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Search - "style tag"
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Good Morning!, its time for practiseSafeHex's most incompetent co-worker!
Todays contestant is a very special one.
*sitcom audience: WHY?*
Glad you asked, you see if you were to look at his linkedin profile, you would see a job title unlike any you've seen before.
*sitcom audience oooooooohhhhhh*
were not talking software developer, engineer, tech lead, designer, CTO, CEO or anything like that, No No our new entrant "G" surpasses all of those with the title ..... "Software extraordinaire".
*sitcom audience laughs hysterically*
I KNOW!, wtf does that even mean! as a previous dev-ranter pointed out does this mean he IS quality code? I'd say he's more like a trash can ... where his code belongs
*ba dum tsssss*
Ok ok, lets get on with the show, heres some reasons why "G" is on the show:
One of G's tasks was to build an analytics gathering library for iOS, similar to google analytics where you track pages and events (we couldn't use google's). G was SO good at this job he implemented 2 features we didn't even ask for:
- If the library was unable to load its config file (for any reason) it would throw an uncatchable system integrity error, crashing the app.
- If anything was passed into any of the functions that wasn't expected (null, empty array etc.) it would crash the app as it was "more efficient" to not do any sanity checks inside the library.
This caused a lot of issues as some of the data needed to come from the clients server. The day we launched the app, within the first 3 hours we had over 40k crash logs and a VERY angry client.
Now, what makes this story important is not the bugs themselves, come on how many times have we all done something stupid? No the issue here was G defended all of this as the right thing to do!
.. and no he wasn't stoned or drunk!
G claimed if he couldn't get the right settings / params he wouldn't be able to track the event and then our CEO wouldn't have our usage data. To which I replied:
"So your solution was to not give the client an app instead? ... which also doesn't give the CEO his data".
He got very angry and asked me "what would you do then?". I offered a solution something like why not have a default tag for "error" or "unknown" where if theres an issue, we send up whatever we have, plus the file name and store it somewhere else. I was told I was being ridiculous as it wasn't built to track anything like that and that would never work ... his solution? ... pull the library out of the app and forget it.
... once again giving everyone no data.
G later moved onto another cross-platform style project. Backend team were particularly unhappy as they got no spec of what needed to be done. All they knew was it was a single endpoint dealing with very complex model. There was no Java classes, super classes, abstract classes or even interfaces, just this huge chunk of mocked data. So myself and the lead sat down with him, and asked where the interfaces for the backend where, or designs / architecture for them etc.
His response, to this day frightens me ... not makes me angry, not bewilders me ... scares the living shit out of me that people like this exist in the world and have successful careers.
G: "hhhmmm, I know how to build an interface, but i've never understood them ... Like lets say I have an interface, what now? how does that help me in any way? I can't physically use it, does it not just use up time building it for no reason?"
us: "... ... how are the backend team suppose to understand the model, its types, integrate it into the other systems?"
G: "Can I not just tell them and they can write it down?"
**
I'll just pause here for a moment, as you'll likely need to read that again out of sheer disbelief
**
I've never seen someone die inside the way the lead did. He started a syllable and his face just dropped, eyes glazed over and he instantly lost all the will to live. He replied:
" wel ............... it doesn't matter ... its not important ... I have to go, good luck with the project"
*killed the screen share and left the room*
now I know you are all dying in suspense to know what happened to that project, I can drop the shocking bombshell that it was in fact cancelled. Thankfully only ~350 man hours were spent on it
... yep, not a typo.
G's crowning achievement however will go down in history. VERY long story short, backend got deployed to the server and EVERYTHING broke. Lead investigated, found mistakes and config issues on every second line, load balancer wasn't even starting up. When asked had this been tested before it was deployed:
G: "Yeah I tested it on my machine, it worked fine"
lead: "... and on the server?"
G: "no, my machine will do the same thing"
lead: "do you have a load balancer and multiple VM's?"
G: "no, but Java is Java"
... and with that its time to end todays episode. Will G be our most incompetent? ... maybe.
Tune in later for more practiceSafeHex's most incompetent co-worker!!!31 -
Today I found out that I could inject HTML into our documentation system.
I quickly tested it with the <style> tag by setting all paragraph tags to have eye bleeding red backgrounds.
Then when seeing that it works I've made a modal that displays a blinking red alert with the headline "Access Denied!", a loading bar that says "Tracing intruder IP..." and another line "Erasing confidential information.. .".
Then I've added an animation to run on all paragraph, heading and list tags - first they bounce and then the become transparent.
Then I asked one of the interns to go to that specific document - one of the longest and most important manuals they have access to.
I then left the room and through a window watched the poor, panicking guy looking into the abyss and "realizing" that he somehow deleted the important files and will be traced down soon.
I had to tell him the truth to avoid a suicide in the office.
It was perfect! I will definitely do this to others! :D12 -
"Ok, the site looks fine. Now let's move the style tag into it's own file."
*makes css file*
"WHY DOES IT HARDLY EVER LOAD!?!?, I checked the syntax trice"
*Spends 20 min. Asking friends for help, but none of them knows a reason*
"Time to ask the teacher, I guess"
*Teacher comes over, but has no clue either*
Teacher: "Give me the files, let's test it on my laptop"
*Css doesn't load there either*
*Teachers pair programming and trying some serious debugging technics. No progress*
*I decided to look at the sourcecode while refreshing the site*
1. Refresh: Css is loaded properly
2. Refresh: Css is gone, and source turned into various asian symbols.
Looks at the (default) file encoding: UCS-2
WTF NOTEPAD++, I SPEND 2 HOURS OF MY LIFE BECAUSE YOU DECIDED THIS WAS A PROPER ENCODING!
Web programming seems fun.12 -
I remember last year in school one of my teachers had us make a little web page with HTML and CSS. She was confused when I was using an external CSS stylesheet. She thought all the CSS had to be in a style tag inside of the index.html file...6
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TABLE BASED WEB DESIGN
I was surprised there were no rants about this topic before I realized it was more than a decade back 😳
We've never had it better! So to help add a little perspective for all those ranting about what is unarguably the golden age for web developers... let me fill you in on web dev in the late 90's;
JavaScript was a joke. No seriously! - I once got laughed out of the room for suggesting we try use it for more than disabling a button - (I wanted to check out the new XHR request thingy [read AJAX]).
HTML was simple and purely a markup language (with the exception of the marquee tag). The tags were basically just p,ul,ol,h*,form inputs,img and table and html took 10 minutes to learn. Any style was inline and equally crude - anything that wasn't crude could not be trusted and probably wouldn't render at all in most browsers (never mind render correctly).
There were rumors of a style TAG and something called a cascading style sheet which were received with much skepticism since it went against the old ways and any time saved would be lost writing multiple [IE version specific] style sheets for each browser just to get it to work - so we simply didn't.
No CSS meant the only tags you had to work with to create a structured layout were br, hr and table... so naturally EVERYTHING was in nested tables! JS callback hell can't touch this! - it was not uncommon to have 50+ nested tables all with inline style in a single page which would be edited without any dev tools or linting.
You would spend 30 minutes scanning td tags until your eyes bled to find something, make a change, ftp the file to the server, reload the web page and then spend 10 minutes staring at the devastation on your screen convinced you broke
the internet before spotting an un-closed td tag with your bloodshot eyes.
Tables were not just a silver bullet - they were the ONLY bullet and were in the wild west!
Q: Want an inline form or to align your inputs left?
A: Duh table!
Q: Want a border with round-corners, a shadow or blur?
A: That's easy! Your gonna want to put that table in the center cell of another table then crop a image of the border into 6 smaller images to put in the surrounding cells... oh and then spend 10 minutes fucking with mystical attributes like cell-padding and valign to get them flush.
...But hey at least on the bright-side vertically & horizontally centering stuff was a breeze!22 -
Welcome back to practiseSafeHex's new life as a manager.
Episode 2: Why automate when you can spend all day doing it by hand
This is a particularly special episode for me, as these problems are taking up so much of my time with non-sensical bullshit, that i'm delayed with everything else. Some badly require tooling or new products. Some are just unnecessary processes or annoyances that should not need to be handled by another human. So lets jump right in, in no particular order:
- Jira ... nuff said? not quite because somehow some blue moon, planets aligning, act of god style set of circumstances lined up to allow this team to somehow make Jira worse. On one hand we have a gigantic Jira project containing 7 separate sub teams, a million different labels / epics and 4.2 million possible assignees, all making sure the loading page takes as long as possible to open. But the new country we've added support for in the app gets a separate project. So we have product, backend, mobile, design, management etc on one, and mobile-country2 on another. This delightfully means a lot of duplication and copy pasting from one to the other, for literally no reason what so ever.
- Everything on Jira is found through a label. Every time something happens, a new one is created. So I need to check for "iOS", "Android", "iOS-country2", "Android-country2", "mobile-<feature>", "mobile-<feature>-issues", "mobile-<feature>-prod-issues", "mobile-<feature>-existing-issues" and "<project>-July31" ... why July31? Because some fucking moron decided to do a round of testing, and tag all the issues with the current date (despite the fact Jira does that anyway), which somehow still gets used from time to time because nobody pays attention to what they are doing. This means creating and modifying filters on a daily basis ... after spending time trying to figure out what its not in the first one.
- One of my favourite morning rituals I like to call "Jira dumpster diving". This involves me removing all the filters and reading all the tickets. Why would I do such a thing? oh remember the 9000 labels I mentioned earlier? right well its very likely that they actually won't use any of them ... or the wrong ones ... or assign to the wrong person, so I have to go find them and fix them. If I don't, i'll get yelled at, because clearly it's my fault.
- Moving on from Jira. As some of you might have seen in your companies, if you use things like TestFlight, HockeyApp, AppCenter, BuddyBuild etc. that when you release a new app version for testing, each version comes with an automated change-log, listing ticket numbers addressed ...... yeah we don't do that. No we use this shitty service, which is effectively an FTP server and a webpage, that only allows you to host the new versions. Sending out those emails is all manual ... distribution groups?? ... whats that?
- Moving back to Jira. Can't even automate the changelog with a script, because I can't even make sense of the tickets, in order to translate that to a script.
- Moving on from Jira. Me and one of the remote testers play this great game I like to call "tag team ticketing". It's so much fun. Right heres how to play, you'll need a QA and a PM.
*QA creates a ticket, and puts nothing of any use inside it, and assigns to the PM.
*PM fires it back asking for clarification.
*QA adds in what he feels is clarification (hes wrong) and assigns it back to the PM.
*PM sends detailed instructions, with examples as to what is needed and assigns it back.
*QA adds 1 of the 3 things required and assigns it back.
*PM assigns it back saying the one thing added is from the wrong day, and reminds him about the other 2 items.
*QA adds some random piece of unrelated info to the ticket instead, forgetting about the 3 things and assigns it back.
and you just continue doing this for the whole dev / release cycle hahaha. Oh you guys have no idea how much fun it is, seriously give it a go, you'll thank me later ... or kill yourselves, each to their own.
- Moving back to Jira. I decided to take an action of creating a new project for my team (the mobile team) and set it up the way we want and just ignore everything going on around us. Use proper automation, and a kanban board. Maybe only give product a slack bot interface that won't allow them to create a ticket without what we need etc. Spent 25 minutes looking for the "create new project" button before finding the link which says I need to open a ticket with support and wait ... 5 ... fucking ... long ... painful ... unnecessary ... business days.
... Heres hoping my head continues to not have a bullet hole in it by then.
Id love to talk more, but those filters ain't gonna fix themselves. So we'll have to leave it here for today. Tune in again for another episode soon.
And remember to always practiseSafeHex13 -
I was trying to style a website drop down menu (select tag) that would look the same on all browsers using css only. i removed the default arrow down, and i was trying to add a minimal arrow pointing down, and it took me a while to do it. Take a look at the pic.
However when i looked at the code. there was no code for that little arrow. I was confused for a few minutes, looking at both html and css. thinking how is this even possible, then i realised.
My f-ing screen was dirty. Dirt was similarly shaped like the thing i wanted to achieve. I was laughing at myself for a few minutes.
btw i did it in the end 😊 no dirt involved1 -
Today I found the reason for one of the stupidest bugs I had in like.. ever!
Me and a fellow student are currently porting the infoscreen of our university to HTML.
One of the functions of this screen is showing payed advertising and I was working on loading and displaying the images of our advertisment partners.
I had the whole system in place, and the images loaded.. but they wouldn't show. Upon inspection I saw they were displayed but with a size of 0x0 px.
I spend hours searching the web for javascript bugs, double checking my css file and everything you could imagine. I even asked my CS professor for help and he didn't find the cause for this strange issue I had.
..and then I saw it. A little note in Chromes inspector saying the image style would be set by my user-agent. Despite not trusting that information, I closely inspected my browser.
And then it dawned on me.. I would turn my adblocker off and lo and behold.. it worked!
I then, after celebrating my triumph, changed the tag of the img element from 'advert' to something else…3 -
"Why is this style not appearing in the browser??? All is perfectly written! No missing semicolon."
*staring 5 minutues at HTML source*
"Oh there you go: I put two times class="..." in the same tag..."1 -
fucking hate how some sites deliberately break their own scroll functionality if you haven't logged in/accepted gdpr nonsense/signed up for a newsletter.
It's such an easy fix (most of them just slap style="overflow:hidden;" to their <html> tag) but I still think it's very loathsome1 -
Was wondering why my script wasn't working. Added it to my node modules. Imported the style sheet with a require. Checked the gulp config file. Made sure it was in my pipeline. Checked my webpack settings and made sure jquery was loaded first. Checked my version on npm, crossed referenced with my package.json file. Why isn't it working....forgot to add the script tag in my html😤2
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Client: oh we just need you to organize the files and all..
*ftps into server*
Me: oh so you guys use codeigniter
Client: yeah but for some reason the changes we make on the css files won't go through
Looked into the view files, and literally every element had its own style tag3 -
Sharing a first look at a prototype Web Components library I am working on for "fun"
TL;DR left side is pivot (grouped) table, right side is declarative code for it (Everything except the custom formatting is done declaratively, but has the option to be imperative as well).
====
TL;DR (Too long, did read):
I'm challenging myself to be creative with the cool new things that browsers offer us. Lani so far has a focus on extreme extensibility, abstraction from dependencies, and optional declarative style.
It's also going to be a micro CSS framework, but that's taking the back-seat.
I wanted to highlight my design here with this table, and the code that is written to produce this result.
First, you can see that the <lani-table> element is reading template, data, and layout information from its child elements. Besides the custom highlighting code (Yellow background in the "Tags" column, and green gradient in the "Score" column), everything can be done without opening even a single script tag.
The <lani-data-source> element is rather special. It's an abstraction of any data source, and you, as a developer can add custom data sources and hook up the handlers to your whim (the element itself uses the "type" attribute to choose a handler. In this case, the handler is "download" which simply sends a fetch request to the server once and downloads the result to memory).
Templates are stored in an html file, not string literals (Which I think really fucks the code) and loaded async, then cached into an object (so that the network tab doesn't get crowded, even if we can count on the HTTP cache). This also has the benefit of allowing me to parse the HTML templates once and then caching the parsed result in memory, so templates are never re-parsed from string no matter how many custom elements are created.
Everything is "compiled" into a single, minified .js file that you include on your page.
I know it's nothing extraordinary, but for something that doesn't need to be compiled, transpiled, packaged, shipped, and kissed goodnight, I think it's a really nice design and I hope to continue work on it and improve it over time1 -
My worst experience has actually been trying to fix someone else's code. One of my friends is in a graphic design class, and right now they have to do a basic site in DreamWeaver (a small nightmare on its own, I've found that the previews they show are never quite correct). I decided I'd at least pop in to help out a bit, cause they kinda have no clue what they're doing. They are graphic design students, NOT developers, and it's very easy to see that.
One of the first things I noticed was EXTREMELY unorganized code, but that's forgivable. But...I once saw probably 5 </body> tags in someone's code, a JavaScript function inside of the <body> tag, and a bunch of CSS statements in the <script> tag that they had one if the JS functions in.
I remember seeing this stuff, and I thought "what the actual fuck?". The dude was like "yeah it's unorganized as hell, I know"
...That's not the problem. CSS goes in either a <style> tag or a separate file (THEY HAD A SEPARATE CSS FILE). JAVASCRIPT GOES IN A <script> TAG OR A SEPARATE FILE
But, I get it. They're graphic design students. They can outdo me in probably everything in the Adobe suite (except DW as I learned). I once watched a girl in there do a project in Illustrator. I had no fucking clue what was going on. And when I was talking to her about it, she said "that's what I was thinking when we were watching you fix our code"
Kinda got a little sidetracked there. Basically, worst experience is non developers writing code for an assignment. -
@ everyone who keeps pushing Vue via node
Vue via npm:
- shit
- bundling so you can save 15% on car insurance
- webpack/etc to condense your 50TB node_modules folder
- have to deploy, if you're in the US then it'll probably be in the middle East or maybe North Korea if that falls out
Vue via script tag:
- works awesome
- pretty feckin fast
- can be deployed purely static
- easy debugging from dev console
- easy templating for frontend
- can use existing html/css
- easy to work in teams with people without having everyone install npm
- if you have a designer they will love you for making it easy to style things
- you can cache it and make it offline without any of the new bullshit vuex
- you can use vanilla libraries without a mixin, polyfill, bundler, or etc anus -
<!doctype confusedRant 😕>
Plot: we need to release our website in two weeks which holds at least a thousand pages. All these pages are manually migrated from the old website, which doesn't have a database. Current status: 650 pages/1000 are completed, 40 different templates need to be adapted. I'm alone on these templates, my colleagues create the pages and fill the new database
So I'm working on the templates a WebDev coded for our website on a licensed CMS, and had this decently simple html block that looks like a square and consisting of roughly this (Emmet style):
a.area > blockquote > strong.title + p
After adding another <a> element inside the p, I noticed that my <a> wouldn't display and bust the whole look of the square.
Just for more details, the CSS the dev made is ultra specified (meaning each element is too precisely "described" : div.class .child .child2 { /* styles */ } when it could be .class .child2 for example). Also, the templates he made need to be compatible with any "module" the website has, thus the need of this high specificity
So I fired up the DevTools to check what happened, and had:
Expected: a.area > blockquote > strong.title + p > a
Actual result: some new a.area were wrapping the <strong>, the <p> and the <a> I just added. The source code was not showing any of this but just the rules I initially wrote - the expected result
Wtf?! I thought the JS the dev made was adding elements. I disabled said JS, and bam, these a.area were still wrapping everything!! What black magic would add these stupid tags I never asked for.
So I went looking in the CSS files in case some wizardry was happening, but everything was OK.
I tried changing my structure, changing tag (swapping a.area to p.area or without .area), HTML just said "nope, have those please".
Eventually I rewrote my own module out of frustration after three quarters of an hour fiddling with this stupid "module". I hate losing time for such shenanigans and under a lot of pressure because of deadlines.
Still haven't figured why those <element>.area would wrap everything out of nowhere...3 -
v0.0005a (alpha)
- class support added to lua thanks to yonaba.
- rkUIs class created
- new panel class
- added drawing code for panel
- fixed bug where some sides of the UI's border were failing to drawing (line rendering quark)
v0.0014a (alpha) 11.30.2023 (~2 hours)
- successfully retrieving basic data from save folder, load text into lua from files
- added 'props' property to Entity class
- added a props table to control what gets serialized and what doesn't
- added a save() base method for instances (has to be overridden to be useful beyond the basics)
- moved the lume.serialize() call into the :save() method on the base entity class itself
- serialized and successfully saved an entities property table.
- fixed deserializion bugs involving wrong indexes (savedata[1] not savedata[2])
- moved deserialization from temp code, into line loading loop itself (assuming each item is on one line)
- deser'd test data, and init()'d new player Entity using the freshly-loaded data, and displayed the entity sprite
All in all not a bad session. Understanding filing handling and how to interact with the directory system was the biggest hurdle I was worried about for building my tools.
Next steps will be defining some basic UI elements (with overridable draw code), and then loading and initializing the UI from lua or json.
New projects can be set as subfolders folders in appdata, using 'Setidentity("appname/projectname") to keep things clean.
I'm not even dreading writing basic syntax highlighting!
Idea is to dogfood the whole process. UI is in-engine rendered just like you might see with godot, unity, or gamemaker, that way I have maximum flexibility to style it the way I want. I'm familiar enough with constructing from polygons, on top of stenciling, on top of nine-slicing, on top of existing tweening and special effects, that I can achieve exactly what I want.
Idea is to build a really well managed asset pipeline. Stencyl, as 'crappy' as it appeared, and 'for education' was a master class in how to do things the correct way, it was just horribly bloated while doing it.
Logical tilesets that you import, can rearrange through drag-n-drop, assign custom tile shapes to, physics materials, collisions groups, name, add tag data to, all in one editor? Yes please.
Every other 2D editor is basic-bitch, has you importing images, and at most generates different scales and does the slicing for you.
Code editor? Everything behavior was in a component, with custom fields. All your code goes into a list of events, which you can toggle on and off with a proper toggle button, so you can explicitly experiment, instead of commenting shit out (yes git is better, but we're talking solo amateurs here, they're not gonna be using git out the gate unless they already know what they're doing).
Components all have an image assignable to identify them, along with a description field, and they're arranged in a 2d grid for easy browsing, copying, modifying.
The physics shape editor, the animation editor, the map editor, all of it was so bare bones and yet had things others didn't.
I want that, except without the historic ties to flash, without the overhead of java, and with sexier fucking in-engine rendering of the UI and support for modding and in-engine custom tools.
Not really doing it for anyone except myself, and doubt I'll get very far, but since I dropped looking for easy solutions, I've just been powering through all the areas I don't understand and doing the work.
I rediscovered my love of programming after 3-4 years of learning to hate it, and things are looking up.2 -
I'm starting to FUCKing hate those 1-5 lines minified 3rdparty javascript snippets that everyone seems to be bombarding their website with.
Why on gods ungodly earth would you ever dream of injecting this kind of style into my <head> tag.
Without any warning whatsoever.
You couldn't be FUCKing bothered to be thinking about the consequences, before pushing such an update to your production server.
That's how you leave your users website broken, or ugly af.
I know it's an easy fix, simply remove the snippet that injects this crap, if only I was allowed to say "no don't keep this FUCKing crap" to the customer.2 -
Finally, a well deserved upgrade from my reliable core i7 5500U laptop. This puppy packs a punch and has style. Wanted a MacBook Pro(newest models are so beautiful) but just seeing the price tag hurt my wallet; anyway I'm happy with this one, my only concern is getting used to the weird power button location9
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I might have to ban myself from using inline styles, even if "Just cause I'm trying something real quick" :/
display="style: none"
"Why the fawk is this STILL showing up? Nothing in JS... Nothing in CSS... maybe I missed a end tag or something? Oh. OH. Why."1 -
HTML Writers Guidelines
When designing your web site you want to make the visiting experience as enjoyable as possible and at the same time make it so that if the site needs to be changed in any way, the changes are not too difficult to make. You want the look to be as appealing as possible for all browsers and also make the site accessible to users with disabilities. In order to accomplish all this there are some general guidelines when creating your HTML code.
1. The first thing that will really make your life easier is through the use of Cascading Style Sheets (CSS) - CSS is used to maintain the look of the document such as the fonts, margins and color. HTML directly on the page is not a good choice to handle these aspects because if say, the font color you are using for certain paragraphs needs to be changed from blue to red, you would have to go in and change each color tag manually. By using CSS you can designate the color for each of those paragraphs just once in the CSS file. That way if you have to change the font color from blue to red you make one change instead of the countless number of changes you might have to make, especially if your web site contains hundreds of pages. This is a big time saver and a must for all professionally designed web sites.
2. Don't use the FONT tag directly in your HTML code - This becomes a problem when using some cheap authoring tools that try to mimic what a web page should look like by using excessive FONT tags and nbsp characters. These tools end up creating web pages that are impossible to keep maintained. There is a program you can use, if you've created one of these disaster pages, called the HTML Tidy Program which you can actually download here . This will clean up your code as well as possible.
3. You want your web pages readable to people who have disabilities - People who surf the Internet depend on speech synthesizers or Braille readers to interpret the text on the page. If your HTML markup is sloppy or isn't contained in CSS the software these people use to read pages have a difficult time in interpreting these pages. You should also include descriptions for each image on your page. Also, don't use server side image maps. If you are using tables you should include a summary of the table's structure and also associate table data with the correct headers. This gives non visual browsers a chance to follow the page as they go from one cell to another. And finally, for forms, make sure you include labels for form fields.
By following just these three guidelines you give your visitors, especially disabled visitors the best chance of having an enjoyable visit to your site while at the same time making it so that if you have to make changes to your site, those changes can be made easily and quickly.2 -
Dammit! CSS is such a huge pain in the ass. I just want to use a <style> tag inline with a class to control margin positioning of one friggin’ image. (Yes, I know it’s better in a CSS file but this is a temp fix that will be reverted soon.)
<style>
.30-day-seal {
margin-top: -27.5em;
margin-left: 39.5625em;
}
</style>
<img class=“30-day-seal” src=/path/to/img.png”/>
Nothing happens. Only if I use a style=“” attribute directly in the img tag.
I’ve even tried:
<style>
img.30-day-seal {
margin-top: -27.5em;
margin-left: 39.5625em;
}
</style>
And
<style>
.30-day-seal img {
margin-top: -27.5em;
margin-left: 39.5625em;
}
</style>
And even
<style>
img .30-day-seal {
margin-top: -27.5em;
margin-left: 39.5625em;
}
</style>
Why do I suck so bad at this?! Still!?6 -
Let's play a game.
Theme: Security awareness - grey-hat style.
How to play:
Post the name of the site followed by actual bad-password restrictions of well-known companies in the comments.
If no-one beats me to it, I plan to share some of the more alarming ones(or all) on a twitter and tag the relative companies as well as various security enthusiasts.4 -
(relating the CMS of Doom™)
Imagine loading a shared CSS for your subdomain site from your main site via PHP over cURL and then embed it in a <style/> tag on every single damn request.
🤯7 -
Things are getting better. Little by little with no stop.
Among other things we have a list of posts based on a tag.
Am pretty happy about the style is getting.
Any suggestion is welcomed.7 -
!Dev
Fuck people using trace rifles in momentum control. How the hell am I supposed to kill someone who kills me in two rounds and also fires at 1000 rounds per minute. I was trying to get the catalyst aka upgrade for the seasonal weapon which is pretty bad and the upgrade makes it usable but I am getting ripped apart after my first kill because someone can kill me with 2 bullets wherever he shot me.
Yes momentum control is supposed to be a gunfight mode and it comes around rarely but that does not mean a broken weapon can roam around killing anybody in sight before they even know you fired a shot at them from some lane. Shotguns do the same but you need to get close. Shotguns are still a problem but at least you can dodge or counter with a shotgun since your radar tells you someone is nearby and snipers need a headshot. These weapons can fire at your toe and you are dead. Oh the devs knew that such fast firing weapons wil be op and needed their damage and made them use the same ammo as shotguns, sniper and non heavy grenade launchers. However the game mode gives all weapons a damage buff which is enough for trace rifles to be broken. Yes you can use other primaries but what are you gonna do when a auto rifles kills you with two shots to the toe. And since they burn ammo quickly and take more rounds to kill then their counterparts like shotguns which use he same ammo as them they spawn in with 50 in the mag and anybody who is using shotguns snipers or grenade launchers give them ammo and they only need two rounds to kill. Also after I kill 50 PvP opponents I need to kill a few hundred opponents in PVE or PVP to actually apply the upgrade and who you kill does not matter.
Seriously and the second weapon I want to upgrade which is able has tracking but you need to aim down sights after hipfiring the tracking shots
which dl negligible damage so they explode or aim down sights and shoot which deals more damage but I am probably not going to have enough time before some random kills me again.
And this is just the first game. From what I heard it was supposed to be a fun game mode which focused on gunfights with your primary not the infamous laser tag show of Prometheus lens which happened a few years ago but now all trace rifles can do that. Oh and I still need to get 50 kills there for a seasonal challenge so I can get the free version of the premium currency and I can only skip one challenge and I have already skipped one challenge since it requires a dlc K don't own.
Seriously why cant some actual good game come up to challenge this. All the competition seems to be third person shooters. Also most of the guns don't feel good and lore is pretty lacking but lore is not top priority. The only competition is Warframe which is not my style, Titanfall 2 but I get insane pings from here so no multiplayer so after the story nothing to do unless I want to do airtstrafing which is useless since I can't play multiplayer. Granted Titanfall 2 is not a looter shooter but the guns feel good and the movement is too good and Halo 1 - 3 since I heard 4 and 5 are pretty bad and I have only played halo 1. I might complain about jackal snipers in halo 2 but at least they have fixed spawns.
Maybe I am overreacting since it is my first game of momentum control