that we have to mess with this unstable abomination with its half-baked Gutenberg block editor and (full) site editing? And what about "social" media? Well, never mind, after Usenet and Myspace, why did people favour Facebook and Twitter in the first place? Thanks to devRant, there is at least one site where I rant about obscure tech topics from my subjective point of view, using swear words and exaggeration, without getting downvotes. Maybe I am even allowed to say "Mastodon" here? Thanks and merry Chanukka, Jul, X-Mas, Y-Mas, and Z-Mas and a happy new year everybody!3
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My social life consists of spending much of my free time with my girlfriend, seeing my close family on weekends and meeting with a few friends from time to time.
It's enough for me and since there's not much of it, it isn't hard to "balance". Whatever that means.
Seriously tho, "social/work life balance" is subjective. It depends on what you need to feel good and happy. What works for some will not work for others. Don't try to push others into being social when they don't want to. Don't give me that "you need to go out more" crap. I don't. I'm fine just like this. I prefer to stay home and see a movie with my girlfriend.
That "people need to be social" mindset made me feel bad about myself for too long because I'm just not like that and people keep pushing that idea into my head. I'll go out with you when I feel like it, don't push it. Stop asking me every fucking weekend ffs.2 -
What I learned from devrant:
There is someone, somewhere, that will upvote the stupidest shit.
Which I find both terrifying and humorous. This is not a criticism nor a putdown. I find people fascinating. I also realize that my definition of "stupidest shit" is very subjective. This is definitely the most "fun" forum I have been on in a long time.4 -
Hey guys, I have a serious question for you: How do you define science?
And yes this is going to be a long Rant. This topic really pisses me off.
A bit of context first. I come from a "humanities" background. I study history and dude, I love it. The problem is that even though we fucking pull our brains out studying historical phenomena with a fucking ton of conceptual tools, our work is mostly seen as literature to entertain the elderly during their lonely evenings. But that's not really the point of this rant.
My fucking problem is that while we try to do some serious work; actual work that could help society for real, it all goes into that magical fucking kingdom called "humanities". HOW THE FUCK DO THEY DARE TO CALL SOMETHING "HUMANITIES". IT'S A FUCKING HISTORICAL TERM THAT MEANS "TO FULFILL MEN IN ALL IT'S ASPECTS", AND NOW THEY'VE REPURPOSED IT, MAKING IT CONTAIN ANY STUDY THAT ISN'T "EMPIRICAL", "OBJECTIVE", ADD ANY FUCKING SCIENTIFIC DELUSIONARY TERM YOU CAN THINK OF.
And don't get me started on "objectivity". Oh boy, your fucking objectivity is hollow as a kid's balloon. There is no such thing as a objective study, even when it applies your "rational" "godly" scientific method. Some guys follow that shit as if it was a fucking religion. I do understand it's useful and all that, but in the end it's just a tool, you can't fucking define "science" by it's tools.
"""Q: What is carpintery?
A: Well, it's hammers, nails and wood. Yep. Hammers, nails and wood."""
THE SCIENTIFIC METHOD WAS FUCKING INVENTED DURING THE XVIII CENTURY, WHAT THE FUCK DO YOU THINK WAS GALLILEI BEFORE THAT? "HUMANITIES"?
Why do I say objectivity isn't posible? Well, guess what? YOU ARE FUCKING HUMAN. Every thing you know is full of preconceptions and fucking cultural subjectivities invented to understand the world. And it's ok, becouse if you understand your own subjectivity, at least you can see yourself in a critical sense, and at least "tend" to objectivity, in the same way functions tend to infinity.
And here comes the best part: people studying "cs" in my university pass most of the time studying a ton of shit that isn't really science, but is taken as scientific becouse it is related to "science". These guys spend entire semesters just learning programming fundational stuff that in my opinion isn't really science, it's just subjective conceptual constructs built to make the coding process better. They only have TWO fucking classes on discrete mathematics and another 3 or 4 in actual scientific fields related to computing. THESE GUYS AREN'T FUCKING BEING TAUGHT TO BE COMPUTER SCIENTISTS; THEY ARE TEACHING THEM TO BE PROGRAMMERS. THERE'S A HUGE DIFFERENCE BETWEEN CS AND PROGRAMMING AND THAT IS THE WORD SCIENCE. And yes, I'm being drastic on the definition of science on purpose becouse guess fucking what? I'M PISSED OFF.
"Hey, what are you doing?"
"Just doing science with scrum and agile development."
I understand most of you guys would think of science as "the application of the scientific method", "Knowledge by experimentation and peer-review", "anything techy". Guys, science is a lot broather than that. I define it as "the search for truth", mainly becouse that's what we are all doing, and what humans have been doing to gain knowledge through the ages. It doesn't matter what field of truth you are seeking as long as you do it seriously and with fundaments. I don't fucking care if you can't be objective: that's impossible. Just acknowledge it and continue investigating accordingly.
I believe during the last centuries the concept of science has been deformed by the popular rise of both natural and applied sciences. And I love the fact that these science fields have been growing so much all this time, but for fucks sake don't leave every other science (science as I define it) behind. Governments and corporations make huge mistakes becouse they don't treat history, politics and other sciences seriously. Yes, I called history a "science", fuck you.
And yes, by my definition programming is not a science. I don't know what most of you think programming is, but for me it's a discipline that builds stuff, similar to carpintery or blacksmithing. Now if you are pushing the limits, seeking ways to make computing go further, then that's science. The guys that are figuring out AI are scientists, the guys that are using it to detect hotdogs aren't - unless they are the same person- deal with it. I guess a lot of you guys are with me on this point.
In the end, we are all artisans building abstract tools by giving orders to a machine.
I still have some characters left, so I want to thank the community as a whole for letting me vent my inner rage. I don't have much ways to express myself on these matters, so for me DevRant is a bless.8 -
Bashing our fellow developers for using <insert tech> is not cool. This especially became overboard with PHP. And yes I've been guilty of this, despite using PHP before for so long as well.
https://justmarkup.com/log/2018/...5 -
In Germany we have something called "Rundfunkbeitrag" (aka GEZ-Gebühr a long time ago).
The "Rundfunkbeitrag" is something that you have to pay for even if you don't own a TV, watch TV, listen to a radio station etc and consume ARD, ZDF and Deutschlandradios' radio services and online services (as in news sections for example).
That's pure scam.
The "Rundfunkbeitrag" is basically broadcast contribution.
Is there any country that is not forcing you to pay for something you don't own and/or consume?
I, for one, don't watch TV, never consume their services and don't listen to radio. There are better alternatives.
We, as a society, will even pay for the amount of air we breathe in and out in the future. That might sound like bullshit to you, but just take a look around yourself and face the reality for once. We get scammed from all sides, don't we?
How unlikely can that be to happen in the future?
We literally get gang banged with "GDPR", "Imprint", "Rundfunkbeitrag", "Media lies (rather subjective)" and other things in Germany.
---
Again, if there are better alternatives let me know.21 -
Here’s book most of you have either read a newer edition or some variant based on this book, as computer science students you had to take an intro to logic course.. prior to digital logic.. or atleast that’s how it went for me and many others I know.
Which regardless how much the universities screwed up teaching comp sci and programming.. this is one aspect I think they nailed. Requiring philosophical logic course for comp sci.
Again this isn’t a digital logic book. It’s just philosophical logic. The first edition of this book came out in 1953... and I think they are edition 14 or 15... for a book to have this many editions and last this long thru time it’s a good book.
It’s a book that should be a must read for anyone venturing into AI and working on human machine thought processing.
It’s a great book to have around as reference, considering philosophical logic is not a walk in the park atleast not in the beginning because it requires you to change the way you view things.. more specifically it requires you to think objectively and make decisions objectively rather than subjective emotional reasoning.
Programmers need to think objectively with everything they do. The moment you begin thinking subjectively .. ie personal style, wishes and wants, or personal reasons and put that into code for a code base with a team u just put the team at risk.
Does this book teach objective thought? No... indirectly yes, because it teaches the objective rules of logic... you don’t get to have an emotional opinion on wether you agree or disagree or whatnot, logic is logic even philosophical. Many people failed the logic course I was in university.. infact the bell curve was c- / D ... many people had to take the course more than once.. they even had to change the way the grading was done.. just to get more people to pass...
But here’s the thing it’s not about it being taught wrong.. people just couldn’t adapt to thinking objectively, with rules as such in philosophical logic courses. Grant it the symbols takes time getting use to but it literally wasn’t the reason people failed.. it was their subjective opinions and thought process interfereing with the objectiveness of the course exams and homework.5 -
The facebook python group caused me to make this meme due to the outrageous number of Which ide for python posts we see there.
Everyday its the same 2 questions, How long does it take to learn python, and which IDE is best.
Both of these questions require subjective answers. fml.9 -
so... not really a rant because i'm happy to be in the long-term zenlike state where i don't really give a fuck about anything anymore, but...
so today's my birthday (thanks in advance for all the semi-mandatory "cheers" reactions and such)
the agency i do temp jobs through sends money weekly (for the one week back) (which is the main and only reason i use them). they arrive at friday 12:25, so that's when i know to go "check" by withdrawing it, and it's also awesome because it's the best time to provide funds to reward myself (by booze/weed) at the end of the week.
last week, nothing came in. i called them and learned it was due to the contact person in the company i did job in being too late on sending the agency list of people who showed up at the work, i was told it's gonna arrive one week later together with the proper payment for the week-1,so effectively i was one week without any money (literally), but on the next week double was going to arrive, which is nice.
that next week of double was now. i found out that no double arrived, only single-value payment. i called them to ask why.
i was told that what arrived was the late payment, and the dude in company was again late with sending the presence list, so the other payment, for the proper week's work, will be a week late again.
so... that kinda ruined my financial planning tor tge week that's going to happen.
i guess my point (if i have any) is... funny how when someone fucks up, there's nobody for me to be angry at and hold responsible in any way, but when i have delays in my work due to delays upstream, nobody gives a shit about my excuses and it's my fault and i should have compensated, it was my responsibility and duty, and me not doing it (to my own detriment, for someone else) is me failing.
funny how the subjective dynamics of the world always somehow works out in a way where everyone else fucks up and i either have to suck it up and be okay with it otherwise i'm a selfish unreliable entitled asshole, or suck it up and extinguish their fire for them, otherwise i'm a selfish unreliable entitled asshole XD
anyone else noticed this in their life?
how does it work? what is the factor that decides whether you're in the "suck it up" class or the "fuck it, someone else will suck it up" class?
doesn't seem to (just) be the money(flow), i've seen this thing happen even in situations where the money/client dynamics were flowing the opposite way to what would be natural for the shit fall direction.4 -
GitHub releasing the worlds most awful report trying with all their might to make copilot look good.
- percentages did not add up to 100 (one was under, one was over)
- errors not defined as functional errors, but “any code that reduced the ability for the code to be easily understood” (what in the subjective bullfuck is that?)
- apparently 200 participants but 25 represented 40% of the population????
LLMs are already decreasing the average GitHub employee IQ to functionally retarded levels :(4 -
Surely this will be down voted, but whatever:
1. Don't
2. Wait until you are 13-15 years old to dive into it
3. Live your childhood "normally" (this normality is totally subjective of course)3 -
If you had to pick 1 language as your favorite what would it be? Completely subjective here folks.
Java for me ☕22 -
Obligatory subjective view from inexperienced eyes of a highschooler
I think it's evolving to be more beginner-friendly and more easily accessible. I'm seeing ppl roughly my age can program pretty well (ignoring the mandatory programming classes in highschool that stuff is just no (I know, we had this convo before but do hear me out, although it teaches fundamental programming in Pascal, the execution sucks ball because "mandatory")). I'm not saying we are on par with the in-industry devs, it's just we can code well enough to at least make decent small program/script.
With newer scripting languages that are easy to pick up and syntactically similar to English which is obviously Python, both objectively and subjectively, and its ability to be OOP without scaring first-timers of the what-the-blyn-is-this blank program (looking at you C#) people can be introduced to programming and programming concepts fairly easily and they can switch from Py to other languages with little to some hiccups, from my personal exp at least.
But then there's the "too much kiddies in the field" arguments I saw on dR (I think) a while back then when SO decided to better support newbies. To that, I can only say "Please give us a chance". We're completely oblivious to how the dev world work nor how you guys do your work so before you scold us on this, at least tell us how to work like you before you go on a 2-A4-page rant on how the industry is not as good as before and how it has degraded.
That leads to the problems of politics invading programming. We have it, I hate it, goddammit I wanna murder them. Linux CoC controversy is just...no. And then there's forced diversity in hiring (also ranted on dR a while back) and corporations pissing devs off to satisfy a minor group. I'll just shut up on this. No no no no no no no NO I'm not gonna. Not gonna.
Do correct me if I'm wrong though. I'm a less than a junior dev.2 -
A peeve of mine is when someone in the software industry denigrates a technology/tool/framework outside of his role eg webdevs on sysadmin stuff or viceversa.
I'm not trying to shame anyone for having subjective experiences, I just think that if you're gonna talk about tools that are not on your domain, then you need to be twice as humble as usual.
I'm a webdev and I don't post around how I KNOW how to make ssh secure, while other people devote their entire careers to that and all related matters.
What prompted me is seeing some not webdevs do this here that seem to be sysadmins/devops (can't tell for sure since I don't know them), but in real life, I've seen people from any role do this, webdevs too, even testers!
Imagine you had cancer, and you had a tumor extraction, and the oncologist said to the surgeon "step aside son, let me show you how to deal with cancer".5 -
This started as an update to my cover story for my Linked In profile, but as I got into a groove writing it, it turned into something more, but I’m not really sure what exactly. It maybe gets a little preachy towards the end so I’m not sure if I want to use it on LI but I figure it might be appreciated here:
In my IT career of nearly 20 years, I have worked on a very wide range of projects. I have worked on everything from mobile apps (both Adroid and iOS) to eCommerce to document management to CMS. I have such a broad technical background that if I am unfamiliar with any technology, there is a very good chance I can pick it up and run with it in a very short timespan.
If you think of the value that team members add to the team as a whole in mathematical terms, you have adders and you have subtractors. I am neither. I am a multiplier. I enjoy coaching, leading and architecture, but I don’t ever want to get out of the code entirely.
For the last 9 years, I have functioned as a technical team lead on a variety of highly successful and highly productive teams. As far as team leads go, I tend to be a bit more hands on. Generally, I manage to actively develop code about 25% of the time to keep my skills sharp and have a clear understanding of my team’s codebase.
Beyond that I also like to review as much of the code coming into the codebase as practical. I do this for 3 reasons. I do this because as a team lead, I am ultimately the one responsible for the quality and stability of the codebase. This also allows me to keep a finger on the pulse of the team, so that I have a better idea of who is struggling and who is outperforming. Finally, I recognize that my way may not necessarily be the best way to do something and I am perfectly willing to admit the same. I have learned just as much if not more by reviewing the work of others than having someone else review my own.
It has been said that if you find a job you love, you’ll never work a day in your life. This describes my relationship with software development perfectly. I have known that I would be writing software in some capacity for a living since I wrote my first “hello world” program in BASIC in the third grade.
I don’t like the term programmer because it has a sense of impersonality to it. I tolerate the title Software Developer, because it’s the industry standard. Personally, I prefer Software Craftsman to any other current vernacular for those that sling code for a living.
All too often is our work compiled into binary form, both literally and figuratively. Our users take for granted the fact that an app “just works”, without thinking about the proper use of layers of abstraction and separation of concerns, Gang of Four design patterns or why an abstract class was used instead of an interface. Take a look at any mediocre app’s review distribution in the App Store. You will inevitably see an inverse bell curve. Lot’s of 4’s and 5’s and lots of (but hopefully not as many) 1’s and not much in the middle. This leads one to believe that even given the subjective nature of a 5 star scale, users still look at things in terms of either “this app works for me” or “this one doesn’t”. It’s all still 1’s and 0’s.
Even as a contributor to many open source projects myself, I’ll be the first to admit that have never sat down and cracked open the Spring Framework to truly appreciate the work that has been poured into it. Yet, when I’m in backend mode, I’m working with Spring nearly every single day.
The moniker Software Craftsman helps to convey the fact that I put my heart and soul into every line of code that I or a member of my team write. An API contract isn’t just well designed or not. Some are better designed than others. Some are better documented than others. Despite the fact that the end result of our work is literally just a bunch of 1’s and 0’s, computer science is not an exact science at all. Anyone who has ever taken 200 lines of Java code and reduced it to less than 50 lines of reactive Kotlin, anyone who has ever hit that Utopia of 100% unit test coverage in a class, or anyone who can actually read that 2-line Perl implementation of the RSA algorithm understands this simple truth. Software development is an art form. I am a Software Craftsman.
#wk171 -
From my experience you can't really avoid bad companies with 100% success ratio. You can pay attention to the surroundings during an interview, you can research the company online, but in the end whether the company is good or bad is a purely subjective feeling. I think the most important thing is to make sure you don't get too attached to the company either emotionally or legally, so you can just gtfo when you decide it's not right for you.2
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Why do anything? We all live on a floating rock. There is no meaning. To define meaning is our lives, objective or subjective, is functionally absurd. We are all here, chasing fleeting moments of joy and pretending like things matter. We are born and then have sex and do the dishes and scroll through our feed endlessly until our inevitable deaths. Nothing matters. Post on DevRant. Or don’t.8
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The correct amount of applied test time is often subjective. My theory to objectify is this.
Plug a tester into the mains supply.
Turn the juice on.
When his screams reach a certain pitch, you objectively know QA is done.
Thoughts?5 -
This was initially a reply to a rant about politics ruining the industry. Most of it is subjective, but this is how I see the situation.
It's not gonna ruin the industry. It's gonna corrupt it completely and fatally, and it will continue developing as a toxic sticky goo of selfishness and a mandatory lack of security until it chokes itself.
Because if something can get corrupted, it will get corrupted. The only way for us as a species to make IT into a worthy industry is to screw it up countless times over the course of a hundred years until it's as stable and reliable as it can possibly be and there are as many paradigms and individually reasonable standards as there can possibly be.
Look around, see the ridiculus amount of stupid javascript frameworks, most of which is just shitcode upon vulnerabilities upon untested dependencies. Does this look to you like an uncorrupted industry?
The entire tech is rotting from the hundreds of thousands of lines of proprietary firmware and drivers through the overgrown startup scene to fucking Node.js, and how technologies created just a few decades ago are unacceptable from a security standpoint. Check your drivers and firmware if you can, I bet you can't even see the build dates of most firmware you run. You can't even know if it was built after any vulnerability regarding that specific microcontroller or whatever.
Would something like this work in chemical engineering? Hell no! This is how fucking garage meth labs work, not factories or research labs. You don't fucking sell people things without mandatory independent testing. That's how a proper industry works. Not today's IT.
Of course it's gonna go down in flames. Greed had corrupted the industry, and there's nothing to be done about it now but working as much as we can, because the faster we move the sooner we'll get stuck and the sooner we can start over on a more reasonable foundation.
Or rely on layers of abstraction and expect our code to be compilable on anything the future holds for us.2 -
Heyo, it's me. That fool who always says shit about unity.(:
So.. i just got my first real hands-on down, and phew, i gotta say.. I overestimated that heap of bullshit.
It's not like there are basic concepts of gamedev, framebased ticking and stuff like that since before the fucking gameboy - nope - let's do shit different. More ... Shit. First, we invent something new. Lets call it "prefab". None of these fuckers is going to know what that shit is.
What next.. oh the new-keyword. That's bullshit, all languages use it. Lets make Instanciate(). That's the stuff.
On we go, scenes. Most shit is statically created beforehand and used by scripts glued to stuff. Hell that so neat actually. Creating materials beforehand and then we can just load em!(:
NOPE. yo bro your Material where u used one of those loading-methods is null. We ain't telling you whats wrong, cus you know.. Load() returning null is like completely normal, why throwing an exception?
Oh and btw, it needs to be in ./Resources/, but it wont make any difference.
So now you want to google your problem, eh? Forget it. The Forums only answer on stuff like "how to add 2 numbers in unity" and the guide shows you how you did it, but they say it works that way.
Dude holy shit, of course this is a buhuuu i don't know how to do shit rant because i feel like good 8-10 years of dev experience collected while not doing homework for school were for fucking nothing.:b
And i have to use it.
Subjective Opinion: Unity was made by crackheads.6 -
I've come to notice that mindful meditation does some good things to me.
And by "mindful meditation" I mean my subjective experience based on the shitty articles and videos I saw online, aka, I close my eyes and focus on how my breathing feels...
spoiler: it doesn't fix my depression and anxiety. The good thing that it does to me is that I seem to be more focused and to bump into simple solutions to problems I have everyday instead of freaking out about them.
So while it doesn't fix it, it does help a bit with anxiety.
The problem is that it's very, very, very goddamn hard to meditate to me.
I try to focus on my breath and not think for like 10 minutes. Even for 10 minutes, the experience is jarring.
I have this insane urge to just do something immediately. It's not a painful experience or anything or bad for my mental health so far, I just get massive urges to start doing something else, like, for example, I can't wait to start working.
So it's as if it decreased anxiety, but increases adrenaline or whatever? I dunno.
Disclaimer: I don't care much about the religious aspect at all, which is kind of problematic because 95% of what you find online is just biased religious marketing, and I avoid that like the plague.8 -
Kinda curious as to why some people rave over vim?
Just tried it and instantly I prefer to use nano as a CLI editor, am I missing something or is it literally just a super subjective thing?14 -
Important thing I learned is not to listen to devs who suggest to learn a framework because its pointless
If i ask should i learn react or angular, some will say angular some react, and both have valid arguments why
When i branch to react and ask if i should learn nextjs or nuxtjs the same thing will happen
No matter if the arguments are valid or not people will prefer a framework they have been biased towards
All frameworks have cons and pros there is no such thing as "the one" perfect framework
No matter how framework is good people will always find a reason to take a shit on it
So from now i wont ask IF i should learn framework X, I'll ask for the order in which to learn it
For example i Know i want to learn A for whatever reason, should i first learn framework B or C?
I dont need your subjective opinion to tell me how B or C sucks and i should do D instead of A4 -
Any other language: Hey fuckface, you can't name this variable by a single letter, tf is wrong with you? use some descriptive shit.
Golang: lmao fuck u
I really find it interesting how we use short variable names for items in golang. Kinda makes sense when you think of it. Most of these items come up in short methods for which the mental model lets you know and remember what you are doing, they even make sense when going through the std lib in which that shit is all over the place. YET years of going by other languages has made me squint my eyes a bit in frustration every time I see it.
Say for example that a function is implementing io.Writer. What would you call the method parameter? you could argue that writer would be sensible since it has it in the signature, but what about when the io.Writer in itself is a file or a socket or whatever? writer would be funny or strange? nah fuck it just w, it makes sense, but x wouldn't. I find these points to make sense even if i don't like them.
Would, now, this practice be acceptable in C? you are supposed to write the same modular code with C in which you compose large functionality in separated units of code, yet I am sure this practice of single name variables is something that C engineers dislike greatly.
Are go devs just doing this out of blind love for their preference in languages? and how would this work if mfkers add generics to go(I hope not, Go is simple enough to understand in order to extend functionality through the empty interface, but that is a preference of mine as well)
The more I use Go the more I like it to be honest, I think the code looks ugly syntactically, but that is subjective as all hell and based on my constant preference for a language to look like Ruby, which even though it might not be everyone's cup of tea it remains to my eyes as the most beautiful language in existence, again, an obvious personal preference.18 -
1/2 dev and a fair warning: do not go into the comments.
You're going anyway? Good.
I began trying to figure out how to use stable diffusion out of boredom. Couldn't do shit at first, but after messing around for a few days I'm starting to get the hang of it.
Writing long prompts gets tiresome, though. Think I can build myself a tool to help with this. Nothing fancy. A local database to hold trees of tokens, associate each tree to an ID, like say <class 'path'> or some such. Essentially, you use this to save a description of any size.
The rest is textual substitution, which is trivial in devil-speak. Off the top of my head:
my $RE=qr{\< (?<class> [^\s]+) \s+ ' (?<path>) [^'] '\>}x;
And then? match |> fetch(validate) |> replace, recurse. Say:
while ($in =~ $RE) {
my $tree=db->fetch $+{class},$+{path};
$in=~ s[$RE][$tree];
};
Is that it? As far the substitution goes, then yeah, more or less. We have to check that a tree's definition does not recurse for this to work though, but I would do that __before__ dumping the tree to disk, not after.
There is most likely an upper limit to how much abstraction can be achieved this way, one can only get so specific before the algorithm starts tripping balls I reckon, the point here is just reaching that limit sooner.
So pasting lists of tokens, in a nutshell. Not a novel idea. I'd just be making it easier for myself. I'd rather reference things by name, and I'd rather not define what a name means more than once. So if I've already detailed what a Nazgul is, for instance, then I'd like to reuse it. Copy, paste, good times.
Do promise to slay me in combat should you ever catch me using the term "prompt engineering" unironically, what a stupid fucking joke.
Anyway, the other half, so !dev and I repeat the warning, just out of courtesy. I don't think it needs to be here, as this is all fairly mild imagery, but just in case.
I felt disappointed that a cursed image would scare me when I've seen far worse shit. So I began experimenting, seeing if I could replicate the result. No luck yet, but I think we're getting somewhere.
Our mission is clearly the bronwning of pants, that much is clear. But how do we come to understand fear? I don't know. "Scaring" seems fairly subjective.
But I fear what I know to be real,
And I believe my own two eyes.11 -
Note: I have deleted my previous version of this question as I found it lacking crucial information and therefore being prone to misunderstandings.
Question : In C/C++ you can position the keyword 'const' either left or right of the left-most type specifier. Which variant do you prefer?
I ask that because I'd like to hear your opinion. Although I have been working with C over three decades now, I only learned this a couple of years ago. After some experimentation I decided for myself, that I like the placement to the right more. Although the positioning to the left is taught in literally every book and course, the original placement suits me better.
One reason, of many, is the listing of many member variables in structs or classes. To have them nicely aligned, I always had to put 'const' either on the previous line or put in extra indention to everything non-const. That was quite irritating sometimes.
Another, and my main reason is, that when reading from right to left, the rhs variant just makes more sense than the lhs variant. Reading from left to right almost never makes much sense without straining your eyes. But that is, of course, highly subjective.
This is even more so if you have pointers. The 'const' keyword modifies the type identifier(s) to the left. So if the 'const' is (anywhere) left of the '*', the data is const. If the 'const' is right of the '*', the pointer address itself is const. The same applies to references.
Examples, read right-to-left:
int* const i; // i is a const pointer to int data
int const* i; // i is a pointer to const int data
int const* const obj; // i is a const pointer to const int data
The "classical" or "taught" way, that is found almost everywhere would read, still right-to-left:
int* const i; // i is a const pointer to int data
const int* i; // i is a pointer to int data const
const int* const obj; // i is a const pointer to int data const
Not only that the second "lhs" form reads worse, it also looks worse. In my opinion, the first "rhs" variant makes it simpler to quickly determine that we are dealing with three ints, while on the second "lhs" variant, one has to first get past the 'const' keywords.
I know that this is not only a matter of taste, but of course of agreement, too. You can not just go and switch the 'const' placement in long standing projects. That would surely piss of a lot of people. Or even cost you your job.
But I like to know what you people think and why.
Thanks a lot in advance!5 -
Car reviewers are the bane of my existence.
In one video, a dude reviews a 3rd gen Rav4 and says "don't expect Porsche like performance or luxury materials".
Well, no fucking shit, Sherlock.
Who would've thought? An affordable compact SUV doesn't have sports car performance. Mind = Blown.
Also, vague and subjective criticism such as "unimpressive steering" or "not fun to drive". Not fun how? Whatever the fuck that means.
Dudes want a budget car with a Bugatti engine, that handles like a Porsche but priced as a Honda.
Seriously, why the fuck do these reviewers regurgitate the same shit, over and over again.
A good review must take into account the price of the car. And at most, compare it to similarly priced cars.
Comparing a Corolla to a 911 is down right moronic.3 -
What do you think of Elixir + Phoenix to build API’s? Is it a better choice than a more established language like Python or something more new like Scala or Clojure?
At my company we're going through a watershed moment where we're starting to discuss and think about re-building our digital foundations and nothing is off limits. I'm leading the discussion about our architecture where everyone can have their say into what the future looks like for our applications. We're currently on a Drupal (CMS) + PHP7/Symfony (Backend Content Repository) + Symfony Twig templates (Frontend)
Even though I have been developing in PHP most of my career, I personally love Elixir and spend a lot of my time away from work learning it but many of my reasons feels subjective like pattern matching, it's actor concurrency model, immutable data and not having to deal with classes/objects, and I'm not entirely sure how that translates to business value, advocating successfully for a tech stack change requires solid reasoning and good answers to challenges like how do we find Elixir developers when existing devs leave, how easy is it to build a CI/CD pipeline for Elixir/Phoenix, etc.4 -
I really find it quite annoying when my colleague refactors my code. I personally don't see the point because I find my code more readable, easy to main and intuitive. That of course is a subjective view. Problem is, there aren't any competent colleagues who can weigh in their opinion on disagreements in the team. In fact, I'm pretty sure they aren't even developers, and have some how infiltrated their way in claiming to be a software developer.
Oh yeah, the manager doesn't review our performance or keep up to date with the work people are doing.
I'm not even exaggerating.1 -
Dude in my Calc 2 class just bitched about iPhones having "shitty software" referencing that bug from around ~6 years ago, when a specific iMessage text would reboot your phone. IMO, 99% of what Apple does well is software. UI is subjective, but final cut pro is unbelievable in terms of functionality for its price, their software is so well optimized that iPhones have been able to use comparably tiny batteries and still compete. They are consistent throughout their company with software design, while companies like Google are so stratified it took years before their material design had been implemented in all their services, there are still a few that aren't (not to mention the meme of Google killing off all their projects). I hate tablets, but the iPad pro has the best software/hardware implementation of any I've ever seen. Apple's interconnectivity between devices is unbelievable, whether it's Continuity features or the setup process just recognizing group devices around and pulling data to create consistent account info and saving you taps. Siri is shit, but apart from that their software isn't bad enough that you should complain about that instead of...
Their Macs are fucking pressure-cookers, and their fuckin marketing department is like a different company all-together, and their anti-fix-it-yourself policies are so user hostile that they're toe-to-toe with being as abusive to customers as Oracle.
TL;DR the biggest scam Apple has pulled off is not that the sheep still think Android and PC users are living in 2010, but they've convinced the sheep that they know what shitty software is. At that point they're too many levels deep and there is no red-pill strong enough for them.2 -
I ask what i think is an interesting question i havent been able to answer on software engineering stack exchange ("why did the original Basic use the caret for exponentiation"). Even said "no subjective answers, please provide a source" in my post.
Result: a bunch of comments saying it "because it looks like an up arrow", comments saying I'm rude because i said no subjective answers, and a bunch of downvotes.
Did eventually get a good answer though. The system works.2 -
i'm the only one thinking naming variable can and could be something a little bit subjective? or are everybody else can find the perfect name that make it crystal clear for any person reading it?6
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What do you name a library that just expands upon an existing library?
As in, it has the same functionality, but just goes about it in a different way to make it nicer to work with
Don't want to just prefix it with "better-" or something since a) that's probably subjective and b) it's a bit on the arrogant side9 -
Anyone have experience with technical analysis, algo trading?
Was reading an article about how markets are probably going to crash next year based on some technical indicators and it reminded me of the days back in uni when I tried to create (simple) trading algos using all sorts of technical indicators...
Never got anything better than random... And I recall was basically throw some indicators together and backtest using different parameters. I think it's called p-hacking.
But anyway just wondering how is it actually done such that it works... And well how can technical analysis ever work if it's completely subjective to the parameters u use? Like just take Moving Average. You can take a average over any range 1s, 1min, 1d, 1 month, etc.
So many combinations u could use, how can you make any rules that you are confident enough to put lots of money on...7 -
Alright members of the underground, voodoo community called ''computer science''.
I am done with my environment's subjective, limited POV and i'm here to ask the holy council of DevRant a simple question.
I'd hate to call it a thread but i'm secretly thumbs upping for it.
Alright, genies of the lamp, i ask of you the answer to "React-native vs Kotlin vs Xamarin" with a follow-up question of "which to consider continuing woth if I tried all of them, don't have any preferences, and don't know what kind of projects i'm going to work on?"4 -
floating point numbers are workarounds for infinite problems people didn’t find solution yet
if you eat a cake there is no cake, same if you grab a piece of cake, there is no 3/4 cake left there is something else yet to simplify the meaning of the world so we can communicate cause we’re all dumb fucks who can’t remember more than 20000 words we named different things as same things but in less amount, floating point numbers were a biggest step towards modern world we even don’t remember it
we use infinity everyday yet we don’t know infinite, we only partially know concept of null
you say piece of cake but piece is not measurement - piece is infinite subjective amount of something
everything that is subjective is infinite, like you say a sentence it have infinite number of meanings, you publish a photo or draw a paining there are infinite number of interpretations
you can say there is no cake but isn’t it ? you just said cake so your mind want to materialize something you already know and since you know the cake word there is a cake cause it’s infinite once created
if you think really hard and try to get that feeling, the taste of your last delicious cake you can almost feel it on your tongue cause you’re connected to every cake taste you ate
someone created cake and once people know what cake is it’s infinite in that collection, but what if no one created cake or everyone that remember how cake looks like died, everything what’s cake made of extinct ? does it exist or is it null ? that’s determinism and entropy problem we don’t understand, we don’t understand past and future cause we don’t understand infinity and null, we just replaced it with time
there is no time and you can have a couple of minutes break are best explanations of how null and infinite works in a concept of time
so if you want to change the world, find another thing that explains infinity and null and you will push our civilization forward, you don’t need to know any physics or math, you just need to observe the world and spot patterns10 -
What do you think about psychometric tests? I doubt a test can define the type of person you are nor your characteristics. I think it's ambigous, unprecise and extremely subjective. Today I was rejected from a job offer because "the psychometric department didn't give their vote of approval". This is the first time I get rejected for that reason, in the past nobody complained about the results of my tests. I don't know if psychometry is useful, but this company is looking for someone different, or maybe psychometry is, in fact, subjective and any fool can interpret your results however he feels like: "Oh, so he likes kittens over puppies, he's a potential serial killer, let's reject him"1
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New team structure at work. Six of us. It’s a mixture of seasoned devs and new guys (me). An (subjective) objection is made about something I created. Should I push back or let the senior devs have their way?6
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I am legit getting tired of trying to help people improve and hit huge roadblocks because nobody seem to care if what we do works for the intended purpose.
I have seen some terrible unstable code that fails 50% of the time on run time and never was reviewed or tested on core software, but since it was worth a lot of story points, people get congratulated for finishing it but nobody bothers checking if it really works in the first place. Story points are meaningless in this Agilefall Frankenstein shit process we use and bosses keep saying they will improve it but nothing gets done.
Worst thing is my work often depends on this shit.
I swear one of my good colleague and I are trying to introduce commit and PR gating, code review, code quality to avoid as much problems as possible while speeding up CI and documentation but 90% of devs do not give a single fuck about it. They just bypass it with admin rights because it supposedly slows them down.
When I bring up to management that the processes are terrible, I get the classic "we can't force people to use these processes because we have to respect their work ethics and it is different from yours." While I get that some things are subjective, in this case that's a lot of words to say they suck and give no fucks.
Sorry for the rant, it is starting affect my morale and efficiency at work, but I know every workplace got its problems.2 -
I'm developing a solution that is to be self-hosted, and currently using MongoDB. But I also want all information to be stored in JSON files, making it easy to move it to another system, effectively having to keep data synchronised between the files and a database.
This means the absolute only reason I use MongoDB, is because it's faster and easier to query. Considering it's a free and self-hosted project, does it even make sense to add a database into the mix at this point then? It's probably mostly going to be used by people who don't work in tech, but just have it as a hobby.
It's obviously going to be a subjective answer, but I'd like to hear peoples thoughts.6 -
"Visual design is often the polar opposite of engineering: trading hard edges for subjective decisions based on gut feelings and personal experiences. It’s messy, unpredictable, and notoriously hard to measure. The apparently erratic behavior of artists drives engineers bananas. Their decisions seem arbitrary and risk everything with no guaranteed benefit." - Scott Stevenson
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Which do you consider the best country to live/work in?
Subjective I know but I'm thinking of relocating somewhere and could use some help with the "where"!3 -
How much do you value alternative benefits to straight $$$?
Obviously subjective, but how much money would you part with for:
Vacation time
Flexible hours
Telecommuting
Equity
Workspace improvement
Other perks1