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Search - "too much detail"
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toxic workplace; leaving
I haven't wanted to write this rant. I haven't even wanted to talk to anyone (save my gf, ofc). I've just been silently fuming.
I wrote a much longer rant going into far too much detail, but none of that is relevant, so I deleted it and wrote this shorter (believe it or not) version instead. And then added in more details because details.
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On Tuesday, as every Tuesday, I had a conference call with the rest of the company. For various, mostly stupid reasons, the boss yelled at and insulted me for twenty minutes straight in front of everyone, telling me how i'm disorganized, forgetful, how can't manage my time, can't manage myself let alone others, how I don't have my priorities straight, etc. He told the sales team to get off the call, and then proceeded to yell and chew at me for another twenty minutes in front of the frontend contractor about basically the same things. The call was 53 minutes, and he spent 40 minutes of it telling me how terrible I've been. No exaggeration, no spin. The issues? I didn't respond to an email (it got lost in my ever-filling inbox), and I didn't push a very minor update last week (untested and straight to prod, ofc). (Side note: he's yelled at me for ~15 minutes before for being horribly disorganized and unable to keep up on Trello -- because I had a single card in the wrong column. One card, out of 60+ over two boards. Never mind that most have time estimates, project tags, details, linked to cards on his boards, columns for project/qa/released, labels for deferred, released to / rejected from qa, finished, in production, are ordered by priority, .... Yep. I'm totes disorganized.)
Anyway, I spent most of conference call writing "Go fuck yourself," "Choke on a cat and die asshole," "Shit code, low pay, and broken promises. what a prize position," etc. or flipping him off under the camera on our conference-turn-video-call (switched due to connection issues, because ofc video is more stable than audio-only in his mind).
I'm just.
so, so done.
I did nothing the rest of the day on Tuesday, and basically just played games on Wednesday. I did one small ticket -- a cert replacement since that was to expire the next day -- but the rest was just playing CrossCode. (fun game, fyi; totally recommend.)
Today? It's 3:30pm and I can't be bothered to do anything. I have an "urgent" project to finish by Monday, literally "to give [random third party sales guy] a small win". Total actual wording. I was to drop all other tasks (even the expiring cert lol) and give this guy his small win. fucking whatever. But the project deals with decent code -- it's a minor extension to the first project I did for the company (see my much earlier rants), back when I was actually applying myself and learning something (everything) new, enjoying myself, and architecting+writing my own code. So I might actually do the project, but It's been two days and I haven't even opened single file yet.
But yeah. This place is total and complete shit. Dealing with the asshole reminds me of dealing with my parents while growing up, and that's a subject I don't want to broach -- far too many toxic memories.
So, I'm quitting as soon as I find something new.
and with luck, this will be before assface hires my replacement-to-be, and who will hopefully quit as soon as s/he sees the abysmal codebase. With even more luck, the asshole king himself will get to watch his company die due to horrible mismanagement. (though ofc he'll never attribute it to himself. whatever.)
I just never want to see or think about him again.
(nor this fetid landfill of a codebase. bleh.)
With luck, this will be one of my last rants about this toxic waste dump and its king of the pile.
Fourty fucking minutes, what the fuck.33 -
To those that think they can't make it.
To those that are put down by those that don't understand you.
And to those that have never had a dream come true.
Not a rant, but the story of how I got into programming
I've always been into tech/electronics. I remember being told once that when I was 3, I used to take plug sockets to pieces. When I was 7, I built a computer with my dad.
There isn't a thing in my room that hasn't been dismantled and put back together again. Except for the things that weren't put back together again ;)
When I was 15, I got a phone for Christmas. It was a pretty crappy phone, the LG P350 (optimus ME). But I loved it all the same.
However I knew it could do a lot more. It ran a bloated, slow version of Android 2.2.
So I went searching, how can I make it faster, how to make it do more. And I found a huge community around Android ROMs. Obviously the first thing I did was flashed this ROM. Sure, there were bugs, but I was instantly in love with it. My phone was freed.
From there I went on to exploring what else can be done.
I wanted to learn how to script, so over the weekend I wrote a 1000 line batch (Windows cmd) script that would root the phone and flash a recovery environment onto it. Pretty basic. Lots of switch statements, but I was proud of it. I'd achieved something. It wasn't new to the world, but it was my first experience at programming.
But it wasn't enough, I needed more.
So I set out to actually building the roms. I installed Linux. I wanted to learn how to utilise Linux better, so I rewrote my script in bash.
By this time, I'd joined a team for developing on similar spec'd phones. Without the funds to by new devices, we began working on more radical projects.
Between us, we ported newer kernels to our devices. We rebased much of the chipset drivers onto newer equivalents to add new features.
And then..
Well, it was exam season. I was suffering from personal issues (which I will not detail), and that, with the work on Android, I ended up failing the exams.
I still passed, but not to the level I expected.
So I gave up on school, and went head first into a new kind of development. "continue doing what you love. You'll make it" is what I told myself.
I found python by contributing to an IRC bot. I learnt it by reading the codebase. Anything I didn't understand, I researched. Anything I wanted to do, google was there to help me through it.
Then it was exam season again. Even though I'd given up on school, I was still going. It was easier to stay in than do anything about it.
A few weeks before the exams, I had a panic attack. I was behind on coursework, and I knew I would do poorly on exams.
So I dropped out.
I was disappointed, my family was disappointed.
So I did the only thing I felt I could do. I set out to get a job as a developer.
At this stage, I'd not done anything special. So I started aiming bigger. Contributing to projects maintained by Sony and Google, learning from them. Building my own projects to assist with my old Android friends.
I managed to land a contract, however due to the stresses at home, I had to drop it after a month.
Everything was going well, I felt ready to get a full time job as a developer, after 2 years of experience in the community.
Then I had to wake up.
Unfortunately, my advisors (I was a job seeker at the time) didn't understand the potential of learning to be a developer. With them, it's "university for a skilled job".
They see the word "computer" on a CV, they instantly say "tech support".
I played ball, I did what I could for them. But they'd always put me down, saying I wasn't good enough, that I'd never get a job.
I hated them. I'd row with them every other day.
By God, I would prove them wrong.
And then I found them. Or, to be more precise, they found me. A startup in London got in contact with me. They seemed like decent people. I spoke with their developers, and they knew their stuff, these were people that I can learn from.
I travelled 4 hours to go for an interview, then 4 hours back.
When I got the email saying they'd move me to London, I was over the moon.
I did exactly what everyone was telling me I couldn't do.
1.5 years later, I'm still working with them. We all respect each other, and we all learn from each other.
I'm ever grateful to them for taking a shot with me. I had no professional experience, and I was by no means the most skilled individual they interviewed.
Many people have a dream. I won't lie, I once dreamed of working at Google. But after the journey I've been through, I wouldn't have where I am now any other way. Though, in time, I wish to share this dream with another.
I hope that all of you reach your dreams too.
Sorry for the long post. The details are brief, but there are only 5k characters ;)23 -
Had this conversation with a friend a while ago (not dev related). He convinced me to start working on a design! (detail: he doesn't know me well, know him through a best friend but I consider him a friend)
Friend: *shows new tattoo* what ya think?
Me: awesome man! I still idk maybe want a tattoo too...
Friend: ohhh! What of?
Me: uhm well... my favourite music genre... uhm...
Friend: what's up with your doubts?
Me: well.... everyone always tells me not to tattoo anything relating to music because musical taste cab change easily...
Friend: may I guess the genre?
Me: yeah sure :)
Friend: hardstyle, maybe raw hardstyle/rawstyle?
Me: yup!
Friend: well why wouldn't you get a tattoo of it?!
Me: well, I mean what if my taste changes?
Friend: dude. do you have the slightest clue how fucking happy/energetic you look when you hear that music?! It'd be hard to imagine you losing your love for that genre! And if then, then what? That genre has gotten you through the darkest places, most difficult times and has pretty much made you into the person you are right now, even if you'd change factories genres, it'd be a reminder of how you beat getting bullied and became the person you are now!
Me: yeah.... but everyone keeps telling me that its not a good ide..'
Friend: fuck them. You love this music to the fucking point, you told me earlier that you'd like to start producing it!
Fuck those people. If you'd like it, go get that fucking tattoo!
I love that guy!
Anyone into electronic music production here? I could use some tips 😅13 -
Never again will I fucking work for anyone close to me! It's not fucking worth helping them.
Backstory is too long. Lets just say that they fucking expect too much as we're friends. Assuming that paying 10$ for your domain every year entitles me to work on every ducking detail of your website. Not to forget I gave this person an insane discount on the entire project.
I lost a friend or someone who I assumed was a friend15 -
Somebody asked on how to get started on Full Stack web application development.
This is how I got started.
Client side Web Application Development:
---------------------------------------------------------------
• Start with basic HTML, CSS and JS, JSON. For quick learning, see W3Schools for these topic or YouTube it.
• Get a local web server. "200 OK!" webserver chrome extension is a good start. (https://chrome.google.com/webstore/...)
• Learn Chrome Dev Tools to debug the pages. YouTube it.
• Get a good IDE. I am very happy with VSCode. You can use it for very serious WebApps.
• Start learning JavaScript language in depth, but just related to Web Browser related topic or you would get sucked in server side too early.
• Install node.js. Learn NPM package manager. Learn basic node commands.
• Learn complexity of JS file referencing, JS modules in browser. Just learn, don't use it yet, to understand the benefits of code bundlers.
• Learn Webpack code bundler.
• Learn how to make you simple site much faster and using in Mobile using "Progressive Web Apps".
• Now learn to make modular UIs. I love React. Focus on getting the UI code modulear. Create Single Page sites. (You are not there yet to create a Web App) “Create-React-App” started kit is a good starting point.
• Learn to create multi-page site using React-router.
• Learn application state management using Redux.
• Learn to create application decision engine using Redux-Saga.
Practice and master each stage.
Along above, learn git / GitHub (to learn from others code), find good web resources like Medium / Smashing magazine, good YouTube channels etc. I subscribed to some popular Udemy courses too.
Server side Web development:
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:) First learn client side Web Application development. Server side learning is another story.3 -
I’m on video calls very often, but never really bothered if I’m wearing a shirt or tee. Even when the call is with people like CEOs or bosses.
This time though, the friend specifically asked to be in a good shirt, be professional and shit. Till this point all I knew was the friend started a very amazing business of sort and would like me to join too. And the person I’ll be meeting is very busy and impossible to get an appointment.
The buildup is so much for this call that I’m wondering it’s either going to be CIA or scam. Spoiler alert: it wasn’t CIA.
A few minutes into the call, I get a feeling it’s a scam. A few more minutes and I was sure it’s a pyramid scheme.
Now, I can’t call it out because the friend is really into it, almost blindly believes this scheme, and isn’t ready to hear any counter-arguments. So I thought, let’s just get over with this call.
The call went on for 3 hours. 3 WHOLE HOURS. I had to be attentive, professional, and not laugh on their face for 3 hours. On top of that, I was feeling hungry AF.
Mr. impossible-to-get-appointment was explaining Robert Kiyosaki’s financial theories - in a completely incorrect manner and interpretation. I tried correcting a couple of times, because I’ve read his books and theories in detail - but this person just went on and on and on for 3 fucking hours.6 -
This happened when I got my first IT support job. Naturally as a 1st line support you get to do the fun and not at all tedious thing of resetting passwords.
So I take a ticket from one of our HR people where they say that 3 new employees can't access a certain system.
Without going into too much detail here I reset the passwords according to our procedures and be done with it.
But at the end of the day it turns out that one of those 3 new employees was the new CEO, and he was known to be not the most pleasant of people to work with.
So ofc there was a chain of emails with the words "How can someone not know who I am" in there somewhere.
Had a nice stressful weekend wondering if I'll still have a job after Monday and we had a whole new password reset procedure created because of that.2 -
I work for a web agency.
Over the last 18 months a company asked us about 5 different quotes for rather minimal changes to their website.
While being minimal changes, estimating costs for them still requires several hours of work for research, meetings, correspondance and writing the damn things. They never even gave us a response (neither positive nor negative), except once where they told us that they wouldn't pay for project management because their instructions are so clear that PM isn't necessary.
As a response to the last one, after several months, they send us a 10 pages long pdf with requirements for a new website (or a "restyle" like they call it, even if it has absolutely nothing in common with the current one).
We inform them that we can't permit ourselves to continue studying new solutions for free and therefore tell them that a detailed offer would cost them something like 300$, and that amount would then be discounted from the eventually accepted job. We also roughly estimate a price range of about 15k - 20k for the new website.
We get an email back, from the CEO (until now it was a secretary), with essentially 3 arguments written in condescending form:
1. he brags about his revenue being over 9 billion $$$ a year, and that being a part of a global holding for which "communication is essential" (sic.) means that they need to coordinate and "can't simply accept an offer" [even if it's 400$, for specific change exactly requested by them, I guess...]
2. 15k is too much [... for the website representing this 9 billion dollar holding on the internet, for which the requirements are written in the 10 pages long pdf]
3. He asks for a meeting
We accept the meeting, we go to their office.
When we arrive there, the secretary informs us that the CEO will not participate. So we talk the her and the head of the "Communication Dept" in videoconference.
I explain them that if the sum, which we thought would be appropriate (~15 - 20k), is too high, the Pareto principle would allow us to, theoretically, achieve about 80% of the features and quality for about 20% of the cost. Their genuine response is:
"So your estimate was wrong! You can do it for much less!".
I try to explain them that the most money in a project goes into "attention to detail".
The "Communication Dept." person, who is "doing this job since too much time" (sic.), refuses to believe and insists that "details" don't exist on the web.
I tell her: "In any kind of work, the more effort you put into something, the better it tends to get, with diminishing returns".
She insists: "I don't understand this".
So now I'm here, doing the 6th offer, free of charge, for a 5k website, for a company that generates 9kkk revenue each year, trying to define a "Definition of Done" that works out.
FML I guess.
Sorry for the long post.7 -
Today while looking at the logs, I found an issue.
The attached image describes this issue without going into too much detail about it, so like ... Enjoy I guess 🤷♂️ FML4 -
!dev
A child's mind is fascinating.
I remember how it felt being a kid, just deliriously happy.
Things were magical, mystical and happy.
I knew the world wasn't perfect, I knew bad things happened to good people.
But a kid's mind is so powerful that it can fill in the blanks with the most cheerful and optimistic perspectives.
And at some point in my childhood I was exposed to videogames, and that kinda took me down fantasy lane even further.
I was extremely young and barely retaining any memories when I was exposed to my first console, a famicom.
I have a somewhat vivid memory of my mind being blown away for the first time by watching my brother play New Ghostbusters II for NES.
From then on, we never stopped and played several console and dos/pc games.
When I was 10, someone from the neighborhood brought in a couple of floppys with Pokemon Yellow.
"What? Pokemon? How the fuck is that even possible? This is a pc, not a gameboy".
I didn't know at the time what an emulator was, but I was super fucking stoked to be able to play that.
My dad had a 1 gb laptop from work that he didn't use, so I hoarded that shit, and I would get to bed and play nearly everyday.
The experience was surreal. I was doing pc gaming... not on a chair, on a fucking bed, and I was playing a gameboy game... on a pc.
It was so intense to me, that even after more than 2 decades of that time in my life, I still remember how it feels like.
Like, you know how you can "feel" things if you think about them? like for example if you think about the taste of chicken, you can somehow feel it for a second.
Well I have like an actual physical sensation linked to that experience but I can't explain it at all, because it's just a sensation.
I think people usually say they feel that way, for example, about the PSX (usually refered to as ps one) loading screen. I experienced that too but when I was 12, so it was not as intense (it does make me feel the fuzzies though).
I also remember other things with very high detail, like the texture of my bed cover, the weather, mom cooking, the clunky shape of the laptop, the way I carelessly stored it above a pile of magazines, etc.
I rememeber ofc how it felt looking at the game sprites, interacting with NPCs, and the goddamn fucking glorious music.
It was dreamy.
Years and years later, I grew up and I stopped living in fantasy world and became more aware of the grim aspects of life my younger self was sugarcoating.
So I tried to play pokemon again, again and again, and no matter how hard I tried to revive that euphoria, I could not never do it.
I started to get annoyed at the game.
"Come oooon, I did the tutorial already, let me skip this.
This pokemon is useless, why am I even training it.
Fuck, I'm tired of grinding"
At some point I accepted that the feeling would never return, and that it would just live in my memory.
Ironically, I can recall that memory and how it felt anytime I want to.
And I can actually still feel it, and throughtout these years, it has never wore down.
And eventually I learned how to play pokemon and enjoy it:
I read tier lists at smogon online and just catch and train the pokemons that are higher on the list, which is how i got to beat yellow in like 3 days.
(This is nothing compared to what speedrunners do, but much better than the weeks it had taken me in the past).
That served as an important lesson that when a kid plays a game, his mind is also the game at the same time, filling the blanks with its imagination.
A very similar experience happened to me with harvest moon, which is the precursor of stardew valley.
and that game is faaar more emotional: you talk to people, overtime you befriend them and they open up, you meet a girl, you marry her, have a kid
you get farm animals, you brush them, they become happy
you get attached
that game was also so powerful in me that in all naiveness I thought I wanted to be a farmer.
Eventually I grew up and hit puberty and from then on, I focused more on competitive games, like smash bros, cs and tf2.
and i dunno how to end a post so eat my fucking nuts17 -
need advice on integrating .t3d file support in c++ engine
hey, been stuck trying to figure out how to get .t3d file support working in our custom game engine, which is all written in c++. it's turning out to be a lot trickier than expected and i'm kinda hitting a wall here. the documentation on .t3d itself is pretty much nonexistent and what's out there is either outdated or too vague to be of any real use. i've tried a few things based on general file parsing logic in c++ but keep running into issues with either reading the files correctly or integrating the data into the engine in a way that actually works. it feels like i'm missing something fundamental but can't pin down what it is. has anyone here gone through this process before or has any experience with .t3d files? i could really use some advice on how to approach this, or even just some resources that explain the format in detail. also, if there are any common pitfalls or things to watch out for when adding new file format support to a game engine, i'd appreciate the heads up. thanks in advance for any help, feeling pretty stuck and any guidance would be a huge help.14 -
IMHO technical dept is kind of like smoking cigarettes for some decades.
You were told that shit will hit the fan but you do not take proper action. And one day you'll realize that you fucked up (or not, also seen that).
Worked for a company in IT, where we maintained an ERP which was "in progress" for over a decade. The basic implementation was done by people with zero technical understanding. To clarify: not self coded. Software was bought. We are talking about integrating the system.
Therefore, the foundation was like a wet noodle. When I joined that company, I told them that they need to address that. I told them that things will get slower and slower and that shit will hit the fan if no proper actions taken.
Even made a list with flaws I found. With potential risk and actions to take, that could then be measured.
At that time, five people worked in said department (including me).
People did not want to listen. "Would be too expensive to rewrite stuff".
Nothing has changed about the wet noodle, but I tried to fix as many things in a working system as I could. Felt like heart surgery, because changes got implemented and "tested" in prod. No version control, no documentation, everyone implemented things like they felt (no guidelines for consistency).
A lot of small fuckups that summed up over the years.
I left the company after two years because I had the chance to land a job as a dev.
Been around two years now since I left. Now 9 people work in that department with around the same efficiency as us 5 people back then.
The new employees struggle to be productive, because things are just implemented poorly and not maintainable anymore.
Had some dialogs with them some time ago. Everything I told them would happen, actually happened. What a suprise :-|
I will not go into too much detail about all the shit that's going on there, as it would be just too much (and my morning coffe is almost finished).
I think that we all know the difference between "not beautiful, but does the job" and "oh, that will backfire - badly". And I wish that my communication skills increase so that people start listening in future.8 -
I HATE SURFACES SO FRICKING MUCH. OK, sure they're decent when they work. But the problem is that half the time our Surfaces here DON'T work. From not connecting to the network, to only one external screen working when docked, to shutting down due to overheating because Microsoft didn't put fans in them, to the battery getting too hot and bulging.... So. Many. Problems. It finally culminated this past weekend when I had to set up a Laptop 3. It already had a local AD profile set up, so I needed to reset it and let it autoprovision. Should be easy. Generally a half-hour or so job. I perform the reset, and it begins reinstalling Windows. Halfway through, it BSOD's with a NO_BOOT_MEDIA error. Great, now it's stuck in a boot loop. Tried several things to fix it. Nothing worked. Oh well, I may as well just do a clean install of Windows. I plug a flash drive into my PC, download the Media Creation Tool, and try to create an image. It goes through the lengthy process of downloading Windows, then begins creating the media. At 68% it just errors out with no explanation. Hmm. Strange. I try again. Same issue. Well, it's 5:15 on a Friday evening. I'm not staying at work. But the user needs this laptop Monday morning. Fine, I'll take it home and work on it over the weekend. At home, I use my personal PC to create a bootable USB drive. No hitches this time. I plug it into the laptop and boot from it. However, once I hit the Windows installation screen the keyboard stops working. The trackpad doesn't work. The touchscreen doesn't work. Weird, none of the other Surfaces had this issue. Fine, I'll use an external keyboard. Except Microsoft is brilliant and only put one USB-A port on the machine. BRILLIANT. Fortunately I have a USB hub so I plug that in. Now I can use a USB keyboard to proceed through Windows installation. However, when I get to the network connection stage no wireless networks come up. At this point I'm beginning to realize that the drivers which work fine when navigating the UEFI somehow don't work during Windows installation. Oh well. I proceed through setup and then install the drivers. But of course the machine hasn't autoprovisioned because it had no internet connection during setup. OK fine, I decide to reset it again. Surely that BSOD was just a fluke. Nope. Happens again. I again proceed through Windows installation and install the drivers. I decide to try a fresh installation *without* resetting first, thinking maybe whatever bug is causing the BSOD is also deleting the drivers. No dice. OK, I go Googling. Turns out this is a common issue. The Laptop 3 uses wonky drivers and the generic Windows installation drivers won't work right. This is ridiculous. Windows is made by Microsoft. Surface is made by Microsoft. And I'm supposed to believe that I can't even install Windows on the machine properly? Oh well, I'll try it. Apparently I need to extract the Laptop 3 drivers, convert the ESD install file to a WIM file, inject the drivers, then split the WIM file since it's now too big to fit on a FAT32 drive. I honestly didn't even expect this to work, but it did. I ran into quite a few more problems with autoprovisioning which required two more reinstallations, but I won't go into detail on that. All in all, I totaled up 9 hours on that laptop over the weekend. Suffice to say our organization is now looking very hard at DELL for our next machines.4
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Just realized that the scroll position indicator dances when scrolling through a long list of comments 😄, and I think that's beautiful1
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Apparently my learning style is more rote memorization than learn-by-doing and I've been trying to learn by doing for years as a hobbyist.
It took a fucking *national quarantine* to get me to try something different and I'm blown away.
What would have taken me many months to learn I've all but grasped in detail in a matter of 20 hours of study over the course of a week.
Fuck you javascript. I WIN THIS ROUND. No more looking at the documentation for stupid shit like how to write a regex, or why everything is wrapped in fucking parenthesis (IIFE), or why
I keep getting a uncaught reference exception.
The important thing to realize about learning is NEVER be obstinate about it. Try many things, and don't get stuck in one way of learning unless you know thats what works for you.
This is why having study partners and mentors are important.
I think experience/practice and rote learning work in tandem. Rote learning lets you skip the much longer step of grasping the fundamentals, bootstrapping the process of learning the abstractions that are composed of those fundamentals.
I'm still adding cards to my anki flash card deck, but if anyone wants it I'm willing to share. It's mostly just 1. practice questions, 2. detail questions (what are the types? What does this regex do?, etc), 3. implication questions (heres this bit of code. It's XYZ, why did it fail? Correct it.), combining core details to memorize, and the application of the facts learned.
It helped me to learn and I'm apparently retarded, so if you're new to programming and want to learn JS, it can probably help you too. Unless you're more of a tard than me lol.1 -
How the Common Lisp Community will eventually die soon:
Clojure is the only main Lisp dialect having some sort of heavy presence in today's modern development world. Yes, I am aware of other(if not all) environments in which Lisp or a dialect of it is being used for multiple things, CADLisp, Guile Scheme, Racket, etc etc whatever. I know.
Not only is Clojure present in the JVM(I give 0 fucks about whether you like it or not also) but also has compilation targets for Javascript via Clojurescript. This means that i can effectively target backend server operations, damn near everything inside of the JVM and also the browser.
Yet, there is no real point in using Lisp or Clojure other than for pure academic endeavours, for which it is not even a pure functional programming language, you would be better served learning something else if you want true functional purity. But also because examples for one of the major areas in software development, mainly web, are really lacking, like, lacking bad, as in, so bad most examples are few in between and there is no interest in making it target complete beginners or anything of the like.
But my biggest fucking gripe with Lisp as a whole, specifically Common Lisp, is how monstrously outdated the documentation you can find available for it is.
Say for example, aesthetics, these play a large role, a developer(web mostly) used to the attention to detail placed by the Rails community, the Laravel community, django, etc etc would find on documentation that came straight from the 90s. There is no passion for design, no attention to detail, it makes it look hacky and abandoned. Everything in Lisp looks so severely abandoned for which the most abundant pool of resources are not even made present on a fully general purpose language constrained as a scripting environment for a text editor: Emacs with Emacs Lisp which I reckon is about the most used Lisp dialect in the planet, even more so than Clojure or Common Lisp.
I just want the language to be made popular again y'know? To have a killer app or framework for it much like there is Rails for Ruby, Phoenix for Elixir, etc etc. But unless I get some serious hacking done to bring about the level of maturity of those frameworks(which I won't nor I believe I can) then it will always remain a niche language with funny syntax.
To be honest I am phasing away my use of Clojure in place of Pharo. I just hate seeing how much the Lisp community does in an effort to keep shit as obscure and far away from the reach of new developers as possible. I also DESPISE reading other Lisp developer's code. Far too fucking dense and clever for anyone other than the original developer to read and add to. The idea that Lisp allows for read only code is far too real man.
Lisp has been DED for a while, and the zombies that remain will soon disappear because the community was too busy playing circle jerks for anything real to be done with it. Even as the original language of AI it has been severely outshined by the likes of Python, R and Scala, shit, even Javascript has more presence in AI than Lisp does now a days.9 -
I think the one of the more common reason for imposter syndrome is that a lot of smart people constantly get told as children the "you're so smart/capable, you can do everything!" too much, and when you hear it enough times, it gets to you, so you think everything is just easy. And then when they start hitting roadblocks, instead of helping or explaining that it's normal for things to be hard and it's normal to fail, usually parents and teachers and whatnot tell them "Oh it's okay, don't worry about it, you're smart, you'll get it" and so they at first it works, maybe it just takes more time but they manage, but as things get harder and they still put little effort because "don't worry, you're so smart, you learn so fast/easy" and as they find out more and more things they don't umderstand or don't know they start to feel a dissonance, which builds anxiety.
And this is where I thinks it actually starts: at some points there comes a situation where they either share this anxiety with someone or someone notices their worry, and(at least from what I've seen from others) usually the response they get is something along the lines of: "Nah, you're just worrying too much, you're smarter than you think, don't be so down on yourself, you need to worry less", which, maybe I'm wrong, but I'm not sure telling someone that thinks he has a problem that he doesn't have a problem, helps their worrying.
And on one hand the amount if things they don't get/know/understand or fail at grows(cuz you can't just be good at EVERYTHING, so the more things you know about, the more things you don't understand) while mentally still being in that "Wait a minute, you're smarter than this, you should be getting this!" mindset that's been drilled into them, and so at some point the illusion shatters, and they start to think "Maybe I'm not so smart after all", and because they think they were wrong about their level, they feel like they have "oversold" themselves in the past and that makes any past accomplishments feel like lucky accidents instead: "If I'm not actually smart, the things I did manage to achieve must've been just accidental", which makes them feel like they've lied to themselves and everyone else when they "took credit for an accidents" and that their life is just a snowball of pretending.
Now, is that actually a cause or is it another one of my crazy 1AM ramblings? I don't know xD
I'm not an expert in any of this and I don't really know any psychology so hell if I know if that's how any of this works but that's just my theory of one of the reasons why. *shrug*. I've had this theory for years, but I don't know.
It at least makes sense to me, but not everything that makes sense is true soooo.
Anyways, wall of text is over.
Oh, and for anyone struggling with imposter syndrome: I just want you to know, it's okay to fail, and it's okay to not know shit, especially in the dev industry where every "insignificant" detail can have an entire rabbit hole of expertise behind it, nobody can expect to know every part of it. And it doesn't make you any less smart no matter how much you fail. Tnis shit is hard, so I hope you stay strong and I hope you succeed in whatever it is you're struggling with.
*Massive virtual hug* <31 -
Fuck accessibility.
No WAIT, before you call me an asshole hear me out.
So when you use CSS grid to create layouts you're supposed to not use the features it has (reordering items) too much, and instead keep the HTML structured the way it's supposed to be read.
When you add a picture of a cat you're supposed to put a alt="Brown cat sitting on a chair" there.
Also you should test for all kinds of sight disabilities and use high contrast colors.
All that for likely <1% of your users.
What would be the alternative? HTML is a markup language, and not supposed to be directly read by humans. Invest the time ONCE for screenreaders to understand CSS positioning and read content in a sensible order. Use image recognition to describe pictures (with selectable levels of detail). Let the browser modify colors on the fly for better readability.
Don't spend time and money to solve a problem 100000 Times that could be solved once.
Fuck accessibility.28 -
For some reason I keep over engineering stuff to the point I spend 2 hours thinking the best way to do something. I'm making the backend for a project of mine and I wanted somewhat decent error handling and useful error responses. I won't go into detail here but let's say that in any other (oo) language it would be a no-brainer to do this with OOP inheritance, but Rust does OOP by composition (and there's no way to upcast traits and downcasting is hard). I ended up wasting so much time thinking of how to do something generic enough, easily extendable and that doesn't involve any boilerplate or repeated code with no success. What I didn't realize is that my API will not be public (in the sense that the API is not the service I offer), I'm the only one who needs to figure out why I got a 400 or a 403. There's no need to return a response stating exactly which field had a wrong value or exactly what resource had it's access denied to the user. I can just look at the error code, my documentation and the request I made to infer what caused the error. If that does not work I can always take a quick look at the source code of the server to see what went wrong. So In short I ended up thrashing all the refactoring I had done and stayed with my current solution for error-handling. I have found a few places that could use some improvement, but it's nothing compared to the whole revamp I was doing of the whole thing.
This is not the first time I over engineer stuff (and probably won't be the last). I think I do it in order to be future-proof. I make my code generic enough so in case any requirements change in the future I don't have to rewrite everything, but that adds no real value to my stuff since I'm always working solo, the projects aren't super big and a rewrite wouldn't take too long. In the end I just end up wasting time, sanity and keystrokes on stuff that will just slow down my development speed further down the road without generating any benefits.
Why am I like this? Oh well, I'm just glad I figured out this wasn't necessary before putting many hours of work into it. -
About 95% of developer jobs in my country are unevenly split between the administrative and commercial capitals, with an overwhelming majority favouring the commercial capital. I live in the administrative one. Any dev jobs outside both states pay a fraction of what is tenable
Not having much luck with my search, I reluctantly applied for this php role advertised in one of the other states. I wasn't even expecting them to write back cuz the pay is piss poor. it's on site, about 400km away. For some context the salary is 120k but the tfare to and from there is in the neighbourhood of 70 grand
Anyway, the employer wrote back to me on WhatsApp, sending a full stack sample project for me to complete in 36 hours, which frankly, I found pitiful and absurd. Call me entitled, Arrogant, etc. But I didn't anticipate a cv and github like mine, from a company requiring relocation from the capital for a paltry retainer, would demand I complete a sample project. For 120k ffs. I was already making more than that years ago when our inflation hadn't ballooned 30x over
I haven't been able to bring myself to start the project. Not like I know much else to do with my life, I just slipped into a catatonic state shortly after reading it. EVERYBODY I started software with a decade ago, is either outside the country now or earning too much fx to bother with departure. I'm not envious of them, just asking for something decent to get by or not live in penury. Comfortable enough to afford basics without breaking the bank
Shortly after leaving my last workplace, I made a dark joke that: the best ones who leave, get better jobs. The average ones are either retained or land similarly mediocre positions. But the truly incompetent employees wind up in the village, farming
One detail I left out is that this sample project guy is located in the same state as my hometown. In a sense, I made a self fulfilling prophecy
He's going to request I turn in my solution tomorrow but I might just come clean about his sample project catching me off guard. I did an assessment this morning for a coy advertising a senior developer role. 4 segments, not one single one technical /code. Just boring shits about OCEAN, time management, communication. I checked my results when I was done and saw I'd done a previous test with these same guys 5 months ago. I shockingly aced the topics back then but didn't get hired anyway
This time around, almost none of the scores ramped above 501 -
I'm writing all the dev things I know in a docs site as a means to be hireable should I need to switch jobs.
I'm not gonna go too deep on how I'm doing it. One style I'm enjoying is making every article take only one page long, and if they take longer, maybe consider breaking it into another article.
Fuck long articles. Yes, that's a bit autistic.
But I will describe the challenges I'm finding (which are quite many) in further detail.
One of them is that words can be ambiguous. Production can mean the production environment but it can also mean production in plain english.
And there are tons of cases like this.
Because of this, I felt a lot of confusion in my beginner days. So it my objective to write this as to prevent as much confusion as possible.
Granted, I don't want to write "development for dummies". Software is complex. But because it's complex on its own, I don't want to add complexity to the learning process through obscure language usage.
"Fine", I say, "I'll disambiguate". But this means I find myself branching out very often into fundamental or commonly used software terms like "framework", "model", "scaffold", "algorithm", "viewport", "breakpoint", etc.
Another challenge is reaching good levels of completitude.
This means I have to explain that obscure CLI flag I never used in my life.
If I don't do this, then what makes my docs different than these superficial dev.to or medium posts? Nothing.
But trying to explain EVERYTHING about a software can generate a lot of frustration: I never finish.
It also makes me wonder "do I even know shit?". I think some amount of insecurity is healthy and pushes myself forward.
But at some point it's kind of making me feel like shit. Maybe I just need to keep learning.1 -
The ability to track all deliveries in real time using gps of the exact location is sort of creepy. Just spend about 10mins watching my dasher seemingly lost and trying to locate the restaurant...
But sorta feels like being an overlord watching his serf do his bidding...1 -
A follow-up to a previous rant: https://devrant.com/rants/2296700/...
... and how the senior dev recently took it up a notch.
To recap: Back then the senior dev in our two-man project prepared tasks for me so thoroughly they became typing monkey jobs. He described what to do and how to do it in minute detail in the JIRA tasks.
I talked to him back then how this is too detailed. I also talked to our boss, who agreed to nudge mr. senior in the right direction and to make it clear he expects teamwork.
Fast forward to a couple of days ago. An existing feature will get extended greatly, needing some rework in our backend project. Senior and me had a phone call about what to do and some unclear details in the feature spec. I was already frustrated with the call because he kept saying "No, don't ask that! That actually makes sense, let's just do it as the spec says" and "Don't refactor! We didn't request a budget for that from our customer". Like wtf, really? You don't consider refactoring part of our job? You don't think actually understanding the task improves the implementation? Dude...
We agreed this is a task for one person and I'd do it. It took me the rest of the day to wrap my head around the task and the corresponding existing code. It had some warts, like weird inheritance hierarchies and control flow jumping up and down said hierarchy, but nothing too bad. I made a mental note to still refactor this, just as much as necessary to make my task easier. However... the following day, I got an email from mr. senior. "I refactored the code after all, in preparation for your task". My eyebrows raised.
Firstly, he had made the inheritance hierarchy *worse*. Classic mistake: Misusing inheritance for code reuse. More control flow jumping up and down like rabid bunnies. Pressed on that matter, he replied "it's actually not that bad". Yeah, good work! Your refactoring didn't make things worse! That's an achievement worthy of being engraved on your tombstone. And didn't he say "no refactoring"? Apparently rules are unfortunate things that happen to other people.
But secondly, he prepared classes and methods for me to implement. No kidding. Half-implemented methods with "// TODO: Feature x code goes here" and shit. Like, am I a toddler to you? Do you really think "if you don't let me do things myself I feel terribly frustrated and undervalued" is best answered with giving me LESS things to do myself? And what happened to our boss' instruction to split the task so each of us can work on his parts?
So, this was a couple of days ago. Since then, I've been sitting in my chair doing next to nothing. My brain has just... shut down. I'm reading the spec, thinking "that would require a new REST endpoint", and then nothing happens. I'm looking at the integration test stubs ("// TODO: REST call goes here") and my mind just stays blank, like a fresh unpainted canvas. I've lost all my drive.
I don't even know what to do. Should I assign the task back to him and tell him to go fuck himself? Should I write my boss I'm suddenly retarded? Could I call in sick for a year or so? I dunno... I can barely think straight. What should I do and how?5 -
Its amazing how you have to train people so their greed doesn't override their greed.
Imagine this.
2000.00 of waste a day.
2000.00 a DAY, offset by EVERY last customer you get.
To make on average 15.00 to 20.00 a day you have to spend the equivalent of $0.19 of electricity extra for them to run a laptop, to get a certain kinda client.
And some days, for a few days at least, you have to leave them alone for 4 to 5 days without buying anything so they'll buy something every day for 2 to 4 weeks at a time.
Well you're already lighting, heating, cooling and staffing the place, and you're throwing out a fuck ton of perishable product, can you afford to turn that customer away ? nope.
but they want to because they like being assholes and because they're mimicking their asshole parents who's purpose or finer points of detail they never understood because they're just desiring to mimic their piece of shit parents in being assholes, not realizing when they can be assholes without too much self detriment.
and the place is far from the ritz hotel :P2 -
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