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Search - "feature development"
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As a long-time iPhone user, I am really sorry to say it but I think Apple has completed their transition to being a company that is incompetent when it comes to software development and software development processes.
I’ve grown tired of hearing some developers tell me about Apple’s scale and how software development is hard and how bugs should be expected. All of those are true, but like most rules of law, incompetence and gross negligence trumps all of that.
I’m writing this because of the telugu “bug”/massive, massive security issue in iOS 11.2.5. I personally think it’s one of the worst security issues in the history of modern devices/software in terms of its ease of exploitation, vast reach, and devastating impact if used strategically. But, as a software developer, I would have been able to see past all of that, but Apple has shown their true incompetence on this issue and this isn’t about a bug.
It’s about a company that has a catastrophic bug in their desktop and mobile platforms and haven’t been able to, or cared to, patch it in the 3 or so days it’s been known about. It’s about a company, who as of a view days ago, hasn’t followed the basic software development process of removing an update (11.2.5) that was found to be flawed and broken. Bugs happen, but that kind of incompetence is cultural and isn’t a mistake and it certainly isn’t something that people should try to justify.
This has also shown Apple’s gross incompetence in terms of software QA. This isn’t the first time a non-standard character has crashed iOS. Why would a competent software company implement a step in their QA, after the previous incident(s), to specifically test for issues like this? While Android has its issues too and I know some here don’t like Google, no one can deny that Google at least has a solid and far superior QA process compared to Apple.
Why am I writing this? Because I’m fed up. Apple has completely lost its way. devRant was inaccessible to iOS users a couple of times because of this bug and I know many, many other apps and websites that feature user-generated content experienced the same thing. It’s catastrophic. Many times we get sidetracked and really into security issues, like meltdown/spectre that are exponentially harder to take advantage of than this one. This issue can be exploited by a 3 year old. I bet no one can produce a case where a security issue was this exploitable yet this ignored on a whole.
Alas, here we are, days later, and the incompetent leadership at Apple has still not patched one of the worst security bugs the world has ever seen.81 -
Android Development be like:
- Has great idea for app or feature
- Boots up PC
- Starts android studio and creates new project
- Build error
- Gradle build failed
- Android studio crashes
- Java Error
- Shutsdown PC
- Goes and hangs himself
Pretty accurate if you ask me 😀😀😀😎18 -
I wanted to post a note on devRant community etiquette and rule-breaking behavior we’ve been seeing lately to make clear it will not be tolerated. This is pretty much a rehash of this rant, https://devrant.com/rants/609739/... and also our official rules which I highly encourage people to read: https://devrant.com/rules
I’ve noticed an influx of a select group of members, mostly older users, expressing a distain towards other users or declaring content they dislike “shouldn’t be posted”, “please stop”, etc. If you find yourself about to post that, as per our rules, please don’t. It blatantly violates our rules and we are going to start cracking down on it much more. Whether you have 30k+ points or 10, we will apply the rules fairly to everyone and not give breaks to specific people, which admittedly I’ve done in the past.
If we see this behavior in rants/comments first we will give a warning (and the rant/comment will be deleted) and the next offense is a ban.
A valid question (even though I’ve answered it before) might be why does this need to be a rule? Simply put, it’s a rule for a number of reasons: posts like described try to inflict one’s will upon the entire community (even though we have a Democrat voting process...), they create confusion (almost every time they try to sound official, ex. “Stop doing this”), and beyond those two main reasons, they literally accomplish nothing because they offer no constructive methods of achieving what’s being requested, and only a fraction of the community will actually see it.
Here’s an example of what’s not allowed and what is allowed:
- Allowed: posting an issue on our GitHub issue tracker saying “I really dislike seeing this type of rant in my algo feed, here’s some ideas I have to improve the algo and add more personalization so I can see what I want.”
- Allowed: posting on GitHub issue tracker: “I found this awesome image similarly algo that I think can improve the ‘repost check feature’ - you guys should check it out and see if it might be good”
- Not allowed: “Omg stop shitposting windows update rants and Linux rants I hate them. Go post this type of rant because that’s what everyone really wants to see.”
One is constructive an the other is merely an opinion expressed as an enforcement of a self-made rule on the community and tries to tell other people how they should use devRant.
I cringe when people tell others how to use devRant because without fail when I see those posts, I go through that person’s rant/comment history and I nearly always see them using devRant in some kind of way I disagree with or isn’t exactly what I like to see. But that’s OK. I understand I’m not going to enjoy everything posted and I’m also not going to agree with everything posted. But I think it’s fair for those same people to then lecture on what isn’t appropriate to post on devRant, and it’s even more silly when their posts are sometimes irrelevant to development and the posts they are complaining about are relevant.
In the end, based on the large majority of feedback we get, we want to make devRant a place where everyone feels comfortable expressing themselves and doesn’t have to think about possibly getting ridiculed every time they post and that don’t have people trying to dictate what kind of ideas they are allowed to post. We also realize there’s types of content people don’t enjoy, but telling others not to post it is not the solution. We will soon be launching post type filters that will make filtering rants by post type possible.
Please let me know if you have any questions and thanks for reading.64 -
0. Plan before you code. Document everything. You won't remember either your idea or those clever implementations next week (or next month, or next year...).
1. Don't hack your way through, unless that's what you intend to do. Name your variables, functions etc. neatly: autocomplete exists!
Protip: Sometimes you want to check a quick language feature or a piece of code from one of your modules. Resist the urge to quickly hack in the test into your actual project. Maintain a separate file where you can quickly type in and check what you're looking for without hacking on your project (For example, in Python, you can open a new terminal or IDLE window for those quick tests).
2. Keep a quiet environment where you can focus. Recommend listening to something while coding (my latest fad is on asoftmurmur.com). Don't let anything distract you and throw your contextual awareness out of whack.
3. Rubber ducks work. Really. Talking out a complex piece of logic, or that regex or SQL query aids your mind greatly in grasping the concept and clearing the idea. Bounce off code and ideas with a friend or colleague to catch errors and oversights faster. Read more here: https://en.wikipedia.org/wiki/...
4. Since everyone else is saying this (and because it merits saying), USE VERSION CONTROL. Singular most important thing to software development aside from planning and documenting.
5. Remember to flout all of the above once in a while and just make a mess of a project where you have fun throwing everything around all over the place. You'll make mistakes that you never thought were possible by someone of your caliber :) That's how you learn.
Have fun, keep learning!3 -
🔥 🔥 Release day! 🔥 🔥
devRantron has reached v1.0.0 today! Here is what you can do with devRantron:
1. @mention someone when posting comments
2. Filters rants with keywords
3. Add emoji when posting rants and comments
4. Get notifications
5. Browse rants, collabs and stories
6. Browser user profiles
7. Post rants
8. Create custom columns of your own choice
Thank you so much to all the contributors, especially @Dacexi for designing the app and @sirwindfield for setting up our build infrastructure.
We plan to add more features in future. For example, searching rants, edit/delete rants or comments and most importantly, themes. Right now it has a dark theme by default.
Thank you to the users to opened issues on GitHub during development. Your feedback has helped a lot.
Whenever you find a bug or want a new feature, please open a new issue on GitHub and we will look into it.
Contributors are always welcome. I am still working on writing a article about the structure of the application, I will let you guys know when that is done. It will be easier for you to contribute when you have a bigger picture.
Relevant collab: https://devrant.io/collabs/420025/46 -
//
// devRant unofficial UWP update (v2.0.0-beta)
//
After several concepts, about 11 months of development (keep in mind that I released 20 updates for v1 in the meantime, so it wasn't a continous 11 months long development process) and a short closed beta phase, v2 is now available for everyone (as public beta)! :)
I tried to improve the app in every aspect, from finally responsive and good looking UI on Desktop version to backend performance improvements, which means that I almost coded it from scratch.
There are also of course a few new features (like "go to bottom" in rants), and more to come.
It's a very huge update, and unfortunately to move forward, improve the UI (add Fluent Design) and make it at the same level of new UWP apps, I was forced to drop the supported for these old Windows 10 builds:
- Threshold 1 (10240)
- Threshold 2 (10586)
Too many incompatiblity issues with the new UI, and for 1 person with a lot of other commitments outside this project (made for free, just for passion), it's impossible to work at 3 parallel versions of the same app.
I already done something like that during these 11 months (every single of the 20 updates for v1 needed to be implemented a second time for v2).
During the closed beta tests, thanks to the awesome testers who helped me way too much than I ever wished, I found out that there are already incompatiblity issues with Anniversary Update, which means that I will support two versions:
1) One for Creators Update and newer builds.
2) One for Anniversary Update (same features, but missing Fluent Design since it doesn't work on that OS version, and almost completly rewritten XAML styles).
For this reason v2 public beta is out now for Creators Update (and newer) as regular update, and will be out in a near future (can't say when) also for the Anniversary Update.
The users with older OS versions (problem which on PC could be solved in 1-2 days, just download updates) can download only the v1.5.9 (which probably won't be supported with new updates anymore, except for particular critcal bug fixes).
So if you have Windows 10 on PC and want to use v2 today, just be sure you have Creators Update or Fall Creators Update.
If you have Windows 10 PC with Anniversary Update, update it, or if you don't want to do that, wait a few weeks/months for the update with support for your build.
If you have an older version on PC, update it, or enjoy v1.5.9.
If you have Windows 10 Mobile Anniversary Update, update it (if it's possible for your device), or just wait a few weeks/months for the update with support for your build.
If you have Windows 10 Mobile, and because of Microsoft stupid policy, you can't update to Anniversary Update, enjoy v1.5.9, or try the "unofficial" method (registry hack) to update to a newer build.
I hope it's enough clear why not everyone can receive the update today, or at all. :P
Now I would like to thank a few people who made this possible.
As always, @dfox who is always available for help me with API implementations.
@thmnmlist, who helped me a lot during this period with really great UI suggestions (just check out his twitter, it's a really good person, friend, designer and artist: https://twitter.com/thmnmlist).
And of course everyone of the closed beta testers, that reported bugs and precious suggestions (some of them already implemented, others will arrive soon).
The order is random:
@Raamakrishnan
@Telescuffle
@Qaldim
@thmnmlist
@nikola1402
@aayusharyan
@cozyplanes
@Vivaed
@Byte
@RTRMS
@tylerleonhardt
@Seshpengiun
@MEGADROID
@nottoobright
Changelog of v2.0.0-beta:
- New UI with Fluent Design and huge improvements for Desktop;
- Added native support for Fall Creators Update (Build 16299);
- Changed minimum supported version to Creators Update (Build 15063), support for Anniversary Update (Build 14393) will arrive soon;
- Added mouse support for Pull-To-Refresh;
- Added ability to change your username and email;
- Added ability to filter (by 'Day', 'Week', 'Month' and 'All') the top Rants;
- Added ability to open rant links in-app;
- Added ability to zoom GIFs (just tap on them in the Rant View);
- Added 'go to bottom' button in the Rant View (if more than 3 comments);
- Added new theme ('Total Black');
- ...complete changelog in-app and on my website (can't post it here because of the 5000 characters limit)...
What will arrive in future updates:
- 'Active Discussions' screen so you can easily find rants that have recent comments/discussions;
- Support for 'Collabs';
- Push Notifications (it was postponed and announced too many times...);
- More themes and themes options;
- and more...
If you still didn't download devRant unofficial UWP, do it now: https://microsoft.com/store/apps/...
If you find some bugs or you have feature suggestion, post it on the Issue Tracker on GitHub (thanks in advance for your help!): https://github.com/JakubSteplowski/...
I hope you will enjoy it! ;)52 -
Things have been a little too quiet on my side here, so its time for an exciting new series:
practiseSafeHex's new life as a manager.
Episode 1: Dealing with the new backend team
It's great to be back folks. Since our last series where we delved into the mind numbing idiocy of former colleagues, a lot has changed. I've moved to a new company and taken a step up as a Dev manager / Tech lead. Now I know what you are all thinking, sounds more dull and boring right? Well it wouldn't be a practiseSafeHex series if we weren't ...
<audience-shouting>
DEALING! ... WITH! ... IDIOTS!
</audience-shouting>
Bingo! so lets jump right in and kick us off with a good one.
So for the past few months i've been on an on-boarding / fact finding / figuring out this shit-storm, mission to understand more about what it is i'm suppose to do and how to do it. Last week, as part of this, I had the esteemed pleasure of meeting face to face with the remote backend team i've been working with. Lets rattle off a few facts to catch us all up:
- 8 hour time difference to me
- No documentation other than a non-maintained swagger doc
- Swagger is reporting errors and several of the input models are just `Type: String`
- The one model that seems accurate, has every property listed as optional, including what must be the primary key
- Properties go missing and get removed at the drop of a hat and we are never told.
- First email I sent them took 27 days to reply, my response to that hasn't been answered so far 31 days later (new record! way to go team, I knew we could do it!!!)
- I deal directly with 2 of them, the manager and the tech lead. Based on how things have gone so far, i've nick named them:
1) Ass
2) Hole
So lets look at some example of their work:
- I was trying to test the new backend, I saw no data in QA. They said it wouldn't show up until mid day their time, which is middle of the night for us. I said we need data in our timezone and I was told: a) "You don't understand how big this system is" (which is their new catch phrase) b) "Your timezone is not my concern"
- The whole org started testing 2 days later. The next day a member from each team was on a call and I was asked to give an update of how the testing was going on the mobile side. I said I was completely blocked because I can't get test data. Backend were asked to respond. They acknowledged they were aware, but that mobile don't understand how big the system is, and that the mobile team need to come up with ideas for the backend team, as to how mobile can test it. I said we can't do anything without test data, they said ... can you guess what? ... correct "you don't understand how big the system is"
- We eventually got something going and I noticed that only 1 of the 5 API changes due on their side was done. Opened tickets. 2 days later asked them for progress and was told that "new findings" always go to the bottom of the backlog, and they are busy with other things. I said these were suppose to be done days ago. They said you can't give us 2 days notice and expect everything done. I said the original ticket was opened a month a go *sends link* ......... *long silence* ...... "ok, but you don't understand how big the system is, this is a lot of work"
- We were on a call. Product was asking the backend manager (aka "Ass") a question about a slight upgrade to the new feature. While trying to talk, the tech lead (aka "Hole") kept cutting everyone off by saying loudly "but thats not in scope". The question was "is this possible in the future" and "how long would it take", coming from management and product development. Hole just kept saying "its not in scope", until he was told to be quiet by several people.
- An API was sending down JSON with a string containing a message for the user with 2 bits of data inside it. We asked for one of those pieces to also come down as a property as the string can change and we needed it client side. We got that. A few days later we found an edge case and asked for the second piece of data to be a property too. Now keep in mind, they clearly already have access to them in order to make the string. We were told "If you keep requesting changes like this, you are going to delay the release of the backend by up to 2 weeks"
Yes folks, there you have it, the most minuscule JSON modifications, can delay your release by up to 2 weeks ........ maybe I should just tell product, that they don't understand how big the app is, and claim we can't build it on our side? Seems to work for them
Thats all the time we have for today,
Tune in for more, where we'll be looking into such topics as:
- If god himself was an iOS developer ... not
- Why automate when you can spend all day doing it by hand
- Its more time-efficient to just give everything a story point of 5
- Why waste time replying to emails ... when you can do nothing instead
See you all next week,
practiseSafeHex13 -
!rant
!!git
Who here uses `master` for development?
My boss (api guy) tried to convince me that was normal practice. I gently told him that it sounded crazy and very very bad.
Here's the dev path I'm enforcing on my repos:
(feature branches) -> dev -> qa* -> master -> production*
*: the build server auto-pulls from these branches, and pushes any passing builds to staging/production.
Everyone works on their own feature branches, and when they're happy with their work, they merge it into `dev`. `dev`, therefore, is for feature integration testing. After everything is working well on `dev`, it gets merged into `qa` for the testers to fawn over and beat with sticks. Anything that passes QA gets merged into `master`, where it sits until we're ready to release it. When that time comes (it's usually right away, but not always), `master` gets merged into `production`.
This way, `master` is always stable and contains the newest code, so it's perfect for forking/etc. Is this standard practice, or should I be doing something different?
Also, api guy encourages something he calls "running a racetrack" -- each dev has their own branch (their initials) and they push to that throughout the day. everyone else pulls from it regularly and pushes to their own branch. When anyone's happy with their code, they push from their (updated) branch to `qa` (I insisted on `dev` instead.)
Supposedly this drastically reduces the number of merge conflicts when pushing to an upstream branch due to having a more recent ancestor node?
I don't quite follow that, but it seems to me that merging/pushing throughout the day would just make them happen sooner? idk.
What are your thoughts?30 -
rant? rant!
I work for a company that develops a variety of software solutions for companies of varying sizes. The company has three people in charge, and small teams that each worked on a certain project. 9 months ago I joined the company as a junior developer, and coincidentally, we also started working on our biggest project so far - an online platform for buying groceries from a variety of vendors/merchants and having them be delivered to your doorstep on the same day (hadn't been done to this scale in Estonia yet). One of the people from management joined the team working on that. The company that ordered this is coincidentally being run by one of the richest men in Estonia. The platform included both the actual website for customers to use, a logistics system for routing between the merchants, the warehouse, and the customers, as well as a bunch of mobile apps for the couriers, warehouse personnel, etc. It was built on Node.js with Hapi (for the backend stuff), Angular 2 (for all the UIs, including the apps which are run through a WebView wrapper), and PostgreSQL (for the database). The deadline for the MVP we (read: the management) gave them, but we finished it in about 7 months in a team of five.
The hours were insane, from 10 AM to 10 PM if lucky. When we weren't lucky (which was half of the time, if not more), we had to work until anywhere from 12 PM to 3 AM, sometimes even the whole night. The weekends weren't any better, for the majority of the time we had to put in even more extra hours on the weekends. Luckily, we were paid extra for them, but the salary was no way near fair (the majority of the team earned about 1000€/mo after taxes in a country where junior developers usually earn 1500€/month). Also because of the short deadline given to us, we skipped all the important parts like writing tests, doing CI, code reviews, feature branching/PR's, etc. I tried pushing the team and the management to at least write tests and make feature branches/PRs, but the management always told me that there wasn't enough time to coordinate and work on all that, that we'll do that after launching the MVP, etc. We basically just wrote features, tested them by hand, and pushed into the "test" branch which would later get tested and merged into master.
During development, one of the other juniors managed to write the worst kind of Angular code you could imagine - enormous amounts of duplication, no reusable components (every view contained the everything used in the view, so popups and other parts that should logically be reusable were in every view separately), fuck - even the HTML was broken (the most memorable for me were the "table > tr > div > td" ones, but that's barely scratching the surface). He left a few months into the project, and we had to build upon his shit, ever so slightly trying to fix the shit he produced. This could have definitely been avoided if we did code reviews.
A month after launching the MVP for internal testing, the guy working on the logistics system had burned out and left the company (he's earning more than twice the salary he got here, happy for him, he is a great coder and an even better team player). This could have been avoided if this project had been planned better, but I can't really blame them, since it was the first project they had at this scale (even though they had given longer deadlines for projects way smaller than this).
After we finished and launched the MVP, the second guy from management joined, because he saw we needed extra help. Again I tried to push us into investing the time to write tests for the system (because at this point we had created an unstable cluster fuck of a codebase), but again to no avail. The same "no time, just test it manually for now, we'll do that later when we have time" bullshit from management.
Now, a few weeks ago, the third guy from management joined. He saw what a disaster our whole project was. Him joining was simply a blessing from the skies. He started off by writing migrations using sequelize. I talked to him about writing tests and everything, and he actually listened. He told me that I'm gonna be the one writing them, and also talked to the rest of management about it. I was overjoyed. I could actually hear the bitterness in the voices of the rest of management when they told me how to write the tests, what to test, etc. But I didn't give a flying rat's ass, I was hapi.
I was told to start off by writing a smoke test for the whole client flow using Puppeteer. I got even happier, since I was finally able to again learn new things (this stopped at about 4 or 5 months into the project).
I'm using jest as the framework and started writing the tests in TypeScript. Later I found a library called jest-extended, but it didn't have type defs, so I decided to write them and, for the first time in my life, contribute to the open source community.19 -
Imagine if a structural engineer whose bridge has collapsed and killed several people calls it a feature.
Imagine if that structural engineer made a mistake in the tensile strength of this or that type of bolt and shoved it under the rug as "won't fix".
Imagine that it's you who's relying on that bridge to commute every day. Would you use it, knowing that its QA might not have been very rigorous and could fail at any point in time?
Seriously, you developers have all kinds of fancy stuff like Continuous Integration, Agile development, pipelines, unit testing and some more buzzwords. So why is it that the bridges don't collapse, yet new critical security vulnerabilities caused by bad design, unfixed bugs etc appear every day?
Your actions have consequences. Maybe not for yourself but likely it will have on someone else who's relying on your software. And good QA instead of that whole stupid "move fast and break things" is imperative.
Software developers call themselves the same engineers as the structural engineer and the electrical engineer whose mistakes can kill people. I can't help but be utterly disappointed with the status quo in software development. Don't you carry the title of the engineer with pride? The pride that comes from the responsibility that your application creates?
I wish I'd taken the blue pill. I didn't want to know that software "engineering" was this bad, this insanity-inducing.
But more than anything, it surprises me that the world that relies so much on software hasn't collapsed in some incredible way yet, despite the quality of what's driving it.44 -
Ladies and gentlemen, prepare yourselves for a rant with a capital R, this is gonna be a long one.
Our story begins well over a year ago while I was still in university and things such as "professionalism" and "doing your job" are suggestions and not something you do to not get fired. We had multiple courses with large group projects that semester and the amount of reliable people I knew that weren't behind a year and in different courses was getting dangerously low. There were three of us who are friends (the other two henceforth known as Ms Reliable and the Enabler) and these projects were for five people minimum. The Enabler knew a couple of people who we could include, so we trusted her and we let them onto the multiple projects we had.
Oh boy, what a mistake that was. They were friends, a guy and a girl. The girl was a good dev, not someone I'd want to interact with out of work but she was fine, and a literal angel compared to the guy. Holy shit this guy. This guy, henceforth referred to as Mr DDTW, is a motherfucking embarrassment to devs everywhere. Lazy. Arrogant. Standards so low they're six feet under. Just to show you the sheer depth of this man's lack of fucks given, he would later reveal that he picked his thesis topic "because it's easy and I don't want to work too hard". I haven't even gotten into the meat of the rant yet and this dude is already raising my blood pressure.
I'll be focusing on one project in particular, a flying vehicle simulator, as this was the one that I was the most involved in and also the one where shit hit the fan hardest. It was a relatively simple-in-concept development project, but the workload was far too much for one person, meaning that we had to apply some rudimentary project management and coordination skills that we had learned to keep the project on track. I quickly became the de-facto PM as I had the best grasp on the project and was doing a lot of the heavy lifting.
The first incident happened while developing a navigation feature. Another teammate had done the basics, all he had to do was use the already-defined interfaces to check where the best place to land would be, taking into account if we had enough power to do so. Mr DDTW's code:
-Wasn't actually an algorithm, just 90 lines of if statements sandwiched between the other teammate's code.
-The if statements were so long that I had to horizontal scroll to see the end, approx 200 characters long per line.
-Could've probably been 20 normal-length lines MAX if he knew what a fucking for loop was.
-Checked about a third of the tiles that it should have because, once again, it's a series of concatenated if statements instead of an actual goddamn algorithm.
-IT DIDN'T FUCKING WORK!
My response was along the lines of "what the fuck is this?". This dipshit is in his final year and I've seen people write better code in their second semester. The rest of the team, his friend included, agreed that this was bad code and that it should be redone properly. The plan was for Mr DDTW to move his code into a new function and then fix it in another branch. Then we could merge it back when it was done. Well, he kept on saying it was done but:
-It still wasn't an algorithm.
-It was still 90 lines.
-They were still 200 characters wide.
-It still only checked a third of the tiles.
-IT STILL DIDN'T FUCKING WORK!
He also had one more task, an infinite loop detection system. He watched while Ms Reliable did the fucking work.
We hit our first of two deadlines successfully. We still didn't have a decent landing function but everything else was nice and polished, and we got graded incredibly well. The other projects had been going alright although the same issue of him not doing shit applied. Ms Reliable and I, seeing the shitstorm that would come if this dude didn't get his act together, lodged a complaint with the professor as a precautionary measure. Little did I know how much that advanced warning would save my ass later on.
Second sprint begins and I'm voted in as the actual PM this time. We have four main tasks, so we assign one person to each and me as a generalist who would take care of the minor tasks as well as help out whoever needed it. This ended up being a lot of reworking and re-abstracting, a lot of helping and, for reasons that nobody ever could have predicted, one of the main tasks.
These main tasks were new features that would need to be integrated, most of which had at least some mutual dependencies. Part of this project involved running our code, which would connect to the professor's test server and solve a server-side navigation problem. The more of these we solved, the better the grade, so understandably we needed an MVP to see if our shit worked on the basic problems and then fix whatever was causing the more advanced ones to fail. We decided to set an internal deadline for this MVP. Guess who didn't reach it?
Hitting the character limit, expect part 2 SOON7 -
I've had my share of incompetent coworkers. In order of appearance:
1. A full stack dev. This one guy never, and I mean NEVER uses relationships in their tables. No indexing, no keys, nada. Couple of months later he was baffled why his page took ten seconds to load.
2. The same dev as (1). Requirement was to create some sort of "theme" feature for a web app. Hacked it by putting !important all over the place.
3. The same dev again. He creates several functions that if the data exists returns a view, and if it doesn't, "echo '0'". No, not return 0 or return false or anything, but fucking echo. This was PHP. If posted a rant about this a few months ago.
4. Same dev, has no idea what clean code is. No, not just reusable functions, he doesn't even get indenting right. Some functions have 4 spaces, some 2 tabs, some 6 tabs! And this is inside the same function. God wait until he tries Python...
5. Same dev now suggests that he become the PM. GM approves (very small company). Assigns me to travel to a client since they needed "technical assistance about the API". Was actually there to lead a UAT session.
Intermezzo, that guy went from fullstack dev to PM to sales (yes, one who calls clients to offer products) to business development, to product analyst in the span of two years.
After a year and a half there, I quit.
6. New company, a "QA engineer" who also assumes the role as the product owner. Does absolutely no tests other than "functional tests" in which he NEVER produces any form of documentation. Not even a set of test cases. He goes by "intuition".
7. Same guy as (6), hands me requirements for a feature. By "hands me" I mean he did that verbally. No spec documents, no slack chat, no Trello card. I ended up writing it as a card in Trello. Fast forward to the due date, he flips out because that wasn't what he wanted. Showed him the card. He walked away, without thinking of a solution how this mess should be handled.
Despite all this, I really don't want him (6&7) to leave the company. The devs get really stressed out at this job and he does make a really good person to laugh with/at. -
My biggest pet peeve at the moment is people without any development experience using version numbers.
Me: "Communicating a release date for the feature towards clients is dangerous, we have a developer shortage, and currently don't really have enough capacity to..."
Manager: "What we release next month doesn't have to be perfect, it is just a v1"
Me: "You mean it's a beta? If that's the case, could you maybe differentiate the requirements of the beta, let's call it a 0.1.0, versus the 1.0.0-rc, the release candidate?"
*Feature is eventually merged into production, barely in a beta state*
Manager: "So I have some ideas for the v2"
Me: "You mean 1.0.0"
Manager: "Let's compromise and call it v1.5"
Me: "Let's compromise, you stop communicating release dates, AND you stop using version numbers..."
Manager: "That's not a compromise..."
Me: "...I wasn't finished... And I won't respond to the recruiter who just offered me a better paying job"5 -
First rant here. Long, but please bear with me:
So after slogging my ass off in various early stage startups for over 4 years and keeping up with the almost non-existent development process, I joined an organisation which has some of the brightest and smartest minds I have had the pleasure to work with.
Mind you, this company is the market leader in it's field and has a 50+ people in it's tech team and the quality of work is pretty impressive.
Now for this week's sprint, I was asked to develop a feature which already exists on the Android app and they want to introduce in the iOS app too. The backend APIs are all in place and all I need to do is build it with virtually no dependency. My PM asks me to start with the UI and ask the backend dev for the API list whenever I need them.This is where the story turns.
For my first API, I go to the backend dev and ask him to share the API documentation and he looks at me as if I have asked him to dance the fucking cha cha. With a straight face he tells me that, 'The organisation doesn't maintain any kind of documentation for it's APIs.' Now this really shocks me. Even in a 5 men tech teams I have worked on, we have always maintained a spec doc for the APIs and this is a company which is known for it's tech practices.
Being the new guy I compose myself and ask if they have anything for me here: Postman collection, a workflowy doc, a goddamn txt file; anything which might help me, and he laughs at my dilusion and says no.
Dejected, I ask for a way to get the APIs and I am told that there are only two ways: either I keep bothering the Android dev for the APIs(No, I don't have the access to the android repo and nor am I gonna get it) which he had worked on 4 months back or I install the prod app on my phone, and use Charles to get every fucking API which is really, really annoying.
I thought writing out this rant would make me feel better, turns out it just made me angrier. Why the fuck can't they document such an important thing!?13 -
I've had many, but this is one of my favorite "OK, I'm getting fired for this" moments.
A new team in charge of source control and development standards came up with a 20 page work-instruction document for the new TFS source control structure.
The source control kingpin came from semi-large military contract company where taking a piss was probably outlined somewhere.
Maybe twice, I merged down from a release branch when I should have merged down from a dev branch, which "messed up" the flow of code that one team was working on.
Each time I was 'coached' and reminded on page 13, paragraph 5, sub-section C ... "When merging down from release, you must verify no other teams are working
on branches...blah blah blah..and if they have pending changes, use a shelfset and document the changes using Document A234-B..."
A fellow dev overheard the kingpin and the department manager in the breakroom saying if I messed up TFS one more time, I was gone.
Wasn't two days later I needed to merge up some new files to Main, and 'something' happened in TFS and a couple of files didn't get merged up. No errors, nothing.
Another team was waiting on me, so I simply added the files directly into Main. Unknown to me, the kingpin had a specific alert in TFS to notify him when someone added
files directly into Main, and I get a visit.
KP: "Did you add a couple of files directly into Main?"
Me:"Yes, I don't what happened, but the files never made it from my branch, to dev, to the review shelfset, and then to Main. I never got an error, but since
they were new files and adding a new feature, they never broke a build. Adding the files directly allowed the Web team to finish their project and deploy the
site this morning."
KP: "That is in direct violation of the standard. Didn't you read the documentation?"
Me: "Uh...well...um..yes, but that is an oddly specific case. I didn't think I hurt any.."
KP: "Ha ha...hurt? That's why we have standards. The document clearly states on page 18, paragraph 9, no files may ever be created in Main."
Me: "Really? I don't remember reading that."
<I navigate to the document, page 18, paragraph 9>
Me: "Um...no, it doesn't say that. The document only talks about merging process from a lower branch to Main."
KP: "Exactly. It is forbidden to create files directly in Main."
Me: "No, doesn't say that anywhere."
KP: "That is the spirit of the document. You violated the spirit of what we're trying to accomplish here."
Me: "You gotta be fracking kidding me."
KP grumbles something, goes back to his desk. Maybe a minute later he leaves the IS office, and the department manager leaves his office.
It was after 5:00PM, they never came back, so I headed home worried if I had a job in the morning.
I decided to come in a little early to snoop around, I knew where HR kept their terminated employee documents, and my badge wouldn't let me in the building.
Oh crap.
It was a shift change, so was able to walk in with the warehouse workers in another part of the building (many knew me, so nothing seemed that odd), and to my desk.
I tried to log into my computer...account locked. Oh crap..this was it. I'm done. I fill my computer backpack with as much personal items as I could, and started down the hallway when I meet one of our FS accountants.
L: "Hey, did your card let you in the building this morning? Mine didn't work. I had to walk around to the warehouse entrance and my computer account is locked. None of us can get into the system."
*whew!* is an understatement. Found out later the user account server crashed, which locked out everybody.
Never found out what kingpin and the dev manager left to talk about, but I at least still had a job.13 -
Startup: let's improve on our MVP and build an actual website app.
Me: ok.
[go through 2 weeks discovery and planning stage]
Manager1: love working with you. You explain and work in a really professional manner.
[MVP gets built in 2 months, I'm the only dev designer devops throughout]
Manger1: Omg love it! Wait till the other manager sees it. I knew you were right person for the job.
Other users: oo cool. I love features x, y, z.
[two days later shows to Manager2]
Manager2: x doesn't work, feature you is not useful and doesn't work... Hate it. I think we'll move you to another project.
Me: (woah that escalated quickly meme plays in my mind)
Me: [explaining MVP, lean methodology, your internal decision making processes]
...
Manager2: Yeh we want you to not work on any development work (even though those are your skills and extensive knowledge etc) we need you to do admin tasks (that have nothing to do with product or coding etc)
Manager1 and employees: 😲 wtf
Me: I quit
- - -
Now they are struggling in every way possible and don't have enough funds to hire another person close to what they need to help them.4 -
So where to start... Let me preface this by saying I am a Software Architect for C# and do 99% dotnet development.
I just received a phone call from our Director of Development asking me to look at adding a feature for SSO with our companies main development project, which is written in PHP. I hope I made the correct changes but since I am not a PHP dev... I am not 100% confident in my code.
Now I am writing this as we are making the deployment Friday, December 29, 2017 at 5:00 pm. I should add that I am going on vacation for the next week.
So let me summarize... I am not a PHP developer, the non-PHP developer is making PHP changes on a Friday Night, and before a long weekend and before going on vacation.
I would like to point out that I said I was not 100% comfortable with this... but well this is what they wanted. I am not even sure what really to say about this though.6 -
Here's a follow-up to my New Year's resolutions rant six months ago:
( https://devrant.com/rants/1117379/... )
I've completed (or made significant strides in) 5 of my 7 resolutions:
1) Rid and keep my like free of toxic people. This includes parents.
I have had a serious conversation with everyone who made my life worse and whom I wanted to keep around, outlining my issues with them and my expectations should they want to remain in my life. I happily cut out everyone who refused to change their behavior, including my parents. My life is quieter now, and much nicer.
3) Take care of myself for a change!
I've started this, but with work, a monster, etc. it's been almost prohibitively difficult. Minimal lasting progress despite considerable effort. I will make more time for it and make it happen. (I was down 12 pounds at one point! Though this isn't just about weight.)
4) Stop putting up with things I don't have to.
If I don't like something optional, snip snip!
I no longer wait patiently (fuming) for slow-moving people. If something prevents me from being productive or going about my day, I no longer let it. Carpe diem; calcitrare culus! I have been much more productive and energetic because of this.
5) Actually enjoy things I enjoy.
Okay, this one is very difficult. Whenever I'm not working, I feel like I'm wasting my time. However, I have made a conceited effort every day to take time off and do something that sounds fun. Sometimes that's more work, but usually it's music, a game, a book, exercise, or bed. I'm still working on actually enjoying my time away from work, however, but I'm making progress!
7) Finish de-googling my life.
I no longer use a gmail account (except a work-provided account), nor do I use any of their services unless absolutely necessary (and I do so through TOR). My phone still has Google Play Services; however, I'm working on finding a replacement that I can @Root. (Suggestions welcome!)
------
The two resolutions I haven't yet addressed:
2) Find a well-paying job that isn't also toxic.
My job has gotten less toxic of late, with the boss actually listening and everyone writing up feature requests (with co-sponsors) instead of just dumping them in my lap. I perform an effort analysis on them, and everyone discusses them as a team to determine which actually deserve development time. This is tens of times better than before. I also no longer have to be at the office. In fact, I haven't been there in months -- and don't even remember the alarm codes haha. I may also be getting another developer, though I suspect this is actually a lie.
6) Finally buy a harp. I've wanted one since I was 3 ffs.
I haven't done any research yet on which harp(s) I should buy. Also, I have no idea where I would keep it, so I may defer this until we move, or just get a tiny one (lap-sized and cute!) to practice on. Probably both!
------
It's been six moths, and I'm happy with my progress. 😄9 -
I finally did it. I finally got rid of that client in a positive, respectful manner.
So basically, my dad has a freelance colleague. For a side project that person asked me to make him a website. My dad mentioned to said person that my sister's boyfriend does web design (he's trained to use autocad for designing the structure of furniture, nothing fancy just straight lines and upside down doors that fail after a while..
So my brother in law charged the guy 400 money for the design. I charged the guy 200 for the programming because my dad forced me to drop down my price to fit the budget because business relationship and he obviously couldn't let my sister's boyfriend not make more money than he deserves.
In the end after waiting on the design for weeks (I literally saw him do it in photoshop all in 2 layers on his laptop in half an hour) I had to rush the project because the due date was coming up. I already had most of it done but I had to redo a good part of the front-end to fit the design structure. I also had to re-do the design in photoshop to get the images and colors I needed, then cut it up into html. So realistically, my sister's boyfriend barely did anything.
Now the deal was that I'd develop the website and perform any updates/upgrades to it. I'd also host it on my webserver for a monthly fee. My sister's boyfriend was to handle any and all content related support.
At first it was all good, I only ever spoke with the guy when he needed a feature added and he paid me well for it. Overall the hit I took in initial development was paying off. As time went by, my sister's boyfriend started ignoring the guy's calls and the guy started calling me instead.
Now, he had this deal with my brother in law where he could charge his time at 35 money an hour. That's about 4 times minimum wage for not doing much.
Then I started to basically take over all support, but I was only allowed to charge 30 an hour. Pretty reasonable still and I wasn't too busy so it was all good.
As time went by I ended up getting asked to do more and more minimal changes. At some point I had done so many minimal changes I had to charge the guy about 2 hours extra that month and he went completely mental saying I can't just work for hours without telling him beforehand. We decided I had to discuss a price before any change. I charged my time on the phone with him twice after that and both times he bitched about me being expensive and once he even said he wanted to leave.
Now comes the fun part. A week ago he had an issue that was 100% support related. He tried calling my sister's boyfriend but the guy obviously didn't pick up. He called my dad about it, and my dad ended up calling my my sister's boyfriend. Now this guy is so slimy, he purposely didn't hang up the phone knowing my dad would use his cell and assume the other party would hang up because calls cost money. The guy heard my dad call my sister's boyfriend and heard him pick up immediately. He went completely mental saying how he wants both of us to always reply and call him back immediately.
This guy was always my lowest priority. He didn't really make me money and his calls and requests were annoying and unnecessary. Add to that that I specifically didn't want to handle support and was forced into it anyway, while all 'design' things (up to figuring out where and how to display a visitor counter) absolutely had to go to my sister's boyfriend..
But regardless of that, I generally replied to his emails within 10-20 minutes and rarely more than 25 hours.
My dad agreed (for us) that we now both had to reply to him within 24 hours. I was now stuck checking my voicemail every couple hours because my sister's boyfriend sucks at life.
During his rant he threatened to leave me, again. That was the point where I said fuck it.
For the past week I've been ignoring his calls. When he emails me I don't take more than 5 minutes replying. This morning I found an e-mail with 4 requests;
He wanted me to make a content-related change;
He wanted me to give him access to the site's Google analytics;
He wanted me to add a feature and write a guide on how to use it;
And fucking finally, he wanted a 'token to transfer his website'.
I promptly emailed him back saying I added his email a week ago and that he'd gotten an email from Google about it then, that I'd changed the content he wanted me to, a price for the last dev task and a token for his domain name, adding that its valid for 35 days and that his new host can contact me to receive a backup file of his website.
Sadly, I do have this on 10-minute dev job to do, but then I'm invoicing him all jobs I haven't invoiced yet and he can find another host willing to deal with his insanity.
The best part is I lose a webhosting client but I'm sure he'll still ask my sister's bitched parasitic boyfriend whenever he needs a photo resized and he'll still pay him 35 money for 2 minutes of work.
Fuck customers.6 -
Last Friday company-wide call consisted of the sales CEO bossman, the remote contractor dev, and myself. The only topic of discussion was CTO-bashing (bossman's favorite). Neither person had much of anything to say about their week, and they didn't want to hear my rather-lengthy summary either (I did a lot). All they wanted to do was bash the CTO (API Guy).
The CEO asked how many hours I had worked, and seemed annoyed when I said less than 40. Well screw you. Monday was Christmas, and Sunday was Encroaching Estranged Asshole Day. (Earlier rant)
I've been spending most of my time trying to learn the steaming mountain of rancid hippo shit that API Guy squeezed out, since he's leaving forever in 10 days. Sure, CEO bossman says he'll still be around to answer questions, but even with him right next to me in the office he's less than useful. After he's gone and finally feeling free of this farce? It'll be worth fuck-all.
So bossman is mad at me for both not working enough over Christmas, and not pumping out features at a frantic pace despite multiple explanations of why this is a bad idea. And he didn't care about what work I actually did do.
My every interaction with him makes me angry. Whenever I -- or anyone else -- does something he doesn't approve of, seemingly no matter the reasoning, he makes it out to be a failure on their part, and like he can't trust them as much now.
Well I'm sorry we're trying to make sure our websocket works perfectly before putting it in the hands of our customers who rely on it for cash processing.
I'm sorry I'm trying to recall printers that aren't configured properly, which also prevent customers from using our goddamn service they're paying for.
I'm sorry I'm trying to learn how everything works while I still have someone to talk to and ask questions of.
I'm sorry I'm preparing for the day I have to take over and have you breathing down my neck. Once API Guy's gone I'll be responsible for everything, and you'll be yelling at me and having a @Root bashing session instead if I don't know how to fix everything right away.
But no. All you care about is that I talk to you about what's going in so you can micromanage development despite having zero fucking understanding of goddamn anything. All you ever fucking want is the next shiny feature you can push to make more sales / keep your current contacts happy. Doesn't fking matter if it makes development awful later; that's tomorrow's problem. And yet you have the gall to bash API Guy over and over and over again for the codebase being a mess? Sure he's a terrible programmer, but been putting up with this exact same shit for five years. No wonder it's a mountain of rancid hippo shit. That's as much your fault as his, asshole.
I'm so sorry you "have serious concerns" about me. I don't want to put up with your shit either.
Fuck off and die.22 -
Let the student use their own laptops. Even buy them one instead of having computers on site that no one uses for coding but only for some multiple choice tests and to browse Facebook.
Teach them 10 finger typing. (Don't be too strict and allow for personal preferences.)
Teach them text navigation and editing shortcuts. They should be able to scroll per page, jump to the beginning or end of the line or jump word by word. (I am not talking vi bindings or emacs magic.) And no, key repeat is an antifeature.
Teach them VCS before their first group assignment. Let's be honest, VCS means git nowadays. Yet teach them git != GitHub.
Teach git through the command line. They are allowed to use a gui once they aren't afraid to resolve a merge conflict or to rebase their feature branch against master. Just committing and pushing is not enough.
Teach them test-driven development ASAP. You can even give them assignments with a codebase of failing tests and their job is to make them pass in the beginning. Later require them to write tests themselves.
Don't teach the language, teach concepts. (No, if else and for loops aren't concepts you god-damn amateur! That's just syntax!)
When teaching object oriented programming, I'd smack you if do inane examples with vehicles, cars, bikes and a Mercedes Benz. Or animal, cat and dog for that matter. (I came from a self-taught imperative background. Those examples obfuscate more than they help.) Also, inheritance is overrated in oop teachings.
Functional programming concepts should be taught earlier as its concepts of avoiding side effects and pure functions can benefit even oop code bases. (Also great way to introduce testing, as pure functions take certain inputs and produce one output.)
Focus on one language in the beginning, it need not be Java, but don't confuse students with Java, Python and Ruby in their first year. (Bonus point if the language supports both oop and functional programming.)
And for the love of gawd: let them have a strictly typed language. Why would you teach with JavaScript!?
Use industry standards. Notepad, atom and eclipse might be open source and free; yet JetBrains community editions still best them.
For grades, don't your dare demand for them to write code on paper. (Pseudocode is fine.)
Don't let your students play compiler in their heads. It's not their job to know exactly what exception will be thrown by your contrived example. That's the compilers job to complain about. Rather teach them how to find solutions to these errors.
Teach them advanced google searches.
Teach them how to write a issue for a library on GitHub and similar sites.
Teach them how to ask a good stackoverflow question :>6 -
TFW your client's git policies are so draconian that the dev teams use "develop" as trunk, and completely ignore the release process.
I wrote up 50 pages of git standards, documentation and procedure for a client. Bad indian director 9000 decides the admin (also Indian) who specializes in Clearcase and has no git or development experience is more qualified to decide and let's him set the policy.
FF to today:
- documentation, mostly contradictory, is copy pasted from the atlassian wiki
- source tree is the standard
- no force pushing of any branches, including work branches
- no ff-merge
- no rebasing allowed
- no ssh, because he couldn't figure it out...errr it's "insecure"
- all repos have random abbreviated names that are unintelligible
- gitflow, but with pull requests and no trust
- only project managers can delete a branch
- long lived feature branches
- only projects managers can conduct code reviews
- hotfixes must be based off develop
- hotfixes must go in the normal release cycle
- releases involve creating a ticket to have an admin create a release branch from your branch, creating a second ticket to stage the PR, a third ticket to review the PR (because only admins can approve release PRs), and a fourth ticket to merge it in
- rollbacks require director signoff
- at the end of each project the repo must be handed to the admin on a burned CD for "archiving"
And so no one actually uses the official release process, and just does releases out of dev. If you're wondering if IBM sucks, the answer is more than you can possibly imagine.11 -
Among my fellow developers at work, there is one guy who stands out because he actually strives to write modular, reusable and readable code. He literally saved me weeks of development by making his code modular enough that I can simply use it almost like a mixin where I only need to provide an alternative template. Note that the feature I'm talking about is for a pretty much sophisticated business process related to handling credit card data. Others in my workplace would just couple their logic tightly with their feature/scope's views.
I really wanna hug him and be his BFF now. #nohomo tho.9 -
No matter how much product owners claim "bugs have priority over anything else", "we value high quality structured code", and "we do test driven development"...
...Once a big client wants a feature to be developed before they sign up, dirty code will be written from napkin specs, and that code will always be refractored "soon".4 -
The Steam Community forums for the Planet Zoo beta have really reinforced my decision to stay far away from game development.
A third of the posts are people who clearly have no idea what a beta is - "don't buy, too buggy". Sorry, were you expecting a finished game? You wasted your money, then.
Another third of the posts are people making decisions for the developers. A very common discussion is "Should they delay launch?" which makes my blood boil a bit. First of all, you have no fucking clue what kind of manpower this development team has. You don't manage them, and neither do I. So, neither you nor I should be making assumptions about how fast they can fix the issues, and definitely shouldn't make decisions about if the game should delay launch.
Second of all, neither you nor I know how the game is built. These fixes could mean a line of code, or they could mean a re-write of multiple core systems. We don't know, and I'm guessing you've probably never even written a line of code in your life so you REALLY shouldn't be telling these guys how to do their job.
The last third is benign discussion - people reporting bugs (even though there's an issue tracker, but that thing is fucking jam packed with 250 pages of reported issues), asking how to do xyz, posting feature requests, etc.
But if roughly 60% of the community is behaving poorly and actively working against development by pissing off the devs and drowning out constructive discussion, then yeah; I won't be going near game dev any time soon. Sure, developing business software means dealing with REALLY dumb people but at the very least they are in a business environment and not in a toxic forum of bullshit.
Oh, and as a closing remark, I love this game!13 -
Yesterday (or the day before that depending on your timezone and day-night schedule - this Friday) my OnePlus 6T arrived. After only 2 days of time between placing the order and actually getting the phone, quite impressive!
The DHL guy asked me upon receipt - is it the OnePlus 6T? - Yes it is!! - "An amazing device it is!", he said. And honestly.. he couldn't be more right.
I might be a bit biased on this because after all I did just spend €630 on this phone. But it feels so snappy, high quality, the 8GB of RAM is just.. it blows my mind. But I'm sure that the other reviews did this sort of jazz already.
The things that set this phone apart for me though were the following.
When I get a new phone or tablet, usually the first thing I do is rooting it. This one was no different, about an hour after receipt it was successfully rooted and loaded with Magisk. Currently I'm still in the phase of "getting to know the phone", wherein fuckups are usual. This time again being no different - I removed some apps and apparently did something to it that the search engines - both Google and DuckDuckGo - didn't quite like, as both of them would crash upon application launch. Me in full panic mode of course, desperately trying to find the stock ROM (which doesn't seem to be present in its usual form) or a new set of GApps (which didn't resolve the issue). OnePlus does seem to offer its OTA updates in zip archives though. So I downloaded its latest update (same as what was on the device) and applied it.
That's when the nerdgasm happened.
The "update" was simply a matter of going into the settings, tapping this and that and applying the update. No recovery, no unrooting, no nothing. The update just went like that despite the phone being rooted and just having had TWRP flashed to it. I always wanted this sort of thing, which even the Nexus couldn't offer - having the cake and eating it too. Being able to root the device and muck around with it while still being able to update the device timely without too many hurdles. This fucking thing does it!!!
That is to say, after my initial nerdgasm I did find that it bulldozed over my su binary (effectively unrooting the thing), custom emoji I've set (iOS 12 because fuck Google's most recent emoji set) and some other things. But those are easy to install back, much more so than it would've been to download a whole Android release and dirty flash it, as it was on the Nexus.
Other than that, battery life, dash charging (edit: on that topic, it does remain cool like a cucumber despite getting 15-20W of power jammed into it, quite impressive!), snappiness, the usual jazz.. eh, as I said earlier that's the usual reviewer stuff. But this feature of being able to upgrade the phone while it's modified, that's something which seems to be severely underrated by those.
Oh and during kernel builds, I couldn't quite get the source to work - probably due to my lack of experience with builds of Android kernels - but I did find that this phone actually exposes its kernel config through /proc/config.gz as it should. None of my MediaTek devices do this, so that's something that I found really appealing. Always nice to see when a manufacturer exposes this information to give you a stock sort of config that you can be rest assured will work configuration-wise. And it allows you to see what the stock kernel is actually built with, which again is really nice. I quite like this! It really encourages further development.11 -
Hi,
I'm not a ranty person so I never actually thought I'd post anything here but here it goes.
From the beginning.
We use ancient technologies. PHP 5.2, Symfony 1.2 and a non RFC complient SOAP with NO documentation.
A year ago We've been thrown a new temporary project. An VOIP app for every OS.
That being iOS, Android, MAC, PC, Linux, Windows mobile. With a 3 month deadline. All that thrown at 4 PHP developers. The idea being that They'll take it, sign the delivery protocol, everyone happy. No more updates for the app needed. They get their funds they needed the app for and we get paid.
Fast forward to today...
Our dev team started the year with great news that We'll most likely have to create a new project. Since the amount of new features would be far greater than current feature set, we managed to finally force our boss to use newer technologies (ie. seperate backend symfony4 PHP7+/frontend react, rest api and so on). So we were ecstatic to say the least. With preestimates aimed at a minimum 3 month development period. Since we're comfortable with everything that needs to be done.
Two days later our boss came to me that one of our most annoying clients needs a new feature. Said client uses ancient version written on a napkin because They changed half of the specification 2 weaks before deadline in a software made not by a developer but some sysadmin who didn't know anything. His MVC model was practically VVV model since he even had sql queries in some views. Feature will take 3 days - fixing everything that will break in the meantime - 1-2 months.
F*** it, fine. A little overtime won't kill me.
Yesterday boss comes again... Apparently someone lost a delivery protocol for a project we ended that half a year ago. Whats even better at the time when we asked for hardware to test we never got any. When we asked about any testing enviornment - nothing. The app being SEMI-stable on everything is an overstatement but it was working on the os'es available at the time. Since the client started testing now again, it turns out that both Android app does not work on 8.1/9 and the iOS app does not work on ios12. The client obviously does not want to pay and we can do little with it without the protocol, other than rewriting the apps.
It will take months at least since all of those apps were written by people that didn't know neither the OS'es nor the languages. For example I started writing the iOS one in swift. Only to learn after half of the development time, that swift doesn't like working by C Library rules and I had to use ObjC also. With some C thrown in due to the library. 3 unknown languages, on an unknown platform in 3 months. I never had any apple device in my hand at that time nor do I intend to now. I'm astonished it worked out then. It was a clusterf**k of bad design and sticking everything together with deprecated apis and a gum. So I'll have to basically fully rewrite it.
If boss decides we'll take all those at the same time I'll f***ing jump of a bridge.8 -
Client:
"Ok,. so your saying that its gonna take you 63 hrs to create a simplified CRM with basic functionality and auto fill docs or automated work flow docs as an added feature?"
My response (after already under-quoting and planning on cutting some corners because he has a smaller budget than normally necessary):
"It sounds simpler than it is. There are a lot of things I need to take into account that you wouldn't even think about.
For instance:
Making sure your emails don't go to the client's spam folder. This requires the sending domain to be verified via DNS settings. I have to ensure your email content passes a spam test (link to text ratio needs to be good). I assumed you'd want an email that has your logo and looks good. This means testing the design in Outlook to make sure it's not broken.
What if the email doesn't send due to an invalid email address, or bounces back? You'll need to be notified.
What if the client list for the week contains duplicates? You need them merged or ignored.
Generating a PDF from HTML can be tricky because the conversion isn't apples to apples so there are things I need to adjust to make them as close as possible.
Making a site completely mobile friendly (the tier 3 option) can be very time consuming as well. It's not about whether or not it fits on a mobile phone, it's about whether or not it's intuitive and useful. You're essentially getting a mobile app without paying for separate development of an app.
If I took everything into consideration and built this to be 100% bullet proof, it would cost tens of thousands.
I'm doing my best to leverage your needs with the probability of running into an issue. I'm not going waste my time/your money on something that will likely never happen."9 -
➡️You Are Not A Software Developer⬅️
When I became a developer, I thought that my job is to write software. When my customer had a problem, I was ready to write software that solves that problem. I was taught to write software.
But what customers need is not software. They need a solution to their problem. Your job is to find the most cost-effective solution, what software often is not.
According to the universal law of software development, more code leads to more bugs:
e = mc²
Or
errors = (more code)²
The number of bugs grows with the amount of code. You have to prioritize, reproduce and fix bugs.
The more code you write, the more your team and the team after it has to maintain. Even if you split the system into micro services, the complexity remains.
Writing well-tested, clean code takes a lot of time. When you’re writing code, other important work is idle. The work that prevents your company from becoming rich.
A for-profit company wants to make money and reduce expenses. Then the company hires you to solve problems that prevent it from becoming rich. Confused by your job title, you take their money and turn it into expensive software.
But business has nothing to do about software. Even software business is not about software. Business is about making money.
Your job is to understand how the company is making money, help make more money and reduce expenses. Once you know that, you will become the most valuable asset in the company.
Stop viewing yourself as a software developer. You are a money maker.
Think about how to save and make money for your customers.
Find the most annoying problem and fix it:
▶️Is adding a new feature too costly? Solve the problem manually.
▶️Is testing slow? Become a tester.
▶️Is hiring not going well? Speak at a meetup and advertise your company.
▶️Is your team not productive enough? Bring them coffee.
Your job title doesn’t matter. Ego doesn’t matter either.
Titles and roles are distracting us from what matters to our customers – money.💸
You are a money maker. Thinking as a money maker can help choose the next skill for development. For example:
Serverless: pay only for resources you consume, spend less time on capacity planning = 💰
Machine Learning: get rid of manual decision-making = 💰
TDD: shorter feedback cycle, fewer bugs = 💰
Soft Skills: inspire teammates, so they are more productive and happy = 💰
If you don’t know what to learn next — answer a simple question:
What skills can help my company make more money and reduce expenses?
Very unlikely it’s another web framework written in JavaScript.
Article by Eduards Sizovs
Sizovs.net17 -
> be me a 23 y.o intern
> two years on self learned MEAN stack
> first day of intern<
> boss: we need you to become an iOS intern
> me: *whut*
> me: *thinking swift syntax is similar to JavaScript*
> me: OK, in swift ?
> boss: No, in Obj-C
> me: *fuck*
> spend 2 days to familiarize with Obj-C
> boss: Here's a bug, solve it.
> me: OK
> me: *checking their code for the first time*
> me: *fuck, fucking huge*
> me: *open up bug related ViewConttoller*
> me: *fuck, 6k lines of code*
> me: *fucking MVC*
> spend 2 hours to fix the bug <
> boss: you did great ! awesome
> me: *heh*
> boss: *announce to everyone* from now on INTERN will take over the project.
> me: *whut*
> boss: here's our roadmap plz implement features
> after 3 months <
> me fixing bug <
> me do feature development <
> me write shitty code <
.
.
.
repeat, life as an intern6 -
There are three things in my workflow that I don't like:
1. Feature requests appearing out of thin air.
It's common to be handled work at 2pm that needs to be deployed by the end of day. Usually it's bug fixes, and that's ok I guess, but sometimes it's brand new features. How the fuck am I supposed to do a good job in such a short time? I don't even have time to wrap my head around the details and I'm expected to implement it, test it, make sure it doesn't break anything and make it pass through code review? With still time to deploy and make sure it's ok? In a few hours? I'm not fucking superman!
2. Not being asked about estimates.
Everything is handed to me with a fixed deadline, usually pulled off my PM's ass, who has no frontend experience. "You have two weeks to make this website." "You must have this done this by tomorrow morning." The result, of course, is rushed code that was barely tested (by hand, no time for unit or integration tests).
3. Being the last part of the product development process.
Being the last part means that our deadlines are the most strict. If we don't meet the deadline, the client will be pissed. The thing is, the design part is usually the one that exceeds its time (because clients keep asking for changes). So when the project lands on our desks it's already delayed and we have to rush it.
This all sounds too much like bad planning to me. I guess it's the result of not doing scrum. There are no sprints, no planning meetings, only weekly status update meetings. Are your jobs similar? Is it just usual "agency work"?
I'm so tired of the constant pressure and having to rush my work. Oh, and the worst part is we don't have time for anything else. We're still stuck with webpack 2 because we never have time to update it ffs.6 -
I am much too tired to go into details, probably because I left the office at 11:15pm, but I finally finished a feature. It doesn't even sound like a particularly large or complicated feature. It sounds like a simple, 1-2 day feature until you look at it closely.
It took me an entire fucking week. and all the while I was coaching a junior dev who had just picked up Rails and was building something very similar.
It's the model, controller, and UI for creating a parent object along with 0-n child objects, with default children suggestions, a fancy ui including the ability to dynamically add/remove children via buttons. and have the entire happy family save nicely and atomically on the backend. Plus a detailed-but-simple listing for non-technicals including some absolutely nontrivial css acrobatics.
After getting about 90% of everything built and working and beautiful, I learned that Rails does quite a bit of this for you, through `accepts_nested_params_for :collection`. But that requires very specific form input namespacing, and building that out correctly is flipping difficult. It's not like I could find good examples anywhere, either. I looked for hours. I finally found a rails tutorial vide linked from a comment on a SO answer from five years ago, and mashed its oversimplified and dated examples with the newer documentation, and worked around the issues that of course arose from that disasterous paring.
like.
I needed to store a template of the child object markup somewhere, yeah? The video had me trying to store all of the markup in a `data-fields=" "` attrib. wth? I tried storing it as a string and injecting it into javascript, but that didn't work either. parsing errors! yay! good job, you two.
So I ended up storing the markup (rendered from a rails partial) in an html comment of all things, and pulling the markup out of the comment and gsubbing its IDs on document load. This has the annoying effect of preventing me from using html comments in that partial (not that i really use them anyway, but.)
Just.
Every step of the way on building this was another mountain climb.
* singular vs plural naming and routing, and named routes. and dealing with issues arising from existing incorrect pluralization.
* reverse polymorphic relation (child -> x parent)
* The testing suite is incompatible with the new rails6. There is no fix. None. I checked. Nope. Not happening.
* Rails6 randomly and constantly crashes and/or caches random things (including arbitrary code changes) in development mode (and only development mode) when working with multiple databases.
* nested form builders
* styling a fucking checkbox
* Making that checkbox (rather, its label and container div) into a sexy animated slider
* passing data and locals to and between partials
* misleading documentation
* building the partials to be self-contained and reusable
* coercing form builders into namespacing nested html inputs the way Rails expects
* input namespacing redux, now with nested form builders too!
* Figuring out how to generate markup for an empty child when I'm no longer rendering the children myself
* Figuring out where the fuck to put the blank child template markup so it's accessible, has the right namespacing, and is not submitted with everything else
* Figuring out how the fuck to read an html comment with JS
* nested strong params
* nested strong params
* nested fucking strong params
* caching parsed children's data on parent when the whole thing is bloody atomic.
* Converting datetimes from/to milliseconds on save/load
* CSS and bootstrap collisions
* CSS and bootstrap stupidity
* Reinventing the entire multi-child / nested params / atomic creating/updating/deleting feature on my own before discovering Rails can do that for you.
Just.
I am so glad it's working.
I don't even feel relieved. I just feel exhausted.
But it's done.
finally.
and it's done well. It's all self-contained and reusable, it's easy to read, has separate styling and reusable partials, etc. It's a two line copy/paste drop-in for any other model that needs it. Two lines and it just works, and even tells you if you screwed up.
I'm incredibly proud of everything that went into this.
But mostly I'm just incredibly tired.
Time for some well-deserved sleep.7 -
*during project development, we use a library as core of tye app*
Manager: We need to add feature X.
Me: The library developer announced that this feature is not supported.
Manager: why is that?
Me: *giving some tech explanation*
Manager: ok, but still we need it urgently, we told the client we already have it.
Just a simple day on my work9 -
*edits file on remote server*
WanBLowS: naah you can't 😈
*le wild BSOD appears for the over 9000-th time*
... Yeah. Windows, great job. Who needs system integrity when they're working on remote servers anyway, right?!
And to top it all off, le reboot mentions that they're working on fucking "features" again. That's what you needed to BSOD for?! For a goddamn motherfucking feature?!! Fucking piece of shit.
At least when I opened vim on that server again, it's saved everything neatly in the .swp files, ready for recovery. Now that's neat, isn't it? Microsoft, the Linux community has already moved on to nvim in terms of development, but maybe, just maybe, you can learn a thing or two from our "legacy software", vim.
As for me, maybe it's time to take out my Arch laptop again. At least that won't crap out on me because the sun and the stars are in a position that the OS doesn't like, or something stupid like that. FUCK YOU MICROSHIT!!!11 -
Sooo I've been working on an ancient php 5.6 project that did not have any documentation and was a homemade "framework" created 7 years ago. The original creator is long gone and no one else knows a lot about this project.
When I first looked into it I almost immediately noticed the security flaws...
Old outdated libraries
a "development" feature to easily turn dev mode on/off
BY A GET PARAMETER!
it spits out full sql queries and php warnings -.-
Oh and did I mention that the site is a webshop.... and has a backdoor password?
AND THAT THE CUSTOMER REQUESTED THAT?3 -
Boss: this is different from the old console I don't like it
Me: but this has been approved by product management and the team already made estimates and committed to the feature
Boss: Well this needs to change, our existing users will not like it
Me: This is far from agile to be honest, and the change came from user feedback analysis
Boss: You are not doing your work *swears and curses* this is against the team direction!
Me: then why was this committed on this sprint? All I did was facilitate the needs of the team to proceed development.
Boss: *runs out office and starts calling other bosses to boss around*
Runs in 5 minutes later, saying we are not allowed to destroy a feature with enhancements like this.
Me: *Infinite facepalm*7 -
Week till deadline
PO: are we going to have feature xyz ?
Me: it wasn't in the original spec, we'll put it in the next spec.
PO: but we made a new spec for this fase yesterday and it is in that one.
Me: you can't do that you signed off the original spec before development started
Po: but we've signed this one off too
Me: ...6 -
Getting tired of certain co-workers under-delivering. They commit an entire release to one feature and my team plans our release expecting we'll be able to use his changes by the end and then on the last day of development he decides more testing is needed and it won't be finished until next release. Come on, man!
-
Friend of mine: so I wonder how do you test your applications in the startup?
Me: testing? *grabs his coffee laughing*
Actually we have a complete build pipeline from commit/pull-request to dev and production environments. No tests. Really. We are in rapid product development / research state.
We change technologies and approaches like our underwear (and yeah, this is frequently). If we settled some day and understood the basic problems of the whole feature palette, we'll talk about tests again.rant early product development test driven development proof of concept don't make me laugh prototype startup3 -
I'm the only developer in my company. I am a "junior dev" who started working like 6 months ago. Safe to say I am not well experienced and have a lot to learn in this journey. Due to this pandemic, my bosses who have been flaunting their wealth have started making losses and now needs to find another way to get money. Mind you, the company I work with is a marketing firm.
So what the bosses thought of doing was creating a delivery service due to the current situation. It is not their field but since they still need to show people they are the rich people, they need money either way. Since I'm the only developer in the company I've to make this application. I've to make an Android and iOS app with a back-end and an admin portal all in 1 month. My pay is shit and by shit I mean less than even 700 USD. I've not done a project like this before so there would be a learning curve as well. And there is no one to guide me either.
They think just because they have hired one developer anything development related is settled and I will do everything no matter how big or complicated or how shitty my salary is.
The feature list is a whole system, like it is so complicated that someone could really make their own company just to work on that application. It's HUGE.
I'm thinking of saying no I can't do this shit. But just wanted to see what some more experienced devs say about this. I've attached the features list in the rant.39 -
This new junior dev was going pretty well, learning pretty fast and working pretty fast from when I talked to them, but I wasn't seeing his changes up on GitHub.
Me: Hey have you finished *feature X*
Junior: Oh yeah a few days ago.
Me: Why aren't your changes up on GitHub?
Junior: Sorry, my bad, im not used to pushing stuff during the development since i was used to do all of my stuff on my own
(No kidding!)
Me: ok then push them
Junior: Emmm... I don't think I should... I kinda already started working on *feature Y* so it's full of bugs...
I don't wanna be mad at them they're pretty good at their stuff, and he's got some good comments on the performance of the program. But UUGGHH 😠
Rookie mistakes I guess14 -
Let me tell you the story of how a feature request no one asked for got put in an early grave:
PM walks into weekly meeting with a single use case that one user called in about, despite never having this issue during the past year and a half that our app has been in production. PM's boss (genuinely one of the best people i have ever worked with) happens to sit in this particular meeting for no reason other than he felt like he should once in a while.
PM brings up use case and wants to devote 3 weeks' development time and another 3 weeks to test RIGHT NOW while other projects are already in motion. PM's boss speaks up with this: "Listen if this guy is really this upset, we can just tell him to build his own service. All the other end users have no problems with this, so it's not worth spending the resources on, i don't think."
And that is how i went from "this is bullshit" to "i love you" in the span of 20 minutes.2 -
After all these years of web development I have realised that sometimes its faster to implement what the client is saying instead of arguing that the feature is pointless.2
-
"adding that feature is not hard, the devs are just lazy"... or maybe... just maybe development is more complicated than you make it out to be when you vomit your middle management all over it?
-
We spent 80% of development time implementing a feature requested by a client. Client for no reason says "the feature is no longer needed take it out ". Am so fucking furious now. Such a waist of time6
-
Not sure if you'd call this an insecurity but regardless; frontend.
Much of the stuff I develop is meant to be user/privacy friendly.
Like, at the moment I'm developing an end-to-end encrypted notes web application. The backend is a fucking breeze, the frontend is hell for me. I'm managing mostly but for example, I need to implement a specific thing/feature right now and while the backend would take me about 15-30 minutes, I've been only just thinking about how I'm going to do this frontend wise for the past few fucking hours.
My JavaScript skills are quite alright, html is manageable, css only the basics.
And before people tell me to just learn it; I. Fucking. Hate. Frontend. Development. My motivation for this is below zero.
But, most of the shit I write depends on frontend regardless!3 -
git push origin stupid-long-feature-name
git pull origin develop
*Checks through all changes. No major conflicts. Accepts changes.*
npm test
*4 failing tests, none of them in pieces that I touched for my feature.*
*That's funny. QA was loaded from the develop branch, and everything works.*
*Actual data has dates from today. Expected data has dates from a week ago.*
*examines tests*
Why are all these expected dates hard-coded‽
tl;dr The external development team committed 4 tests that would only ever pass on the day they were written.5 -
“PHP is evil” is not just a joke.
PHP is usually percieved as a language which is not so consistent and has some opinionated historical aspects but allows rapid development because it’s easy. They say PHP doesn’t focus on that “purist shit” such as concepts and “just gets things done”.
Hovewer, this is not true. PHP lures you in and lies to you promising saving time on development, but everything, and I mean EVERYTHING written in PHP is doomed to turn into a bloody mess sooner or later.
You have to be an AI to manage the growing PHP codebase and add features without breaking anything. With every feature it gets harder and harder. If you’re still a human managing a human team, you have to enforce guidelines. Automatic error preventon measures are made of code themselves so the cost of deploying them ona late stage can be ridiculous. And you never deploy them on early stage because you want to “save time”. Your people have to spend more and more time everyday checking on that guidelines. Your development process only becomes slower and slower. If you try to push things, your project will crumble to dust.
To make PHP at least decent, you have to figure out all this by yourself on an early stage. When you’re done, you spent a lot of time creating the buggy, ad-hoc, unspecified and unsupported alternative of what works out of the box in other languages. And you still code in PHP and still have all its disadvantages in your project’s DNA.
PHP is evil because it promises and never delivers. PHP is evil because it lies to you and it already fucked over so many of us.
If you want to code in PHP, do it under your pillow. Code your own silly projects.
If your project has the word “production” somewhere in its plans, PHP is not the way to go.
Amen.66 -
You know what really grinds my gears? When new employees start shouting out suggestions of what feature we should do.. and how stupid this/that thing now.. or how slow that page is.. or how there's a bug somewhere.
WHAT WOULD'VE WE DONE WITHOUT YOUR OPINION?! thank you so much!!!
+10 points if their job has nothing to do with product or development
SHUT. THE. FUCK. UP
please!!!15 -
Today teaching the product managers what the channel in "selected for development" in Jira means.
Guess what? IT MEANS THE FEATURE IS READY TO BE DEVELOPED ON, NOT SOME HALF-BAKED CROCK POT IDEA WITH A TWO-SENTENCE DESCRIPTION DESCRIBING ABSOLUTELY FUCK ALL!!!1 -
After a few weeks of being insanely busy, I decided to log onto Steam and maybe relax with a few people and play some games. I enjoy playing a few sandbox games and do freelance development for those games (Anywhere from a simple script to a full on server setup) on the side. It just so happened that I had an 'urgent' request from one of my old staff member from an old community I use to own. This staff member decided to run his own community after I sold mine off since I didn't have the passion anymore to deal with the community on a daily basis.
O: Owner (Former staff member/friend)
D: Other Dev
O: Hey, I need urgent help man! Got a few things developed for my server, and now the server won't stay stable and crashes randomly. I really need help, my developer can't figure it out.
Me: Uhm, sure. Just remember, if it's small I'll do it for free since you're an old friend, but if it's a bigger issue or needs a full recode or whatever, you're gonna have to pay. Another option is, I tell you what's wrong and you can have your developer fix it.
O: Sounds good, I'll give you owner access to everything so you can check it out.
Me: Sounds good
*An hour passes by*
O: Sorry it took so long, had to deal with some crap. *Insert credentials, etc*
Me: Ok, give me a few minutes to do some basic tests. What was that new feature or whatever you added?
O: *Explains long feature, and where it's located*
Me: *Begins to review the files* *Internal rage wondering what fucking developer could code such trash* *Tests a few methods, and watches CPU/RAM and an internal graph for usage*
Me: Who coded this module?
O: My developer.
Me: *Calm tone, with a mix of some anger* So, you know what, I'm just gonna do some simple math for ya. You're running 33 ticks a second for the server, with an average of about 40ish players. 33x60 = 1980 cycles a minute, now lets times that by the 40 players on average, you have 79,200 cycles per minute or nearly 4.8 fucking cycles an hour (If you maxed the server at 64 players, it's going to run an amazing fucking 7.6 million cycles an hour, like holy fuck). You're also running a MySQLite query every cycle while transferring useless data to the server, you're clusterfucking the server and overloading it for no fucking reason and that's why you're crashing it. Another question, who the fuck wrote the security of this? I can literally send commands to the server with this insecure method and delete all of your files... If you actually want your fucking server stable and secure, I'm gonna have to recode this entire module to reduce your developer's clusterfuck of 4.8 million cycles to about 400 every hour... it's gonna be $50.
D: *Angered* You're wrong, this is the best way to do it, I did stress testing! *Insert other defensive comments* You're just a shitty developer (This one got me)
Me: *Calm* You're calling me a shitty developer? You're the person that doesn't understand a timer, I get that you're new to this world, but reading the wiki or even using the game's forums would've ripped this code to shreds and you to shreds. You're not even a developer, cause most of this is so disorganized it looks like you copy and pasted it. *Get's angered here and starts some light screaming* You're wasting CPU usage, the game can't use more than 1 physical core, and after a quick test, you're stupid 'amazing' module is using about 40% of the CPU. You need to fucking realize the 40ish average players, use less than this... THEY SHOULD BE MORE INTENSIVE THAN YOUR CODE, NOT THE OPPOSITE.
O: Hey don't be rude to Venom, he's an amazing coder. You're still new, you don't know as much as him. Ok, I'll pay you the money to get it recoded.
Me: Sounds good. *Angered tone* Also you developer boy, learn to listen to feedback and maybe learn to improve your shitty code. Cause you'll never go anywhere if you don't even understand who bad this garbage is, and that you can't even use the fucking wiki for this game. The only fucking way you're gonna improve is to use some of my suggestions.
D: *Leaves call without saying anything*
TL;DR: Shitty developer ran some shitty XP system code for a game nearly 4.8 million times an hour (average) or just above 7.6 million times an hour (if maxed), plus running MySQLite when it could've been done within about like 400 an hour at max. Tried calling me a shitty developer, and got sorta yelled at while I was trying to keep calm.
Still pissed he tried calling me a shitty developer... -
MARKETING IS A MENACE FOR SOCIETY and a large waste of time and resources.
Imagine that for some very stupid reason people were allowed to steal cell phones from unsuspecting victims and sell it on open market legally, tax invoices and all.
One could create a business like this. Steal some lad's brand new $600 iPhone and sell it for $280, because why not?
That is marketing. A company goes and makes a phone for lets say $180. Add in taxes, shipping and development costs, and we get to $300. Put some real nice profits on top (let's say 40%) and we get to $420.
The last 180 are the cost of marketing for society.
Today some stupid marketing conmen goosesteps into my lab and says that we must use Tensorflow and in-memory databases and multicloud redundancy and, I kid you not, "profound learning".
WE HAVE A FREAKING LOGISTICS OPS APPLICATION.
"We are putting it on the brochure, those technologies are set to sell well in our core market, and improve employer-branding" says the conmen.
A request for a feature is one thing, a request for an whole other technology because some snake-oil salesmen read the term in some clickbait rag and thinks that some starry-eyed moneyhead will pay extra because the brochure says "NOW WITH 2X MORE TECH!" is just an assault on society.6 -
Last week's Android development time breakdown:
21.9% Managing state
17.7% Referring to lifecycle diagrams
15.1% Waiting for Gradle
8.5% Reading the official docs on how to use component x
8.4% Reordering auto-generated ConstraintLayout XML
7.5% Swearing
4.2% Googling “Stack overflow component x is deprecated”
3.9% Googling “Stack overflow implement component x on API 24 or lower”
3.7% Googling “Stack overflow implement component x on API 21 or lower”
3.2% Googling “Stack overflow implement component x on API 19 or lower”
2.9% Googling “Stack overflow callback y called twice”, realising its a feature and not a bug, swearing a lot
2.0% Checking if Flutter is mature yet
1.0% Implementing business logic4 -
I've started programming when I was 12. Right now I'm 25. I can clearly say that I'm passionate, I've touched I think almost every "type" of programming ever. From game development, through IoT and finished at eCommerce. I never stop learning.
My workmates are pissing me off. For code review sometimes I'm waiting even 3 days when I've changed like 5-6 files. They don't want to introduce "new" technologies (by new I mean who are existing at least 2-3 years, got stable community). They don't want to refactor some core of the application because it's working - they don't care about it as they can later say "legacy system so this basic feature took me a week".
Code quality means for them "use shorthand syntax, this code is ugly" - the basic shit which can do any linter
When I'm doing code review, I'm checking out to this branch, test it, check if the solution is scalable. Then I make my comments. I just hear "stop bitching about it just approve".
Thank God I've made through interview and I'm going to switch job in next week.7 -
PM1 : "we need to implement this feature"
After days of development.
Testing time
PM2 : "My recommendation is that we don't need this feature"
:/1 -
Me and my developer friend worked with my ex-colleague with this fitness directory website because he promised to give us {{ thisAmount }} upon the {{ completionDate }}.
He was my friend and I trusted him.
It took me weeks of sleepless nights building the project. I had a full-time job that time, and I worked on the project during evenings. All went well, and as we reach the {{ completionDate }}, the demo site is already up and running.
A week before the {{ completionDate }}, he hired his new wife as the COO of the startup. It was cool, she keep noticing things on the site which shouldn't be there, and keeps on suggesting sections that has to be there. I was okay with it, until I realized that we are already a month late with the deadline.
Every single hour, I get a message from them like, "it's not working", "when can you finish this feature?", blah blah blah.. and so on.
I got frustrated.
"I want my fucking life back", I told them. No one cared about the {{ completionDate }}, the sleepless zombies they are working with and our payment. They keep on coming up with this "amazing" ass features, and now they are not paying because they said "it's not complete".
Idiot enough to trust a friend. I was unprotected, there was no legal-binding document that states their obligation to pay.
My dev friend and I handed over the project to this web development company which they prefer, and kept a backdoor on the application.
I kind of moved on with the payment issue after a month. But without their knowledge, I kept an eye on the progress and made sure that I still have the access to their server, DNS, etc..
BUT when they announced the official launch on social media, I realized that I was on the wrong train the whole time.
They switched to a different server.
They thanked all the people involved with the project via social media, EXCEPT me and my coding partner who originally built the site from ground up. A little "thank you" note from them will make us feel a little better. But, never happened.
I checked up the site and it was rewritten from originally Laravel 5 to CodeIgniter 1. That is like shifting from a luxury yacht where you can bang some hot chicks, to a row boat where your left hand is holding the paddle whilst your right hand is wanking yourself.
I almost ran out of bullets.
Luckily, CodeIgniter 1 was prone to SQLi by default.
I was able to get the administrator password in plain text and fucked with their data. But that didn't make me feel better because other people's info are involved.
So, I looked for something else to screw with. What I found? A message with the credit card details.
Finally, a chance to do something good for humanity. I just donated a few thousand dollars to different charity websites.3 -
My designer just had an user interview where the user is a developer and my designer showed him the mock-ups of a no code tool that we are building, asking the dev for his input.
She literally had a session with a guy announcing him that we are building a tool that will put him out of work and moreover asked him for inputs so that we miss no use case.
And in another story, one of my dev lead decided to decommission an entire feature and replace it will a hacky solution because the devs in her team were not comfortable using the current design in their development stage. Hence, without user research, any strong use case, or considering business implications, she went ahead and drafted the entire approach on how to fuck everyone.
I am out of my honeymoon phase at my new org and I am scared. Shit scared.16 -
When you estimate development time for a feature and management asks: "But aren't there widgets or sth that you can... [you raise an eyebrow] like... drag and drop or something...?"3
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Hi guys, I just wanted to share some footage of my upcoming Space Game - STRIFE - Battle for the Southern Star.
https://youtube.com/watch/...
Super happy with what I have been able to achieve in just 2 months of development. Demo coming really soon.21 -
Today my boss told me to work more properly, because the massive feature I'm working is only halfway done.
Well thank you very much, obviously it's only halfway done yet. I'm responsible for the backend and the development for the frontend started today, by another guy who was working on another stuff until now. And I'm pretty sure we agreed that I will only do the backend...
Thanks for the uncalled critique. Great way to make me feel like my work is not appreciated. This motivated me very much to work the whole on the integration.2 -
Rant r = new Rant(Rant.TEAM_PROBLEM);
Three months ago, a senior, one year older than me, decided to join me in doing startups. He said he's good at finance stuff (his parents are fund managers), and he is interested in startups just like I am. He treated me very nicely, so I gladly accepted him.
I'm currently working on many projects, and some of them won me quite a few awards, most notably on the national competition. I also got invited into startup incubator programs, met some awesome people and offered free scholarships at universities in my country.
He frankly said he joined because he wanted to learn about startups and have those "privileges" too, and I'm cool with that.
Anyway, the problem is that I'm the one doing all the work. He's really nice, doesn't claim anything whatsoever, but the thing is he doesn't have any skills whatsoever except soft skills like communicating. So, I'm horribly tired from working alone.
My tasks mostly involves full-stack development, such as planning the specs, designing and developing frontend for mobile apps and progressive webapps, developing microservices for the backend, up to deploying and maintaining the servers. It's a lot of work for a single person to handle in such a short timeframe.
Not only that, but I'm also the one handling the business/marketing part, albeit I'm still learning. From doing paperworks, pitches, business models, up to creating advertising materials for the product.
I'm obviously not the smart ones like the people out there, but I keep focusing on improving my skills.
So, he said he could help me, and I let him try. What did you think he did?
He made pitch decks using default fucking PowerPoint themes, shooted a demo video with his phone cam in 320p potato resolution and expect me to "add some effects", gives me loads of requirements when all we needed was a simple feature, copying and pasting prior documents in my paperworks which doesn't make any fucking sense at all, and quite a lot more.
Also, he said I should stay in the developer zone only while he maintains the business, whilist he obviously can't do much in the business part either. Seriously...?
I'm okay with his lack of experience, considering he's nice and all, unlike the other business guys I've met in the previous rants. However, I keep questioning myself why he is here in the first place when I'm the one doing everything anyway.
What should I do? Maybe just keep him and recruit more experienced people to join us, as he's not that much of a burden? What do you devRanters think?
Thanks for reading, fellow devRanters! 😀8 -
A long time ago, I've started my journey into web development. Discovered HTML, CSS and was great, then it came WordPress.
As a self taught developer I thought this was an awesome way to develop sites quicker, didn't really knew any better and, for all I did at the time it was fine.
Then I discovered .NET and MVC, I was amazed (I kinda love the MVC pattern)
Then it came Laravel, really really liked working with it, felt free to develop isntead of focusing on mundane stuff
Last week a client came by, requesting a site for his business, he wanted all sorts of custom stuff, but he needed it in WordPress because that is what he knows how to use.
After three days of dealing with "the WordPress way" I'm seriously considering doing the whole thing in Laravel and style the admin to look like WordPress. I feel like wrestling a 500 pound gorilla, geez, why do every little feature has to be implemented in such an unnatural way.
I'm grabbing a hook but to hang myself on it5 -
03:00 am
Just coded for 12 hours.
One feature is blocked,
2 are ready for testing
And a third needs some development but actually has no task in the backlog,so that one is in limbo.
To bed
*drops mic
Tomorrow it will all be done. -
Was working on a client's project. He had given clear specs. Work went delightful with less or no hacks. Then I get asked to add a extra feature which I had little thought about. Now I think it's a small hack and can be done. But here I am. One hack leading to another. I am too deep into ugly hacks. Maybe I should stop software development and join postal service to sort letters. I feel so incompetent.4
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I really think there should be a subject in every CS course to teach us how to handle/work-under Grade-A assholes and dumbfucks. Not that it would help, but atleast warn us on what we are getting into.
In my opinion, development is not *that* hard or frustrating but is made so by these shitty people. But again, what do I know.
I was scolded by my boss for using for-loop to iterate through an array recently. Apparently for-loop is not used in real world projects and this iteration should be done "in-memory". My colleagues and I are still trying to understand and process that.
I was asked to add fitbit integration to a project within 2 hours just because I had "already done it a week ago" in *another* project. Luckily, it was then given to a "senior" developer who took 4 days for it and essentially copy-pasted my work without much changes, ofcourse it stopped working every now and then.
I am given unreal deadlines on my tasks, on technologies I haven't worked on before, and then expected to churn out production ready code with no bugs in them.
My boss literally just sends me the links of 1st three google results on the problems I encounter and report, after humiliating me ofcourse. Yes, I did google it and yes I went through all I could find from Google forums to GitHub issues. When the library/plugin author himself says that this feature is not yet available, don't expect me to develop it in 2 hours you dumbfuck.
And for the love of God, please stop changing the data model every single day and justify it with agile development. Think before making any changes to it. Ever heard of Join queries? Foreign keys? Or any other basic database concepts.
We reached a point where each branch in the repo had different data model. Not kidding. And we were a team of just 4 developers. Atleast inform us when you change models after discussing it with your shit for knowledge "senior" developer, so we don't have to redo it all over again. The channels on slack are not for sharing random articles only.
I am just waiting to complete my year here.
I should have known what I got myself into the day he asked me to remove the comments I had added to explain what my code does. Why you ask? Because "we don't write comments". -
Fuck me sideways. I work for a small business doing most of their IT work, a lot of which is in-house software development. Today I was working on a feature of our employee schedule system that I wrote and for the last couple of hours, my laptop (which is my dev machine) kept freezing up on me every ten minutes or so... 😬
Well, I finally found the cause, but only after running apt-get update/upgrade to see if updating fixed the issue. I haven't updated in a LONG time... Productivity is not on the agenda for today I suppose.5 -
This picture represents a whole lot of things for me in software development when it comes to bad design or security... You add a new feature along the way and it seems to work well - but basically you f-ed everything up.5
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Whelp. I started making a very simple website with a single-page design, which I intended to use for managing my own personal knowledge on a particular subject matter, with some basic categorization features and a simple rich text editor for entering data. Partly as an exercise in web development, and partly due to not being happy with existing options out there. All was going well...
...and then feature creep happened. Now I have implemented support for multiple users with different access levels; user profiles; encrypted login system (and encrypted cookies that contain no sensitive data lol) and session handling according to (perceived) best practices; secure password recovery; user-management interface for admins; public, private and group-based sections with multiple categories and posts in each category that can be sorted by sort order value or drag and drop; custom user-created groups where they can give other users access to their sections; notifications; context menus for everything; post & user flagging system, moderation queue and support system; post revisions with comparison between different revisions; support for mobile devices and touch/swipe gestures to open/close menus or navigate between posts; easily extendible css themes with two different dark themes and one ugly as heck light theme; lazy loading of images in posts that won't load until you actually open them; auto-saving of posts in case of browser crash or accidental navigation away from page; plus various other small stuff like syntax highlighting for code, internal post linking, favouriting of posts, free-text filter, no-javascript mode, invitation system, secure (yeah right) image uploading, post-locking...
On my TODO-list: Comment and/or upvote system, spoiler tag, GDPR compliance (if I ever launch it haha), data-limits, a simple user action log for admins/moderators, overall improved security measures, refactor various controllers, clean up the code...
It STILL uses a single-page design, and the amount of feature requests (and bugs) added to my Trello board increases exponentially with every passing week. No other living person has seen the website yet, and at the pace I'm going, humanity will have gone through at least one major extinction event before I consider it "done" enough to show anyone.
help4 -
I recently realized that I've been using 2 text editors and 1 IDE pretty much at the same time for different purposes.
Atom -> Code Beautification (atom-beautify is simply the best)
VSCode -> for actual coding (blazing fast and quite good completions)
Webstorm -> cleanup the code, optimize imports
And that made me thing why is it so hard to have all these things in one application (be it a core feature or a plugin/extension). And then I realized smth, only webstorm more has all the features built in, but I don't need/want full IDE for web development (Angular / React) alas it has great features like component automatic imports etc, but not a deal breaker.
So I am having a dilllema. On one hand, Atom has everything I need (especially atom-beautify, my OCD is at peace) except for proper completions (partially solved with extensions) and terminal integrations. On the other hand, VSCode is very fast, has good code assistance but half-broken import completions and terrible code beautification even with extensions such as jsbeautify that require you to have a separate file for each project instead of it being an editor setting/plugin like in Atom.
/* insert joke here */ When will Atom and VSCode go super Saiyan mode and become "Atomized Visual Code" :P I wanna stop bunny hopping between editors!2 -
Last year my boss made me develop a way to "creatively" feature ads on our online magazine.
It was a piano keyboard. Yes, I created a pure HTML and CSS piano. Every key had a small title, when HOVERED emitted a sound (tuned on D btw ) and when clicked opened a pop up with the ad content. We tried a black and white piano and also a rainbow-like coloured one.
I strongly advised against everything. We're small and I have a good relationship that soured because he thought I was just being lazy.
Guess what happened? Advertisers saw the live piano and ran away. Hours and hours of development thrown away.
Please. Trust your front-end developer.3 -
I just have to rant...
7 months ago, I was still a pretty new iOS developer, but finally coming into my own. My boss gave me my first feature ever... a fully custom backend tweaker for our development builds, complete with text fields that devs and testers alike could fill in themselves for whatever they needed to test. I worked harder on that than I’ve ever worked on anything... and I got to make all the decisions on how it looked, behaved, what exactly the user saw/read... everything.
A month ago the most senior dev on my team was asked to update the tool to prepare for a backend migration to a new server. He was then hired to work for Apple, hurried to finish this task, and left forever. (He deserves it, we probably were slowing him down realistically. But that doesn’t forgive the following...)
Unfortunately, he thought it’d be a good idea to remove my entire custom backend tool in the process. Not sure why— maybe he thought it was legacy code or something. He must not have tested either, because the entire backend selector stopped working after that. But that was no problem— I could fix the pre-filled environment buttons just by updating a few values.
It’s the fact that he removed 100+ lines of my custom code from 3 separate classes (including entirely removing one of those classes), for no known reason, and now I have to completely rebuild the feature. Since it was entirely custom, it required no change for our migration in the first place. But he rewrote how the entire view works by writing an entirely new VC, so there is no chance I can just restore my work as it was written.
And in the shared class, he erased every line with the word “custom.” So, so many lines of hard work, now irrelevant and only visible in old defunct versions. And my boss has asked me to “just make it look how it did before the migration.”
I know it’s useless to be angry at a guy who’s long gone, but damn. I am having a real hard time convincing myself to redo all this work. He removed every trace, and all I can think is WHY DID YOU DO THAT YOU FUCKING MONSTER? IT WAS MY GREATEST WORK, AND NOBODY ASKED YOU TO DESTROY IT. THIS WAS NOT EVEN RELATED TO THE TASK YOU WERE GIVEN, AND NOW A SIMPLE TICKET TO RESTRUCTURE A TOOL HAS BECOME A MANDATE TO REBUILD IT FROM SCRATCH.
Thank you for being here, devRant. I would’ve gotten myself into deep trouble long ago if I didn’t have this safe place to blow off steam 🙏4 -
At a previous job, boss & owner of company would waste hours of my time to show me, at his own desk, every small detail of some random feature he had fallen in love with on some random webpage he found, while saying "I don't want to disrupt your plans or anything, this is just something to keep in the back of your minds, as this would be a really nice thing to have, even tho none of the clients have asked for this and I have asked no one else for a second opinion, and I will most likely ask you to remove this feature in the future because I will finally have realized it wasn't that good an idea anyway."
Ok dipshit, what the fuck are we supposed to do with this information? Every week from this moment on you will ask whether we have found the time to implement this feature, even though you are fully aware that our schedule has no room for random, unplanned features and that we are already not able to meet the unreasonable deadline you pulled out of your ass two weeks into a development process that would end up taking 8+ months.
We are already overworked, we already work hours upon hours of unpaid overtime, and yet you still think it reasonable to pull us away from our work every other fucking day to talk about random extra features you want added, but don't want added to the roadmap because you want no delays... Fuck you, fuck your toxic attitude, fuck your meetings where you spend half an hour complaining about features we are still in the process of developing the backend functionality for (on test servers) not having the right font colour for the text, and fuck your legacy desktop software originally written in COBOL that you now want moved to "the cloud".
I would rather be unemployed and live as a hobo on the streets with a "will code for food" sign than work for you ever again. -
A service had/has been logging hundreds of errors in the development environment and I reached out to the owning process mgr that the error was occurring and perhaps a good opportunity to log additional data to help troubleshoot the issue if the problem ever made its way to production. He responded saying the error was related to a new feature they weren't going to implement in the backing dev database (TL;DR), and they know it works in production (my spidey sense goes off).
They deployed the changes to production this morning and immediately starting throwing errors (same error I sent)
Mgr messaged me a little while ago "Did you make any changes to the documentation service? We're getting this error .."
50% sure someone misspelled something in a config, but only thing they are logging is 'Unable to parse document'. Nothing that indicates an issue with the service they're using.2 -
In game development feature creep tends to kill games because it's just as much about what's NOT there as what IS there.
Take The Last of Us for example. Would a strategic tower defense segment make sense? No? And if it was a *hugely* popular mechanic at the time of development is there a real chance they would have included such a segment in TLOU? Yes.
Don't just believe me. Go take a look at what happened to the original Fortnite versus the hills-have-eyes inbred offspring that it became all because PUBG and its format were cancerously mega popular at the time.
That's why while developing my game Atom Ranger (now with 100% less multiplayer!), a mix between metro and don't starve, I spent six years *pruning* features. You can click my referral link and get 50% off the opportunity to become an unpaid tester of the pre-prealpha right now, "for hardcore players only!" (Tm)
My game:6 -
I have been keeping this inside for long time and I need to rant it somewhere and hear your opinion.
So I'm working as a Team Lead Developer at a small company remotely based in Netherlands, I've been working there for about 8 years now and I am the only developer left, so the company basically consists of me and the owner of the company which is also the project manager.
As my role title says I am responsible for many things, I maintain multiple environments:
- Maintain Web Version of the App
- Maintain A Cordova app for Android, iOS and Windows
- Working with pure JavaScript (ES5..) and CSS
- Development and maintenance of Cordova Plugins for the project in Java/Swift
- Trying to keep things stable while trying very hard to transit ancient code to new standards
- Testing, Testing, Testing
- Keeping App Stable without a single Testing Unit (sadly yes..)
- Just pure JavaScript no framework apart from JQuery and Bootstrap for which I strongly insist to be removed and its being slowly done.
On the backend side I maintain:
- A Symfony project
- MySQL
- RabbitMQ
- AWS
- FCM
- Stripe/In-App Purchases
- Other things I can't disclose
I can't disclose the nature of the app but the app is quite rich in features and complex its limited to certain regions only but so far we have around 100K monthly users on all platforms, it involves too much work especially because I am the only developer there so when I am implementing some feature on one side I also have to think about the other side so I need to constantly switch between different languages and environments when working, not to mention I have to maintain a very old code and the Project Owner doesn't want to transit to some more modern technologies as that would be expensive.
The last raise I had was 3 years ago, and so far he hasn't invested in anything to improve my development process, as an example we have an iOS version of the app in Cordova which of course involves building , testing, working on both frontend and native side and etc., and I am working in a somewhat slow virtual machine of Monterey with just 16 GB of RAM which consumed days of my free time just to get it working and when I'm running it I need to close other apps, keep in mind I am working there for about 8 years.
The last time I needed to reconfigure my work computer and setup the virtual machine it costed me 4 days of small unpaid holiday I had taken for Christmas, just because he doesn't have the enough money to provide me with a decent MacBook laptop. I do get that its not a large company, but still I am the only developer there its not like he needs to keep paying 10 Developers.
Also:
- I don't get paid vacation
- I don't have paid holiday
- I don't have paid sick days
- My Monthly salary is 2000 euro GROSS (before taxes) which hourly translates to 12 Euro per hour
- I have to pay taxes by myself
- Working remotely has its own expenses: food, heating, electricity, internet and etc.
- There are few other technical stuff I am responsible of which I can't disclose in this post.
I don't know if I'm overacting and asking a lot, but summarizing everything the only expense he has regarding me is the 2000 euro he sends me on which of course he doesn't need to pay taxes as I'm doing that in my country.
Apart from that just in case I spend my free time in keeping myself updated with other tech which I would say I fairly experienced with like: Flutter/Dart, ES6, NodeJS, Express, GraphQL, MongoDB, WebSockets, ReactJS, React Native just to name few, some I know better than the other and still I feel like I don't get what I deserve.
What do you think, do I ask a lot or should I start searching for other job?23 -
Just started my exams training! (Doing a study called Application Development).
The application doesn't sound that complicated but I have to implement a data exporting feature. Sounds alright, doesn't it?
THE 'CLIENT' DOES NOT KNOW WHAT DATA FORMAT THE FICTIVE CUSTOMERS CAN PARSE/HANDLE BUT I HAVE TO MAKE IT GENERIC SO THAT THEY CAN USE IT ANYWAYS. HOW THE FUCKING FUCK AM I SUPPOSED TO KNOW WHAT FUCKING FORMAT I SHOULD CHOOSE?!? SHOULD I TRY TO SMELL IT OR SOMETHING?
FML.2 -
4 months into the journey at an ambitious streaming startup we, a team of 10 engineers (primarily full stack), sets up a tiny and performant express.js api setup.
We document plans for improving the maintainability, including outlining specific practices (not very different from general node best practices) that need to be followed for all new development.
Enter a new engineering manager (dedicated backend manager), henceforth referred to as S, with a rat face and brain that belongs in a rat hole.
Week 1:
S: let's push this new feature out asap
Dev: it'll need a couple of weeks to get done right
S: let's push out a functional version tomorrow, and revamp in the next iteration
Dev: ... (long pause) there's documented practices specifically directing against this
S: can you not do it by tomorrow
Dev: not if it needs to be done right
S: all you need to do is.. (simplifies changes spanning 5 modules into a 3 line summary)
Dev: yes, (outlines how each changes chains into the others, and how to keep the development maintainable for atleast a few months)
S: (interrupts every sentence saying "yes dev, I understand, yes yes")
Dev: could you please tell me how you expect me to connect (outlines two modules that would fail unless developed as standalone services)
S: Yes dev, I understand, yes yes. I don't have much experience with Node.js, so I can't tell you that.
Dev:
<_<
>_>
O_<
Our.. entire.. backend.. stack.. is.. Node. (Months of motivation, cultivated through hard work over late nights, dies inside)
I need a J and some sleep.6 -
var _self = Object.create(Rant);
Hello devs I'm back
A few months ago I joined a software development company and I was pretty specific that I wasn't going to do support or maintenance only feature development, well, this past 3 months I've been doing dev helping stablish good practices and a better architecture for the app, but guess who is joining a support team tomorrow, they sold me the idea of a refactor team, I was trilled and accepted, now they tell me it's a legacy bug fixing team, damn I hate this crap, hope y'all doing betterrant upvote it i'm back baby pichardo for president bugfixing crap another useless tag legacy support5 -
Finally finished the longest ticket I've ever worked on in my life. The ticket title and description was a pretty simple and straightforward one: "Upgrade from PHP 7.4 to 8".
If it was only so simple in real life. Our application is mostly done with API Platform framework, which is based on top of Symfony framework which is based on top of PHP language.
Once I did PHP 7 => 8 upgrade I needed to upgrade API Platform 2 => 3. But of-course that couldn't have been done as before that I needed to upgrade from Symfony 5 => 6.
This all was literally an equivalent of touching into a wasp nest - it took me a bit over 5 months and 800 hours of work and there was literally not a single source file left untouched.
In the process of all of this I've ran into literally dozen undocumented feature-breaking changes, broken backwards-compatibility promises and inside out architectural changes - from both the frameworks and the language itself.
Upgrading just one major version of anything SHOULD NOT be so hard. And to top it all up just to think I will need to do this again in a year or two..
Experiences like these really set my hate for time-based model of releases and the state of today's development in general.6 -
Good morning to everyone, except that one Twitter dev who one day woke up and was like "YOU KNOW WHAT, MY APPLICATION WILL FEATURE BOTH OAUTH1 AND OAUTH2 ENDPOINTS, BUT SOME FEATURES WILL BE EXCLUSIVE TO EITHER OF THE TWO -NOT NECESSARILY THE MOST RECENT, JUST A RANDOM ONE-, AND ALSO THE OFFICIAL TWITTER LIBRARY WON'T COVER ALL THE ENDPOINTS SO PEOPLE WILL HAVE TO RESORT TO RAW HTTP REQUESTS INSTEAD OF USING MY SDK AND ALSO I'MMA MAKE DEVELOPERS FILL 2 VERY DETAILED FORMS, REQUIRING PERSONAL DATA AND ACTUAL REAL PHONE CALLS, JUST TO START DEVELOPMENT WITH 7 DIFFERENT AUTHENTICATION TOKENS, BECAUSE SOME REQUESTS WILL REQUIRE A DIFFERENT AUTHENTICATION METHOD THAN THE OTHER REQUESTS DESPITE ALL OF THEM PERTAINING TO THE SAME FUCKING ENTITY"3
-
My foolishness of giving into an almost impossible dream seems to be finally setting in.
So the client, who is also my relative is launching an hotel. He wanted a website for the hotel with booking facility. The budget was plenty for that requirement and I was okay. In my calculations 20% of the proposed budget seemed fair to charge.
Few months in, it turns out he now wants a hotel booking platform where other hotels can also be listed. The reasoning was he wants to avoid the commissions charged by popular booking sites and also feature his own hotel in the booking platform that was about to be build.
I was skeptical about his intentions and my skills in developing it. I was also concerned whether he understood the responsibilities and overhead costs of running such a platform. He talked like it'll be fine. I calculated my billing to about 50% of the budget. I left the other 50% intentionally because I knew it would need for keeping up the site.
Time goes by, i am now 90% into completion of the new requirement.
Few weeks ago, i had informed about server pricing and I quoted a starting price of $15 per month. He seemed quite shocked. His reaction shocked me too and I got concerned whether I would even get rest of the payment ( already got 10% of proposed budget ) as advance.
Just few days ago, he now has a new requirement. He wants to show the hotel pricing from the booking site in Google Maps search. I tried to understand him that those are Ads and I was pretty sure price of running those ads are beyond his budget and probably negate any savings he is trying to make by competing popular booking platforms. Signing up for Hotel Ads as a booking platform is quite challenging. I don't think it'll happen.
I am now concerned he might bail on the project, so I have not informed yet. I just hope I get paid for the work I done and I'll inform then. :P
Anyways, the journey of it's development was quite insightful and challenging experience. I fell in love with a language I knew existed but never really bothered about and a framework whose only thing I knew was that it's name sounded cool to say.5 -
i was hired to join a team of old devs (40+) in an unnamed European country "yay goodbye 3rd world it's time to enjoy the quality of life" assist with enhancing already existing software and creating new solutions.
prior to my arrival most things were slow and super buggy, looking at the code base it shouldn't be a surprise, amateur hour everyone, logic implemented that is not needed, comment driven development, last time code review was done back in 1996. lots of anti patterns.
i swear there is a for loop that does nothing but it loops through a 100+ elements list, trunk based development with tfs since git is "not really needed"
test projects are not there.
>enter me an educated fool, with genuine passion for the craft and somehow a decent amount of knowledge.
>spent the last year fixing stuff educating people on principles and qualities.
> countless hours of training and explaining. team is showing cooperation, a new requirement comes in to develop with react.
> tear my ass creating reusable shit and self explanatory code with proper naming etc using git with feature branching, monday is first deployment day.
> today a colleague was working on an item submit a pull request and self approve it
> look at the code..... WTF the dumb fuck copied and pasted the whole code from different kendo components but somehow managed to refractor the name to test component, commented out all the code that he didn't use did the api call directly from the component, has 2 useeffects that depends on the a fucking text box changes for no reason, no redux implementation, the acceptance criteria is not achieved, and it doesn't work it just look right.
> first world country shit cannot scold, cannot complain, lead by example.
>asked him why you did this, the response was yeah probably i shouldn't have done that, i really didn't understand anything in the training but didn't want to waste time!!!!
> rest of the team created a different styled disaster with different flavors they don't even name their shit the same way.
fellow developers I'm stuck in a spaceship with a bunch of imposters, seriously i never cried in my entire life now I'm teary and on the verge of a break down.
talk with management "improving needs time" and offers me to join a yoga session to release the stress as if reaching nirvana would deliver shit on monday.
i really don't know what do is this a rant, is this a cry for help, I'm not sure, any advice is welcomed.7 -
I've been offline from devrant for a while now but damn, I need to vent this shit
One of my colleagues can't describe tickets well enough, so I often have to speak to my colleague about it what he/she ments with their description (usually the ticket description is one line… that's all)
But yesterday the ticket was quite ok, I got were he/she was going for
Conveniently my colleague walked by at the end of yesterday and asked me how it was going
I responded quite energetic 'quite well, ticket is almost done'
And when I showed my colleague the result he/she said, well I got some feedback this morning, and we need to move X to Y with Z data
But you don't get the full story, this project exists of a very old abandoned framework (2013). Hacked together to work for more than one customer (but still copied over to run standalone) with the last year of development being focused on fast results (no time given to workout bugs or refactoring for cleaner/readable code)
So now I have to (on a feature that already took me 3 days to build) remove roughly 25% of the code and hacks, and hack a solution together..
This shit is demotivating as fuck...1 -
Most pissed off I've ever been at work when was I attending some development meeting about the "slow progress we were making", in which the boss (same one giving us shit for being slow) came up with several new good ideas that he wanted implemented ASAP. Same thing he'd been doing all year; fucking up our plans and adding a metric shitton of feature creep. I tried to give realistic estimates for how long it would take to implement, and casually mentioned that working on this would also push back the other stuff on our plate, but he snapped at me and accused me of being a "negative influence" and "sabotaging the project", and went on in a long rant about how we didn't take the work seriously enough and that we didn't put in enough effort.
I was a hair's breadth away from flying over the table and strangling him with his keyboard cable, and the only thing that kept me in check was the tiny amount of steam I vented by snapping the pen I was holding in two. We'd been working overtime every day for months to try to meet his insane demands and accomodate him by doing all the changes and additions he wanted done, and I found his tirade - mainly targeted at me - highly unfair.
Somehow I managed to exercise restraint, and I'm not sure if he even realized what happened.1 -
Don't rebase and force-push a shared feature branch that's still in active development. FFS. A "senior" developer should know better.1
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So at our company, we use Google Sheets to for to coordinate everything, from designs to bug reporting to localization decisions, etc... Except for roadmaps, we use Trello for that. I found this very unintuitive and disorganized. Google Sheets GUI, as you all know, was not tailored for development project coordination. It is a spreadsheet creation tool. Pages of document are loosely connected to each other and you often have to keep a link to each of them because each Google Sheets document is isolated from each other by design. Not to mention the constant requests for permission for each document, wasting everybody's time.
I brought up the suggestion to the CEO that we should migrate everything to GitHub because everybody already needed a Github account to pull the latest version of our codebase even if they're not developers themselves. Gihub interface is easier to navigate, there's an Issues tab for bug report, a Wiki tab for designs and a Projects tab for roadmaps, eliminating the need for a separate Trello account. All tabs are organized within each project. This is how I've seen people coordinated with each other on open-source projects, it's a proven, battle-tested model of coordination between different roles in a software project.
The CEO shot down the proposal immediately, reason cited: The design team is not familiar with using the Github website because they've never thought of Github as a website for any role other than developers.
Fast-forward to a recent meeting where the person operating the computer connected to the big TV is struggling to scroll down a 600+ row long spreadsheet trying to find one of the open bugs. At that point, the CEO asked if there's anyway to hide resolved bugs. I immediately brought up Github and received support from our tester (vocal support anyway, other devs might have felt the same but were afraid to speak up). As you all know, Github by default only shows open issues by default, reducing the clutter that would be generated by past closed issues. This is the most obvious solution to the CEO's problem. But this CEO still stubbornly rejected the proposal.
2 lessons to take away from this story:
- Developer seems to be the only role in a development team that is willing to learn new tools for their work. Everybody else just tries to stretch the limit of the tools they already knew even if it meant fitting a square peg into a round hole. Well, I can't speak for testers, out of 2 testers I interacted with, one I never asked her opinion about Github, and the other one was the guy mentioned above. But I do know a pixel artist in the same company having a similar condition. She tries to make pixel arts using Photoshop. Didn't get to talk to her about this because we're not on the same project, but if we were, I'd suggest her use Aseprite, or (at least Pixelorama if the company doesn't want to spend for Aseprite's price tag) for the purpose of drawing pixel arts. Not sure how willing she would be at learning new tools, though.
- Github and other git hosts have a bit of a branding problem. Their names - Github, BitBucket, GitLab, etc... - are evocative of a tool exclusively used by developers, yet their websites have these features that are supposed to be used by different roles other than developers. Issues tabs are used by testers as well as developers. Wiki tabs are used by designers alongside developers. Projects and Insights tabs are used by project managers/product owners. Discussion tabs are used by every roles. Artists can even submit new assets through Pull Requests tabs if the Art Directors know how to use the site interface (Art Directors' job is literally just code review, but for artistic assets). These websites are more than just git hosts. They are straight-up Jira replacement with git hosting as a bonus feature. How can we get that through the head of non-developers so that we don't have to keep 4+ accounts for different websites for the same project?4 -
I know I’ll get mixed views for this one...
So I’ll state my claim. I agree with the philosophy of uncle bob, I also feel like he is the high level language - older version of myself personality wise.. (when I learned about uncle bob I was like this guy is just like me but not low level haha).
Anyway.. I don’t agree with everything because I think he thinks or atleast I get the vibe he thinks everything can be solved by OOP, and high level languages. This is probably where Bob and I disagree. Personally I don’t touch ruby, python and java and “those” with a 10 foot pole.
Does he make valid arguments, yes, is agile the solve all solution no.. but agile ideas do come natural and respond faster the feedback loop of product development is much smaller and the managers and clients and customers can “see things” sooner than purly waterfall.. I mean agile is the natural approach of disciplined engineers....waterfall is and was developed because the market was flooded with undisciplined engineers and continues to flood, agile is great for them but only if they are skilled in what they are doing and see the bigger picture of the forest thru the trees.. which is the entire point of waterfall, to see the forest.. the end goal... now I’m not saying agile you only see a branch of a single tree of the forest.. but too often young engineers, and beginners jump on agile because it’s “trendy” or “everyone’s doing it” or whatever the fuck reason. The point is they do it but only focus on the immediate use case, needs and deliverables due next week.
What’s wrong with that?? Well an undisciplined engineer doing agile (no I’m not talking damn scrum shit and all that marketing bullshit).. pure true agile.
They will write code for the need due next week, but they won’t realize that hmm I will have the need 3 months from now for some feature that needs to connect to this, so I better design this code with that future feature in mind...
The disciplined engineer would do that. That is why waterfall exists so ideally the big picture is painted before hand.
The undisciplined engineer will then be frustrated in the future when he has to act like the cool aid man thru the hard pre mature architectural boundaries he created and now needs links or connections that are now needed.
Does moving to agile fix that hell no.. because the undisciplined engineer is still undisciplined.
One could argue the project manager or scrum secretary... (yes scrum secretary I said that right).. is suppose to organize and create and order the features with the future in mind etc...
Bullshit ..soo basically your saying the scrum kid is suppose to be the disciplined engineer to have foresight into realizing future features and making requirements and task now that cover those things? No!
1 scrum bitch focuses too much on pleasing “stake holders” especially taken literally in start ups where the non technical idiots are too involved with the engineering team and the scrum bastard tries to ass kiss and get everything organized and tasks working so the non technical person can see pretty things work.
Scrum master is a gate keeper and is not needed and actually hinders the whole process of making a undisciplined engineer into a disciplined engineer, makes the undisciplined engineer into a “forever” code grunt... filling weekly orders of story points unable to see the forest until it’s over because the forest isn’t show to the grunt only the scrum keeper knows the big picture..... this is bad this is why waterfall is needed.
Waterfall has its own problems, But that’s another story for another day..
ANYWAY... soooo where were we ....
Ahh yess....
Clean code..
Is it a good book, yes.. does uncle bobs personality show thru the book .. yes lol.
If you know uncle bob you will understand what I just did with this post lol. I had to tangent ( at least mine was related to the topic) ...
I agree with the principles of the book, I don’t agree with the extreme view point. It’s like religion there’s the modest folks and then there are the extremists. Well he’s the preacher of the cult and he’s on the extreme side.. but that doesn’t mean he’s wrong.. many things he nails... he just hits the nail thru the wall just a bit.
OOP languages are not the solution... high level languages do not solve everything.. pininciples and concepts can be used across the board and prove valuable.. just don’t hold everything up like the 10 commandments of which you cannot deviate from.. that’s the difference here I think..
Good book, just don’t take it as the Bible as a beginner, actually infact DONT read this book as a beginner. Wait a bit learn then reflect by reading this.15 -
Wish me luck. Looks like the feature I am developing is going to be late because QA doesn't feel like following the estimates we agreed on. We already identified that development was going to be the longest part of this whole effort and that QA was going to be relatively easy, but but no. Because this is the day we have to be "code complete", they don't want to test a relatively simple feature. In fact we had to talk them into even starting testing on it today. Even though regression day is Monday and they are basically going to be done testing their last ticket this morning. Like what the fuck were they going to do for the next 7-8 hours? They don't write any documentation. There are no reports to do. There are no meetings. Did they just want a virtual day off?
Edit: they are literally playing with people's careers here. This is not the first time I have had something delayed by QA even though they agreed that it was simple to test and it was delivered with enough time to fucking test. Then I get in trouble because of late delivery.6 -
I work on a team project for a test and maintenance course in University. We agreed as a team to adopt a git infrastructure that would prioritize the stability of the master branch at all cost by only updating commits up to the next stable point and tagging every single release. We have a long polling development branch to prepare our releases and we create feature branches for the tickets we need to resolve. I even wrote documentation to make sure that we don't forget and protected the master branch on gitlab from direct modifications.
Can someone fucking tell me how one of my teammates managed to fuck over all of this and work on an unfinished feature straight on master?
N.b. I know that he probably edited straight from gitlab's online text editor because they have a big where they don't restrict modifications on protected branches.1 -
Woah! Collabs! Nice.
I'm actually glad it's a paid feature. The sheer entitlement of people using free software asking for development help for free has always bothered me.
Cool idea, I hope it works out! -
The company I work for now has so much tech debt. When I find an issue, I can’t necessarily fix it right away because I have other priorities. If something isn’t a site-breaking issue, then I only fix it when a user or staff member reports it.
The website is a mess because it was built and maintained by an outside dev agency. It was so expensive to outsource that my employer decided to bring development in-house.
That’s where I came in. I found so many issues. Tech debt. UX weirdness. Newish features that no one seemed to use. It goes on.
So I’m balancing new feature development, fixing bugs, and trying to lessen our tech debt. I’m a team of one.1 -
Easy. I was in just 1, but i heard what they were all about. They happened weekly.
This boss mainly ran his hardware renting business. The software for that hardware was often optional, but they developed and sold that as a seperate company with almost the same name.
The guy had no idea what development meant. What it means to test. Everything he knew was hardware, and it just never really clicked. This means that bugs and non linear development cost for a feature were confusing to him to a point that when brought up or conflicting, he would look confused, and walk out the office without another word.
This guy would bust in, usually monday morning and call a "meeting"
They gather in the lunchroom as thats the only place everyone fit, and the guy would go on a 3 hour monologue on god knows what.
It was never positive and always full off complaints and idiotic ideas that the senior developer had to break down until as if talking to a big toddler, on why they do not work.
As a result everyones day started mizzerable, nothing got done. The software package was full of logic flaws. And everyone wanted to quit but didn't have the energy to invest in that.
During that internship 1 guy was fired. In the 2 months he was there he litterally did jack shit. And if he did anything it was the bare minimum, committed broken but compilable, and then wait for revision requests.
Yeah that place was a shitshow. I loved it, but never again. -
@localhost long weekend are for feature development...1 week from launch...in your in laws bonus room.6
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I always write a Google Doc before I start developing a feature to help me think what and how should I implement it and so I can share it with the team.
It is possibly the most frustrating process of the whole development cycle because Word and Google Docs still manage to make it a fuckin ordeal to insert a simple image without bombing the whole text to hell. How is it that after almost 30 years of history it is still shit to write a document?8 -
I work for an investment wank. Worked for a few. The classic setup - it's like something out of a museum, and they HATE engineers. You are only of value if work on the trade floor close to the money.
They treat software engineering like it's data entry. For the local roles they demand x number of years experience, but almost all roles are outsourced, and they take literally ANYONE the agency offers. Most of them can't even write a for loop. They don't know what recursion is.
If you put in a tech test, the agency cries to a PMO, who calls you a bully, and hires the clueless intern. An intern or two is great, if they have passion, but you don't want a whole department staffed by interns, especially ones who make clear they only took this job for the money. Literally takes 100 people to change a lightbulb. More meetings and bullshit than development.
The Head of Engineering worked with Cobol, can't write code, has no idea what anyone does, hates Agile, hates JIRA. Clueless, bitter, insecure dinosaur. In no position to know who to hire or what developers should be doing. Randomly deletes tickets and epics from JIRA in spite, then screams about deadlines.
Testing is the same in all 3 environments - Dev, SIT, and UAT. They have literally deployment instructions they run in all 3 - that is their "testing". The Head of Engineering doesn't believe test automation is possible.
They literally don't have architects. Literally no form of technical leadership whatsoever. Just screaming PMOs and lots of intern devs.
PMO full of lots of BAs refuses to use JIRA. Doesn't think it is its job to talk to the clients. Does nothing really except demands 2 hour phone calls every day which ALL developers and testers must attend to get shouted at. No screenshare. Just pure chaos. No system. Not Agile. Not Waterfall. Just spam the shit out of you, literally 2,000 emails a day, then scream if one task was missed.
Developers, PMO, everyone spends ALL day in Zoom. Zoom call after call. Almost no code is ever written. Whatever code is written is so bad. No design patterns. Hardcoded to death. Then when a new feature comes in that should take the day, it takes these unskilled devs 6 months, with PMO screaming like a banshee, demanding literally 12 hours days and weekends.
Everything on spreadsheets. Every JIRA ticket is copy pasted to Excel and emailed around, though Excel can do this.
The DevOps team doesn't know how to use Jenkins or GitHub.
You are not allowed to use NoSQL database because it is high risk.2 -
To the managers and new developers.
Development, and Product Development is not a black-and-white game.
It is an entire spectrum. You cannot move to the next best version. Next best feature, or the next best app.
The only jump that you take is getting started. After that it is a walk across the entire spectrum. Things grow slowly, and steadily. Just keep an eye on the next improvement.
Study the analytics, improvise, focus your energies, and just move to the next shade.
Enough steps, and you will have what you want.
It requires planning, courage, determination, tactics, sticking together ,and above all patience.
Most importantly, get rid of the people who cannot think long, rush, and mess things up.1 -
So I just got asked for a quote for developing an app for a client's friend. He wanted an app that requires me to build let's just say a combination of what you see on uber with the live tracking of your uber driver, seeing all cars around your location and determining the closest one (It wasn't necessarily cars) plus profiles and another app for another set of users (I can easily make this one and determine the logged in user and in turn tailor the features for that user but they wanted two). An admin portal also was included and I had to do various integrations with Google maps. In app purchases was also necessary. Logs as the app has to keep track of all activities basically. A wallet feature was also to be implemented, scheduling, rating and complains section was also something requested and finally a mini accounting system was also to be developed. I was going to do this singlehandly as a freelancer. Obviously this is a lot of work. I also gave them a timeline of about 3 months for development. Which meant I was going to be putting all my time into developing this. Front end and backend for the app and front-end and backend for the server and database architecture. I charged them $10,000 not only for the work but also because they were going to be making money off of the app. They go "wow and why does it cost so much"...Judging from their reactions I don't think they will move further with this with me because of costs...😂 I can't even begin to wonder why they think that isn't a fair price. I have learnt from previous work before that you always state a cost for which you are absolutely sure you would want to work for else you would start doing the work and once you see how little you are being paid for so much work you end up hating the work and completing it ends up being a difficult task.10
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We kinda feel the feature you lead was messy because even though you brought up valid use cases and we decided to postpone the development of those till the next release, the user wanted them and we pressured you to get it done in a couple of days…which lead to a slightly buggy less than perfect release…so yeah, even tho you saved our asses for secretly starting development of those extra use cases beforehand we won’t showcase it as a successful release.
- Management1 -
Agile/Scrum is the worst project management style in software development.
Rather than focusing on delivering a feature or changes on the project, everyday there is always a meeting that you need to attend to, other than the daily huddle. And those meetings are none of your concern or why they needed you there
And my Product Owner and Scrum Master does not know even though how software development cycle works. When you discuss technical details or constraint to them, they either look confused or don’t know what to say and just say “If you need anything, always communicate or approach me” even you already told them the issue.
Or maybe we are doing it wrong. But it is been 5 years when they implement this Agile/Scrum and we are still bad at it.
Just ranting4 -
My boss uses agile development so he doesn't has to think about use cases he wants to be covered by the application.
He's just throwing in a "design" (an image that is probably created with Paint) without any further specifications and inconsistent elements, let the developer work two days on it, see the outcome, complains why it's not how he wanted it to be and then starts thinking how the feature should be integrated in the app and notices that his "requirements" from the image could not provide any advantage or usage at all for the user of the application. Asking for clarification before starting to work just leads to spongy statements or silence when he notices that he didn't think through to the end.
Sad is that this has not happened only once but is usually the way a new feature is developed...1 -
A whole bunch of new features were added mid-sprint without ever consulting any of the development team. They dogpiled on devs from other projects who had no prior experience with the code base, so naturally I lose traction because I'm tied up answering questions and explaining things.
This sprint I'm not getting any feature work done as I'm stuck fixing bugs and awful half-ass implementations (by well meaning devs that were thrown at unrealistic expectations).
Concerned at the burn down rate, next week they're planning on dogpiling on more guys to play catch up.
I'm so sad -
GitHub has launched Codespaces : A feature that lets you code directly on the web {as a virtual Integrated Development Environment (IDE) on the cloud}.
According to the Github Blog: Earlier, to contribute to a project you would need to make a pull request and set up the environment on your local machine according to the requirements of a project. With Codespaces, you don't need to do that anymore. As soon as you click on the code button, the website sets up the environment in seconds.
In addition to Codespaces, GitHub is also launching Discussions : A forum-like feature that lives under your project that allows others to engage with you and other contributors.
Code scanning : With code scanning enabled, every git push is scanned for new potential security vulnerabilities, and results are displayed directly in your pull request.19 -
Are there any tools, points of reference, barebones templates, bits of advice, etc. that anyone can share or direct me to that could potentially a programmer with ADD stay organised and keep projects/code structured?
Just a bit of background:
I am 29 years old and have battled with severe Attention Deficit Disorder since early childhood. No hyperactivity, just a mind that is constantly running at light speed. I have a tendency to lose focus on the main goal in my projects and I fall victim to feature creep more than I'd like to admit—to the extent that on countless occasions, I've ended up just starting projects over from scratch because they became too convoluted and hectic.
I've spent the past 2~3 months working on a sort of companion app for players of the game Warframe using Dart/Flutter. The main purpose of the app is to provide players with an accessible and customisable agenda to help with keeping in-game goals organised (oh, the irony). I have made a decent amount of progress, but I consistently find myself working on various bits and pieces of code (usually) without finishing each of them before moving on to something else. What I end up with is a tangled yarn ball of code and I get lost and overwhelmed in the chaos.
Any feedback or advice is much appreciated.9 -
Oh the joy of enterprise software development in a legacy system. I just wanted to add a new checkbox with a small feature and now I'm balls deep in age old half decent documentation and just have to pray it works. Implementation time: about 2 days or so1
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So I now bought an iphone 6 again for development and tried just for fun to make it a daily driver and it feels really limited, especially because apparently theres no jailbreak yet for 11.2.5. (I feel near everything could be solved as soon as cydia etc. get fully released to the alibaba jailbreak)
I didnt even remember, that it doesnt have any option to have haptic feedback when typing, such a basic feature has to be jailbroken..? I thought I remembered that it had it, last time I had one - did they remove such a basic feature?
Also the fingerprint reader is really weird compared to other phones from the same year, first getting it to actually fill all fingerprint lines without saying "try again" or it trolling you and vibrating as if it recognized your finger, but actually didnt (really frustrating when its the last 2 lines...) - is a real challenge, might be that I have some mutant fingerprints, but when I asked my s/o to try it out, it also failed most of the times, so you have to position your finger in a very specific position for it to work, even if you add the max amount of 5 fingerprints.
Most ads on iphones feel HORRIBLE, the amount of lag some can add is incredible, wait till it loaded or youre fucked and besides using some shady adblocker vpn, theres no way to block them, without again - a jailbreak.
Another feature that I used many times on my android phone, is controlling it from the desktop, connect it via usb and then just use it for demonstration purposes on a projector or to instruct how things work - theres no such function without a jailbreak, even if you use osx..
Then theres the feature, that instead of just setting your cursor to a specific location, you have to hold and it zooms in, not sure if I just got too used to the android way of doing it, but I can see myself making less mistakes of where I positioned it with the ios way.
The hardware mute switch feels like a great feature, its just sometimes weird, so if you were inside an app that was playing sound and you mute it, it still plays it until you either close and open that app or just change to another one temporarily, so its not an actual hardware switch as I usually thought, more like a request to mute the phone.
The cable that comes with it is too thin, I am afraid to even unwind it, as it would probably break, so I had to get another one.
Please don't turn this into a shitfest from any of the fanboys, I really just wanted to share my image of finally being able to try it first hand again.4 -
Today I completed my first user story as a developer, an feature to edit and update comments posted. It passed the test too.
I'm proud of myself about the achieving this given my actually development experience is very minimal :)
More challenges to conquer..
Thanks1 -
After a week of working days of testing and development, the new feature finally finished. But my boss wasn't satisfied with the flow so he sent a revision.
After finished with revision, he still not satisfied with it and then sent another revision. This happened 3 times in a week after completing task before any revision and this week comes the fourth with some vague businesses flow. I feel like I don't have value anymore in this company.1 -
#need_help
Dear all,
I'm trying to make a choice, a choice that won't make me regret it for the few years advanced, I'm in a dilemma, I don't know which MacBook should I get for my everyday life, I currently work as an iOS developer (Learned iOS using all kinds hackintoshes, yeah I never bought a single apple computer, yet), and always have motivation to learn new stuff (from machine learning, to web development, to making games with unity (or whatever engine), hell I even like to design stuff from time to time using Photoshop, sketch, I sometimes do video editing using premiere and after effects), and I yet have to choose which laptop to get, I got only one week to make the choice so...
Here are the options:
The new MacBook Pro 2016 (Touch Bar edition):
Pros: 'Latest' and 'greatest', have thunderbolt ports which makes it (sort of) future proof, TouchId for unlocking the laptop using a fingerprint.
Cons: You need a damn dongle everywhere, no escape key (Which I use for the autocomplete feature in Xcode), and this touch bar (Which I really have no idea if i will ever use it other than the nyan cat app for 5 minutes), plus I heard about battery issues with it (don't know if they resolved it or not), fucking huge trackpad, and no fucking MagSafe!
The previous model MacBook Pro 2015:
Pros: Ports, lots of them, small trackpad (Which you don't have to worry about your palm screwing up your work), and MagSafe! (Which I honestly don't know if it'll make any difference for my usage)
Cons: has old CPU from Haswell generation (I know that it won't feel different, it's just that I like to have parts that are the 'latest')
Now some questions, for people who have the old MacBooks and new MacBooks:
For the ones with old MacBook:
If you were given the choice to replace the old MacBook for the new one for free, would you go for it?
After all this time, how's the battery performance? is it still great from the time you bought it?
Foe the ones with new MacBook:
Does the huge-ass trackpad interfere your work day?
Do you miss magsafe to a point where you really want to throw out the new laptop and go back to previous model?
Did you get used to carry out dongles everywhere?
Did you like the TouchBar? Does it help you in your everyday work? from designing to coding to whatever, do you think that now you can't live without it?
How's the battery performance?
Is programming on it joyable? or the new keyboard and touchpad are just a meh?
Strawpoll to make it easier to vote:
http://www.strawpoll.me/12856510
In addition to that I would love that you guys detail me your experience and answer some questions that I posted above, I would be very, very grateful.2 -
In reply to:
https://devrant.com/rants/3957914/...
Okay, we must first establish common ground here. What do we understand about "showing"? I understand you probably mean displaying/rendering, more abstractly: "obtaining". Good, now we move on.
What's the point of a front-end? Well, in the 90's that used to be an easy answer: to share information (not even in a user-friendly way, per se). Web 2.0 comes, interaction with the website. Uh-oh, suddenly we have to start minding the user. Web 3.0 comes, ouch, now the front-end is a mini-backend. Even tougher, more leaks etc. The ARPAnet was a solution, a front-end that they had built in order to facilitate research document-sharing between universities. Later, it became the inter(national) net(work).
First there was SGML to structure the data (it's a way of making it 'pretty' in a lexicographical way) and turn it into information (which is what information is: data with added semantics) and later there was HTML to structure it even further, yet we all know that its function was not prettification, but rather structure. Later came CSS, to make it pretty. With its growing popularity, the web started to be used as a publishing device.
source:
https://w3.org/Style/CSS20/...
If we are to solely display JSON data in a pretty way, we may be limiting ourselves to the scenario of rendering pretty web pages using aesthetic languages such as CSS. We must also understand that if we are only focusing on making a website pretty with little to moderate functionality, we aren't really winning. A good website has to be a winner in all aspects, which is why frameworks came into existence, but.. lmao, let's leave that to another discussion.
Now let me recall back my college days.. front-end.. front-end.. heck, even a headset can be a front-end to a pick-order backend. We must think back to the essence, to the abstract. All other things are just implementations of it (yes, the horrendous thousands of Javascript libraries, lol).
So, my college notes say:
"Presentation layer: this is the UI.
In this layer you ask the middle tier for information, which gets that information from a database, which then goes back to middle tier, back to presentation. In the case of the headset, the operators can confirm an order is ready. This is essentially the presentation tier again: you're getting information from the middle tier and 'presenting it' as it were.
The presentation layer is in essence the question: how do I bring my application data to my end users in a platform-and solution-independent way?"
What's JSON? A way to transport data between the middle tier and the presentation tier. Is that what frontend development is? Displaying it in a pretty way? I don't think it is, because 'pretty' is an extra feature of obtaining and displaying data. Do we always have to display data in a pretty way? Not necessarily. We could write a front-end script (in NodeJS perhaps) that periodically fetches certain information from a middle-tier is serves a more functional role rather than a rendering one.
The prettification of data was a historical consequence of the popularity of the web (which is a front-end) (see second paragraph with link). Since the essence of a front-end is to obtain information from the back-end (with stress on obtaining), its presentation is not necessarily a defining characteristic of it, but rather an optional and solution-dependent aspect, a facet.4 -
It's all based on the dev's experience. A beginner always faces trouble estimating a feature/project, but seniors don't, cuz they have the experience to get over the hurdles in software development.1
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Me: There is a bug in the most recent "standard global software" release that causes data not to send properly to the device. There are 3 ways to send the same data to the device in the current release but they apparently don't do the same thing like they should. (Sent screenshots of the issue)
Standard Dev Support: "it's not a Bug it's a feature. So the development found out, that there are several problems with sending data to devices using "x" method. So they decided to stop "x" function in the latest release. Use "y" method instead."
Me: "X" and "y" methods are both still there. You didn't remove it in the latest release. So it is a fucking bug moron?!?
Wtf!!!!!1 -
Quick question, is it bad to quit from a job when the project is not finished yet, especially in a startup company?
My reasoning for quitting, boss doesn’t really understand how game development usually works and mostly assuming every project will be same.
Following is my rant of background story for my question.
The incident triggered me wanting to leave is as below.
G = another guy from incubating center
B = boss
G: hey B, do u know this game studio is releasing this title soon. It’s a local company. Sounds cool.
Then they went to check the company profile. Found that the company has abt 40 staffs in total.
B: hey lunadev, do u know them? They have 40 people to make 2 titles. I think we’re the smallest company in the world that developing mobile games. Ha ha ha.
Me: oh, may be their project scope is complex. But I don’t think ours is the smallest company in the world making game. (We have 5 in total including him) there are others with only 2 ppl making games. (My sarcastic side took over me and said) I think we’re the only company in the world that has such small manpower with shortest deadline.
B: then how long do u think our timeline should be?
Me: abt 2 yrs? (Me considering all the artworks, features, testing time that we have to do)
B: urmmm I don’t think it’s that long. May be abt 6 months or a year at most?
G: ya, abt 6 months. Mobile games are not like desktop games or others so should be abt 6 months. Shouldn’t take that long.
Me: ... :)
Then I packed up my stuffs and left for the day. As for side note, boss designed the game himself and it took him 5 years to add complex features. And sometimes he will still come up to us and ask us to add that feature just cuz he was just inspired by another game he just played. Now can they tell us, this game can finish in 6 months? On what ground?
And another thing that he does gets on my nerve is that he plays game during office hours while the rest of us rushing for his project and campaign.
So, if I quit now, they’d still be in the middle of development. Oh and I’m the main programmer developing the game. So, erm.. Is it wrong?7 -
@dev-rant @dfox @trogus
Feature+bug
I think it would be better for the development of of the app to include a feedback/bug option.
Bug-> I changed my password on a different phone but the current phone didn't ask for the updated password, and logged in.7 -
First rant here...
Hand full of devs have to create a huge web platform that can shovel a lot of data around in about two months which is impossible...
Project lead has left major decisions in the hands of interns like database we want to use because no question can.be answered by that person. Inexperienced intern has chosen a fucking nosql database for highly relational datasets... why? Because new tech...
Development began and a bunch of problems arised... database was accessable from internet from day one. Random crashes because out of memory exceptions. Every possible feature had a description of at most 10 words... and no standards where enforced on anything.
Now that finaaaally we switch to sql after almost a year of prototypical production everybody keeps coding on new features so i have to port all the crap to the new database...
best part: a bunch of clients on different op systems have to be ported as well!
Even better part: i have to do that cause everybody else has practically no experience in any field...
And now the joke: i got hired for gui/desktop application development
Am i a wizard now? -
I am overwhelmed in my mind right now and I kinda just need it out.
I'm incredibly divided. There's so much I want to do which is fine I can balance some of it kinda well but when it comes to the programming aspects of what I want to do is where my head gets tugged in multiple directions.
Parts of me really want to continue to dive into C# and learn it a lot more than I currently do so I can continue to write the tools I use for problems I come across.
And the other part of me just wants to go do lower level development with C because that's where most of my goals are being mostly embedded and OS development.
But so many people I know that are incredibly smart devs use C# and I see why it's an incredible language and I'm glad it's one of the languages I know but I feel like there's so much to learn about it and I there's so much shit I see that I'm just like I don't know when I would want to use this, or I can see X feature being very useful but I don't know where I'd use it in my projects. Hell even C#s version of structs I know are very useful but I'm not able to make good use of them
I'm just in that headspace where I'm not learning enough and I feel dumb when I look at someone else's project because there's a lot more complexity In their project that none of my projects have ever had and so many people make use of language features I've never used or thought about using (generics being a good example) and I'm constantly asking questions which I know is okay but too much is happening in life lately and it's just making it harder to handle.
Thanks to anyone that got through it hopefully I'm not alone in these feelings2 -
Do you guys still see the relevance of using code freezing instead of just properly managing versions, repositories and branches in a cyclical manner, given how advanced software practices and tools are supposed to be?
To give some context, the company I work for uses the complete trash project management practice of asking teams to work on a sprint basis, but there is still a quarterly milestone and code freeze to commit to and it's where shit hits the fan.
Development teams rush features at the end of the quarter because they had to commit at the very least to a 6 months in advance planning (lol?) and turns out, not being able to design and investigate properly a feature combined with inflexible timelines has high chances to fail. So in the end, features are half-assed and QA has barely any time to test it out thoroughly. Anyways, by the time QA raises some concerns about a few major bugs, it's already code freeze time. But it's cool, we will just include these bug fixes and some new features in the following patches. Some real good symver, mate!
Of course, it sure does not help that teams stopped using submodules because git is too hard apparently, so we are stuck with +10Gb piece of trash monolithic repository and it's hell to manage, especially when fuckfaces merges untested code on the main branches. I can't blame Devops for ragequitting if they do.
To me, it's just some management bullshit and the whole process, IMO, belongs to fucking trash along with a few project managers... but I could always be wrong given my limited insight.
Anyways, I just wanted to discuss this subject because so far I cannot see code freezing being anything else than an outdated waterfall practice to appease investors and high management on timelines.8 -
After three months of development, my first contribution to the client is going live on their servers in less than 12 hours. And let me say, I shall never again be doing that much programming in one go, because the last week and a half has been a nightmare... Where to begin...
So last Monday, my code passed to our testing servers, for QA to review and give its seal of approval. But the server was acting up and wouldn't let us do much, giving us tons of timeouts and other errors, so we reported it to the sysadmin and had to put off the testing.
Now that's all fine and dandy, but last Wednesday we had to prepare the release for 4 days of regression testing on our staging servers, which meant that by Wednesday night the code had to be greenlight by QA. Tuesday the sysadmin was unable to check the problem on our testing servers, so we had to wait to Wednesday.
Wednesday comes along, I'm patching a couple things I saw, and around lunch time we deploy to the testing servers. I launch our fancy new Postman tests which pass in local, and I get a bunch of errors. Partially my codes fault, partially the testing env manipulating server responses and systems failing.
Fifteen minutes before I leave work on the day we have to leave everything ready to pass to staging, I find another bug, which is not really something I can ignore. My typing skills go to work as I'm hammering line after line of code out, trying to get it finished so we can deploy and test when I get home. Done just in time to catch the bus home...
So I get home. Run the tests. Still a couple failures due to the bug I tried to resolve. We ask for an extension till the following morning, thus delaying our deployment to staging. Eight hours later, at 1AM, after working a full 8 hours before, I push my code and leave it ready for deployment the following morning. Finally, everything works and we can get our code up to staging. Tests had to be modified to accommodate the shitty testing environment, but I'm happy that we're finally done there.
Staging server shits itself for half a day, so we end up doing regression tests a full day late, without a change in date for our upload to production (yay...).
We get to staging, I run my tests, all green, all working, so happy. I keep on working on other stuff, and the day that we were slated to upload to production, my coworkers find that throughout the development (which included a huge migration), code was removed which should not have. Team panics. Everyone is reviewing my commits (over a hundred commits) trying to see what we're missing that is required (especially legal requirements). Upload to production is delayed one day because of this. Ended up being one class missing, and a couple lines of code, which is my bad (but seriously, not bad considering I'm a Junior who was handed this project as his first task at his first job).
I swear to God, from here on out, one feature per branch and merge request. Never again shall I let this happen. I don't even know why it was allowed to happen, it breaks our branch policies. But ohel... I will now personally oppose crap like this too...
Now if you'll excuse me... I'm going to be highly unproductive and rest, because I might start balding otherwise after these weeks... -
Our most recent development process:
1. Implement feature
2. Create task
3. Release feature
4. Review feature
4.1 Possibly reimplement
5. Add tests1 -
Do you plan the application, on which you will be working, before you actually begin to write code?
I do web development and usually begin with something rough or look at designs of other developers. Like an dashboard example, when I see an image on google search that I like, I try to make something simmilar and when I have the surface I can add the functionality and improve the design.
Sometimes I have to make changes in half of the development because at the beginning there was no assumption that there will be a need for a certain functionality or I change a implemented feature to work properly, so I have to refactor something I made as a ground on which other parts will rely, although if I had planed the application in detail, maybe it wouldn't come to such refactoring.
In school we did prototypes, used to draw flowcharts and hold on a precedence diagrams that we made, but now at work when I receive an projekt I just begin to code :-D maybe this should change, how do you do it? If you plan your project, how do you do it?9 -
Just when I think I have finished all tasks for implementing a feature, there comes along the way a set of additional subtasks blowing the estimated deadlines by a pretty long shot.
-
Customer calls
Talking about some new feature he haven't totally thought about. so i tell him to think about it.
Talking about a bug, but can't reproduce it.
Talking about another enormous new feature but halt it after hearing the initial estimation.
Total time waster = 1.5 hours for every day.
DON'T LET CUSTOMERS WASTE YOUR DEVELOPMENT TIME.
instead of talking - use project tracking software (i.e. JIRA) -
Off late I've been having a lot of debate with my friend about using Flask over Django for prototyping some feature. I side with Flask, since the development time is much lesser than Django and doesn't need to follow a lot of rules.
Issue here is, I prefer flask and he prefers Django.
Need opinion on this sort of problem, where a prototype for a feature in a product has to be built. It maybe integrated into the end product, which is in Django, or may not be.5 -
So I started a new job back in April with a the developer on a government project being developed by a reputable international organization, lets call them R. Once the project reaches a an acceptable release stage, maintenance, changes and integration into the eco system falls to me. This project started about 3 years ago and the original team from R was "changed" because they claimed the product was ready for go live when it wasn't.
My job since then has mostly been analyst and QA work identifying issues with conversations like this:
Me to Client: I don't think this feature is working as it should be.
Client: You're right.
R.dev: This feature is working according to signed off SRS and assumptions register.
Client: Yes but the SRS and assumptions are wrong.
Me: Facepalms. Oh this other feature isn't working correctly either, this should generate A according to SRS but I'm getting G.
R.dev: Yes but that would take a major change to the system.
Me: [Blank stare]
R.dev: Ok, we can give you E.
Client: OK we corrected the errors in the SRS and the assumptions register we've signed off on this, please use these going forward.
R.dev: OK we reviewed and made changes.
Client: Um, these are wrong the calculations are off.
R.dev: We did it according to your SRS and assumptions register.
Client: Oh, wait, these formulas are wrong.
Me & R.dev: [Blank stares furiously]
Client: The sponsor won't pay the next stage until you reach an acceptable release. Fix these critical issues and we can worry about the rest in support.
R.dev: ... OK, we will deliver by X date.
[7 Days to delivery of changes]
R.dev: We postponed development till (deliveryDate + 8) when we meet with the sponsor.
Me: But that's when we should start the next UAT for go live for the New Year...
I left a management job for this so I could code more. 180 issues later I still haven't seen the source code... fml
Silver Lining: Still gettin' paid though -
Slowly I am strongly considering changing the company. Somehow our management is losing its focus on reality. On the one hand, the management doesn't care one bit about what problems we have, especially when we have issues with other teams, which makes it impossible to finish our (necessary) features. But when the management wants something, everything has to be completed immediately and preferably yesterday.
We work in our team (and in almost the entire development) according to Scrum, so we are organized in sprints. However, our CTO thinks that none of this matters and that the whole planning has to be thrown out just because he wants a small (absolutely stupid) feature.
And then, our supervisor thinks he has to force us to do things that are entirely irrelevant for the team. We wouldn't have any advantage and would just be the henchmen of others.
And then there's a neighboring team that refuses to make any progress and keeps blocking everything. But somehow it's management's favorite team and can simply (unofficially) decide about other teams.
Honestly, I'm pretty pissed off now, and I'm not in the mood for that crap anymore.4 -
Surely I can't be the only one curious enough to start this discussion; so what's everyone's backgrounds?
I'm sure we're all under the assumption that we're all developers of some sort and like to rant about what we do-- hence the app name-- but what does everyone do? Such as what you make, what you've made, your skill set and a little info about yourself
Myself, I'm a 21 year old male from the North West of England. My name isn't actually Markshall, it's Mark, but I'm a huge fan of Eminem so it's a play on my name on his (Marshall).
I'm primarily focused on web development but I started programming at the age of 11ish in Visual Basic 6 and found the web development was my chosen area of expertise. I know the obvious HTML and CSS, but also know PHP and JavaScript and have lots of experience with MySQL databases and rather extensive knowledge of the jQuery library -- yes, I do know it's a library and not a separate language before people get pissy!
I'm not yet employed by a web development company, I work in retail whilst I freelance my web development skills
I have an online portfolio at http://mark-eriksson.com (needs a little updating-- not all my projects are on there and you're unable to view any information about them)
I write code in Brackets (http://brackets.io) on my 21.5" iMac. I use Google Chrome and have iPhone 6s Plus 64GB. PS4 player. Vodka and Jack Daniels enthusiast.
So, what about you?
Side note: devRant needs an edit feature :-(12 -
What the hell kind of tool is Gitlab? I just want to automatically backmerge hotfixes from master to development. Even fucking Bitbucket had a checkbox to enable this. But not Gitlab, no, you better create a pipeline job in your already unreadable, overcrowded pipeline yml, but oh, the checked out repo in the pipeline is a detached head and you cant push with the user that checks out there. So what, just use a project acess token which revokes after a year breaking your task and then switch origin amd branch manually. But your token-user can't push to protected branches, so create a merge request instead, which requires approvals, making the automated step no longer automated.
But dont worry, you can just use the gitlab api to overwrite the approval rules for this MR so it requires 0 approvals. But to do so you must allow everyone to be able to overwrite approval rules therefor compromising security.
And so you made a feature that should effectively be a checkbox a 40+ line CI job which compromises your repo security.
which nuthead of an architect is responsible for the way gitlab (and its CI) is designed?6 -
my boss is the software designer atm where every feature or modification is either conflicts with previous ones or is a change request.
Its like try and error development ! -
Just joined a new company and can only describe the merge process as madness.....is it or am I the one that is mad?!
They have the following branches:
UAT#_Development branch
UAT#_Branch (this kicks of a build to a machine named UAT#)
Each developer has a branch with the # being a number 1 to 6 except 5 which has been reserved for UAT_Testing branch.
They are working on a massive monolith (73 projects), it has direct references to projects with no nuget packages. To build the solution requires building other solutions in a particular order, in short a total fucking mess.
Developer workflow:
Branch from master with a feature or hotfix branch
Make commits to said branch and test manually as there are no automated tests
Push the commits to their UAT#_Development branch, this branch isn't recreated each time and may have differences to all the other UAT#_Development branches.
Once happy create a pull request to merge from UAT#_Development to UAT#_Branch you can approve your own pull request, this kicks off a build and pushes it to a server that is named UAT#.
Developer reviews changes on the UAT# server.
QA team create a UAT/year/month/day branch. Then tell developers to merge their UAT#_branch branches in to the previously created branch, this has to be done in order and that is done through a flurry of emails.
Once all merges are in it then gets pushed to a UAT_Testing branch which kicks off a build, again not a single automated test, and is manually tested by the QA team. If happy they create a release branch named Release/year/month/day and push the changes into it.
A pull request from the release branch is then made to pre-live environment where upon merge a build is kicked off. If that passes testing then a pull request to live is created and the code goes out into production.
Ahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh it's a total mess. I knew when I took on this job it would be a challenge but nothing has prepped me for the scale of the challenge!! My last place it was trunk based development, commit straight to master, build kicks off with automated testing and that just gets pushed through each of the environments, so easy, so simple!
They tell me this all came about because they previously used EntityFramework EDMX models for the database and it caused merge hell.9 -
I’ve been doing web development and mostly focusing on the frontend side of things professionally for almost 10 years. Still, I have to put up with some backend developer who did a couple of years of frontend development who now thinks he knows it all. Everytime someone reports a UX problem or asks for a feature that has some complexity and needs more thought to have a good enough solution, he steps out of his lane with “suggestions” on how to get it done with solutions that are half baked and don’t consider things like accessibility, responsiveness, or even semantics. Still, he is the hero and we’re the bad guys when we call him out for only providing crappy solutions and presenting them as complete solutions.
-
some languages completely get lost in minutiae, disposable preciousism that looks pretty but mischievously gobble development cycles. Now, there's no doubt they make for skinnier, trustworthy, low maintenance code, yes, congratulations Haskell. Although, you see, Haskell, not every language out here is defacto an academic one. You hear me, Rust. So, for fuck sakes, Rust dear. You've macros, sis, you don't need a new languages feature every other naughty day. You need prototyping speed, not more complexity. I'm not complaining not really.... It's your fucking language server, your compiler... They can't take this shit no more. Have you seen their overeating problems? Please, Rust, stop picking plastic surgery instead of make-up and use macros instead
--
and google, dear, your auto completion sucks ass1 -
Okay I got a genius/exceptionally stupid idea.
Some of you may know Xi. If not, it's an, in development, text editor backend, written in Rust.
It does all the heavy lifting and communicates changes with the Frontend over an rpc-api, typically on stdin/stdout.
Now, why don't we do this, but for other kinds of applications, that have been reinvented a million times, because a feature is missing or the ui has been shit.
Cross-Platform backends for file-managers, web browsers, password managers, media players,...2 -
Today I deeply understood/learned that if anything complex has to be built, tested and maintained by a single person the most important factor to don't go crazy is the concepts of "separation of concern".
Even though it makes the development slower (*) and quite some times boring it gives back in almost absence of uncertainty and because of repetitive patterns also ease on going back to work on a new/old part/feature.
(*) Because of planning and organisation of the code flows and layers flows, but also compartmentalization of actions (a bad example would be the mix of validation code with CRUD code)
How do you experience the separation of concern? (If you have ever had the chance)
Ps: still earning ~1400€/m, am I worth more? 🤔4 -
I love being a consultant, and I love my job. However, I’ve been working with this client for the past few months and the past few weeks have been so draining. 90% of the people at the client’s side are super nice people, and then there’s this one person that just barks orders at us whenever a tiny thing is broken. Everything is urgent, everything is top priority, and we need to drop whatever we’re doing to fix what they deem urgent. I am currently pretty much the only dev doing both support and feature development at the same time and I am getting mentally very tired.
Whenever something is broken we get shit feedback, but for all our efforts there’s never any positive feedback. Mind you, the project isn’t even publicly accessible yet, it’s in a “alpha” phase where there are only a handful of users testing the program.
How do you guys deal with people like this?3 -
Generally have great experience with our management.
I work at a scale-up, so I've had some run-ins with the founder shifting priorities too often in the early days, but he's got enough notion of tech to understand when we're telling about the why(not)s of what we can and can't do
A while back we got a product owner/manager/scrum master and he's great too. I've had times when he put pressure on making deadlines when it was really not helping, but overall great guy with a lot of empathy and respect for his team.
But recently I've been starting to feel like we (the dev team) are getting more and more excluded from the decision-making process of the features & designs that we're going to be working on. We used to have a say in what we felt like was a good idea for a feature or a design, but it feels to me like we don't get asked that question any more of late...
Not sure if I'm imagining it, or overreacting to a logical (possibly positive?) evolution in our development workflow... -
First year on the job. Was already good at writing software, but bad at practices and administration. One such software was being tested live, while still in development. I was developing on the production database... .
Yeah.
I was working on an edit feature of sales records, in a table that already contained hundreds of subsidized sales of very expensive products. Based on that, the supplier had to compensate the shops with half the price of every item.
I forgot to add a where clause to the update. Lost all sales data. On production.
Asked the admin if there are backups and he says yes, checks to discover that the backup script failed for the last week (since it became live)
Whole thing was incredibly stupid. I made a ton of stupid mistakes, and so did the other people involved. The loss was around 1 year of my income. Luckily the client decided to brush it off as losses and claim some tax benefits and it all ended well.1 -
>start new job, not very professionally experienced dev
>spend couple of months working on a feature that is supposed to be an MVP kind of thing, be rushed to finish and told to cut corners because it's "just an MVP", still lose sleep and have relationship suffer (and ultimately ruined) as I try to not lose deadlines created by the boss with questions like "you can have this done by <very soon>, right?"
>frontend created by fellow developer is a garbled mess of repeated code and questionably implemented subpages, frontend dev apparently copies CSS from Figma and pastes it into new non-reusable React components as envisioned by designer, I am tasked with making sense of the mess and adding in API consumption, when questioning boss what to do with the mess I am often told to discard stuff that the frontend dev has made and just reuse his styling; all of this on top of implementing the backend feature that a previous developer wasn't able to do
>specs change along the way, I had been using a library as a helper in some part of the original feature, now the boss sees that and (without further testing the library) promises CEO that we'll add that as a separate subfeature, but the performance of the library is garbage for larger inputs and causes problems, is basically shit that might not have been shit if we had implemented it ourselves, however at this point CEO has promised new feature to some customers, all the actual sense of responsibility falls upon my hands
>marketing folk see halfway done application and ask for more changes
>everything is rushed to launch, plenty of things aren't implemented or are done halfway
>while I'm waiting for boss to deploy, I'm called up to company office by CEO, and get new task that is pretty cool and will actually involve assessing various algorithms and experiment with them, rather than just stitching API calls and endpoints together, it involves delving into a whole new field of CS that I never had the opportunity to delve into before
>start working on cool task, doing research, making good progress
>boss finally deploys feature I had been originally implementing
>cut corners of original boring insane feature start showing up, now I have to start fixing them instead of working on cool task, however the cool task also has a deadline which is likely expected to be met
I'm not sure if I'm having it bad or not, is this what a whole career in software development will look like?6 -
!rant && helpWanted
Does any of you guys have experience with Elm development in Vim or Spacemacs?
I want to write more stuff in Elm but I didnt manage to set any if the both up to have useful auto completion or a jump to symbol feature. I hoped elm-layer + global company was enough in spacemacs, but it didn't work. -
Opinions
Hello, I’m considering building a web framework.
My ideal features would be:
Customizable authentication system(considering using a jwt lib)
Embedded DB(bolt db)
ORM( writing my own)
REST api to DB (via code generator)
Code generator(generation of models and views via cli)
GUI to db(some admin dashboard)
CORS(web service right?)
Why?
Ease of development
Fast prototyping of small-medium web services.
Fun.
My question is, do i have to many things on my platter? Should i narrow it down into less featured framework? What feature should I focus on? How should i benchmark it? Should i write tests for absolutely everything or just for exported methods? What should i take into consideration when developing ORM API, Auth API...
The language is Go
Thank you for your input10 -
I've never been diagnosed but I'm certain I have ADHD, I get distracted extremely easily with absolutely "whatever" and it completely destroys my performance, I bet people think I'm dumb when in fact when I'm finally able to concentrate I can do things. It fucking sucks, feels like a curse. I realized I failed college because of this. Now I fear losing my job.
Right now I'm about to embark upon a great night of trying to catch up with shit I should have done earlier, which I *might* be able to focus on. I have no fun in life because I don't allow myself to, I somehow attained a relationship with someone and now that too is going to shambles because I spend so much time *trying* to do things and can't bring myself to doing them, and that time is stolen from that which I should spend with people I love and just enjoying life. I fucking hate this. I fucking hate it.
Also, I have this feature which I'm supposed to implement, and they tell me it's just an MVP which we'll use to test waters to see if people will use the functionality, it just has to work... which it does by now, but then they keep adding things before ever releasing. I feel so anxious about this and I didn't even take the job for good pay because I was desperate to leave another job which wasn't even in development. I don't want to fail this, I want to prosper as a developer. I actually wanted to do systems programming and game development, but here I am doing web shit.
Oh well. I shall throw myself unto thee.5 -
Has there been any luck in implement the “blocking” feature devRant?
Is the ability to block specific users from commenting on your posts still in the development pipeline?6 -
That feeling when a new feature works on a local build, works on the development server, and works on the QA/UAT server, and then still breaks production when deployed.2
-
Vague requirement for feature A received from client
Business consultant refines
Example mapping done
Acceptance criteria defined
Scheduled in sprint
Development done
Unit tests passed
Pull request reviewed
Code merged and deployed to system test
Functional testing successful
Deployed to UAT
Client asked to sign off
Client: "Actually I don't want that feature." -
New strategy to combat managers:
If you claim we can't afford the additional time for the tests that come with the feature, I won't build the feature.
If you claim we can't afford the additional time for the proper API versioning that comes with the feature, I won't build the feature.
And finally, if the internationalized texts, designs, and image assets are not complete when it comes time for development, I won't build the feature.
It's time to rise and stand against the "You're an engineer! do it all!" notions. I'm not a designer. I'm not a translator. I'm not a by-hand manual customer tester. And I'm certainly not going to take any more of your shit.2 -
for the 3rd time ive tried introducing some version control on a project that really needs it because it has multiple people working on it.
And because the last time my efforts got shut down because in practice people thought it was too much of a hassle to develop locally rather than on the shared development server directly, I made a feature that would let people checkout branches on said server...
Apparently the action of; saving > committing > pushing to your feature branch > merge after aproval, is still too much for people to comprehend; "I think this is too convoluted can't we just keep pushing to the production server to check our work and then commit and push to the master branch"
So I just got pissed and said fuck it, no more git then, I'm not even going to put any effort into changing tooling here anymore, and this is a massive project where we have to manually remove code that isnt ready yet from the staging environment.
Are the people I'm working with just this stupid or am I really overengineering this solution because I think 4 people should not be working on the same file at the same time without any form of version control and just direct upload to FTP.
(and yes, I know I should leave this job already, but social anxiety of starting at a new company is a big obstacle for me)3 -
Hi all.
I would like to know what kind of online service / software do you use to work on a project (web development) when you are a team of 3 or 4 devs.
I need something to let us do some brainstorming to find the idea of our future web app, then to prioritize what feature need to be develop first, by who, when, etc.
I found Taiga.io (an open source service and an alternative to Trello) recently, and it seems to be a good choice when we will be on development.. what do you think ? Do you have any dev tools to recommend ?3 -
Does anybody teach mobile development live? For example as code is being written they are providing audible commentary that is also captioned that is also downloadable after session is closed. A cool feature would be to have a q and a live and it picks up the commentary and/or question from the audience too, I think I just thought of another sound mobile app idea!5
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I fucking hate spring boot. I can go unwind and nobody would hear this but boy, does it suck. Every single thing about it is a pita. I spend 98% of time I should have used for feature implementation in JAVA, struggling and battling MUNDANE functionality of the framework that ought to be nobrainers
Today started out with a project I inherited. I don't even know whether to blame its original author but he installed a couple of funny libraries for logging. The spring app doesn't build yet gradle build completes successfully. No errors are logged to the terminal, just reams and bundles of json. WHY IS THE APP NOT BUILDING??? You want me wrangling json through that pinhole console window?
I struggle with the yml settings, none works. Eventually get rid of the package (hint, it wasn't the slf4j one). I'm able to debug app not starting now, but now live reload doesn't work
I copy configs from a previous project where it worked into this. Nope, doesn't budge. Eventually enable an ide setting but now server restarts twice after file changes. The implication is that request argument annotation no longer works! So the server just restarts and has amnesia about argument type resolution
I've been sitting here for hours, without implementing a single new feature. Everything is a painstaking, avoidable aggravation VS the "framework". Never seen anything as horrendous. No line of java code yet. I just want to send a request, retrieve parameters and verify live reload is "up and running". You'd think something as low level as this shouldn't take more than two minutes. Alas, welcome to the incredible world of spring development6 -
Discourse is a overly complicated software, could have been so much simpler without losing any of its feature. Installation sucks, development sucks and ofcourse their choice of using Rails sucks big time. Hoping Flarum will fix the issue of pathetic forum softwares.
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Welp, after 8 months of active feature development we've reached RC1! .. it's a welcome reprieve to do some bugfix/improvement work!
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Implemented a feature against a "restful" json api. The feature works, test-driven development ftw.
Yet on the run with the live api: certain important fields all only contain the value `0`.
Confused I asked around what's going on, expected a bug in the api. Now I've been told that those fields never worked and the relevant information has to be gathered by either querying against a (deprecated!) mysql database. Or use a different endpoint increasing the http request overhead by factor over 1000.
We call it team work. -
Ok fuck everything, I will not work today nothing is fucking working, the feature that I implemented easily in the last app, is harder to implement now because of the new version of the library. Even the old and same version of the library I used in the previous app is not compatible with the new version of the framework. What a freaking horrible development experience we are getting into. Developing should become easier not harder mother fucking library developers, should I write my own library now? fuck you, and fml too.
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Has anybody experience with Scrum in small web development agencies? Especially estimating stories with story points instead of hours/days?
We have a new junior project manager, without any practical experience working agile, who wants to establish scrum because what he read about it sounded so good... I already worked agile with kanban before and I loved it, but I only have little experience with scrum.
I think scrum, or agile in general, won't work with the clients we have. Most of the time, our clients have a fixed deadline, a fixed budget (either money or time) and they know their requirements, so there is no much room for beeing agile.
Regarding story points, I just adding an unneccessary layer of abstraction, because the customer wants to know how long a specific feature takes. Sure, story points are just another, more dynamic unit for time, but then why nut estimate in static time unit in the first place? Another fear I have, is that some devs may be more ignorant regarding deadlines and expectations on customers side. "yeah I'm working for 10 days on this story, but it's 8 points!" instead of informing the project manager "Currently I spend 2 days on this feature, we estimated 3 days, but it seems I need 3 days more".
Maybe I shouldn't be worried, but it would be great if you could share your experience and learnings. Thanks in advance!14 -
OpenSource is fun they said. I being a bored teen thought, ah, another chance to experiment. Discover something new. Now I am into piracy, movies, music, software. If I can get it for free I ain't paying for it. So I went on to GitHub to see what exciting new Repos I could contribute to. I hate already implemented plenty of algorithms in GO for GitHub.com/TheAlgorithms so I was looking something more practical, more beneficial to society. Then I saw it, the perfect repo, not too complex and not amateur. SpotDL/spotify-downloader for downloading songs from Spotify, a grey area coz it's technically piracy. Well not from Spotify, we fetch the info from the Spotify API and search for the songs on YouTubeMusic. They were just about to release v3, a complete rewrite of the codebase stressing code readability and stuff. I spend about a day studying the codebase, trying to findout just where I could make my contribution. I can see outright that there's a huge problem with implementation.
First of all the script spawns 4 processes for downloading songs though you might be downloading only one song. Which means for everytime you run the script you have to wait for 4 other processes to be spawned before any downloading can happen. Sure this is faster when you are downloading more than like 4 songs, but it's actually slower when downloading a single song. But I ignored that coz I assumed that most users download playlists and albums. Anyway we talked with the like lead developer and he was all like, make those PRs anytime you feel like. So I made a really minor first contribution.
I introduced download from Spotify URI functionality, modified like 10 lines of code. I was half expecting that the PR would be merged within hours at most 24 hours coz of how minor of a contribution it was, 5 days in it was pending. So I tagged the lead Dev and he was all appreciative of the PR, calling it real 'clean code' and stuff. 3 more days, the PR is still not merged. I have now stacked 4 more commits to the same PR, I tag the dev and he's like he's waiting to see if my 'feature' will get atleast 10 upvotes so that it can be merged, he links an issue. I go to the issue and my feature is not there, So 11 days after I made my PR I have to write a comment explaining the 'feature' introduced in my PR and then wait for 10 upvotes.
I was like f**k this, I'll just develop on my fork if you want the features on my fork, you will make your own PR! I am so done with OpenSource, development is slow. I have no idea how you guys do it. I can't handle development where I don't have write access.6 -
Long time no rant.
Spent the last two days trying to figure out why a legacy app that I adopted (was a surprise considering I'm a database developer not c#).
Long story short horrendous view causing issues retrieving data in an app that is slow enough as it is.
I may have suggested starting a proper product roadmap and using sprint's etc for managing development of said app. And the boss agreed, currently the process is someone asks for a feature and we drop everything and develop it so things get forgotten/pushed to the back of the queue.
So to cut to the chase, can anyone suggest any places I can read up about managing this properly? -
Is firebase remote config a good option for feature-flags/toggles for our development flow of team?2
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I (frontend) was given 2 weeks to develop a new feature of the app. Almost after the end of 1 week, backend guy was finished with his code , with still bugs pending. Since backend wasn't ready for most part of the development process, I was working on my part, basically creating functionality and created views using the UI guys wireframes.
Now, we were on a time crunch , I didn't got enough time to improve the wireframes or to work with the UI guy . I released on staging environment and no one liked the UI.
App feature was supposed to be released on Tuesday. Shit hit the fan and i had to create a new ui, code the new parts of the app, do shit ton of other work and extending the deadline to today.
As of now backend code is still not fully functional,
app is ready but edge cases still not tested and I have to pull an all nighter to finish this fucking piece of shit.2 -
At what point has vscode's remote development gone from the best feature of the entire editor to barely functioning heap of shit?7
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People working with a huge codebase, how do you guys go about creating a new feature in the application given that you are new to the development team? Do you guys isolate yourself to your own task or are busy debugging how some random thing like a configuration file gets loaded in the application.
Its been two days since i have been assigned a task and im not even close to starting what im supposed to do. Instead im stuck in what seems to be an infinite loop of debugging :)9 -
Finally after 3 fucking months, 15-20 fucking meetings, I got sign off for a feature release. The development took 3 weeks and was completed in March end.
I know being a financial institution and feature was regarding system handling funds, business guys need to worry a bit as any mistake in code can mess up the funds disbursal. But fuckers took 3 months to give sign off.
However, it's finally released and I can relax for now. #peace -
Wow, angular is still a pile of shit in 2024, nothing changed.
I renew my https://devrant.com/rants/7582990 previous rant
I've recently switched to angular 17, not because I'm a masochist, but because, unfortunately, we have a huge portal for a super huge multinational enterprise and it's made in angular.
It's 2 years worth of work, and they've suddenly decided it's cool to switch to angular 17, because standards, because it's new etc.
Now that this crap angular 17 came out I prepared my hair pulling room, where there are whips and self torture instruments, and I've typed into browser url they "super new super modern super efficient" angular.dev, which apparently is their new official super 1337 documentation site (spoiler, it's shit as the other if not worse).
Since they realized angular was pigshit, they decided to eviscerate it like a sacrifical lamb in ancient maya age and add lot of stuff that makes it modern and more friendly.
They think they made the big bang of news, but they implemented stuff that exist since 10 years after people were cutting their wrists in their github "request a feature" section for years.
Well, to make it brief, they made a whole clunky obscure way to bootstrap it and didn't even had the decency and modesty to properly document it (they never learn, sigh....)
In any case I put up a .NET minimal API that works well, and a small angular app with a Hello world page that fetches a "hello word" string from a test api route.
The api works everywhere, browser, postman etc etc.
But ta-dahhhh, in angular throws error.
They put various way of using http client. Main 2 are withFetch() and without.
withFetch() says "as error "Invalid self signed certificate" and withoutFetch "Unknown error".
Apparently we have to do shenanigans also to do some dev development4 -
Thanks vscode devs for the feature where they automatically map the local ports to remote port that are needed to run the node based application and also to the devs those who write such a great extensions (remote development, gitlens, docker and kubernetes)
No more ng serve -host 0.0.0.0
No more remote_ip:4200 in browser.
These two steps were so much frustrating whole pulling or checking out another branch.
I just need to learn how to run maven from vscode where I have to add another project in dependency.(never worked on maven before and hate long nested xml). AFTER that never booting vm in GUI.4 -
I got my first developer job three years ago. I’ve always had a great eye for detail, and getting things done while following best practices. I learned that a few years ago from typography, which I think is a fascinating subject, which has a lot of shared ideas with software development.
In my first job, I immediately took a lot more responsibility than what I was assigned to. This job was as a React Developer, but I quickly got into backend development and set up kubernetes clusters, CI/CD.
Looking back, this was to me quite an achievement, considering I had never done anything even remotely close to it.
I did however, work my ass off. 18 hours work days without telling my boss, so only getting paid for 8. Plus I worked weekends.
I did love it. After a while, I got promotes to Senior Developer, and got responsibility for everything technical. I tried asking for help, but everybody else was either a student, or working purely front-end or app-development. Meanwhile, I was Devops, API-design, backend, Ci/CD, handling remote installations (all our customers are Airgapped), customer support, front-end and occasionally app-development when the app-developers could not handle their shit. Basically, I was the goto-guy for every problem, every feature, every fix. I don’t say this to brag.
I recently quit my job, started working as a consultant, because I almost doubled my pay. However the new job is boring as shit. I’m now an overpaid React Developer. And I really hate React. Not because it is shit, but simply because it is boring.
I’m thinking of going back to my old job. It was a lot of work, but it was really interesting. However, after I quit, they have changed their whole stack. No more Golang, Containers, Kubernetes, webRTC and other fun new technologies. Now, it is just plain, PHP without any dependecies. It is both boring, and idiotic. So I’m thinking of just quitting. Either doing some personal projects like game-development. I dont know. -
I love the feeling of producing the design specifications to a client, who is complaining that a feature doesn't work the way he expected. Even though you highlighted that it would be combersome to use before development.
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i can never understand the theme behind kotlin.
THEY DON'T HAVE A FUCKING TERNARY OPERATOR!!![?:]
Like before realizing this, i thought yeah jetbrains has decided to make android development a privileged hobby and non beginner friendly , so its now creating an encoding like language, in the false theme of " reducing code size"
But now they remove WORLDWIDE KNOWN, OPTIMIZED , EASY TO READ AND USE AND UNDERSTAND FEATURE of ternary operator and replacing it with less powerful but same looking elvis operator.( and stating that using if else for that is a better option)
Like why? if your goal is to make a shitty encoding language that makes everything shorter and most of the things optional, why remove the already efficient if else encoder?
God knows when this stupid language is going to stop my brain from getting blasted11 -
I was new to Android development back then. One of the project requirements was to implement a feature, that will prevent the users from turning off the phone. Even if the users tries to turn off, the phone shouldn't turn off (specially when the phone battery is sealed). So, I tried a method and it works! But later the users reported that the feature doesn't work! I mean, I can clearly see that the feature works in all the phones I have ever tested. But later I realized that the feature worked in Debug APK but not in Release APK. I mean, seriously? It's not even some kind of pro-guard issues that happens with GSON+Parcelable. So, I did it again using a new method. Again, it works in Debug but not in Release. After trying and failing multiple times, finally I found a solution! May be this bug alone took me almost a week to fix it!2
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How do you deal when you are overpromising and underdelivering due to really shitty unpredictable codebase? Im having 2-3 bad sprints in a row now.
For context: Im working on this point of sale app for the past 4 months and for the last 3 sprints I am strugglig with surprises and edgecases. I swear to god each time I want to implement something more complex, I have to create another 4-5 tickets just to fix the constraints or old bugs that prevent my feature implementation just so I could squeeze my feature in. That offsets my original given deadlines and its so fucking draining to explain myself to my teamlead about why feature has to be reverted why it was delayed again and so on.
So last time basically it went like this: Got assigned a feature, estimated 2 weeks to do it. I did the feature in time, got reviewed and approved by devs, got approved by QA and feature got merged to develop.
Then, during regression testing 3 blockers came up so I had to revert the feature from develop. Because QA took a very long time to test the feature and discover the blockers, now its like 3 days left until the end of the sprint. My teamlead instantly started shitting bricks, asked me to fix the blockers asap.
Now to deal with 3 blockers I had to reimplement the whole feature and create like 3 extra tickets to fix existing bugs. Feature refactor got moved to yet another sprint and 3 tickets turned into like 8 tickets. Most of them are done, I created them just to for papertrail purposes so that they would be aware of how complex this is.
It taking me already extra 2 weeks or so and I am almost done with it but Im going into really deep rabbithole here. I would ask for help but out of other 7 devs in the team only one is actually competent and helpful so I tried to avoid going to him and instead chose to do 16 hour days for 2 weeks in a row.
Guess what I cant sustain it anymore. I get it that its my fault maybe I should have asked for help sooner.
But its so fucking frustrating trying to do mental gymnastics over here while majority of my team is picking low hanging fruit tasks and sitting for 2 weeks on them but they manage to look good infront of everyone.
Meanwhile Im tryharding here and its no enough, I guess I still look incompetent infront of everyone because my 2 weeks task turned into 6 weeks and I was too stubborn to ask for help. Whats even worse now is that teamlead wants me to lead a new initiative what stresses me even more because I havent finished the current one yet. So basically Im tryharding so much and I will get even extra work on top. Fucking perfect.
My frustration comes from the point that I kinda overpromised and underdelivered. But the thing is, at this point its nearly impossible to predict how much a complex feature implementation might take. I can estimate that for example 2 weeks should be enough to implement a popup, but I cant forsee the weird edgecases that can be discovered only during development.
My frustration comes from devs just reviewing the code and not launching the app on their emulator to test it. Also what frustrates me is that we dont have enough QA resources so sometimes feature stands for extra 1-2 weeks just to be tested. So we run into a situation where long delays for testing causes late bug discovery that causes late refactors which causes late deliveries and for some reason I am the one who takes all the pressure and I have to puloff 16 hour workdays to get something done on time.
I am so fucking tired from last 2 sprints. Basically each day fucking explaining that I am still refactoring/fixing the blocker. I am so tired of feeling behind.
Now I know what you will say: always underpromise and overdeliver. But how? Explain to me how? Ok example. A feature thats add a new popup? Shouldnt take usually more than 2 weeks to do my part. What I cant promise is that devs will do a proper review, that QA wont take 2 extra weeks just to test the feature and I wont need another extra 2 weeks just to fix the blockers.
I see other scrum team devs picking low hanging fruit tasks and sitting for 2 weeks on them. Meanwhile Im doing mental gymnastics here and trying to implement something complex (which initially seemed like an easy task). For the last 2 weeks Im working until 4am.
Im fucking done. I need a break and I will start asking other devs for help. I dont care about saving my face anymore. I will start just spamming people if anything takes longer than a day to implement. Fuck it.
I am setting boundaries. 8 hours a day and In out. New blockers and 2 days left till end of the sprint? Sorry teamlead we will move fixes to another sprint.
It doesnt help that my teamlead is pressuring me and asking the same shit over and over. I dont want them to think that I am incompetent. I dont know how to deal with this shit. Im tired of explaining myself again and again. Should I just fucking pick low hanging fruit tasks but deliver them in a steady pace? Fucking hell.4