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Search - "bad styling"
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Incompetent doesn't even start to describe this one:
1. Uses Google drive instead of an online repository for code sharing
2. Uses multiple files instead of version control
3. Preferred variable names like a, a1, b, temp
4. Didn't like "wasting" space. The result was unreadable unindented code
5. Would rather use deprecated HTML tags rather than proper CSS styling
He was more like the personification of bad coding practices8 -
Let me preface this by saying I'm not a designer.
While I can make individual bits of a site look good, and I'm actually pretty skilled with CSS/Sass, overall design completely escapes me. I can't come up with good designs, nor do I really understand *why* good designs are good. It's just not something I can do, which feels really weird to say. but it's true.
So, when I made the Surfboard site (that's the project's internal name), I hacked everything together and focused on the functionality, and later did a branding and responsive pass. I managed to make the site look quite nice, and made it scale well across sizes/devices despite being completely new to responsiveness. (I'm proud, okay? deal.)
After lots of me asking (in response to people loudly complaining that the UI doesn't have X feature, scale properly on Y device, and doesn't look as good as Z site), the company finally reached out to its UI contractor who does their design work. After a week or two, he sent a few mockups.
The mockups consisted of my existing design with a darker background, much better buttons, several different header bars (a different color) with different logo/text placements, and several restyled steppers. He also removed a couple of drop shadows and made some very minor styling changes (bold text, some copy edits). Oh, he also changed the branding colors. Nothing else changed. It's basically the same exact site but a few things look a little better. and the branding is different.
My intermediary with the designer asked for "any feedback before finalizing the designs" -- which I thought odd because he sent mocks for two out of the ten pages (nine plus a 404 page). (Nevermind most of the mocks showed controls from the wrong page...).
So, I typed up a full page of feedback. Much of it was asking for specifics such as responsive sizing on the new header layout, how the new button layout would work for different button counts, asking for the multitude of missing pages/components, asking why the new colors don't match the rest of our branding, etc. I also added a personal nitpick about flat-looking controls because I fucking hate them. Everything I wrote was very friendly and professional.
... His response was full of gems. Let me share a few.
1. "Everything about the current onboarding site looks like a complete after-thought." (After submitting a design basically identical to mine! gg!)
2. "Yes [the colors match our current branding]." (No. They don't. I checked. The dark grey is different, the medium grey is different, the silver is different, the light blue is different. He even changed the goddamn color of the goddamn LOGO for fuck's sake! How the fuck is that "matching"?!)
3. "Appreciate the feedback [re: overlapping colored boxes, aka 'flat'], design is certainly subjective. However, this is the direction we are going." (yet it differs from the rest of our already-redesigned sites you're basing this off. and it's ugly as shit. gg again :/)
4. "Just looked at the 404 page. It looks pretty bad, and reflects very poorly on the [brand name] brand. Definitely will make a change here!" (Hey! I love that thing. It's a tilted, dotted outline of a missing [brand product] entirely drawn with CSS. It has a light gray "???" underlay and some 404 text inside. Everyone I showed it to, coworkers and otherwise, loved it. "Looks pretty bad". fuck you.)
I know I shouldn't judge someone so quickly, but what the fuck. This guy reminds me of one of those pompous artists/actors who's better than everyone and who can never be wrong, even while they're contradicting themselves.
just.
asfjasfk;ajsg;klsadfhas;kldfjsdl.undefined surfboard another rant about the same project long rant pompous designer apples and asteroids design8 -
I'm trying to sign up for insurance benefits at work.
Step 1: Trying to find the website link -- it's non-existent. I don't know where I found it, but I saved it in keepassxc so I wouldn't have to search again. Time wasted: 30 minutes.
Step 2: Trying to log in. Ostensibly, this uses my work account. It does not. Time wasted: 10 minutes.
Step 3: Creating an account. Username and Password requirements are stupid, and the page doesn't show all of them. The username must be /[A-Za-z0-9]{8,60}/. The maximum password length is VARCHAR(20), and must include upper/lower case, number, special symbol, etc. and cannot include "password", repeated charcters, your username, etc. There is also a (required!) hint with /[A-Za-z0-9 ]{8,60}/ validation. Want to type a sentence? better not use any punctuation!
I find it hilarious that both my username and password hint can be three times longer than my actual password -- and can contain the password. Such brilliant security.
My typical username is less than 8 characters. All of my typical password formats are >25 characters. Trying to figure out memorable credentials and figuring out the hidden complexity/validation requirements for all of these and the hint... Time wasted: 30 minutes.
Step 4: Post-login. The website, post-login, does not work in firefox. I assumed it was one of my many ad/tracker/header/etc. blockers, and systematically disabled every one of them. After enabling ad and tracker networks, more and more of the site loaded, but it always failed. After disabling bloody everything, the site still refused to work. Why? It was fetching deeply-nested markup, plus styling and javascript, encoded in xml, via api. And that xml wasn't valid xml (missing root element). The failure wasn't due to blocking a vitally-important ad or tracker (as apparently they're all vital and the site chain-loads them off one another before loading content), it's due to shoddy development and lack of testing. Matches the rest of the site perfectly. Anyway, I eventually managed to get the site to load in Safari, of all browsers, on a different computer. Time wasted: 40 minutes.
Step 5: Contact info. After getting the site to work, I clicked the [Enroll] button. "Please allow about 10 minutes to enroll," it says. I'm up to an hour and 50 minutes by now. The first thing it asks for is contact info, such as email, phone, address, etc. It gives me a warning next to phone, saying I'm not set up for notifications yet. I think that's great. I select "change" next to the email, and try to give it my work email. There are two "preferred" radio buttons, one next to "Work email," one next to "Personal email" -- but there is only one textbox. Fine, I select the "Work" preferred button, sign up for a faux-personal tutanota email for work, and type it in. The site complains that I selected "Work" but only entered a personal email. Seriously serious. Out of curiosity, I select the "change" next to the phone number, and see that it gives me four options (home, work, cell, personal?), but only one set of inputs -- next to personal. Yep. That's amazing. Time spent: 10 minutes.
Step 6: Ranting. I started going through the benefits, realized it would take an hour+ to add dependents, research the various options, pick which benefits I want, etc. I'm already up to two hours by now, so instead I decided to stop and rant about how ridiculous this entire thing is. While typing this up, the site (unsurprisingly) automatically logged me out. Fine, I'll just log in again... and get an error saying my credentials are invalid. Okay... I very carefully type them in again. error: invalid credentials. sajfkasdjf.
Step 7 is going to be: Try to figure out how to log in again. Ugh.
"Please allow about 10 minutes" it said. Where's that facepalm emoji?
But like, seriously. How does someone even build a website THIS bad?rant pages seriously load in 10+ seconds slower than wordpress too do i want insurance this badly? 10 trackers 4 ad networks elbonian devs website probably cost $1million or more too root gets insurance stop reading my tags and read the rant more bugs than you can shake a stick at the 54 steps to insanity more bugs than master of orion 313 -
( rant || !rant ) && idiots
console.info( this.isLongRant );
console.warn( "contains strong language and wordpress" );
A friend of mine sent two of his "friends" to me because they wanted me to build a website for their new business (~idea).
So I had a meeting with them.
First of all they wanted me to have a look on the current (work in progress) site.
First impression of the frontend:
OH BOY!?
Well, imagine this:
- a 90s/2k background (dotted/pixelated cloud in baby-blueish as backgroud with repeat)
- the logo was made by the sister of one of the guys, it wasn't too bad, but badly aligned, asymmetrical
- some obvious $offTheShelfShopPlugin with $randomStockContent
- the fucking slider had a small loading bar to indicate changes, it appears like an hyperanxious child on ADHS
- below the logo TWO FUCKING GIF SPINNERS to indicate nothing else but how fucking brain amputated these two dudes are, including the dev who is responsible for adding this. (to this point, they only told me, that a webagency did the setup and some basic work on the site, more on that later)
- no styling concept at all, random fonts and stuff everywhere including default styles of the shop plugin.
- FUUUUUCK WTF wil come furtherin this meeting?
After seeing a pile of binary puke fisted out of a 60yo nonstop-intern who changed his jobtitle from dildo-traveling-salesman to fullstack-frontend-dev by wrinting it on a post-it-note, I imagined, there has to be something wrong with the backend as well.
Boy was I right!
Yes, you guessed it! A random Wordpress adminpanel login appeared! OH NO....
I really wanted to levae this meeting immediately.
I was not able to hold my disgust back and I told them right in their face, what a shit pile of nutty squirrel turds this current page is. And that Wordpress is not the right choice at all for a shop.
Then came the best part: They basically told me, that they terminated the previous contract with the webagency because they were too expensive (they are cheap, compared to others, I know people who know their prices) and that they wanted to create A BIG MARKETPKACE with multiple ressellers who can have their shop in their website. Something similar to FUCKING AMAZON. ON FUCKING WORDPRESS!?!?!?
They even asked me if I wanted to be their partner & developer and that they can't pay much at the moment until the marketplace starts to grow.
I more or less told them to go fuck themselves with a rusty pitchfork.2 -
This codebase reminds me of a large, rotting, barely-alive dromedary. Parts of it function quite well, but large swaths of it are necrotic, foul-smelling, and even rotted away. Were it healthy, it would still exude a terrible stench, and its temperament would easily match: If you managed to get near enough, it would spit and try to bite you.
Swaths of code are commented out -- entire classes simply don't exist anymore, and the ghosts of several-year-old methods still linger. Despite this, large and deprecated (yet uncommented) sections of the application depend on those undefined classes/methods. Navigating the codebase is akin to walking through a minefield: if you reference the wrong method on the wrong object... fatal exception. And being very new to this project, I have no idea what's live and what isn't.
The naming scheme doesn't help, either: it's impossible to know what's still functional without asking because nothing's marked. Instead, I've been working backwards from multiple points to try to find code paths between objects/events. I'm rarely successful.
Not only can I not tell what's live code and what's interactive death, the code itself is messy and awful. Don't get me wrong: it's solid. There's virtually no way to break it. But trying to understand it ... I feel like I'm looking at a huge, sprawling MC Escher landscape through a microscope. (No exaggeration: a magnifying glass would show a larger view that included paradoxes / dubious structures, and these are not readily apparent to me.)
It's also rife with bad practices. Terrible naming choices consisting of arbitrarily-placed acronyms, bad word choices, and simply inconsistent naming (hash vs hsh vs hs vs h). The indentation is a mix of spaces and tabs. There's magic numbers galore, and variable re-use -- not just local scope, but public methods on objects as well. I've also seen countless assignments within conditionals, and these are apparently intentional! The reasoning: to ensure the code only runs with non-falsey values. While that would indeed work, an early return/next is much clearer, and reduces indentation. It's just. reading through this makes me cringe or literally throw my hands up in frustration and exasperation.
Honestly though, I know why the code is so terrible, and I understand:
The architect/sole dev was new to coding -- I have 5-7 times his current experience -- and the project scope expanded significantly and extremely quickly, and also broke all of its foundation rules. Non-developers also dictated architecture, creating further mess. It's the stuff of nightmares. Looking at what he was able to accomplish, though, I'm impressed. Horrified at the details, but impressed with the whole.
This project is the epitome of "I wrote it quickly and just made it work."
Fortunately, he and I both agree that a rewrite is in order. but at 76k lines (without styling or configuration), it's quite the undertaking.
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Amusing: after running the codebase through `wc`, it apparently sums to half the word count of "War and Peace"15 -
Dear software companies,
As much as I appreciate all the dark themes being used lately either as default, or added as options (Youtube, Discord, Postman, Windows Explorer, etc)... you guys still suck at theming.
A #000 background with #fff font is almost as bad as the reverse. Too much contrast! Then there are some apps which use grayish tones, others brown/orange stuff... pretty ugly if you use it all next to each other.
So how about just adding good theming support? Or even better: what about a global theming standard, a styling preference, a system wide json file which defines UI elements for all apps?4 -
A nice word to all developers who say stuff like "I know I write bad code, but what does it matter.":
Please try to think in a logical way about what this part you are about to write has to do. It is much more difficult to rewrite code, the longer you wait after you started to code.
Bad code can have big impacts on different levels.
For example financially: Bad coding style or program structure can lead to thousands or much more in losses because of nasty bugs, bad performance, expandability or maintainability.
Think about quality over quantity.
A little example: I had to work together with other coders to meet a fucking tight deadline. The last day we coded like crazy and these dudes started to apply styling changes (CSS) directly as inline styles to the HTML code, instead of taking a few minutes more to find where in the CSS files they had to make the changes.
At the end of the deadline we had more stylingbugs than before. It took us another whopping 3 hours to fix what they had done.
So next time you code: Thinking before coding is mostly faster than just straightahead coding and fixing at the end. 😉2 -
LONG RANT ALERT, no TL;DR
* Writes an email to colleague about why I can't create a page on our CMS without at least a H1 title. She wants to me to put up an image with text on it (like a flyer), for multiple reasons, I say I need a textless image. *
30 minutes later:
* Casually plans a frontend optimization project, by looking at files on the CMS, in order to make further development easier and less time-taking*
*** EMAIL NOTIFICATION ***
* clicks *
"Hello, this is [Graphic designer] from the company who created the image with text on it. I do not understand why you can't put display:none on your <h1> tag. Also, being a web company, we are used to making themes and my solution of display:none will work. It's pityful to work on a design only to have it stripped out from most of its concept. If you can't do that, do tell me what resolution you need."
My first reaction:
"Dear [Graphic designer], I am managing our corporate identity, our backend and frontend codebase, I am a graphic designer myself, and am also SEO-aware. For at least 8 reasons (redacted, 'cuse too long), I will need an image without text. As told to my colleagues, I need a 72/96 DPI 16:9 ratio image, 1920x1080 is a good start but may be bigger. Also, looking at the image, it'll have to be in JPG, at 100% quality, exported for the web. Our database software will optimize the image by itself."
Reasons are about SEO issues, responsiveness issues, CMS tools issues, backend and frontend issues.
Instead, I sent following email "We can't. Image please."
I mean seriously. A bit of clarity for you:
In my company, nobody has the slightest idea what I do. They don't understand how a computer works (we all know it works by magic, right?). So of course, when one thinks what we don't know, we know it better than the one who knows, my colleague thought our CMS was like a word document, and began telling me how I should display her bible-length text-infected image, by using some inline css styling display:none.
I tell her "nope, because of my 8 reasons". She transmits that to the agency who's done the visual, now I have this [Graphic designer] not understanding that there are other CMSs than Wordpress on the web, and she tells me, me being one of the most aware on this CMS we have, how I should optimize my site?
Fucking shit, she connects on our CMS for 1 second and she'll get cancer since it's so bad. I'm in the process of planning a whole new rewrite so the website is well designed (currently I am modifying a base theme made by an incompetent designer). I know the system by heart and I know what you can, or can't do.
Now I just received an answer: "so it's only a pure technical problem". NO, OUR WEBSITE WAS CODED BY A CHIMPANZEE WHO THOUGHT WEB DEV WAS AS EASY AS WRITING "HELLO WORLD" ON A SHITTY CMS THAT FORCES DEV USERS TO USE A FUCKING CUM-WHITE-THEMED EDITOR TO EDIT THE WHOLE SITE!!!
I can't just sneeze and "oh look, it's working!"1 -
So recently my open source project took off and got trending on GitHub (680 starts and 225 forks). This was the first time a project of mine really gained some traction and invested more of my time and weekends to maintain this project - I wrote comprehensive docs, contributing guidelines and reviewed PRs and made sure I commented on every single one of them. Sure, it isn't easy to review 50 PRs a day after coming home from work but the excitement of seeing this project becoming trending fueled me.
First 2 weeks it was good. I would come home from work and have dinner and sit down to maintain the project. Whenever contributors would be stuck, I would help them and write comments on each PR.
But the problem started since last week. People just really want to see their contribution activity graph get populated and hence they would make stupid PRs and literally no one followed contributing guidelines - I mentioned in that that the code should adhere to Pep8 styling but no one gave a shit. Each day I would spend reviewing PR with crappy formatted code and no sign of Pep8, and even some will just file PR and add a fucking docstring to every function or add paragraph of comments. Also, the PR quality was bad with unsquashed commits amounting to 10 or 20 or even sometimes 50.
I wrote the contributing guidelines doc and in that I mentioned every source that contributors could find helpful like how to squash commits, how to file a PR and Pep8 and not to write useless comments. Seriously people, grow up!6 -
A little late but whatever.
About half a year ago, I started working on setting up self hosted (slippy) maps. For one, because of privacy reasons, for two, because it'd be in my own control and I could, with enough knowledge, be entirely in control of how this would work.
While the process has been going on for hours every day for about half a year (with regular exceptions), I'll briefly lay out what I've accomplished.
I started with the OpenMapTiles project and tried to implement it myself. This went well but there were two major pitfalls:
1. It worked postgres database based. This is fine but when you want to have the entire world.... the queries took insanely long (minutes, at lower zoom levels) and quite intimate postgres/tooling knowledge was required, which I don't have.
2. Due to the long queries and such, the performance was so bad that the maps could take minutes to render and when you'd want that in production... yeah, no.
After quite some time I finally let that idea sail and started looking into the MBTiles solution; generating sqlite databases of geojson features. Very fast data serving but the rendering can take quite some time.
After some more months, I finally got the hang of it to the point that I automated 50-70 percent of the entire process. The one problem? It takes a shitload of resources and time to generate a worldwide mbtiles database.
After infinite numbers of trial and error, I figured out that one can devide a 'render' (mbtiles aka sqlite database) into multiple layers (one for building data, one for water, one for roads and so on), so I started doing renders that way.
Result? Styling became way more easy and logical and one could pick specific data to display; only want to display the roads? Its way more simple this way. (Not impossible otherwise but figuring out how that works... Good luck).
Started rendering all the countries, continents and such this way and while this seemed like a great idea; the entire world is at 3-4 percent after about a month. And while 40-70 percent generates 10 times as fast, that's still way too slow.
Then, I figured out that you can fetch data per individual layer/source. Thus, I could render every layer separately which is way faster.
Tried that with a few very tiny datasets and bam, it works. (And still very fast).
So, now, I'm generating all layers per continent. I want to do it world based but figured out that that's just not manageable with my resources/budget.
Next to that, I'm working on an API which will have exactly the features I want/need!13 -
Around 6 years ago I started at this company. I was really excited, I read all their docs then I started coding. At every code review, I noticed something was a little off. I seemed to get lots of weird nitpicking about code styling. It was strange, I was using a linter, I read their rules but basically every review was filled with random comments. About 3 months in I noticed, "oh! there aren't actually any rules, people are debating them in my code reviews!" A few more reviews went by and then I commented, "ya I'm not doing any of this, code review isn't a place to have philosophical debates." All hell broke loose! I got a few pissed off developers, and I said, listen I don't care what the rules are, you just need to clearly fucking articulate them and if you want to introduce one, I don't care about that either just don't do it in the middle of my review. I pissed off 1 dev real bad. Me and this dev were working together, the QA person on the team stood up and said "hey! you know what I love about your code reviews?!" The other dev and myself looked at each other kind of nervously, "I love that you're both right, these are all problems!"... 1 year later (and until now) me and the other dev are still friends. Leave it to QA to properly identify the bug.
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css frameworks are a sign your ui/ux team is an empty bag of chips.
vuetify examples look like toys in their docs and work that way in prod. if you put any two vuetify components together on a page you basically dont have a website anymore. mx px are indicators that your styling abstraction is so bad that adding 8 resize shims to every single node on the dom is the correct solution to your visual spacing dilemma.
css offers so many powerful tools out of the box now, and it takes like a week to actually learn them. instead, we cloak all the functionality and expressiveness of modern css in black-box m a t e r i a l d e s i g n and pretend like obtuse blobs are a viable substitute for coherent, accessible, user-friendly ux.5 -
Let me start this off by stating I'm a Java dev, and a noob with C++.
Thought it'd be cool to learn some OpenCL, since I want to do some maths stuff and why not learn something new.
So I sat down, installed Nvidia proprietary drivers, broke my x-org server, purged, reinstalled, rebooted and after a while I got stuff sorted out.
Then on to my IDE. I use CLion and it uses Cmake. C++ noob knows shit about Cmake, so struggle for two hours trying to figure out wtf is going on with the OpenCL libs and why they're only partially detected. Fml.
Finally, everything is configured and I'm set. I start working on a Hello World program using OpenCL. Finish it in 20 mins, all good. No output. Do some googling, check my program a million times. Nothing wrong here. Check the kernel, everything as in the tutorial.
I start checking error codes after a while reported by OpenCL (which I had no clue was a thing) and I get some code saying the program was not created properly (to run the kernel). No fucking clue what's up with that. Google around, find another tutorial, rewrite my code in case I'm using outdated code or something. Nothing.
Fast forward an hour, I find out that OpenCL has logs! So I grab some code from the website I found it on, and voila, I finally get some info on what's going on.
Get a load of this bs.
In the kernel file, so that OpenCL knows that it's a function to run, you have to put __kernel. But in all the places I read, it said to put it as _kernel.
Add the underscore, compile, run and everything is perfect.
Then I tried just putting 'kernel'. Also compiles and runs fine.
Two hours hours and my program was fixed by adding an underscore. IF ONLY C++ GAVE AN INDICATION OF WHAT BLEW UP INSTEAD OF SITTING BACK AND BEING LIKE "oh wow man feels bad, work some magic and try again" THEN THIS WOULD NOT HAVE TAKEN SO LONG.
Then again, it was OpenCL that was being shitty with its styling enforcement or whatever the hell the underscore business is. But screw it. C++ eats shit too for this. Sure, maybe Java babies you by giving you the exact error and position that the error took place at. But at least that way you don't waste hours of your life chasing invisible bugs 😠😠
I'm going to eat some food... Too much energy was consumed fighting the system... Then I'll get back to OpenCL because 😇 but that doesn't make it less bs.1 -
Good code is a lie imho.
When you see a project as code, there are 3 variables in most cases:
- time
- people / human resources
- rules
Every variable plays a certain role in how the code (project) evolves.
Time - two different forms: when certain parts of code are either changed in a high frequency or a very low frequency, it's a bad omen.
Too high - somehow this area seems to be relentless. Be it features, regressions or bugs - it takes usually in larger code bases 3 - 4 weeks till all code pathes were triggered.
Too low - it can be a good sign. But it should be on the radar imho. Code that never changes should be reviewed at an - depending on size of codebase - max. yearly audit. Git / VCS is very helpful here.
Why? Mostly because the chances are very high that the code was once written for a completely different requirement set. Hence the audit - check if this code still is doing the right job or if you have a ticking time bomb that needs to be defused.
People
If a project has only person working on it, it most certainly isn't verified by another person. Meaning that only one person worked on it - I'd say it's pretty bad to bad, as no discussion / review / verification was done. The author did the best he / she could do, but maybe another person would have had an better idea?
Too many people working on one thing is only bad when there are no rules ;)
Rules. There are two different kind of rules.
Styling / Organisation / Dokumentation - everything that has not much to do with coding itself. These should be enforced at a certain point, otherwise the code will become a hot glued mess noone wants to work on.
Coding itself. This is a very critical thing.
Do: Forbid things that are known to be problematic in the programming language itself. Eg. usage of variables in variables, reflection, deprecated features.
Do: Define a feature set for each language. Feature set not meaning every feature you want to use! Rather a fixed minimum version every developer must use and - in case of library / module / plugin support - which additional extras are supported.
Every extra costs. Most developers don't want to realize this... And a code base that evolves over time should have minimal dependencies. Every new version of an extra can have bugs, breakages, incompabilties and so on.
Don't: don't specify a way of coding. Most coding guidelines are horrific copy pastures from some books some smart people wrote who have no fucking clue what you're doing and why.
If you don't know how to operate on people, standing in an OR and doing what a book told you to do would end in dead person pretty sure. Same for code.
Learn from mistakes and experience, respect knowledge from other persons, but always reflect on wether this makes sense at this specific area of code.
There are very few things which are applicable to a large codebase on a global level. Even DRY / SOLID and what ever you can come up with can be at a certain point completely wrong.
Good code is a lie - because it can only exist at a certain point of time.
A codebase should be a living thing - when certain parts rot, other parts will be affected too.
The reason for the length of the comment was to give some hints on what my principles are that code stays in an "okayish" state, but good is a very rare state -
>start new job, not very professionally experienced dev
>spend couple of months working on a feature that is supposed to be an MVP kind of thing, be rushed to finish and told to cut corners because it's "just an MVP", still lose sleep and have relationship suffer (and ultimately ruined) as I try to not lose deadlines created by the boss with questions like "you can have this done by <very soon>, right?"
>frontend created by fellow developer is a garbled mess of repeated code and questionably implemented subpages, frontend dev apparently copies CSS from Figma and pastes it into new non-reusable React components as envisioned by designer, I am tasked with making sense of the mess and adding in API consumption, when questioning boss what to do with the mess I am often told to discard stuff that the frontend dev has made and just reuse his styling; all of this on top of implementing the backend feature that a previous developer wasn't able to do
>specs change along the way, I had been using a library as a helper in some part of the original feature, now the boss sees that and (without further testing the library) promises CEO that we'll add that as a separate subfeature, but the performance of the library is garbage for larger inputs and causes problems, is basically shit that might not have been shit if we had implemented it ourselves, however at this point CEO has promised new feature to some customers, all the actual sense of responsibility falls upon my hands
>marketing folk see halfway done application and ask for more changes
>everything is rushed to launch, plenty of things aren't implemented or are done halfway
>while I'm waiting for boss to deploy, I'm called up to company office by CEO, and get new task that is pretty cool and will actually involve assessing various algorithms and experiment with them, rather than just stitching API calls and endpoints together, it involves delving into a whole new field of CS that I never had the opportunity to delve into before
>start working on cool task, doing research, making good progress
>boss finally deploys feature I had been originally implementing
>cut corners of original boring insane feature start showing up, now I have to start fixing them instead of working on cool task, however the cool task also has a deadline which is likely expected to be met
I'm not sure if I'm having it bad or not, is this what a whole career in software development will look like?6 -
.light, .dark {
background-color: white;
}
I wish this was as bad as it got, the styling of this app is all over the place, but I can understand how it got this way. The app is very large and old, multiple people work/ have worked on it and add to it—not worrying about cleaning up after themselves.3 -
I finally created a kotlin android app for a simple project idea, just personal usage. Beginner level. Quite a good and bad experience.
Functionality is done, just sucks with UI, as I'm not proficient enough with styling on android.
The result is a predefined purple action bar at the top, an almost white text section right below it with *very* light-grey textview descriptions (you can guess how visible they are on my phone...). Center is a big recyclerview, which in android studio has white background with dark grey text items, yet is black on my phone with white text items. At the bottom 3 text inputs and a centered purple "add" button.
... It's a mess as long as you don't know how to design and style on android studio.2 -
Horror story and rant time I guess...
I haven't seen the main developer of this MVC project that I've been working on but I can totally assure that his seniority isn't in frontend development 😠 and I doubt the backend too... Fucking DataTables converted to IDictionaries<string,object>
Guess who need to build on top of the pile of shit!
Anyway, I wasn't really careful about what kind of template I was given to work on a new SPA page, so I'm doing the job given the time, but it's fucking gory:
- matrioska style layers (n.3) without documentation
- partials everywhere
- too much inline styling
- too many <style> sections (n per layer or partial)
- too many <script> sections (n per layer or partial)
- poor CSS styling or no styling at all! (classes without any style nor js association)😠
He's just been lucky that the browser is capable of handling his shit
Now that at the end of this year I'll leave this project (solo fullstack) and need to provide documentation for the next poor souls I was thinking to leave behind something at par of my skills and capabilities but analysing the current mess ticks my brain in a bad way, fuck you Marco!
Fuck you
and your seniority
and the Italian way of perceiving seniority that gives you a higher living in the wrong side of the field 🤬🤬🤬2 -
People who use word-break: break-all on body paragraph content need to stand in a narrow, claustrophobia-inducing room, cut off their left hand, and hold it up against the right-hand wall, while holding the stump of their left arm against the left wall. That's what it feels like to read break-all in longform content.
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What a day. I was cleaning up some of my styling tweaks for this react app; removing superfluous rules, nailing some hard to pin alignments that have been off up until now, and removing unused files and code in general.
I managed to delete an entire folder. I'm not sure how I did it, but apparently I had highlighted the folder when wanting to just delete one file via vs code. This was hours of uncommitted (yeah, my bad) tweaks and cleanup.
But - I still have the app loaded in my browser. I can't see the prebuilt source code, but I can see the compiled, raw main.chunk.js which gives me the exact code albeit not in the format I need.
So that's my day. Re-tweaking, re-adjusting everything while working my way down a compiled javascript file from top to bottom while explaining to my team why I haven't pushed my changes that I was just going to clean up.
Now I'm having a beer.3